Gtk+ not updating the widgets correctly - gtk
I hope I can describe this problem well. I ran pacman Syu a couple days ago and the GTK application I'm working on stopped working correctly. I have ran it again after but the problem persists.
Basically, the program is not responding correctly. As an example, I have a button that, when pressed, should print "aqui" to the console and then move the canvas up (as in, navigate up). However the canvas is not updated, and the output is not printed. Only when I close the application, "aqui" is printed as many times as I pressed the button.
The application seems to respond when another window is opened. If I click on a button that opens a different window, the accumulated changes take effect (multiple "aqui" printed, and the canvas moves up as many times as I clicked). When I click on the button that should close the new window, the button disappears, but the window is still there. Example:
This is the code for the up button:
static gboolean moveUp(GtkWidget *widget, GdkEventButton *event,
gpointer user_data)
{
windowData->moveY(STEP);
gtk_widget_queue_draw((GtkWidget*) user_data);
std::cout << "aqui";
return TRUE;
}
the code for the rotate button, that opens the smaller window seen in the pictures:
static gboolean rotateWindowWindow(GtkWidget *widget, GdkEventButton *event,
gpointer user_data) {
GtkBuilder *builder;
GError *error = NULL;
builder = gtk_builder_new();
if (!gtk_builder_add_from_file(builder, "rotateWindow.glade", &error)) {
g_warning("%s", error->message);
g_free(error);
}
GtkWidget *rotateWindowWindow;
rotateWindowWindow = GTK_WIDGET( gtk_builder_get_object( builder, "rotateWindowWindow" ) );
rotationAngle = (GtkEntry*) GTK_WIDGET( gtk_builder_get_object( builder, "rotationAngle" ) );
GtkWidget* okButton = GTK_WIDGET(gtk_builder_get_object(builder, "okButton"));
g_signal_connect(G_OBJECT(okButton), "clicked", G_CALLBACK(rotateW), rotateWindowWindow);
gtk_builder_connect_signals(builder, NULL);
g_object_unref(G_OBJECT(builder));
gtk_widget_show_all(rotateWindowWindow);
gtk_main();
return TRUE;
}
the rotateW method that is called when clicking the okButton:
static gboolean rotateW(GtkWidget *widget, GdkEventButton *event,
gpointer user_data)
{
double angle = atof(gtk_entry_get_text(GTK_ENTRY(rotationAngle)));
windowData->rotate(angle);
displayFile->rotateAll(windowData->getAngle(), windowData->getCenter());
gtk_widget_destroy((GtkWidget*) user_data);
return TRUE;
}
and the main method:
int main(int argc, char **argv)
{
GtkWidget *viewport, *buttonUp,
*buttonDown, *buttonLeft, *buttonRight, *buttonZoomIn,
*buttonZoomOut, *newLine, *listWindow, *mainBox, *buttonClose,
*newPolygon, *newPoint, *translateButton, *scaleButton,
*rotateButton, *rotateWindowButton;
GtkDrawingArea *drawingArea;
GError *error = NULL;
origin.x = 0;
origin.y = 0;
viewportData = new Viewport(300.0, 350.0);
windowData = new Window(300.0, 350.0);
sh = new SutherlandHodgeman(windowData);
cs = new CohenSutherland(windowData);
nc = new NoClipping(windowData);
clipper = nc;
displayFile = new DisplayFile();
Polygon* l = new Polygon("line");
l->addPoint(0, 0);
l->addPoint(100, 0);
displayFile->add(l);
//l = new Polygon("line2");
//l->addPoint(5, 5);
//l->addPoint(500, 15);
//displayFile->add(l);
/* Init GTK+ */
gtk_init( &argc, &argv );
/* Create new GtkBuilder object */
mainBuilder = gtk_builder_new();
/* Load UI from file. If error occurs, report it and quit application.
