C++ windows socket accept() failed with errorcode 0 - sockets

I wrote a simple C/S project in VS2012..But it dont work.
The code of server:
#include <winsock2.h>
#pragma comment(lib,"ws2_32.lib")
#include <iostream>
#include <string>
using namespace std;
#define BU_SIZ 64
int main(){
WSADATA wd;
SOCKET s;
if(WSAStartup(MAKEWORD(2,2),&wd) != 0){
cout<<"er stup";
return 0;
}
cout<<"V:"<<wd.wVersion<<endl;
cout<<"H V:"<<wd.wHighVersion<<endl;
cout<<"Dsp:"<<wd.szDescription<<endl;
cout<<"Sys:"<<wd.szSystemStatus<<endl;
s = socket(AF_INET,SOCK_STREAM,0);
if(s == INVALID_SOCKET){
cout<<"failed in socket"<<endl;
WSACleanup();
return -1;
}
SOCKADDR_IN sa;
sa.sin_family = AF_INET;
sa.sin_port = htons(33333);
sa.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
int ret;
ret = bind(s,(const struct sockaddr*)&sa,sizeof(SOCKADDR_IN));
if(ret == SOCKET_ERROR){
cout<<"failed in bind"<<endl;
WSACleanup();
return -1;
}
ret = listen(s,2);
if(ret == SOCKET_ERROR){
cout<<"failed in listen"<<endl;
WSACleanup();
return -1;
}
cout<<"server start"<<endl;
sockaddr_in ca;
int ca_len = sizeof(ca);
SOCKET c;
c = accept(s,(sockaddr FAR*)&ca,&ca_len);
int r = WSAGetLastError();
if(c = SOCKET_ERROR){
cout<<"failed in accept"<<endl;
cout<<r<<endl<<endl;
closesocket(s);
WSACleanup();
return -1;
}
char buf[BU_SIZ];
while(1){
ZeroMemory(buf,BU_SIZ);
ret = recv(c,buf,BU_SIZ,0);
if(ret == SOCKET_ERROR){
cout<<"failed in listen"<<endl;
closesocket(s);
closesocket(c);
WSACleanup();
return -1;
}
if(strcmp(buf,"quit") == 0){
ret = send(c,"quit",sizeof("quit"),0);
break;
}
else{
cout<<"msg is:"<<buf<<endl;
}
closesocket(s);
closesocket(c);
WSACleanup();
}
return 0;
}
The code of client:
#include <iostream>
#include <string>
#include <WinSock2.h>
#pragma comment(lib,"WS2_32.lib")
using namespace std;
#define BUF_SIZ 64
int main(){
SOCKET c;
WSADATA wd;
char buf[BUF_SIZ] = {0};
WSAStartup(MAKEWORD(2,2),&wd);
c = socket(AF_INET,SOCK_STREAM,0);
SOCKADDR_IN ca;
ca.sin_family = AF_INET;
ca.sin_port = htons(33333);
ca.sin_addr.S_un.S_addr = inet_addr("192.168.199.232");
int ret;
ret = connect(c,(LPSOCKADDR)&ca,sizeof(ca));
if(ret == SOCKET_ERROR){
cout<<"fail at conn"<<endl;
closesocket(c);
WSACleanup();
return -1;
}
cout<<"after conn"<<endl;
while(1){
string st;
cin>>st;
int i = 0;
do{
buf[i] = st[i];
}while(st[i] != 0);
ret = send(c,buf,strlen(buf)+1,0);
if(ret == SOCKET_ERROR){
cout<<"fail at send"<<endl;
closesocket(c);
WSACleanup();
return -1;
}
recv(c,buf,sizeof(buf),0);
if(strcmp(buf,"quit") == 0){
break;
}
}
closesocket(c);
WSACleanup();
return 0;
}
After run ,server showenter image description here
Aftre client run:enter image description here
The client show "after conn",but it dont terminate.

just because I lose an equal..if(==) but I write if(=)

Related

The client sents message to the server and shows error couldn't sent, whats the problem in the program

The client program:
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#define LEN 256
int main(int argc, char *argv[]) {
struct addrinfo hints;
struct addrinfo *result, *rp;
int sock, s, n, r;
char message[256] , receive[1024];
int msglen, recvlen;
if (argc < 3)
{
fprintf(stderr, "Usage: %s host port msg...\n", argv[0]);
exit(EXIT_FAILURE);
}
/* Obtain address(es) matching host/port */
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_INET; /* Allow IPv4 or IPv6 */
hints.ai_socktype = SOCK_STREAM; /* streaming socket */
hints.ai_flags = 0;
hints.ai_protocol = 0; /* Any protocol */
s = getaddrinfo(argv[1], argv[2], &hints, &result);
if (s != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(s));
exit(EXIT_FAILURE);
}
/* getaddrinfo() returns a list of address structures.
Try each address until we successfully connect(2).
