Concrete and abstract definitions in Scala.js facades - scala.js

It's said in the documentation that
In native JS types, all concrete definitions must have = js.native as body. Any other body will be handled as if it were = js.native, and a warning will be emitted. (In Scala.js 1.0.0, this will become an error.)
And that's correct. However I found that I can omit body at all (thus making definition abstract) and there is no warning and generated js seems to be the same as with js.native body.
So my question is: what's the difference between abstract definitions and concrete definitions with js.native body?

The difference is that an abstract definition is abstract, and, well, a concrete definition (with = js.native) is concrete, from Scala's type system point of view.
But then what? From the use site of the class or trait, is doesn't make a difference. This is similar to normal Scala (or Java): when using a method, it doesn't matter whether it is abstract or not.
So the real difference is on the definition site. In theory, choosing abstract or concrete boils down to this criterium:
Does this method have an actual implementation in JavaScript code (not only a documented contract)? If yes, it should be concrete; if not, it should be abstract.
Practically and pragmatically, note that an abstract method can only appear in an abstract class or a trait, and must be implemented in a subclass/subtrait.
In terms of facade, in a native class, most methods should be concrete (if not all). That is because in JS, classes usually have concrete methods. In fact, abstract methods do not even exist in JS. The only reasonable case of defining an abstract method in a native class is if the "contract/documentation" of that class stipulates than a) it should be subclassed and b) subclasses should implement a particular method (not implemented in the superclass). This documented contract is as close as JS can get to abstract methods.
In JS traits, methods should usually be abstract (and the traits themselves be #ScalaJSDefined rather than #js.native). That is because traits/interfaces themselves do not even exist in JS. They only exist by their documented contract, which specifies what methods must/will be implemented by classes that satisfy this interface.
The only reasonable use case for concrete methods in (#js.native) JS traits is for DRYness. If several classes of a native API implement the same (large) set of methods, it can be reasonable to gather those methods in a native trait. In order not to have to repeat their definitions in all classes, they can be made concrete in the trait (if they were abstract, the classes would need to provided a concrete version to satisfy the contract). Note that such traits cannot be extended by non-native (#ScalaJSDefined) JS classes.
In the cases where you don't want to figure out the above "theoretical" criterium, use the following rule of thumb:
Is the method in a native JS class? If yes, it is almost certainly concrete.
Is it in a JS trait? If yes, it is almost certainly abstract (and the trait should be #ScalaJSDefined).

Related

Abstract class and trait use case [duplicate]