* Replace "tut.glade" with your saved project. */
if( ! gtk_builder_add_from_file( mainBuilder, "interface.glade", &error ) )
{
g_warning( "%s", error->message );
g_free( error );
return 1;
}
/* Get main window pointer from UI */
mainWindow = GTK_WIDGET( gtk_builder_get_object( mainBuilder, "mainWindow" ) );
viewport = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "viewport"));
drawingArea = GTK_DRAWING_AREA(gtk_builder_get_object(mainBuilder, "drawingArea"));
listWindow = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "listWindow"));
buttonClose = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "buttonClose"));
mainBox = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "mainBox"));
buttonUp = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "buttonUp"));
buttonLeft = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "buttonLeft"));
buttonRight = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "buttonRight"));
buttonDown = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "buttonDown"));
buttonZoomIn = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "zoomIn"));
buttonZoomOut = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "zoomOut"));
translateButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "translateButton"));
scaleButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "scaleButton"));
rotateButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "rotateButton"));
newPolygon = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "newPolygon"));
newLine = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "newLine"));
newPoint = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "newPoint"));
cohenButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "cohenButton"));
sutherlandButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "hodgemanButton"));
noClippingButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "noClipping"));
rotateWindowButton = GTK_WIDGET(gtk_builder_get_object(mainBuilder, "rotateWindow"));
g_signal_connect(mainWindow, "delete_event", G_CALLBACK(exit_app), NULL);
g_signal_connect(buttonClose, "clicked", G_CALLBACK(exit_app), NULL);
g_signal_connect(G_OBJECT(drawingArea), "draw", G_CALLBACK(on_draw_event), NULL);
g_signal_connect(G_OBJECT(buttonUp), "clicked", G_CALLBACK(moveUp), mainWindow);
g_signal_connect(G_OBJECT(buttonDown), "clicked", G_CALLBACK(moveDown), mainWindow);
g_signal_connect(G_OBJECT(buttonLeft), "clicked", G_CALLBACK(moveLeft), mainWindow);
g_signal_connect(G_OBJECT(buttonRight), "clicked", G_CALLBACK(moveRight), mainWindow);
g_signal_connect(G_OBJECT(buttonZoomIn), "clicked", G_CALLBACK(zoomIn), mainWindow);
g_signal_connect(G_OBJECT(buttonZoomOut), "clicked", G_CALLBACK(zoomOut), mainWindow);
g_signal_connect(G_OBJECT(translateButton), "clicked", G_CALLBACK(translateWindow), mainWindow);
g_signal_connect(G_OBJECT(rotateButton), "clicked", G_CALLBACK(rotateWindow), mainWindow);
g_signal_connect(G_OBJECT(scaleButton), "clicked", G_CALLBACK(scaleWindow), mainWindow);
g_signal_connect(G_OBJECT(newLine), "clicked", G_CALLBACK(newLineWindow), NULL);
g_signal_connect(G_OBJECT(newPolygon), "clicked", G_CALLBACK(newPolygonWindow), NULL);
g_signal_connect(G_OBJECT(newPoint), "clicked", G_CALLBACK(newPointWindow), NULL);
g_signal_connect(G_OBJECT(cohenButton), "clicked", G_CALLBACK(changeClipping), mainWindow);
g_signal_connect(G_OBJECT(sutherlandButton), "clicked", G_CALLBACK(changeClipping), mainWindow);
g_signal_connect(G_OBJECT(noClippingButton), "clicked", G_CALLBACK(changeClipping), mainWindow);
g_signal_connect(G_OBJECT(rotateWindowButton), "clicked", G_CALLBACK(rotateWindowWindow), mainWindow);
/* Connect signals */
gtk_builder_connect_signals( mainBuilder, NULL );
/* Destroy builder, since we don't need it anymore */
//g_object_unref( G_OBJECT( mainBuilder ) );
/* Show window. All other widgets are automatically shown by GtkBuilder */
gtk_widget_show_all( mainWindow );
/* Start main loop */
gtk_main();
return 0;
}
If this is not enough, the full code is on github. I apologize in advance, the code is a mess.
EDIT
Adding std::endl to the end of the std::cout solved the problem of the strings not being printed in real time. Now they are being printed when I press the button, but the rest of the button's funcitonality, that has to do with affecting the interface, still doesn't update until another window opens.
EDIT 2
I made a gif showing how it's behaving right now.
I tried downgrading gtk from 3.20.6 to 3.16.1, which didn't work. I also tried downgrading every package (by editing /etc/pacman.conf and then running pacman -Syyuu) to 03/30/2016, also didn't work.
I also tried removing other instances of gtk main() with no success.
Just tried adding this code:
if(gtk_events_pending())
gtk_main_iteration();
Which force runs the main loop a single time. That also didn't solve the problem.
You may want to force GTK to refresh its pending operations.
I do it in python this way :
while gtk.events_pending(): # this forces GTK to refresh the screen
gtk.main_iteration()
As you do not mention what language you are using, you'll have to find out how to reproduce this, but it's probably just
while gtk.events_pending(): # this forces GTK to refresh the screen
gtk.main_iteration();
Your problem is taht you're callin gtk_main twice. In your main (which is ok), and in your rotateWindowWindow function (whihch is wrong). Doing so will create a new main loop, in which you'll be stuck until you exit.
Just removing that extra call should be enough to fix your issue.
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How to avoid blocking function g_application_run
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