If socket(2) (or connect(2)) fails, we (close the socket
and) try the next address. */
for (rp = result; rp != NULL; rp = rp->ai_next) {
sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
if (sock == -1)
continue;
if (connect(sock, rp->ai_addr, rp->ai_addrlen) != -1)
break; /* Success */
close(sock);
}
if (rp == NULL) { /* No address succeeded */
fprintf(stderr, "Could not connect\n");
exit(EXIT_FAILURE);
}
/* Send remaining command-line arguments as separate
datagrams, and read responses from server */
while(1)
{
bzero(message, LEN );
fgets(message, LEN, stdin);
printf("The server sent: %s\n",message);
n = send(sock, message, strlen(message), 0);
{
fprintf(stderr, "Could not send\n");
exit(EXIT_FAILURE);
}
bzero(message, 255);
n = recv(sock, message, LEN, 0);
if (n < 0)
{
fprintf(stderr, "Could not receive\n");
exit(EXIT_FAILURE);
}
printf("The client received: %s\n", message);
int i = strncmp("Exit", receive, 4);
if(i == 0)
break;
}
return 0;
}
The server program:
#include <sys/types.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/socket.h>
#include <netdb.h>
#include <arpa/inet.h>
#define LEN 256
int main(int argc, char *argv[]) {
struct addrinfo hints;
struct addrinfo *result, *rp;
struct sockaddr_in storage;
int sock, s,l,a,n;
char receive[LEN], response[1024];
int recvlen = strlen(receive);
pid_t childpid;
if (argc != 2)
{
fprintf(stderr, "Usage: %s port\n", argv[0]);
exit(EXIT_FAILURE);
}
memset(&hints, 0, sizeof(struct addrinfo));
hints.ai_family = AF_INET; /* Allow IPv4 or IPv6 */
hints.ai_socktype = SOCK_STREAM; /* Datagram socket */
hints.ai_flags = 0; /* For wildcard IP address */
hints.ai_protocol = 0; /* Any protocol */
hints.ai_canonname = NULL;
hints.ai_addr = NULL;
hints.ai_next = NULL;
s = getaddrinfo(NULL, argv[1], &hints, &result);
if (s != 0) {
fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(s));
exit(EXIT_FAILURE);
}
/* getaddrinfo() returns a list of address structures.
Try each address until we successfully bind(2).
If socket(2) (or bind(2)) fails, we (close the socket
and) try the next address. */
for (rp = result; rp != NULL; rp = rp->ai_next) {
sock = socket(rp->ai_family, rp->ai_socktype, rp->ai_protocol);
if (sock == -1)
continue;
if (bind(sock, rp->ai_addr, rp->ai_addrlen) == 0)
break; /* Success */
close(sock);
}
if (rp == NULL) { /* No address succeeded */
fprintf(stderr, "Could not bind\n");
exit(EXIT_FAILURE);
}
l = listen(sock, 5);
if(l != 0)
{
fprintf(stderr, "error in listening\n");
exit(EXIT_FAILURE);
}
socklen_t str_storage = sizeof(storage);
a = accept(sock, (struct sockaddr*)&storage, &str_storage);
if(a < 0)
{
fprintf(stderr, "the acceptance is not done\n");
exit(EXIT_FAILURE);
}
while(1)
{
bzero(receive, LEN);
n = recv(a, receive, LEN , 0);
if(n < 0)
{
fprintf(stderr, "error in reading\n");
exit(EXIT_FAILURE);
}
printf("The client message: %s\n ", receive);
bzero(receive, LEN);
fgets(receive, LEN, stdin);
n = send(a, receive, recvlen, 0);
if(n < 0)
{
fprintf(stderr, "error in replying\n");
exit(EXIT_FAILURE);
}
int i = strncmp("Exit", receive, 4);
if(i == 0)
break;
printf("The server message: %s\n", receive);
}
close(a);
return 0;
}
linux output both sides:
$ ./client localhost 5690
deeeksha hey
The server sent: deeeksha hey
Could not send
server output:
$ ./server 5690
The client message: deeeksha hey
n = send(sock, message, strlen(message), 0);
{
fprintf(stderr, "Could not send\n");
exit(EXIT_FAILURE);
}
Your client is executing this block no matter if the send was successful or not. It looks like you've forgot to check for if (n<0) but instead just had a block without any condition. Likely a case of copy & paste from somewhere else in your code by forgetting to copy the first line.

How to return to menu in Socket Client-Server

I've writen this code but it doesn't work correctly.
This is menu interface:
*************ENCODE_DECODE_BASE64**************
******* 1. Encode ********
******* 2. Decode ********
******* 3. Exit ********
***********************************************
When i choose 1, "Encode". The function runs but the process exits.
I want when I choose 1, the function to run and then after that, the menu to display again.
Can you help me?