What is the advantage of using an abstract class instead of a trait (apart from performance)? It seems like abstract classes can be replaced by traits in most cases.
I can think of two differences
Abstract classes can have constructor parameters as well as type parameters. Traits can have only type parameters. There was some discussion that in future even traits can have constructor parameters
Abstract classes are fully interoperable with Java. You can call them from Java code without any wrappers. Traits are fully interoperable only if they do not contain any implementation code
There's a section in Programming in Scala called "To trait, or not to trait?" which addresses this question. Since the 1st ed is available online, I'm hoping it's OK to quote the whole thing here. (Any serious Scala programmer should buy the book):
Whenever you implement a reusable collection of behavior, you will
have to decide whether you want to use a trait or an abstract class.
There is no firm rule, but this section contains a few guidelines to
consider.
If the behavior will not be reused, then make it a concrete class. It
is not reusable behavior after all.
If it might be reused in multiple, unrelated classes, make it a trait.
Only traits can be mixed into different parts of the class hierarchy.
If you want to inherit from it in Java code, use an abstract class.
Since traits with code do not have a close Java analog, it tends to be
awkward to inherit from a trait in a Java class. Inheriting from a
Scala class, meanwhile, is exactly like inheriting from a Java class.
As one exception, a Scala trait with only abstract members translates
directly to a Java interface, so you should feel free to define such
traits even if you expect Java code to inherit from it. See Chapter 29
for more information on working with Java and Scala together.
If you plan to distribute it in compiled form, and you expect outside
groups to write classes inheriting from it, you might lean towards
using an abstract class. The issue is that when a trait gains or loses
a member, any classes that inherit from it must be recompiled, even if
they have not changed. If outside clients will only call into the
behavior, instead of inheriting from it, then using a trait is fine.
If efficiency is very important, lean towards using a class. Most Java
runtimes make a virtual method invocation of a class member a faster
operation than an interface method invocation. Traits get compiled to
interfaces and therefore may pay a slight performance overhead.
However, you should make this choice only if you know that the trait
in question constitutes a performance bottleneck and have evidence
that using a class instead actually solves the problem.
If you still do not know, after considering the above, then start by
making it as a trait. You can always change it later, and in general
using a trait keeps more options open.
As #Mushtaq Ahmed mentioned, a trait cannot have any parameters passed to the primary constructor of a class.
Another difference is the treatment of super.
The other difference between classes and traits is that whereas in classes, super calls are statically bound, in traits, they are dynamically bound. If you write super.toString in a class, you know exactly which method implementation will be invoked. When you write the same thing in a trait, however, the method implementation to invoke for the super call is undefined when you define the trait.
See the rest of Chapter 12 for more details.
Edit 1 (2013):
There is a subtle difference in the way abstract classes behaves compared to traits. One of the linearization rules is that it preserves the inheritance hierarchy of the classes, which tends to push abstract classes later in the chain while traits can happily be mixed in. In certain circumstances, it's actually preferable to be in latter position of the class linearization, so abstract classes could be used for that. See constraining class linearization (mixin order) in Scala.
Edit 2 (2018):
As of Scala 2.12, trait's binary compatibility behavior has changed. Prior to 2.12, adding or removing a member to the trait required recompilation of all classes that inherit the trait, even if the classes have not changed. This is due to the way traits were encoded in JVM.
As of Scala 2.12, traits compile to Java interfaces, so the requirement has relaxed a bit. If the trait does any of the following, its subclasses still require recompilation:
defining fields (val or var, but a constant is ok – final val without result type)
calling super
initializer statements in the body
extending a class
relying on linearization to find implementations in the right supertrait
But if the trait does not, you can now update it without breaking binary compatibility.
For whatever it is worth, Odersky et al's Programming in Scala recommends that, when you doubt, you use traits. You can always change them into abstract classes later on if needed.
Other than the fact that you cannot directly extend multiple abstract classes, but you can mixin multiple traits into a class, it's worth mentioning that traits are stackable, since super calls in a trait are dynamically bound (it is referring a class or trait mixed before current one).
From Thomas's answer in Difference between Abstract Class and Trait:
trait A{
def a = 1
}
trait X extends A{
override def a = {
println("X")
super.a
}
}
trait Y extends A{
override def a = {
println("Y")
super.a
}
}
scala> val xy = new AnyRef with X with Y
xy: java.lang.Object with X with Y = $anon$1#6e9b6a
scala> xy.a
Y
X
res0: Int = 1
scala> val yx = new AnyRef with Y with X
yx: java.lang.Object with Y with X = $anon$1#188c838
scala> yx.a
X
Y
res1: Int = 1
When extending an abstract class, this shows that the subclass is of a similar kind. This is not neccessarily the case when using traits, I think.
In Programming Scala the authors say that abstract classes make a classical object oriented "is-a" relationship while traits are a scala-way of composition.
Abstract classes can contain behaviour - They can parameterized with constructor args (which traits can't) and represent a working entity. Traits instead just represent a single feature, an interface of one functionality.
A class can inherit from multiple traits but only one abstract class.
Abstract classes can have constructor parameters as well as type parameters. Traits can have only type parameters. For example, you can’t say trait t(i: Int) { }; the i parameter is illegal.
Abstract classes are fully interoperable with Java. You can call them from Java code without any wrappers. Traits are fully interoperable only if they do not contain any implementation code.

When should I use a regular class in Scala?

It seems to me that I can make just about anything using object, trait, abstract class and in rare occasions, case class. Most of this is in the form object extends trait. So, I'm wondering, when should I, if ever, use a plain, standard class?
This is not a right place to ask this question
Looks like you are new Scala
Class is a specification for something(some entity) you want to model . It contains behavior and state
There is only one way to declare so called regular class using keyword class
Both trait and abstract class are used for inheritance.
trait is used for inheritance (generally to put common behavior in there). trait is akin to interface in Java. multiple inheritance possible with traits but not abstract class.
A class can extends one class or abstract class but can mixin any number of traits. Traits can have behavior and state.
case class is a nothing but a class but compiler produces some boilerplate code for us to make things easy and look good.
object is used when you want to declare some class but you want to have single instance of the class in the JVM (remember singleton pattern).
If an object performs stateful computations on its members i.e. its members are declared with vars;
Or, even if its member are only declared with vals but those vals store mutable data structures which can be edited in place, then it should be an ordinary (mutable) class akin to a Java mutable object.
The idiomatic way of using Case classes in Scala is as immutable types i.e. all the constructor arguments are vals. We could use vars but then we lose the advantages of case classes like equality comparisons will break over time.
Some advise from Programming in Scala by Odersky et al on deciding between using traits, abstract classes and concrete classes:
If the behavior will not be reused, then make it a concrete class. It is not reusable behavior after all.
If it might be reused in multiple, unrelated classes, make it a trait.
Only traits can be mixed into different parts of the class hierarchy.
If you want to inherit from it in Java code, use an abstract class.
Since traits with code do not have a close Java analog, it tends to be
awkward to inherit from a trait in a Java class. Inheriting from a
Scala class, meanwhile, is exactly like inheriting from a Java class.
As one exception, a Scala trait with only abstract members translates
directly to a Java interface, so you should feel free to define such
traits even if you expect Java code to inherit from it. See Chapter 29
for more information on working with Java and Scala together.
If you plan to distribute it in compiled form, and you expect outside
groups to write classes inheriting from it, you might lean towards
using an abstract class. The issue is that when a trait gains or loses
a member, any classes that inherit from it must be recompiled, even if
they have not changed. If outside clients will only call into the
behavior, instead of inheriting from it, then using a trait is fine.
If efficiency is very important, lean towards using a class. Most Java
runtimes make a virtual method invocation of a class member a faster
operation than an interface method invocation. Traits get compiled to
interfaces and therefore may pay a slight performance overhead.
However, you should make this choice only if you know that the trait
in question constitutes a performance bottleneck and have evidence
that using a class instead actually solves the problem.
If you still do not know, after considering the above, then start by
making it as a trait. You can always
change it later, and in general using a trait keeps more options open.

