libswiftDemangle.so on Linux - swift

While compiling Swift on Mac machine, there is a dynamic library libswiftDemangle.dylib created. I need the dynamic library created on Linux machine as well, however, the dynamic library isn't created after a compilation of a source code.
The file CMakeLists.txt at lib/SwiftDemangle/CMakeLists.txt contains:
add_swift_library(swiftDemangle SHARED
SwiftDemangle.cpp
MangleHack.cpp
LINK_LIBRARIES swiftBasic)
directive, however the library isn't created.
I use this command ./swift/utils/build-script -R -c --build-subdir build --install-prefix /mnt/servers/swift/install -j4 to build the project, eventually it runs cmake and ninja to build the project.
Any ideas?

I can take a shot at explaining why the library is not getting built on Linux, even if it's late probably.
The main subdirectory containing the library you mention is:
https://github.com/apple/swift/tree/master/lib
To build the libs in that directory, which are organized in subdirectories, the following CMakeLists.txt is used:
https://github.com/apple/swift/blob/master/lib/CMakeLists.txt.
As can be clearly seen in this file, the library that you mention is only built if the system is OSX/Darwin and not in the Linux case. The relevant code in the aforementioned CMakeLists.txt is:
add_subdirectory(RemoteAST)
add_subdirectory(Sema)
add_subdirectory(Serialization)
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
add_subdirectory(SwiftDemangle)
endif()
add_subdirectory(SIL)
add_subdirectory(SILGen)
As you can see it,
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
add_subdirectory(SwiftDemangle)
endif()
prevents SwiftDemangle to be built on Linux.
A superficial double check can be to look at:
https://github.com/apple/swift/blob/master/lib/SwiftDemangle/CMakeLists.txt
which will install or simlynk only *.dylib files.
It it worth mentioning that the swift-demangle tool (different from what you asked)
https://github.com/apple/swift/tree/master/tools/swift-demangle
is built on Linux.

Related

How to build Qtkeychain with Windows?

I'm trying to build my OwnCloud client. I'm using "Generic Build Instructions" from this link - https://doc.owncloud.org/desktop/2.5/building.html.
I'm stuck at 3 step with an error:
Could NOT find Qt5Keychain (missing: QTKEYCHAIN_LIBRARY)
I downloaded Qtkeychain and compiled it using this link - https://github.com/frankosterfeld/qtkeychain/wiki.
Everything is in my C disk. PATHS are set correctly. Can someone tell me what am missing here.
Adding PATH photo:
Adding a photo to be clear what am talking about:
How did you compile qtkeychain?
With the environment variable %QTDIR% set correctly, e.g. C:\Qt\Qt5.6.0\5.6\msvc2015, you should be able to compile qtkeychain
cmake -G "MinGW Makefiles" .
mingw32-make
and get a 32bit file named "libqt5keychain.dll.a".
You can then add the directory containing this file to your Windows path environment variable. This should work (it does for Nextcloud, at least).

pyinstaller Adafruit DHT library raspberry_Pi_Driver.so: cannot open shared object

I'm using Adafruit_DHT library in a file and when I try to use pyinstaller to compile, I get an error that Raspberry_Pi_Driver.so: cannot open shared object file
I'm using normal RPi (not model 2) and raspbian. The file that I'm trying to compile works by itself fine. The Raspberry_Pi_Driver.so is there I did find ./ | grep Raspberry_Pi_Driver.so and it existed. I tried also to use the --hidden-import=Adafruit_DHT when compiling the pyinsatller and that did not work too. When compiling it does not give any error.
I noticed after compilation and in the build folder thee is an Adafruit_DHT folder that has the driver and etc.
Any idea what's going on? Could it be that the library has been recreated under build folder and this is confusing when executing the file?
I found a resolution for this (thanks to: k4ml.me/posts/pyinstaller.html) I just added '-p /path/to/mylib' when creating the exe file and mylib was the directory that Adafruit_DHT folder was (that Adafruit_DHT_Driver.so file was there).