Here is Clientcode:
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#include <stdlib.h>
#define MAX 1024
// read filename
char *inputString(int size){
int test=0;
char *s=(char*)malloc(size);
do{
if(test!=0){
printf("File not found !!!!!!");
}
fgets(s,size,stdin);
test++;
}while(strlen(s)<=1);
return strtok(s,"\n");
}
int main(int argc, char *argv[]){
int sockfd;
struct sockaddr serverAddr; //server address
char buff[1024];
struct sockaddr_in inAddr;
long int sentBytes,revedBytes;
sockfd=socket(AF_INET,SOCK_STREAM,0); // create socket
if (sockfd == -1)
{
printf("ERROR opening socket\n");
return 1;
}
printf("Socket done\n");
inAddr.sin_family=AF_INET; //default
inAddr.sin_port=htons(5500); // service port
inet_aton("127.0.0.1",&inAddr.sin_addr);
//connectting
if(connect(sockfd,(struct sockaddr *)&inAddr,sizeof(struct sockaddr))<0){
printf("Connect failed.\n");
return 1;
}
printf("Connection accepted\n");
char *FileName; // file input
char *Result; // file return
int choice;
do{
printf("\n*************ENCODE_DECODE_BASE64**************");
printf("\n******* 1. Encode ********");
printf("\n******* 2. Decode ********");
printf("\n******* 3. Exit ********");
printf("\n***********************************************\n");
printf("Choice: ");
choice = getchar();
while(getchar() !='\n');
switch(choice)
{
case '1':
//demo encode////////////////////////////////////////
send(sockfd,"encode",5,0); // send to server when choose 1
printf("File Encode : ");
FileName = inputString(20);
FILE *fpt = fopen(FileName,"r");
if(fpt==NULL){
printf("File not found");
return -1;
}
printf("File Result: ");
Result = inputString(20);
FILE *ft = fopen(Result,"w");
while(!feof(fpt)){
if (fgets(buff,MAX,fpt) != NULL ){
sentBytes=send(sockfd,buff,1024,0);
revedBytes=recv(sockfd,buff,1024,0);
fprintf(ft,"%s\n",buff);
}
}
printf("Encode done!thanks you !\n");
//close(sockfd);
fclose(fpt);fclose(ft);
return 0;
break;
//decode ///////////////////////////////////////////////
case '2':
send(sockfd,"decode",6,0);
printf("File Decode : ");
FileName = inputString(20);
FILE *fpt1 = fopen(FileName,"r");
if(fpt1==NULL){
printf("File not found");
return -1;
}
printf("File Result : ");
Result = inputString(20);
FILE *ft1 = fopen(Result,"w");
while(!feof(fpt1)){
if (fgets(buff,MAX,fpt1) != NULL ){
sentBytes=send(sockfd,buff,1024,0);
revedBytes=recv(sockfd,buff,1024,0);
fprintf(ft1,"%s",buff);
}
}
printf("Decode done ! thanks you !\n");
//close(sockfd);
fclose(fpt1);fclose(ft1);
return 0;
break;
///////////////////////////////////////////////////////
case '3':
printf("Thanks!\n");
break;
default: printf("wrong number, please try again!\n"); break;
//end choice///////////////////////////////////////
}
}while(choice!='3');
//end menu
//close(sockfd);
//return 0;
}
and here is ServerCode:
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
char b64[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/";
/* decodeblock - decode 4 '6-bit' characters into 3 8-bit binary bytes */
void decodeblock(unsigned char in[], char *clrstr) {
unsigned char out[4];
out[0] = in[0] << 2 | in[1] >> 4;
out[1] = in[1] << 4 | in[2] >> 2;
out[2] = in[2] << 6 | in[3] >> 0;
out[3] = '\0';
strncat(clrstr, out, sizeof(out));
}
void b64_decode(char *b64src, char *clrdst) {
int c, phase, i;
unsigned char in[4];
char *p;
clrdst[0] = '\0';
phase = 0; i=0;
while(b64src[i]) {
c = (int) b64src[i];
if(c == '=') {
decodeblock(in, clrdst);
break;
}
p = strchr(b64, c);
if(p) {
in[phase] = p - b64;
phase = (phase + 1) % 4;
if(phase == 0) {
decodeblock(in, clrdst);
in[0]=in[1]=in[2]=in[3]=0;
}
}
i++;
}
}
/* encodeblock - encode 3 8-bit binary bytes as 4 '6-bit' characters */
void encodeblock( unsigned char in[], char b64str[], int len ) {
unsigned char out[5];
out[0] = b64[ in[0] >> 2 ];
out[1] = b64[ ((in[0] & 0x03) << 4) | ((in[1] & 0xf0) >> 4) ];
out[2] = (unsigned char) (len > 1 ? b64[ ((in[1] & 0x0f) << 2) |
((in[2] & 0xc0) >> 6) ] : '=');
out[3] = (unsigned char) (len > 2 ? b64[ in[2] & 0x3f ] : '=');
out[4] = '\0';
strncat(b64str, out, sizeof(out));
}
/* encode - base64 encode a stream, adding padding if needed */
void b64_encode(char *clrstr, char *b64dst) {
unsigned char in[3];
int i, len = 0;
int j = 0;
b64dst[0] = '\0';
while(clrstr[j]) {
len = 0;
for(i=0; i<3; i++) {
in[i] = (unsigned char) clrstr[j];
if(clrstr[j]) {
len++; j++;
}
else in[i] = 0;
}
if( len ) {
encodeblock( in, b64dst, len );
}
}
}
void sig_chld(int signo) //child
{
pid_t pid;
int stat;
while((pid = waitpid(-1, &stat, WNOHANG))>0)
printf("child %d terminated\n", pid);
return;
}
int main()
{
int listen_sock, conn_sock;
int server_len, client_len,choice;