Dependency injection and Scala's Traits

Do any of the Scala dependency injection allow to inject mixins?
As an example, consider the following traits:
trait MyService extends TraitA with TraitB
Here, TraitA and TraitB are completely abstract traits (i.e. interfaces). In other words, in order to have a concrete implementation of MyService, I need to mix in concrete implementations of TraitA, TraitB respectively.
In pseudo-code, I want to create a concrete module like so:
bind TraitA to TraitALike
bind TraitB to TraitBLike
concreteModule = resolve MyService
Where TraitALike, TraitBLikeare concrete implementations of the abstract traits.
concrete module should now be an instance of MyService extends TraitALike with TraitBLike.
Do any dependency injection frameworks allow for injected mixins in this fashion in Scala?
From all I know there is no such a framework at the moment.
You request is very specific and you would need a some kinda non-trivial cogen to get it working (especially in case you want to do it in runtime).
Though there is no any kind of fundamental problem preventing us from implementing this. For example, DIStage (disclaimer: I'm the author) complements traits (both in runtime and compiletime) allowing you not to write corresponding classes. You may look at the implementation here.
So in fact you just need to intercept calls to trait's methods and forward them to corresponding implementations, this may be done with cglib or javassist, or you may generate relevant dispatchers with a macro.
We may implement this but what's your motivation behind?

On iOS, why can UIGestureRecognizer be instantiated, if it is an abstract class?

The following code using UIGestureRecognizer:
UIGestureRecognizer *gestureRecog = [[UIGestureRecognizer alloc]
initWithTarget:self
action:#selector(handletap:)];
[self.view addGestureRecognizer:gestureRecog];
can actually compile and run. I thought abstract class cannot be instantiated?
Abstract classes are not a language feature in Objective-C (unlike Java, for example), so it isn't something the compiler could enforce.
When a class is marked as abstract in the documentation, it is just a hint how it is intended to be used, but neither the runtime, nor the compiler will actually prevent you from instantiating it directly.
The section on abstract classes in the Objective-C Programming Language Guide actually states that NSView is an example of an abstract class that you may sometimes use without subclassing, so the concept as such is not as strict as in other languages/frameworks.
Thanks for omz's answer. This is the related excerpt from Apple's documentation:
Abstract Classes
Some classes are designed only or primarily so that other classes can
inherit from them. These abstract classes group methods and instance
variables that can be used by a number of subclasses into a common
definition. The abstract class is typically incomplete by itself, but
contains useful code that reduces the implementation burden of its
subclasses. (Because abstract classes must have subclasses to be
useful, they’re sometimes also called abstract superclasses.)
Unlike some other languages, Objective-C does not have syntax to mark
classes as abstract, nor does it prevent you from creating an instance
of an abstract class.
The NSObject class is the canonical example of an abstract class in
Cocoa. You never use instances of the NSObject class in an
application—it wouldn’t be good for anything; it would be a generic
object with the ability to do nothing in particular.
The NSView class, on the other hand, provides an example of an
abstract class, instances of which you might occasionally use
directly.
Abstract classes often contain code that helps define the structure of
an application. When you create subclasses of these classes, instances
of your new classes fit effortlessly into the application structure
and work automatically with other objects.

What is the advantage of using abstract classes instead of traits?

