Mapbox-gl-js has "Handlers" - https://www.mapbox.com/mapbox-gl-js/api/#Handlers
How would one override a handler, for example the ScrollZoomHandler?
I would like to override the ScrollZoomHandler _onWheel method in order to adjust the mouse position to compensate for a CSS transformed map container.
https://github.com/mapbox/mapbox-gl-js/blob/d6c34c81f7b0d6e77f1b25c2c080a3c5afba94ab/js/ui/handler/scroll_zoom.js
If you need custom interaction handling, I recommend disabling the handler and writing your own interaction handling code outside of GL JS.
mapbox.scrollZoom.disable();
addEventListener('wheel', document.getElementById('map'), function() {
...
map.zoomTo(...)
...
}, false);
Related
Is there any openui5 event Handler for orientationchange and window resize ?
onInit: function() {
var data;
this.drawChart(data); // working fine
$( window ).resize(function() {
this.drawChart(data); // not working
});
},
drawChart: function(data) {
//code for draw chart
}
OpenUI5 has built-in functionality for detecting orientation change as well as when there is a responsive size change (desktop->tablet for example).
Take a look at sap.ui.Device.orientation's attachHandler event:
Registers the given event handler to orientation change events of the
document's window.
Here is an example of using sap.ui.Device.orientation.attachHandler:
sap.ui.Device.orientation.attachHandler(function(mParams) {
if (mParams.landscape) {
alert('in landscape mode');
} else {
alert('in portrait mode');
}
});
Also of use is sap.ui.Device.media's attachHandler for detecting when the window is resized to a different range-set.
For directly listening to when the window is resized it looks like you already have a solution for that, just make sure you keep track of the correct scope to use:
var self = this;
$( window ).resize(function() {
self.drawChart(data);
});
I found the solution
this.* will not work inside jquery as this has a different meaning wherever its encapsulated...
in openui5 *.view.js this implies the view object
in *.controller.js this implies the controller object...
in jquery this implies the component in which it is placed or whatever it is referring to in that context...
you cannot simply mix "this" wherever you like
sap.ui.controller("oui5mvc.controllerName").drawChart(data);
I'm trying to wrap IScroll library into Ractive component. Is there a way to be notified when component's DOM changed and finished any transitions so that I can update the scroller? I see the following ways to achieve this:
Declare dependencies (of the component's template) explicitly, like
<Scroll context="{{...}}" > </Scroll>
I can observe context variable, but still can't wait for transitions to finish.
Patch Ractive.set() so that it emits custom event when used:
// Broadcast promise returned by `set`.
var oldset = Ractive.prototype.set;
Ractive.prototype.set = function () {
var ret = oldset.apply(this, arguments);
this.fire('set', ret);
return ret;
};
Then, in the component's initialization code, I can subscribe to the set event:
this._parent.on('set', function (ret){
ret.then(update);
});
This will not work for Ractive.push() and other methods. Also this will notify my component about all changes made by set-ting something, not only about those affecting component's DOM. Finally, I must explicitly refer to component's parent using this._parent, which means my components can not be nested.
So, is there are better way to achieve this in Ractive?
The initialization options allow oncomplete (or ractive.on('complete'... if you prefer) for initial render. See http://docs.ractivejs.org/latest/lifecycle-events
All of the data modification methods, set, animate, push, slice, etc. return a promise that will not be called until DOM is updated and transitions have completed.
Here's a simple example (http://jsfiddle.net/ctfyes7t/):
{{#if show}}
<li intro='fade:{ duration: 2000 }'>ta da!</li>
{{/if}}
r.set('show', true).then(function(){
// called when fade intro complete
});
The problem can be approached from another direction: changes to the specific parts of DOM can be observed using MutationObserver.
So, I end up with the following approach to wrapping external widgets:
basically, we get component's top node (and initialize 3rd party code) using intro transition, and then in oncomplete callback register observer with something like this:
this.observer = new MutationObserver(update);
this.observer.observe(this.node, {
childList: true,
subtree: true,
characterData: true,
attributes: true, // transitions may change attributes
});
where function update updates 3rd-party widget.
Here is the source code of the component.
I would like to be able to move around (on the greyed-out background, by dragging and dropping) the modal form that is provided by Bootstrap 2. Can anyone tell me what the best practice for achieving this is?
The bootstrap doesn't come with any dragging and dropping functionality by default, but you can add a little jQuery UI spice into the mix to get the effect you're looking for. For example, using the draggable interaction from the framework you can target your modal ID to allow it to be dragged around within the modal backdrop.
Try this:
JS
$("#myModal").draggable({
handle: ".modal-header"
});
Demo, edit here.
Update: bootstrap3 demo
Whatever draggable option you go for, you might want to turn off the *-transition properties for .modal.fade in bootstrap’s CSS file, or at least write some JS that temporarily disables them during dragging. Otherwise, the modal doesn’t drag exactly as you would expect.