struct sockaddr_in server_address;
struct sockaddr_in client_address;
char myb64[1024] = ""; //encode
char mydst[1024] = ""; //decode
int sentBytes,revedBytes,bytes_readi;
char buff[1024]; //buffer to send data
listen_sock = socket(AF_INET, SOCK_STREAM, 0); //create socket
if (listen_sock == -1)
{
printf("ERROR opening socket\n");
return 0;
}
printf("Socket done\n");
//Thiet lap dia chi server
server_address.sin_family = AF_INET; //default
inet_aton("127.0.0.1",&server_address.sin_addr); //ip server
server_address.sin_port = htons(5500); // port server
server_len = sizeof(server_address);
if(bind(listen_sock, (struct sockaddr *)&server_address,server_len)<0)
{
printf("ERROR on binding\n");
return 0;
}
printf("Bind done\n");
int check = listen(listen_sock,10);
if (check == -1)
{
printf("Error connect");
return 0;
}
printf("Waiting connect..\n");
while(1) {
client_len = sizeof(client_address);
conn_sock = accept(listen_sock,(struct sockaddr *)&client_address, &client_len);
if(conn_sock==-1){
printf("Error connect\n");
return 1;
}else{
printf("Accept new connection\n");
}
if(fork() == 0){
close(listen_sock);
do{
revedBytes = recv(conn_sock,buff,1024,0);
buff[revedBytes]='\0';
if(strcmp(buff,"mahoa")==0) choice=1;
else if(strcmp(buff,"giaima")==0) choice=2; else choice = 3;
switch(choice)
{
case 1:
while((revedBytes = recv(conn_sock,buff,1024,0)) > 0){
buff[revedBytes]='\0';
//printf("string send by client encode : %s\n",buff);
b64_encode(buff, myb64); //ma hoa
sentBytes=send(conn_sock,myb64,1024,0); //gui lai string da ma hoa cho client
}
close(conn_sock);//Dong ket noi cua client
exit(0);
break;
case 2:
while((revedBytes = recv(conn_sock,buff,1024,0)) > 0){
buff[revedBytes]='\0';
//printf("string send by client decode: %s\n",buff);
b64_decode(buff,mydst); // giaima
sentBytes=send(conn_sock,mydst,1024,0);
}
close(conn_sock);
exit(0);
break;
case 3:break;
}
}while(choice!=3);
break;
}
signal(SIGCHLD,sig_chld);
close(conn_sock);
}
return 1;
}

Can't get more than 3 active TCP connections in Mini-OS?

I'm writing an TCP server in Mini-OS(an operation system in xen), it can connect to multiple TCP clients. I wrote a simple code for handling multiple TCP clients , but there is an issue with the code. The issue is I can't get the server to connect more than three active connections. The 4th or more clients could not connect for unknown reasons. I looked around the forums and tried increasing the number limit for MEMP_NUM_TCP_PCB in opt.h (stubdom\lwip-x86_64\include\lwip\opt.h) and it didn't help either.
I'm running a TCP client on Ubuntu. Based on what I saw, the 4th client did seem connected, but an exception was thrown during the "write" function: "Resolver Error 0 (no error)"
How can I solve this problem?
//server code
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define MYPORT 1234 // the port users will be connecting to
#define BACKLOG 2// how many pending connections queue will hold
#define BUF_SIZE 1024
int fd_A[BACKLOG]; // accepted connection fd
int conn_amount; // current connection amount
void showclient()
{
int i;
printf("-----> client amount: %d\n", conn_amount);
for (i = 0; i < BACKLOG; i++) {
printf("BACKLOG%d ---> fd = %d\n", i, fd_A[i]);
}
printf("\n\n");
}
int main(void)
{
sleep(1);
printf("start server\n");
int sock_fd, new_fd; // listen on sock_fd, new connection on new_fd
struct sockaddr_in server_addr; // server address information
struct sockaddr_in client_addr; // connector's address information
socklen_t sin_size;
int yes = 1;
char buf[BUF_SIZE];
int ret;
int i;
if ((sock_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
//if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
/*if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
//perror("setsockopt");
//exit(1);
}
if (fcntl(sock_fd, F_SETFL, O_NONBLOCK) == -1) {
printf("Set server socket nonblock failed\n");
exit(1);
}*/
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET; // host byte order
server_addr.sin_port = htons(MYPORT); // short, network byte order
server_addr.sin_addr.s_addr = htonl(INADDR_ANY); // automatically fill with my IP
//memset(server_addr.sin_zero, '0', sizeof(server_addr.sin_zero));
if (bind(sock_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
perror("bind");
exit(1);
}
printf("listen...\n");
if (listen(sock_fd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
printf("listen port %d\n", MYPORT);
fd_set fdsr, wfds, efds;
int maxsock;
struct timeval tv;
conn_amount = 0;
sin_size = sizeof(client_addr);
maxsock = sock_fd;
while (1)
{
sleep(1); // it's necessary
// initialize file descriptor set
FD_ZERO(&fdsr);
