Exporting classes with a constructor vs. no constructor - class

Using Angular2 with typescript. Ran into this question about constructors and classes I couldn't find an answer to.
So I was trying to figure out the difference between these two pieces of code. Not sure if one is better to use in practice. Thanks
export class ONE {
id: number;
name: string;
}
and
export class TWO {
constructor(
public id: number,
public name: string,
) { }
}

None. Well apart from the parameter initialization of course.
You can easily check that by looking at the generated code.
var ONE = (function () {
function ONE() {
}
return ONE;
}());
var TWO = (function () {
function TWO(id, name) {
this.id = id;
this.name = name;
}
return TWO;
}());
You can easily check that in the TypeScript playground.

Related

Mongoose & TypeScript - Property '_doc' does not exist on type 'IEventModel'

I'm learning some JavaScript backend programming from a course I'm taking. It focuses on ExpressJS, MongoDB, and GraphQL. Because I like making things more challenging for myself, I decided to also brush up on my TypeScript while I'm at it by doing all the coursework in TypeScript.
Anyway, so I'm using verison 5.5.6 of mongoose and #types/mongoose. Here is my interface for the type of the DB record:
export default interface IEvent {
_id: any;
title: string;
description: string;
price: number;
date: string | Date;
}
Then I create the Mongoose Model like this:
import { Document, Schema, model } from 'mongoose';
import IEvent from '../ts-types/Event.type';
export interface IEventModel extends IEvent, Document {}
const eventSchema: Schema = new Schema({
title: {
type: String,
required: true
},
description: {
type: String,
required: true
},
price: {
type: Number,
required: true
},
date: {
type: Date,
required: true
}
});
export default model<IEventModel>('Event', eventSchema);
Lastly, I have written the following resolver for a GraphQL mutation:
createEvent: async (args: ICreateEventArgs): Promise<IEvent> => {
const { eventInput } = args;
const event = new EventModel({
title: eventInput.title,
description: eventInput.description,
price: +eventInput.price,
date: new Date(eventInput.date)
});
try {
const result: IEventModel = await event.save();
return { ...result._doc };
} catch (ex) {
console.log(ex); // tslint:disable-line no-console
throw ex;
}
}
My problem is that TypeScript gives me an error that "._doc" is not a property on "result". The exact error is:
error TS2339: Property '_doc' does not exist on type 'IEventModel'.
I can't figure out what I'm doing wrong. I've reviewed the documentation many times and it seems that I should have all the correct Mongoose properties here. For the time being I'm going to add the property to my own interface just to move on with the course, but I'd prefer help with identifying the correct solution here.
This might be a late answer but serves for all that come searching this.
inteface DocumentResult<T> {
_doc: T;
}
interface IEvent extends DocumentResult<IEvent> {
_id: any;
title: string;
description: string;
price: number;
date: string | Date;
}
Now when you call for (...)._doc , _doc will be of type _doc and vscode will be able to interpert your type. Just with a generic declaration. Also instead of creating an interface for holding that property you could include it inside IEvent with the type of IEvent.
This is something that I do when I always use typescript alongside mongoose,
first things first we should define interfaces for the schema and model:
export interface IDummy {
something: string;
somethingElse: string;
}
export interface DummyDocument extends IDummy, mongoose.Document {
createdAt: Date;
updatedAt: Date;
_doc?: any
}
second we should create out schema:
const DummySchema = new mongoose.Schema<DummyDocument>({
something: String,
somethingElse: String,
})
finally we are going to use export model pattern for exporting our model as a module from file:
export const DummyModel = mongoose.model<DummyDocument>
Now the problem has fixed and you are not going to see the typescript error, we have manually attached the _doc to our model with generics that the aid of generics.
interface MongoResult {
_doc: any
}
export default interface IEvent extends MongoResult {
_id: any;
title: string;
description: string;
price: number;
date: string | Date;
}
Then you still have to deal with casting the _doc back to your own IEvent...
add _doc with type any to your custom Model interface
interface IUser extends Document {
...
_doc: any
}
a full example is here https://github.com/apotox/express-mongoose-typescript-starter
The _doc field will be a circular reference. So an easy way to go about it is to simply do something like this.
It also avoids infinite circular references by omitting itself in the child record.
No interface extension is required!
export default interface IEvent {
_doc: Omit<this,'_doc'>;
}
For some reasons, the structure of the return type is not included in #types/mongoose lib. So each time you want to de-structure the return object you get an error that the variable in not definition in the interface signature of both document and your custom types. That should be some sort of bug i guess.
The solution is to return the result itself, that will automatically return the data defined in interface (IEvent) without the meta data .
...
try {
const result = await event.save();
return result;
} catch (ex) {
throw ex;
}
...

