I just updated to Swift 3.
My collection views were working great before the update. I did the recommended changes to make the compiler happy, but now I'm having this problem.
Image views that are in my custom UICollectionViewCells are simply not appearing anymore. Neither programmatically generated image views nor prototype image views are appearing.
I've given the image views background colors to check if my images are nil. The background colors aren't appearing, so it is safe to assume the image views are not appearing at all.
The cells themselves ARE appearing. Each image view has a label underneath, and the label is displaying properly with the correct text.
The most confusing part is that sometimes the image views DO appear, but there seems to be no rhyme or reason as to why or when.
My code is pretty standard, but I'll go ahead and share it anyway:
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return searchClubs.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell: HomeCollectionViewCell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! HomeCollectionViewCell
cell.barLabel.text = searchClubs[indexPath.row].name
cell.imageCell.image = searchClubs[indexPath.row].image
cell.imageCell.layer.masksToBounds = true
cell.imageCell.layer.cornerRadius = cell.imageCell.frame.height / 2
return cell
}
func feedSearchClubs(child: AnyObject) {
let name = child.value(forKey: "Name") as! String
//Image
let base64EncodedString = child.value(forKey: "Image")!
let imageData = NSData(base64Encoded: base64EncodedString as! String, options: NSData.Base64DecodingOptions.ignoreUnknownCharacters)
let image = UIImage(data:imageData! as Data)
//Populate clubs array
let club = Club.init(name: name, image: image!)
self.searchClubs.append(club)
DispatchQueue.main.async {
self.collectionView.reloadData()
}
}
Since Xcode 8 you have to call layoutIfNeeded() to calculate size (in your case you need to know cell.imageCell.frame.height) and position from auto layout rules or use a fixed value of cornerRadius.
cell.imageCell.layoutIfNeeded()
cell.imageCell.layer.masksToBounds = true
cell.imageCell.layer.cornerRadius = cell.imageCell.frame.height / 2
OR
cell.imageCell.layer.masksToBounds = true
cell.imageCell.layer.cornerRadius = 5
The imageCell's frame isn't set up ready yet in the cellForItemAt method.
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell: HomeCollectionViewCell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! HomeCollectionViewCell
cell.barLabel.text = searchClubs[indexPath.row].name
cell.imageCell.image = searchClubs[indexPath.row].image
return cell
}
Instead put the setting up of layer on willDisplay since cell.imageCell.frame.height will have its value.
func collectionView(_ collectionView: UICollectionView, willDisplay cell: UICollectionViewCell, forItemAt indexPath: IndexPath) {
let cell: HomeCollectionViewCell = collectionView.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! HomeCollectionViewCell
cell.imageCell.layer.masksToBounds = true
cell.imageCell.layer.cornerRadius = cell.imageCell.frame.height / 2
}
Related
I have purposely left an empty image in my assets catalog so that I can get my collectionView to somehow skip that image if it is nil, but so far it will render an empty image in that cell. It is better than crashing my app but how can I get it to skip that image?
here is my cellForItemAt indexPath code. Any ideas would be much appreciated.
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: K.collectionViewCell, for: indexPath) as! CollectionViewCell
DispatchQueue.main.async {
let image = RoomModel.roomModel.rooms[indexPath.item]
if let image = image {
cell.imageView.image = image
}
}
return cell
}
Model Solution:
import UIKit
var data = [long list of UIImage(named: ...)]
class RoomModel {
var rooms = data.compactMap { ($0) }
var roomNo = 0
func setRoomNo(sender: Int) {
roomNo = sender
}
func getRoom() -> UIImage {
let image = rooms[roomNo]
return image
}
}
itemForRow Solution:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: K.collectionViewCell, for: indexPath) as! CollectionViewCell
DispatchQueue.main.async {
cell.imageView.image = self.roomModel.rooms[indexPath.item]
}
return cell
}
You would need to modify the data model to not include it if the image is nil and can be done by a simple if check before adding it in the model and then your cell would not render it as it is omitted from the data model.
I am having some trouble displaying images from the assetsCassets into my collectionViewCells.