FD_ZERO(&wfds);
//FD_ZERO(&efds);
FD_SET(sock_fd, &fdsr); // add fd
FD_SET(sock_fd, &wfds); // add fd
//FD_SET(sock_fd, &efds); // add fd
// timeout setting
tv.tv_sec = 30;
tv.tv_usec = 0;
// add active connection to fd set
for (i = 0; i < BACKLOG; i++) {
if (fd_A[i] != 0) {
FD_SET(fd_A[i], &fdsr);
}
}
//printf("before select!!!!!!!!!!!! ret = %d\n", ret);
if ((select(maxsock + 1, &fdsr, &wfds, (fd_set*) 0, (struct timeval*) 0)) < 0) {
perror("select");
break;
}
// check every fd in the set
for (i = 0; i < conn_amount; i++)
{
if (FD_ISSET(fd_A[i], &fdsr)) // check which fd is ready
{
ret = recv(fd_A[i], buf, sizeof(buf), 0);
if (ret <= 0)
{ // client close
printf("ret : %d and client[%d] close\n", ret, i);
close(fd_A[i]);
FD_CLR(fd_A[i], &fdsr); // delete fd
fd_A[i] = 0;
conn_amount--;
}
else
{ // receive data
if (ret < BUF_SIZE)
memset(&buf[ret], '\0', 1); // add NULL('/0')
printf("client[%d] send:%s\n", i, buf);
}
}
}
// check whether a new connection comes
if (FD_ISSET(sock_fd, &fdsr)) // accept new connection
{
new_fd = accept(sock_fd, (struct sockaddr *)&client_addr, &sin_size);
if (new_fd <= 0)
{
perror("accept");
continue;
}
// add to fd queue
if (conn_amount < BACKLOG)
{
fd_A[conn_amount++] = new_fd;
printf("------> new connection client[%d] %s:%d\n", conn_amount,
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
if (new_fd > maxsock) // update the maxsock fd for select function
maxsock = new_fd;
}
else
{
printf("max connections arrive, exit\n");
send(new_fd, "bye", 4, 0);
close(new_fd);
break;
}
}
//showclient();
}
// close other connections
for (i = 0; i < BACKLOG; i++)
{
if (fd_A[i] != 0)
{
close(fd_A[i]);
}
}
exit(0);
}
//client code
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <malloc.h>
#include <netdb.h>
#include <fcntl.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#define RES_LENGTH 10240
int connect_socket(char * server,int serverPort);
int send_msg(int sockfd,char * sendBuff);
char * recv_msg(int sockfd);
int close_socket(int sockfd);
int main(int argc, char ** argv)
{
int sockfd[1024] = {0};
char sendMsg[30]="zhangchengfei\r\n\r";
char* res;
int port = 1234;
char ip[128] = {0};
strncpy(ip, "10.107.19.62", 128);
if(argc > 2)
{
strncpy(ip, argv[1], 128);
port = atoi(argv[2]);
printf("Input IP: %s, port : %d\n", ip, port);
}
else if(argc > 1)
{
//port = atoi(argv[1]);
//printf("Input port : %d\n", port);
//
int num_client = atoi(argv[1]);
int i = 0;
for (i = 0; i <= num_client; i++) {
printf("start connect %d\n", i + 1);
sockfd[i]=connect_socket(ip, port);
printf("connect %d OK\n", i + 1);
getchar();
}
for (i = 0; i <= num_client; i++) {
send_msg(sockfd[i], sendMsg);
/* res=recv_msg(sockfd); */
printf("client %d send msg = %s\n", i + 1, sendMsg);
//printf(res);
//free(res);
getchar();
}
for (i = 0; i <= num_client; i++) {
close_socket(sockfd[i]);
printf("close socket %d\n", i + 1);
}
}
return 0;
}
int connect_socket(char * server,int serverPort){
int sockfd=0;
struct sockaddr_in addr;
struct hostent * phost;
if((sockfd=socket(AF_INET,SOCK_STREAM,0))<0){
herror("Init socket error!");
return -1;
}
bzero(&addr,sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(serverPort);
addr.sin_addr.s_addr = inet_addr(server);
if(addr.sin_addr.s_addr == INADDR_NONE){
phost = (struct hostent*)gethostbyname(server);
if(phost==NULL){
herror("Init socket s_addr error!");
return -1;
}
addr.sin_addr.s_addr =((struct in_addr*)phost->h_addr)->s_addr;
}
if(connect(sockfd,(struct sockaddr*)&addr, sizeof(addr))<0)
{
perror("Connect server fail!");
return -1;
}
else
return sockfd;
}
int send_msg(int sockfd,char * sendBuff)
{
int sendSize=0;
if((sendSize=send(sockfd,sendBuff,strlen(sendBuff),0))<=0){
herror("Send msg error!");
return -1;
}else
return sendSize;
}
char* recv_msg(int sockfd){
char * response;
int flag=0,recLenth=0;
response=(char *)malloc(RES_LENGTH);
memset(response,0,RES_LENGTH);
for(flag=0;;)
{
printf("======recv data:\n");
if(( recLenth=recv(sockfd,response+flag,RES_LENGTH-flag,0))==-1 )
{
free(response);
printf("Return value : %d\n", recLenth);
perror("Recv msg error : ");
return NULL;
}
else if(recLenth==0)
break;
else
{
printf("%d char recieved data : %s.\n", recLenth, response+flag);
flag+=recLenth;
recLenth=0;
}
}
printf("Return value : %d\n", recLenth);
response[flag]='0';
return response;
}
int close_socket(int sockfd)
{
close(sockfd);
return 0;
}
I have solved this problem caused by a Makefile bug in ./stubdom, after executing make crossclean , I found the .o files still existed in lwip-x86_64 folder. So I add a command find . -name "*.o" | xargs rm -f in Makefile and then anything is OK.