Is it possible to create dynamic getters/setters in typescript?

I'm new in typescript, and I'm trying to rewrite our application from es2016 to TypeScript.
My task is to have a class with data property and make each element from data object available as class property.
I get stuck on this JavaScript code:
for(let key in this.data) {
Object.defineProperty(this, key, {
get: function(value:any) { return this.data[key]; },
set: function(value:any) {
if (this.data[key] !== value) {
this.data[key] = value;
this.updatedKeys.push(key);
}
},
});
}
It is pretty easy to use getter/setters for typescript, but i get confused if i can create them dynamically?
interface IData {
id: number;
[propName: string]: any;
}
class Model {
protected updatedKeys:string[] = [];
baseUrl:string = null;
data:IData;
fields:IData;
constructor(data:IData={id:null}, fields:IData={id:null}) {
super();
this.data = data;
this.fields = fields;
for(let key in this.data) {
Object.defineProperty(this, key, {
get: function(value:any) { return this.data[key]; },
set: function(value:any) {
if (this.data[key] !== value) {
this.data[key] = value;
this.updatedKeys.push(key);
}
},
});
}
}
}
tsc -t ES2016 --lib "es2016","dom" models.ts
will give this error:
models.ts(33,40): error TS2345: Argument of type '{ get: (value: any) => any; set: (value: any) => void; }' is not assignable to parameter of type 'PropertyDescriptor & ThisType<any>'.
Type '{ get: (value: any) => any; set: (value: any) => void; }' is not assignable to type 'PropertyDescriptor'.
Types of property 'get' are incompatible.
Type '(value: any) => any' is not assignable to type '() => any'.
And I don't know how to get rid of this problem.
thanks to the https://github.com/epicgirl1998, she helped me to find the solution. I'll post it here:
the error is that the getter has a value parameter even though getters
aren't passed any value
i replaced it with get: function() { return this.data[key]; }, and now
the only error is that there's a super call in the class which is only
needed if the class extends another class
also, this inside the accessors doesn't refer to the class instance,
but using arrow functions for them should fix it
try this:
interface IData {
id: number;
[propName: string]: any;
}
class Model {
protected updatedKeys:string[] = [];
baseUrl:string = null;
data:IData;
fields:IData;
constructor(data:IData={id:null}, fields:IData={id:null}) {
this.data = data;
this.fields = fields;
for(let key in this.data) {
Object.defineProperty(this, key, {
get: () => { return this.data[key]; },
set: (value:any) => {
if (this.data[key] !== value) {
this.data[key] = value;
this.updatedKeys.push(key);
}
},
});
}
}
}
In typescript, you generally don't need to create objects with methods and properties dynamically. You either create instances of classes, or you type your data using an interface.
If all you want is to convert loaded (json) data to typed data, you can use an interface that describes the structure of your json data.
interface describes the properties of actor data
interface Actor {
name: string;
height: number;
}
fetch generic json data from somewhere
let data : any = getSingleActorData();
type the actor to an interface and put it in an actor array
let actorData : Actor[] = [];
actorData.push(data as Actor);
Now your IDE will allow you to access the name and height of the actor variable:
console.log(actorData[0].name);
If you do want a complete 'object' with getters and setters you can create an Actor class and then instantiate it with the data you loaded:
class Actor {
private _name:string;
private _height:string;
get name {}
set name {}
get height {}
set height {}
constructor(name:string, height:number){
}
}
And then you can put your json data in an actor instance:
actorData.push(new Actor(jsondata.name, jsondata.height));

Making a mixin of interfaces in Typescript

I have a class with over 80 methods, and each method accepts an object containing some defined interface.
class Stuff {
/* many more */
getAccount(req: IAccount, callback: ICallback) {
return this._call('getAccount', req, callback);
}
getIds(req: IIDs, callback: ICallback) {
return this._call('getIds', req, callback);
}
/* many more */
}
pretty 'boring' stuff, since it's just mapping to the underlaying _call method and making it type safe for each of the methods.
But sometimes these req param objects are made up from 2 interfaces or more, and instead of creating another interface for each time there's an "awkward", like this:
export interface ILoled extends IAccount {
loled: boolean;
}
export interface IRofloled extends ILoled {
rofled: boolean;
}
class Stuff {
getLols(req: ILoled){
}
getRofls(req: IRofloled){
}
}
is there any way I can just put it as an "inline" mixin of interfaces inside the method parameter list? like (which obviously don't work):
class Stuff {
getMoreStuff(req: <{} extends IAccount, ITime>) {
}
}
Yes you can, as of Typescript 1.6. Called Intersection types, use the & operator to combine types.
function extend<T, U>(first: T, second: U): T & U {
let result = <T & U> {};
for (let id in first) {
result[id] = first[id];
}
for (let id in second) {
if (!result.hasOwnProperty(id)) {
result[id] = second[id];
}
}
return result;
}
var x = extend({ a: "hello" }, { b: 42 });
x.a; // works
x.b; // works
is there any way I can just put it as an "inline" mixin of interfaces inside the method parameter list
No. You cannot extend an interface inline