I have 4 images named "Avenues", "Streets", "Hotels", "Restaurants"
My code for instantiating the array with the images is the following:
var arrayFotos = ["Avenues", "Streets", "Hotels", "Restaurants"]
And then to display it on the collectionViewCell, I do the following code:
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CVCellFotos", for: indexPath) as! FotosCollectionViewCell
for image in arrayFotos {
cell.imgFoto.image = UIImage(named: image)
}
return cell
}
However, it is only returning one of my four images. How could I display the four images into my collectionViewCell??
I presume that it is only displaying the "Restaurants" image. This is because you are running a for loop, resetting the image to be displayed by cell.imgFoto, starting first with "Avenues" and then ending with "Restaurants".
To fix this, it depends what are you trying to accomplish. Are you trying to display all four images in one cell? Or have four different cells, each with one image?
If you want the former, then you need to create four different image views in your cell, and then you can set them like this in the cellForItemAt method:
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CVCellFotos", for: indexPath) as! FotosCollectionViewCell
cell.imgFoto1.image = UIImage(named: arrayFotos[0])
cell.imgFoto2.image = UIImage(named: arrayFotos[1])
cell.imgFoto3.image = UIImage(named: arrayFotos[2])
cell.imgFoto4.image = UIImage(named: arrayFotos[3])
return cell
If you want the latter, then you need to return 4 cells or arrayFotos.count (assuming you have only one section) in the func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int method.
Then, you can do the following in the cellForItemAt method:
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "CVCellFotos", for: indexPath) as! FotosCollectionViewCell
cell.imgFoto.image = UIImage(named: arrayFotos[indexPath.row])
return cell
This will create four different cells, each has its own image view set by the data in arrayFoto depending on the indexPath.row.
I have a tableView and collectionView in one view controller.
in tableView I have title description and in collectionView I have lable .
I want on collectionView label selection tableView content should change .
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return Bookmark.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionViewBookmark.dequeueReusableCell(withReuseIdentifier: "cell", for: indexPath) as! BookMarkCollectionViewCell
cell.lblTitle.text = Bookmark[indexPath.row]
cell.backgroundColor = UIColor.white
return cell
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let cell = collectionViewBookmark.cellForItem(at: indexPath)
cell?.backgroundColor = UIColor.blue
self.selectedIndexPath = indexPath
//
let newsDict = arrNewsData[indexPath.row]
if (indexPath.row == 1)
{
let cell1 = tableViewBookMark.cellForRow(at: indexPath) as! BookMarkFirstTableViewCell
cell1.lblTitle.text = newsDict["title"] as! String
tableViewBookMark.reloadData()
}
tableViewBookMark.reloadData()
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableViewBookMark.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! BookMarkFirstTableViewCell
let dict = arrNewsData[indexPath.row]
cell.lblTitle.text = dict["title"] as! String
// cell.imgBookMark.image = dict["image_url"]
let url = URL(string: dict["image_url"] as! String)
URLSession.shared.dataTask(with: url!) { (data, response, error) in
if data != nil{
DispatchQueue.main.async {
let image = UIImage(data: data!)
cell.imgBookMark.image = image
}
}
}.resume()
return cell
}
See my inline comments.
var tempCell: BookMarkFirstTableViewCell?
//Inside cellForRowAt indexPath
tempCell = cell
//Inside (collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath)
tempCell.lblTitle.text = newsDict["title"] as! String
You're reloading the tableView after updating the values in the cell,
tableViewBookMark.reloadData()
This will trigger the data source function including cellForRowAt, so you will lose your updated values a solution to this is to have a global variable in the UIViewController and check its values inside the cellForRowAt and update it in the collectionView DidSelect .
Extra tip: you don't need to reload all the tableView for a single change you can use
tableView.reloadRows(at: [indexPath], with: .top)
to reload only number of selected cells in the tableView
In my project, I have a UICollectionView. In the UICollectionView, I have a custom cell.
I am able to print the cell value when it is selected within "didSelectItemAt", however, if I try to edit the cell in any way within this method, it does not change.
I'm sure I'm missing something, any help would be appreciated!