The reason is that lwip configure is given by the macro definition, macro definition have been replaced at the pre-compilation stage, so if I modify the lwip configure and did not delete the .o files, there is no effect. Following is the macro definitions I have modified in opt.h.
MEMP_NUM_TCP_PCB 100
MEMP_NUM_TCP_PCB_LISTEN 100
MEMP_NUM_NETCONN 100
Now the server can break through the connection limitations and more than 3 active TCP connections can be established, but sad that we have encountered another problem, the server side only can receive 61 clients of the connection requests. If exceeding the clients number, server side error will be reported as follows:
ASSERTION FAILED: mbox->reader != mbox->writer at lwip-arch.c:124.
Do_exit called!
base is 0x29fe78 caller is 0x4d49d
base is 0x29fe98 caller is 0x5a05a
base is 0x29fec8 caller is 0x5a153
base is 0x29fef8 caller is 0x634a1
base is 0x29ff28 caller is 0x65074
base is 0x29ff78 caller is 0x5d0dd
base is 0x29ffc8 caller is 0x59822
base is 0x29ffe8 caller is 0x33da
How can I solve the above problem?

Is there a connection limitation using LWIP?

I'm writing a TCP server using Lwip Protocol, normally the server can connect to multiple TCP clients. However I have a problem , the server can't connect more than three active connections. The 4th or more clients could not connect for unknown reasons. I looked around the forums and tried increasing the number limit for MEMP_NUM_TCP_PCB in opt.h (lwip-x86_64\include\lwip\opt.h) but it didn't help.
Following is my code, and my questions is whether is there a max connection limitation using LWIP ? Maximum number of connections is 3 or more?
//server code
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#define MYPORT 1234 // the port users will be connecting to
#define BACKLOG 2// how many pending connections queue will hold
#define BUF_SIZE 1024
int fd_A[BACKLOG]; // accepted connection fd
int conn_amount; // current connection amount
void showclient()
{
int i;
printf("-----> client amount: %d\n", conn_amount);
for (i = 0; i < BACKLOG; i++) {
printf("BACKLOG%d ---> fd = %d\n", i, fd_A[i]);
}
printf("\n\n");
}
int main(void)
{
sleep(1);
printf("start server\n");
int sock_fd, new_fd; // listen on sock_fd, new connection on new_fd
struct sockaddr_in server_addr; // server address information
struct sockaddr_in client_addr; // connector's address information
socklen_t sin_size;
int yes = 1;
char buf[BUF_SIZE];
int ret;
int i;
if ((sock_fd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
perror("socket");
exit(1);
}
//if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
/*if (setsockopt(sock_fd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1) {
//perror("setsockopt");
//exit(1);
}
if (fcntl(sock_fd, F_SETFL, O_NONBLOCK) == -1) {
printf("Set server socket nonblock failed\n");
exit(1);
}*/
memset(&server_addr, 0, sizeof(server_addr));
server_addr.sin_family = AF_INET; // host byte order
server_addr.sin_port = htons(MYPORT); // short, network byte order
server_addr.sin_addr.s_addr = htonl(INADDR_ANY); // automatically fill with my IP
//memset(server_addr.sin_zero, '0', sizeof(server_addr.sin_zero));
if (bind(sock_fd, (struct sockaddr *)&server_addr, sizeof(server_addr)) == -1) {
perror("bind");
exit(1);
}
printf("listen...\n");
if (listen(sock_fd, BACKLOG) == -1) {
perror("listen");
exit(1);
}
printf("listen port %d\n", MYPORT);
fd_set fdsr, wfds, efds;
int maxsock;
struct timeval tv;
conn_amount = 0;
sin_size = sizeof(client_addr);
maxsock = sock_fd;
while (1)
{
sleep(1); // it's necessary
// initialize file descriptor set
FD_ZERO(&fdsr);
FD_ZERO(&wfds);
//FD_ZERO(&efds);
FD_SET(sock_fd, &fdsr); // add fd
FD_SET(sock_fd, &wfds); // add fd
//FD_SET(sock_fd, &efds); // add fd
// timeout setting
tv.tv_sec = 30;
tv.tv_usec = 0;
// add active connection to fd set
for (i = 0; i < BACKLOG; i++) {
if (fd_A[i] != 0) {
FD_SET(fd_A[i], &fdsr);
}
}
//printf("before select!!!!!!!!!!!! ret = %d\n", ret);
if ((select(maxsock + 1, &fdsr, &wfds, (fd_set*) 0, (struct timeval*) 0)) < 0) {
perror("select");
break;
}
// check every fd in the set
for (i = 0; i < conn_amount; i++)
{
if (FD_ISSET(fd_A[i], &fdsr)) // check which fd is ready
{
ret = recv(fd_A[i], buf, sizeof(buf), 0);
if (ret <= 0)
{ // client close