Non-Singleton Services in AngularJS

AngularJS clearly states in its documentation that Services are Singletons:
AngularJS services are singletons
Counterintuitively, module.factory also returns a Singleton instance.
Given that there are plenty of use-cases for non-singleton services, what is the best way to implement the factory method to return instances of a Service, so that each time an ExampleService dependency is declared, it is satisfied by a different instance of ExampleService?
I'm not entirely sure what use case you are trying to satisfy. But it is possible to have a factory return instances of an object. You should be able to modify this to suit your needs.
var ExampleApplication = angular.module('ExampleApplication', []);
ExampleApplication.factory('InstancedService', function(){
function Instance(name, type){
this.name = name;
this.type = type;
}
return {
Instance: Instance
}
});
ExampleApplication.controller('InstanceController', function($scope, InstancedService){
var instanceA = new InstancedService.Instance('A','string'),
instanceB = new InstancedService.Instance('B','object');
console.log(angular.equals(instanceA, instanceB));
});
JsFiddle
Updated
Consider the following request for non-singleton services. In which Brian Ford notes:
The idea that all services are singletons does not stop you from
writing singleton factories that can instantiate new objects.
and his example of returning instances from factories:
myApp.factory('myService', function () {
var MyThing = function () {};
MyThing.prototype.foo = function () {};
return {
getInstance: function () {
return new MyThing();
}
};
});
I would also argue his example is superior due to the fact that you do not have to use the new keyword in your controller. It is encapsulated within the getInstance method of the service.
I don't think we should ever have a factory return a newable function as this begins to break down dependency injection and the library will behave awkwardly, especially for third parties. In short, I am not sure there are any legitimate use cases for non-singleton sevices.
A better way to accomplish the same thing is to use the factory as an API to return a collection of objects with getter and setter methods attached to them. Here is some pseudo-code showing how using that kind of service might work:
.controller( 'MainCtrl', function ( $scope, widgetService ) {
$scope.onSearchFormSubmission = function () {
widgetService.findById( $scope.searchById ).then(function ( widget ) {
// this is a returned object, complete with all the getter/setters
$scope.widget = widget;
});
};
$scope.onWidgetSave = function () {
// this method persists the widget object
$scope.widget.$save();
};
});
This is just pseudo-code for looking up a widget by ID and then being able to save changes made to the record.
Here's some pseudo-code for the service:
.factory( 'widgetService', function ( $http ) {
function Widget( json ) {
angular.extend( this, json );
}
Widget.prototype = {
$save: function () {
// TODO: strip irrelevant fields
var scrubbedObject = //...
return $http.put( '/widgets/'+this.id, scrubbedObject );
}
};
function getWidgetById ( id ) {
return $http( '/widgets/'+id ).then(function ( json ) {
return new Widget( json );
});
}
// the public widget API
return {
// ...
findById: getWidgetById
// ...
};
});
Though not included in this example, these kinds of flexible services could also easily manage state.
I don't have time right now, but if it will be helpful I can put together a simple Plunker later to demonstrate.
Another way is to copy service object with angular.extend().
app.factory('Person', function(){
return {
greet: function() { return "Hello, I'm " + this.name; },
copy: function(name) { return angular.extend({name: name}, this); }
};
});
and then, for example, in your controller
app.controller('MainCtrl', function ($scope, Person) {
michael = Person.copy('Michael');
peter = Person.copy('Peter');
michael.greet(); // Hello I'm Michael
peter.greet(); // Hello I'm Peter
});
Here is a plunk.
I know this post has already been answered but I still think there would be some legitimate scenarios that you need to have non-singleton service. Let's say there are some reusable business logic which can be shared between several controllers. In this scenario the best place to put the logic would be a service, but what if we need to keep some state in our reusable logic? Then we need non-singleton service so can be shared across different controllers in app. This is how I would implement these services:
angular.module('app', [])
.factory('nonSingletonService', function(){
var instance = function (name, type){
this.name = name;
this.type = type;
return this;
}
return instance;
})
.controller('myController', ['$scope', 'nonSingletonService', function($scope, nonSingletonService){
var instanceA = new nonSingletonService('A','string');
var instanceB = new nonSingletonService('B','object');
console.log(angular.equals(instanceA, instanceB));
}]);
Here's my example of a non singleton service, It's from a ORM im working on. In the example I show a Base Model (ModelFactory) which I want services('users','documents') to inherit and potential extend.
In my ORM ModelFactory injects other services to provide extra functionality(query,persistence,schema mapping) which is sandboxed using the module system.
In the example both user and document service have the same functionality but have their own independent scopes.
/*
A class which which we want to have multiple instances of,
it has two attrs schema, and classname
*/
var ModelFactory;
ModelFactory = function($injector) {
this.schema = {};
this.className = "";
};
Model.prototype.klass = function() {
return {
className: this.className,
schema: this.schema
};
};
Model.prototype.register = function(className, schema) {
this.className = className;
this.schema = schema;
};
angular.module('model', []).factory('ModelFactory', [
'$injector', function($injector) {
return function() {
return $injector.instantiate(ModelFactory);
};
}
]);
/*
Creating multiple instances of ModelFactory
*/
angular.module('models', []).service('userService', [
'ModelFactory', function(modelFactory) {
var instance;
instance = new modelFactory();
instance.register("User", {
name: 'String',
username: 'String',
password: 'String',
email: 'String'
});
return instance;
}
]).service('documentService', [
'ModelFactory', function(modelFactory) {
var instance;
instance = new modelFactory();