How do I link a static lib to a yocto autotools project in Eclipse

I have created a Yocto autotools project in Eclipse (based on a Hello World project).
I wanted to separate my code into a number of libs and then link them in a form of static libs (.a) to my project.
Now I have one app and a number of static libs. However, no matter what I try I can't get my code to compile. Each separate lib compiles and produces a .a file, but my app doesn't.
After searching the web I have a possible solution - add a direct link to my static libs:
MyApp_CPPFLAGS="-I$LOCATION"
MyApp_LDADD="/home/xxx/workspace/MyApp/Encoding2/Debug/libEncoding2.a"
This is my Makefile.am file, where libEncoding2.a exist in that path.
The error I get is:
make[2]: *** No rule to make target `"/home/xxx/workspace/MyApp/Encoding2/Debug/libEncoding2.a"', needed by `MyApp'. Stop.
I already built the lib so I am not sure why a make try is even needed.
Any help will be appreciated.
Because you use static library in your recipes, you can make a soft link to the library in your project source folder, i.e., hello-world-0.1, using following command to link to your static library
ln -s /home/xxx/workspace/MyApp/Encoding2/Debug/libEncoding2.a
and then edit your bb file, hello-world_0.1.bb, adding the source path to your URL
SRC_URI = " \
file://libEncoding2.a \
file://hello-world.c \
"
and in the do_compile block, using follow command to compile your project
do_compile() {
${CC} hello-world.c libEncoding.a -o hello-world
}
do_install() {
install -d ${D}${bindir}/Hello
install -m 0755 enet ${D}${bindir}/Hello
}
After you bitbake your project
bitbake hello-world
and run mkefidisk.sh, you can find the hello-world in /usr/bin/Hello/hello-world. Hope this hint can help you.
BTW, I am not familiar with autotools, I just use make to bitbake the recipes. And your static library should also be created in Yocto not in Eclipse I think. So I think your path for the static library maybe not correct, it should locate in ~/yocto/build/tmp/... or some where like this. In my case, it was located in ln -s ~/yocto/build/tmp/sysroots/intel-corei7-64/usr/lib/libEncoding.a depends on your target environment.
Depending on whether you're using libtool or not, you should have either a noinst_LTLIBRARIES or noinst_LIBRARIES list of targets, respectively. This should only include the name of your library (libEncoding2.la or libEncoding2.a.)
You should never use a full path for this, and you should not quote Make variables, so what you were looking for is
MyApp_CPPFLAGS = -I$LOCATION
MyApp_LDADD = libEncoding2.la # or .a
And that would work.
But on the other hand it seems like you should take some time to understand how autotools work, as it might not be what you're looking for. With a grain of salt you can take my Autotools Mythbuster as a starting point.

cmake to eclipse project conversion issue

I am trying to create an eclipse project from a cmake project .
I used the following command
cmake -G "Eclipse CDT4 - Unix Makefiles" ./`
it gives the following error
CMake Error at CMakeLists.txt:119 (find_package):
By not providing "FindGlib.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "Glib", but
CMake did not find one.
Could not find a package configuration file provided by "Glib" (requested
version 2.28) with any of the following names:
GlibConfig.cmake
glib-config.cmake
Add the installation prefix of "Glib" to CMAKE_PREFIX_PATH or set
"Glib_DIR" to a directory containing one of the above files. If "Glib"
provides a separate development package or SDK, be sure it has been
installed.
-- Configuring incomplete, errors occurred!
I have glib installed . actually it couldn't resolve the path i guess. wherever find is there in cmake file , it is giving the smiler errors. please i suggest a way out, i badly need to load this project in cmake. Thanks.
Here is line 119 where error message is pointing
find_package(Glib 2.28 REQUIRED)
include_directories(${Glib_INCLUDE_DIRS})
list(APPEND LIBS ${Glib_LIBRARIES})
add_definitions(${Glib_DEFINITIONS})
When you call find_package(MyPackage) in a CMake file, it tries to find a FindMyPackage.cmake configuration in its system path (/usr/share/cmake-2.8/Modules on my Ubuntu box), or in the directory you did specify as CMAKE_MODULE_PATH).
The solution to your problem is to create a directory for modules in your source tree (e.g. CMakeModules), put in it a FindGlib.cmake file that you can find using Google, and add
set(CMAKE_MODULE_PATH ${PROJECT_SOURCE_DIR}/CMakeModules)
in your CMakeLists.txt before the actual call to find_package.
(your problem is not related to the Eclipse generator, you could remove that from the title of the question).