printf("ret : %d and client[%d] close\n", ret, i);
close(fd_A[i]);
FD_CLR(fd_A[i], &fdsr); // delete fd
fd_A[i] = 0;
conn_amount--;
}
else
{ // receive data
if (ret < BUF_SIZE)
memset(&buf[ret], '\0', 1); // add NULL('/0')
printf("client[%d] send:%s\n", i, buf);
}
}
}
// check whether a new connection comes
if (FD_ISSET(sock_fd, &fdsr)) // accept new connection
{
new_fd = accept(sock_fd, (struct sockaddr *)&client_addr, &sin_size);
if (new_fd <= 0)
{
perror("accept");
continue;
}
// add to fd queue
if (conn_amount < BACKLOG)
{
fd_A[conn_amount++] = new_fd;
printf("------> new connection client[%d] %s:%d\n", conn_amount,
inet_ntoa(client_addr.sin_addr), ntohs(client_addr.sin_port));
if (new_fd > maxsock) // update the maxsock fd for select function
maxsock = new_fd;
}
else
{
printf("max connections arrive, exit\n");
send(new_fd, "bye", 4, 0);
close(new_fd);
break;
}
}
//showclient();
}
// close other connections
for (i = 0; i < BACKLOG; i++)
{
if (fd_A[i] != 0)
{
close(fd_A[i]);
}
}
exit(0);
}
//client code
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <stdio.h>
#include <malloc.h>
#include <netdb.h>
#include <fcntl.h>
#include <unistd.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#define RES_LENGTH 10240
int connect_socket(char * server,int serverPort);
int send_msg(int sockfd,char * sendBuff);
char * recv_msg(int sockfd);
int close_socket(int sockfd);
int main(int argc, char ** argv)
{
int sockfd[1024] = {0};
char sendMsg[30]="zhangchengfei\r\n\r";
char* res;
int port = 1234;
char ip[128] = {0};
strncpy(ip, "10.107.19.62", 128);
if(argc > 2)
{
strncpy(ip, argv[1], 128);
port = atoi(argv[2]);
printf("Input IP: %s, port : %d\n", ip, port);
}
else if(argc > 1)
{
//port = atoi(argv[1]);
//printf("Input port : %d\n", port);
//
int num_client = atoi(argv[1]);
int i = 0;
for (i = 0; i <= num_client; i++) {
printf("start connect %d\n", i + 1);
sockfd[i]=connect_socket(ip, port);
printf("connect %d OK\n", i + 1);
getchar();
}
for (i = 0; i <= num_client; i++) {
send_msg(sockfd[i], sendMsg);
/* res=recv_msg(sockfd); */
printf("client %d send msg = %s\n", i + 1, sendMsg);
//printf(res);
//free(res);
getchar();
}
for (i = 0; i <= num_client; i++) {
close_socket(sockfd[i]);
printf("close socket %d\n", i + 1);
}
}
return 0;
}
int connect_socket(char * server,int serverPort){
int sockfd=0;
struct sockaddr_in addr;
struct hostent * phost;
if((sockfd=socket(AF_INET,SOCK_STREAM,0))<0){
herror("Init socket error!");
return -1;
}
bzero(&addr,sizeof(addr));
addr.sin_family = AF_INET;
addr.sin_port = htons(serverPort);
addr.sin_addr.s_addr = inet_addr(server);
if(addr.sin_addr.s_addr == INADDR_NONE){
phost = (struct hostent*)gethostbyname(server);
if(phost==NULL){
herror("Init socket s_addr error!");
return -1;
}
addr.sin_addr.s_addr =((struct in_addr*)phost->h_addr)->s_addr;
}
if(connect(sockfd,(struct sockaddr*)&addr, sizeof(addr))<0)
{
perror("Connect server fail!");
return -1;
}
else
return sockfd;
}
int send_msg(int sockfd,char * sendBuff)
{
int sendSize=0;
if((sendSize=send(sockfd,sendBuff,strlen(sendBuff),0))<=0){
herror("Send msg error!");
return -1;
}else
return sendSize;
}
char* recv_msg(int sockfd){
char * response;
int flag=0,recLenth=0;
response=(char *)malloc(RES_LENGTH);
memset(response,0,RES_LENGTH);
for(flag=0;;)
{
printf("======recv data:\n");
if(( recLenth=recv(sockfd,response+flag,RES_LENGTH-flag,0))==-1 )
{
free(response);
printf("Return value : %d\n", recLenth);
perror("Recv msg error : ");
return NULL;
}
else if(recLenth==0)
break;
else
{
printf("%d char recieved data : %s.\n", recLenth, response+flag);
flag+=recLenth;
recLenth=0;
}
}
printf("Return value : %d\n", recLenth);
response[flag]='0';
return response;
}
int close_socket(int sockfd)
{
close(sockfd);
return 0;
}
I have solved this problem caused by a Makefile bug in ./stubdom, after executing make crossclean , I found the .o files still existed in lwip-x86_64 folder. So I add a command find . -name "*.o" | xargs rm -f in Makefile and then anything is OK.
The reason is that lwip configure is given by the macro definition, macro definition have been replaced at the pre-compilation stage, so if I modify the lwip configure and did not delete the .o files, there is no effect. Following is the macro definitions I have modified in opt.h.