instance.register("Document", {
name: 'String',
format: 'String',
fileSize: 'String'
});
return instance;
}
]);
/*
Example Usage
*/
angular.module('controllers', []).controller('exampleController', [
'$scope', 'userService', 'documentService', function($scope, userService, documentService) {
userService.klass();
/*
returns
{
className: "User"
schema: {
name : 'String'
username : 'String'
password: 'String'
email: 'String'
}
}
*/
return documentService.klass();
/*
returns
{
className: "User"
schema: {
name : 'String'
format : 'String'
formatileSize: 'String'
}
}
*/
}
]);
angular only gives a singleton service/factory option.
one way around it is to have a factory service that will build a new instance for you inside your controller or other consumer instances.
the only thing that is injected is the class that creates new instances.
this is a good place to inject other dependencies or to initialize your new object to the specification of the user (adding services or config)
namespace admin.factories {
'use strict';
export interface IModelFactory {
build($log: ng.ILogService, connection: string, collection: string, service: admin.services.ICollectionService): IModel;
}
class ModelFactory implements IModelFactory {
// any injection of services can happen here on the factory constructor...
// I didnt implement a constructor but you can have it contain a $log for example and save the injection from the build funtion.
build($log: ng.ILogService, connection: string, collection: string, service: admin.services.ICollectionService): IModel {
return new Model($log, connection, collection, service);
}
}
export interface IModel {
// query(connection: string, collection: string): ng.IPromise<any>;
}
class Model implements IModel {
constructor(
private $log: ng.ILogService,
private connection: string,
private collection: string,
service: admin.services.ICollectionService) {
};
}
angular.module('admin')
.service('admin.services.ModelFactory', ModelFactory);
}
then in your consumer instance you need the factory service and call the build method on the factory to get a new instance when you need it
class CollectionController {
public model: admin.factories.IModel;
static $inject = ['$log', '$routeParams', 'admin.services.Collection', 'admin.services.ModelFactory'];
constructor(
private $log: ng.ILogService,
$routeParams: ICollectionParams,
private service: admin.services.ICollectionService,
factory: admin.factories.IModelFactory) {
this.connection = $routeParams.connection;
this.collection = $routeParams.collection;
this.model = factory.build(this.$log, this.connection, this.collection, this.service);
}
}
you can see it provides opperatiunity to inject some specific services that are not available in the factory step.
you can always have injection happen on the factory instance to be used by all Model instances.
Note I had to strip off some code so I might made some context errors...
if you need a code sample that works let me know.
I believe that NG2 will have the option to inject a new instance of your service in the right place in your DOM so you dont need to build your own factory implementation. will have to wait and see :)
I believe there is good reason to create a new instance of an object within a service. We should keep an open mind as well rather than just say we ought never do such a thing, but the singleton was made that way for a reason. Controllers are created and destroyed often within the lifecycle of the app, but the services must be persistent.
I can think of a use case where you have a work flow of some kind, like accepting a payment and you have multiple properties set, but must now change their payment type because the customer's credit card failed and they need to provide a different form of payment. Of course, this does have a lot to do with the way you create your app. You could reset all properties for the payment object, or you could create a new instance of an object within the service. But, you would not want a new instance of the service, nor would you want to refresh the page.
I believe a solution is providing an object within the service that you can create a new instance of and set. But, just to be clear, the single instance of the service is important because a controller may be created and destroyed many times, but the services need persistence. What you are looking for may not be a direct method within Angular, but an object pattern that you can manage inside your service.
As an example, I have a made a reset button. (This is not tested, its really just a quick idea of a use case for creating a new object within a service.
app.controller("PaymentController", ['$scope','PaymentService',function($scope, PaymentService) {
$scope.utility = {
reset: PaymentService.payment.reset()
};
}]);
app.factory("PaymentService", ['$http', function ($http) {
var paymentURL = "https://www.paymentserviceprovider.com/servicename/token/"
function PaymentObject(){
// this.user = new User();
/** Credit Card*/
// this.paymentMethod = "";
//...
}
var payment = {
options: ["Cash", "Check", "Existing Credit Card", "New Credit Card"],
paymentMethod: new PaymentObject(),
getService: function(success, fail){
var request = $http({
method: "get",
url: paymentURL
}
);
return ( request.then(success, fail) );
}
//...
}
return {
payment: {
reset: function(){
payment.paymentMethod = new PaymentObject();
},
request: function(success, fail){
return payment.getService(success, fail)
}
}
}
}]);
Here's another approach to the problem that I was quite satisfied with, specifically when used in combination with Closure Compiler with advanced optimizations enabled:
var MyFactory = function(arg1, arg2) {
this.arg1 = arg1;
this.arg2 = arg2;
};
MyFactory.prototype.foo = function() {
console.log(this.arg1, this.arg2);
// You have static access to other injected services/factories.
console.log(MyFactory.OtherService1.foo());
console.log(MyFactory.OtherService2.foo());
};
MyFactory.factory = function(OtherService1, OtherService2) {
MyFactory.OtherService1_ = OtherService1;
MyFactory.OtherService2_ = OtherService2;
return MyFactory;
};
MyFactory.create = function(arg1, arg2) {
return new MyFactory(arg1, arg2);
};
// Using MyFactory.
MyCtrl = function(MyFactory) {
var instance = MyFactory.create('bar1', 'bar2');
instance.foo();
// Outputs "bar1", "bar2" to console, plus whatever static services do.
};
angular.module('app', [])
.factory('MyFactory', MyFactory)
.controller('MyCtrl', MyCtrl);