You can use a little script likes this.
simplified from Draggable without jQuery UI
(function ($) {
$.fn.drags = function (opt) {
opt = $.extend({
handle: "",
cursor: "move"
}, opt);
var $selected = this;
var $elements = (opt.handle === "") ? this : this.find(opt.handle);
$elements.css('cursor', opt.cursor).on("mousedown", function (e) {
var pos_y = $selected.offset().top - e.pageY,
pos_x = $selected.offset().left - e.pageX;
$(document).on("mousemove", function (e) {
$selected.offset({
top: e.pageY + pos_y,
left: e.pageX + pos_x
});
}).on("mouseup", function () {
$(this).off("mousemove"); // Unbind events from document
});
e.preventDefault(); // disable selection
});
return this;
};
})(jQuery);
example : $("#someDlg").modal().drags({handle:".modal-header"});
Building on previous answers utilizing jQuery UI, this, included once, will apply to all your modals and keep the modal on screen, so users don't accidentally move the header off screen so they can no longer access the handle. Also sets the cursor to 'move' for better discoverability.
$(document).on('shown.bs.modal', function(evt) {
let $modal = $(evt.target);
$modal.find('.modal-content').draggable({
handle: ".modal-header",
containment: $modal
});
$modal.find('.modal-header').css('cursor', 'move')
});
evt.target is the .modal which is the translucent overlay behind the actual .modal-content.
jquery UI is large and can conflict with bootstrap.
An alternative is DragDrop.js: http://kbjr.github.io/DragDrop/index.html
DragDrop.bind($('#myModal')[0], {
anchor: $('#myModal .modal-header')
});
You still have to deal with transitions, as #user535673 suggests. I just remove the fade class from my dialog.
I'm trying to start a jquery ui resizable instance, but using a selector added to the DOM by jquery itself. This is a basic example of my script:
HTML:
<div class='lyr'></div>
jQuery:
// Add class
$('lyr').addClass('fixed');
// Resizable
$('.fixed').resizable({
aspectRatio: true,
handles: 'all'
});
I've thought about using something along the lines of live() or bind() but I have no event to bind to. Any help appreciated.
I have used the LiveQuery plugin - http://brandonaaron.net/code/livequery/docs in the past to be able to target elements added to the dom, like in your case.
If I've got this right, you want anything on the page which has the class "fixed" to be resizable, even if the class is added after the page has loaded? You're right that live, bind and delegate won't help here.
I can think of two possibilities, neither lovely.
First, set up a live "mouseenter" event which will make the element resizable if it wasn't before:
$(body).delegate(".fixed", "mouseenter", function(ev) {
var target = $(ev.target);
if (target.data("resizable")) return;
target.resizable({
aspectRatio: true,
handles: 'all'
});
})
This gets us round the problem of having no event to bind to.
Alternatively, you could monkeypatch jQuery.fn.addClass:
var classRe = new RegExp(c + className + \b);
._addClass = jQuery.fn.addClass;
jQuery.fn.addClass = function(className) {
if (classRe.test(classname)) {
if (this.data("resizable")) return;
this.resizable({
aspectRatio: true,
handles: 'all'
});
}
jQuery.fn._addClass.apply(this, arguments);
}
Of course this will only work if the class is added through the addClass method.
Also in your example,
$('lyr').addClass('fixed');
Should probably be:
$('.lyr').addClass('fixed');
I'm trying figure out how to make something like this work:
qx.Class.define("effects.Application",
{
extend : qx.application.Standalone,
members :
{
main : function()
{
// Call super class
this.base(arguments);
// Enable logging in debug variant
if (qx.core.Environment.get("qx.debug"))
{
// support native logging capabilities, e.g. Firebug for Firefox
qx.log.appender.Native;
// support additional cross-browser console. Press F7 to toggle visibility
qx.log.appender.Console;
}
var button = new qx.ui.form.Button("First Button");
var fadeToggle = new qx.fx.effect.core.Fade(button.getContainerElement().getDomElement());
fadeToggle.set({
from : 1.0,
to : 0.0
});
var doc = this.getRoot();
doc.add(button);
button.addListener("execute", function() {
fadeToggle.start();
},this);
}
}
});
This is the entire Application.js
Just trying to do an effect on something without luck.. It's like qooxdoo is ignoring the effects
The problem is the DOM element. As you execute
button.getContainerElement().getDomElement()
it has not yet appeared in the DOM tree. So the return value of the function is null. Qooxdoo has a rendering queue, so the manifestation of what you do in the program is mostly delayed a bit. Use the 'appear' event to work around this:
var button = new qx.ui.form.Button("First Button").set({
enabled: false
});
var doc = this.getRoot();
button.addListener('appear',function(){
var fadeToggle = new qx.fx.effect.core.Fade(
button.getContainerElement().getDomElement()
).set({
from : 1.0,
to : 0.0
});
button.addListener('execute',function(){
fadeToggle.start();
});
button.setEnabled(true);
});
The bit with disabling and enabling the button is just to show off ... it will be so fast that no one will notice.
There are also several *.flush() methods in the framework where you can force the rendering to happen immediately, so calling them (the right ones :-)) might also be an option ... but since JS should be written asynchronously whenever possible, the above is probably the right thing todo.
You also might want to look at
the corresponding manual page
the code of the animation demos, e.g. this (although I concede they mostly hoook the animation to user actions)