MEMP_NUM_TCP_PCB 100
MEMP_NUM_TCP_PCB_LISTEN 100
MEMP_NUM_NETCONN 100
Now the server can break through the connection limitations and more than 3 active TCP connections can be established.

how to write v4L capturing program for usb web cam (640x480)

i installed the usb webcam driver in linux 2.6 version
then i want to capture using V4L please any one reply me how can i write the program to capture using webcam
I work with V4l using the reference of the linuxTV (http://linuxtv.org/downloads/v4l-dvb-apis/). They have the documentation about V4l and some examples. Take a look at the following example (i got from the linuxTV):
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <fcntl.h>
#include <errno.h>
#include <sys/ioctl.h>
#include <sys/types.h>
#include <sys/time.h>
#include <sys/mman.h>
#include <linux/videodev2.h>
#include "../libv4l/include/libv4l2.h"
#define CLEAR(x) memset(&(x), 0, sizeof(x))
struct buffer {
void *start;
size_t length;
};
static void xioctl(int fh, int request, void *arg)
{
int r;
do {
r = v4l2_ioctl(fh, request, arg);
} while (r == -1 && ((errno == EINTR) || (errno == EAGAIN)));
if (r == -1) {
fprintf(stderr, "error %d, %s\n", errno, strerror(errno));
exit(EXIT_FAILURE);
}
}
int main(int argc, char **argv)
{
struct v4l2_format fmt;
struct v4l2_buffer buf;
struct v4l2_requestbuffers req;
enum v4l2_buf_type type;
fd_set fds;
struct timeval tv;
int r, fd = -1;
unsigned int i, n_buffers;
char *dev_name = "/dev/video0";
char out_name[256];
FILE *fout;
struct buffer *buffers;
fd = v4l2_open(dev_name, O_RDWR | O_NONBLOCK, 0);
if (fd < 0) {
perror("Cannot open device");
exit(EXIT_FAILURE);
}
CLEAR(fmt);
fmt.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
fmt.fmt.pix.width = 640;
fmt.fmt.pix.height = 480;
fmt.fmt.pix.pixelformat = V4L2_PIX_FMT_RGB24;
fmt.fmt.pix.field = V4L2_FIELD_INTERLACED;
xioctl(fd, VIDIOC_S_FMT, &fmt);
if (fmt.fmt.pix.pixelformat != V4L2_PIX_FMT_RGB24) {
printf("Libv4l didn't accept RGB24 format. Can't proceed.\n");
exit(EXIT_FAILURE);
}
if ((fmt.fmt.pix.width != 640) || (fmt.fmt.pix.height != 480))
printf("Warning: driver is sending image at %dx%d\n",
fmt.fmt.pix.width, fmt.fmt.pix.height);
CLEAR(req);
req.count = 2;
req.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
req.memory = V4L2_MEMORY_MMAP;
xioctl(fd, VIDIOC_REQBUFS, &req);
buffers = calloc(req.count, sizeof(*buffers));
for (n_buffers = 0; n_buffers < req.count; ++n_buffers) {
CLEAR(buf);
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory = V4L2_MEMORY_MMAP;
buf.index = n_buffers;
xioctl(fd, VIDIOC_QUERYBUF, &buf);
buffers[n_buffers].length = buf.length;
buffers[n_buffers].start = v4l2_mmap(NULL, buf.length,
PROT_READ | PROT_WRITE, MAP_SHARED,
fd, buf.m.offset);
if (MAP_FAILED == buffers[n_buffers].start) {
perror("mmap");
exit(EXIT_FAILURE);
}
}
for (i = 0; i < n_buffers; ++i) {
CLEAR(buf);
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory = V4L2_MEMORY_MMAP;
buf.index = i;
xioctl(fd, VIDIOC_QBUF, &buf);
}
type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
xioctl(fd, VIDIOC_STREAMON, &type);
for (i = 0; i < 20; i++) {
do {
FD_ZERO(&fds);
FD_SET(fd, &fds);
/* Timeout. */
tv.tv_sec = 2;
tv.tv_usec = 0;
r = select(fd + 1, &fds, NULL, NULL, &tv);
} while ((r == -1 && (errno = EINTR)));
if (r == -1) {
perror("select");
return errno;
}
CLEAR(buf);
buf.type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
buf.memory = V4L2_MEMORY_MMAP;
xioctl(fd, VIDIOC_DQBUF, &buf);
sprintf(out_name, "out%03d.ppm", i);
fout = fopen(out_name, "w");
if (!fout) {
perror("Cannot open image");
exit(EXIT_FAILURE);
}
fprintf(fout, "P6\n%d %d 255\n",
fmt.fmt.pix.width, fmt.fmt.pix.height);
fwrite(buffers[buf.index].start, buf.bytesused, 1, fout);
fclose(fout);
xioctl(fd, VIDIOC_QBUF, &buf);
}
type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
xioctl(fd, VIDIOC_STREAMOFF, &type);
for (i = 0; i < n_buffers; ++i)
v4l2_munmap(buffers[i].start, buffers[i].length);
v4l2_close(fd);
return 0;
}