Mootools Class - Calling a function within a function

I'm learning Mootools classes at the moment and there's something that I can't seem to get my head around or find a decent example.
Basically, I need to be able to call a function within a different function of the same class; example below:
var Bob = new Class({
initialize: function () {
this.message = 'Hello';
},
someOther: function() {
this.message2 = 'Bob';
},
getMessage: function() {
return this.someOther();
},
});
window.addEvent('domready', function() {
var map = new Bob;
alert(map.getMessage());
});
From this code, I would have thought that the alert would produce 'Bob' which has been set in the function 'someOther' but it's outputting a undefined message.
Can anyone help or point out where I'm going wrong?
Thanks in advance,
er not quite.
someOther has no return value in itself, it's a setter. you invoke it and it will set this.message2 into the class but it returns nothing. methods should return this (the instance, so making it chainable) or a value, when a getter.
anyway, you can make it set the property and return it like so:
var Bob = new Class({
initialize: function() {
this.message = 'Hello';
},
someOther: function() {
return this.message2 = 'Bob'; //bad
},
getMessage: function() {
return this.someOther(); // why
},
});
window.addEvent('domready', function() {
var map = new Bob;
alert(map.getMessage());
alert(map.message2); // bob
});
though, semantically, you want to have 1 getter. .getMessage should just return this.message - you can write a different method that calls someOther and returns it.
have a look at this pattern for a getter/setter in a class context I wrote the other day:
http://fragged.org/using-overloadsetter-overloadgetter-to-make-flexible-functions-in-mootools_1451.html
etc etc. for more help, look at the keetology blogs or davidwalsh.name - or the mootorial - plenty of examples of class use and structure.
most key ones are listed here: https://stackoverflow.com/tags/mootools/info