What is the difference between building C++ Builder project from IDE and command line?

I have different behaviour of compiler, when building project from IDE and from command-line, which I can not explain.
The detailed issue's description is rather big, but it's really simple.
I have a C++ Builder project, which has a PAS-file included (IncludeUnits.pas). This pas-file has several units and inc-files listed. These files are located in separate folders and these folders are listed in library&include paths in project's options.
Folders layout:
C:\Demo\Bin
C:\Demo\Project
C:\Demo\Project\CBuilder5
C:\Demo\Project\Common
C:\Demo\Source
C:\Demo\Source\Common
Bin is output folder, Project/CBuilder5 holds project (bpr-file), Project/Common holds included pas-file (IncludeUnits.pas), Source and Source/Common hold other files (pas&inc). I think that it's pretty usual layout.
C:\Demo\Project\Common\ IncludeUnits.pas :
unit IncludeUnits;
interface
uses
Test;
implementation
end.
C:\Demo\Source\ Test.pas :
unit Test;
interface
{$I Test.inc}
implementation
end.
C:\Demo\Source\Common\ Test.inc :
// this file is empty
If I compile this project from C++ Builder IDE - it will compile fine. C++ Builder IDE doesn't have any additional paths in IDE settings set.
Now, I want to compile it from command-line. First, I issue
bpr2mak.exe MyProject.bpr
command.
This command creates MyProject.mak file, where I can see all paths ("....\Source" and "....\Source\Common" are the paths in question):
...
INCLUDEPATH = $(BCB)\include;$(BCB)\include\vcl;..\Common;..\..\Source;..\..\Source\Common
LIBPATH = $(BCB)\lib\obj;$(BCB)\lib;..\Common;..\..\Source;..\..\Source\Common
...
Now, I run make command:
make.exe -B -f"MyProject.mak"
It gives me the following output:
C:\PROGRA~1\Borland\CBUILD~2\BIN\dcc32 -N2....\Bin -N0....\Bin -$Y+ -$W -$R -v -JPHNE -M -UC:\PROGRA~1\Borland\CBUILD~2\bin..\include;C:\PROGRA~1\Borland\CBUILD~2\bin..\include\vcl;..\Common;..\..\Source;..\..\Source\Common -D_DEBUG;_RTLDLL;NO_STRICT -OC:\PROGRA~1\Borland\CBUILD~2\bin..\include;C:\PROGRA~1\Borland\CBUILD~2\bin..\include\vcl;..\Common;..\..\Source;..\..\Source\Common --BCB ..\Common\IncludeUnits.PAS
Borland Delphi Version 13.0 Copyright (c) 1983,99 Inprise Corporation
C:\Demo\Project\Common\IncludeUnits.pas(1) C:\Demo\Project\Common\IncludeUnits.pas(1) C:\Demo\Project\Common\IncludeUnits.pas(1) C:\Demo\Project\Common\IncludeUnits.pas(6) C:\Demo\Source\Test.pas(1) C:\Demo\Source\Test.pas(5) Fatal: File not found: 'Test.inc'
As you can see - all search path is passed to compiler and the file (Test.inc) is all here - in that Source\Common folder. But still compiler can't find it?
Of course, I run both commands from folder with bpr-file. And changing paths to absolute doesn't help.
Copying Test.inc from Source\Common to Source will help. Changing {$I Test.inc} to {$I Common\Test.inc} will also help.
Why? It seems that I'm missing something. Remember: project have no problems with compiling from IDE, Test.inc is found without copying or changing declaration. Did I miss some switch to make or dcc32?
I found the reason: command line for dcc32 misses -I switch, which specifies paths for include files.
For some reason, bpr2mak doesn't respect this option. Fortunately, it allows you to specify alternate template for conversion bpr -> mak. I edited default template and added "-I" option to it, pass new template to bpr2mak - and it worked.