What is the advantage of using an abstract class instead of a trait (apart from performance)? It seems like abstract classes can be replaced by traits in most cases.
I can think of two differences
Abstract classes can have constructor parameters as well as type parameters. Traits can have only type parameters. There was some discussion that in future even traits can have constructor parameters
Abstract classes are fully interoperable with Java. You can call them from Java code without any wrappers. Traits are fully interoperable only if they do not contain any implementation code
There's a section in Programming in Scala called "To trait, or not to trait?" which addresses this question. Since the 1st ed is available online, I'm hoping it's OK to quote the whole thing here. (Any serious Scala programmer should buy the book):
Whenever you implement a reusable collection of behavior, you will
have to decide whether you want to use a trait or an abstract class.
There is no firm rule, but this section contains a few guidelines to
consider.
If the behavior will not be reused, then make it a concrete class. It
is not reusable behavior after all.
If it might be reused in multiple, unrelated classes, make it a trait.
Only traits can be mixed into different parts of the class hierarchy.
If you want to inherit from it in Java code, use an abstract class.
Since traits with code do not have a close Java analog, it tends to be
awkward to inherit from a trait in a Java class. Inheriting from a
Scala class, meanwhile, is exactly like inheriting from a Java class.
As one exception, a Scala trait with only abstract members translates
directly to a Java interface, so you should feel free to define such
traits even if you expect Java code to inherit from it. See Chapter 29
for more information on working with Java and Scala together.
If you plan to distribute it in compiled form, and you expect outside
groups to write classes inheriting from it, you might lean towards
using an abstract class. The issue is that when a trait gains or loses
a member, any classes that inherit from it must be recompiled, even if
they have not changed. If outside clients will only call into the
behavior, instead of inheriting from it, then using a trait is fine.
If efficiency is very important, lean towards using a class. Most Java
runtimes make a virtual method invocation of a class member a faster
operation than an interface method invocation. Traits get compiled to
interfaces and therefore may pay a slight performance overhead.
However, you should make this choice only if you know that the trait
in question constitutes a performance bottleneck and have evidence
that using a class instead actually solves the problem.
If you still do not know, after considering the above, then start by
making it as a trait. You can always change it later, and in general
using a trait keeps more options open.
As #Mushtaq Ahmed mentioned, a trait cannot have any parameters passed to the primary constructor of a class.
Another difference is the treatment of super.
The other difference between classes and traits is that whereas in classes, super calls are statically bound, in traits, they are dynamically bound. If you write super.toString in a class, you know exactly which method implementation will be invoked. When you write the same thing in a trait, however, the method implementation to invoke for the super call is undefined when you define the trait.
See the rest of Chapter 12 for more details.
Edit 1 (2013):
There is a subtle difference in the way abstract classes behaves compared to traits. One of the linearization rules is that it preserves the inheritance hierarchy of the classes, which tends to push abstract classes later in the chain while traits can happily be mixed in. In certain circumstances, it's actually preferable to be in latter position of the class linearization, so abstract classes could be used for that. See constraining class linearization (mixin order) in Scala.
Edit 2 (2018):
As of Scala 2.12, trait's binary compatibility behavior has changed. Prior to 2.12, adding or removing a member to the trait required recompilation of all classes that inherit the trait, even if the classes have not changed. This is due to the way traits were encoded in JVM.
As of Scala 2.12, traits compile to Java interfaces, so the requirement has relaxed a bit. If the trait does any of the following, its subclasses still require recompilation:
defining fields (val or var, but a constant is ok – final val without result type)
calling super
initializer statements in the body
extending a class
relying on linearization to find implementations in the right supertrait
But if the trait does not, you can now update it without breaking binary compatibility.
For whatever it is worth, Odersky et al's Programming in Scala recommends that, when you doubt, you use traits. You can always change them into abstract classes later on if needed.
Other than the fact that you cannot directly extend multiple abstract classes, but you can mixin multiple traits into a class, it's worth mentioning that traits are stackable, since super calls in a trait are dynamically bound (it is referring a class or trait mixed before current one).
From Thomas's answer in Difference between Abstract Class and Trait:
trait A{
def a = 1
}
trait X extends A{
override def a = {
println("X")
super.a
}
}
trait Y extends A{
override def a = {
println("Y")
super.a
}
}
scala> val xy = new AnyRef with X with Y
xy: java.lang.Object with X with Y = $anon$1#6e9b6a
scala> xy.a
Y
X
res0: Int = 1
scala> val yx = new AnyRef with Y with X
yx: java.lang.Object with Y with X = $anon$1#188c838
scala> yx.a
X
Y
res1: Int = 1
When extending an abstract class, this shows that the subclass is of a similar kind. This is not neccessarily the case when using traits, I think.
In Programming Scala the authors say that abstract classes make a classical object oriented "is-a" relationship while traits are a scala-way of composition.
Abstract classes can contain behaviour - They can parameterized with constructor args (which traits can't) and represent a working entity. Traits instead just represent a single feature, an interface of one functionality.
A class can inherit from multiple traits but only one abstract class.
Abstract classes can have constructor parameters as well as type parameters. Traits can have only type parameters. For example, you can’t say trait t(i: Int) { }; the i parameter is illegal.
Abstract classes are fully interoperable with Java. You can call them from Java code without any wrappers. Traits are fully interoperable only if they do not contain any implementation code.