#IBOutlet weak var collectionView: UICollectionView!
func collectionView(_ collectionView: UICollectionView, numberOfItemsInSection section: Int) -> Int {
return statValues.count
}
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "customCollectionViewCell", for: indexPath) as! customCollectionViewCell
cell.statLabel.text = statHeaders[indexPath.row]
cell.statLabel.textColor = UIColor(red:0.31, green:0.31, blue:0.31, alpha:1.0)
return cell
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "customCollectionViewCell", for: indexPath) as! customCollectionViewCell
print(cell.statLabel.text)
cell.backgroundColor = UIColor.yellow
collectionView.reloadData()
}
When user selects a cell, the code is correctly printing the value of the indexPath, however the backgroundColor does not change.
My guess would be that you are creating a new instance of cell instead of using the one in the collectionView
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
// Change this line
let cell = collectionView.cellForItemAtIndexPath(indexPath: indexPath)
print(cell.statLabel.text)
cell.backgroundColor = UIColor.yellow
collectionView.reloadData()
}
Also, you should probably keep an external data model for your source of truth. If you have enough collectionViews that requires scrolling, when you scroll offscreen, your cells will be reused in a random order causing cells that you did not click to be yellow.
Create a seperate array such as
var selectedStatHeaders: Set<Int>()
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "customCollectionViewCell", for: indexPath) as! customCollectionViewCell
cell.statLabel.text = statHeaders[indexPath.row]
cell.statLabel.textColor = UIColor(red:0.31, green:0.31, blue:0.31, alpha:1.0)
// Reset/configure cell each reload
if selectedStatHeaders.contains(indexPath.row) { // Can also make this into a ternary
cell.backgroundColor = UIColor.yellow
} else {
cell.backgroundColor = UIColor.whit
}
return cell
}
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
selectedStatHeaders.insert(indexPath.row)
collectionView.reloadItemsAtIndexPath(indexPath: indexpath)
}
Hmm... Doesn't make sense if the code is able to print but the background doesn't change color. Do you mean changing back from yellow to white? Anyway, just a hunch but I suspect it's because you are calling collectionView.reloadData() after your set the backgroundColor change.
https://developer.apple.com/documentation/uikit/uicollectionview/1618078-reloaddata
This causes the collection view to discard any currently visible
items (including placeholders) and recreate items based on the current
state of the data source object.
I've been looking for a way to reload my collection view header. So I have a collection view header & a CollectionViewCell that only contains an image. Now when the cell is press, I would like to display the image in the header view without calling collectionView.reloadData(). This is how my didSelectItemAt & didDeselectItemAt method looks like.
override func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
selectedImage = images[indexPath.item]
let imageCell = collectionView.cellForItem(at: indexPath) as! CollectionCell
imageCell.photoBackgroundView.backgroundColor = .red
collectionView.reloadData()
}
override func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
let imageCell = collectionView.cellForItem(at: indexPath) as! ImagePickerCell
imageCell.photoBackgroundView.backgroundColor = .black
}
So when I select a cell the view turns red, when I deselect it the view turns black. This video here, shows how the behavior without reloading the collectionView. Now here is were I would like to reload the header view.
If I do use collectionView.reloadData(), this is the outcome. How would I be able to reload the header or the collectionView where the header view displays the selected cell image & turns red.
You can try like global instance for that. Like
class YourClass: UIViewController {
/// Profile imageView
var profileImageview = UIImageView()
}
In CollectionView cellforItem assign a imageview. Like
let imageCell = collectionView.cellForItem(at: indexPath) as! CollectionCell
profileImageview = imageCell.imageView
Then when every you selecting collectionViewCell
You can call a function to change a image of imageView. Like
func updateImage() {
profileImageview.image = UIImage()
}
Well I'm trying to understand why sometimes you cast the cell in CollectionCell and sometimes in ImagePickerCell, anyway try to change your functions in these
func collectionView(_ collectionView: UICollectionView, didSelectItemAt indexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath) as! CollectionCell
cell?.photoBackgroundView.backgroundColor = .red
}
func collectionView(_ collectionView: UICollectionView, didDeselectItemAt indexPath: IndexPath) {
let cell = collectionView.cellForItem(at: indexPath) as! CollectionCell
cell?.photoBackgroundView.backgroundColor = .black
}