Can I detect whether an UDP-socket or a connected UDP socket is used? - sockets

Can I detect whether a client application uses an UDP-socket or a connected UDP-socket?
If yes, how? If no, why?

As I said in my comment above, code call connect on a UDP socket. That enforces only traffic to/from the connection address is allowed (and all other packets get dropped) and allows you to use send instead of sendto, but the traffic is still UDP.
But you can use the netstat command from the command line to see if the datagram socket has a remote address association:
For example, imagine if the code did this:
// create a datagram socket that listens on port 12345
sock = socket(AF_INET, SOCK_DGRAM, 0);
port = 12345;
addrLocal.sin_family = AF_INET;
addrLocal.sin_port = htons(port);
result = bind(sock, (sockaddr*)&addrLocal, sizeof(addrLocal));
// associate the socket only with packets arriving from 1.2.3.4:6666
addrRemote.sin_family = AF_INET;
addrRemote.sin_port = htons(6666);
addrRemote.sin_addr.s_addr = ipaddress; // e.g. "1.2.3.4"
result = connect(sock, (sockaddr*)&addrRemote, sizeof(addrRemote));
A corresponding netstat -a -u will reveal the following:
ubuntu#ip-10-0-0-15:~$ netstat -u -a
Active Internet connections (servers and established)
Proto Recv-Q Send-Q Local Address Foreign Address State
udp 0 0 ip-10-0-0-15:12345 1.2.3.4:6666 ESTABLISHED
The presence of a value that isn't *:* in the Foreign Address column for the UDP socket will reveal if the socket has connection address associated with it.

Related

Binding to UDP socket *from* a specific IP address

I have packets coming from a specific device directly connected to my machine. When I do a tcpdump -i eno3 -n -n, I can see the packets:
23:58:22.831239 IP 192.168.0.3.6516 > 255.255.255.255.6516: UDP, length 130
eno3 is configured as 192.168.0.10/24
When I set the socket the typical way:
gOptions.sockfd = socket(AF_INET, SOCK_DGRAM, 0);
memset((void *)&gOptions.servaddr, 0, sizeof(struct sockaddr_in));
gOptions.servaddr.sin_family = AF_INET;
inet_pton(AF_INET, gOptions.sourceIP, &(gOptions.servaddr.sin_addr));
gOptions.servaddr.sin_port = htons(gOptions.udpPort);
bind(gOptions.sockfd, (struct sockaddr *)&gOptions.servaddr, sizeof(struct sockaddr_in));
And I use the sourceIP of "255.255.255.255" on port "6516" - it connects and reads.
What I want to do, however, is bind such that I am limiting my connection from the source IP - "192.168.0.3". I have figured out how to connect on the device using either device name ("eno3") of the iface of that device ("192.168.0.10") - but that doesn't help as I may have multiple devices connected to "192.168.0.10" that blab on that port, but I only want the packets from 192.168.0.3 for port 6516.
I thought s_addr - part of sin.addr - was the source IP... but it is not.
You can't bind() to a remote IP/port, only to a local IP/port. So, for what you have described, you need to bind() to the IP/port where the packets are being sent to (192.168.0.10:6516).
Now, you have two options to choose from. You can either:
use recvfrom() to receive packets, using its src_addr parameter to be given each sender's IP/port, and then you can discard packets that were not sent from the desired sender (192.168.0.3:6516).
or, use connect() to statically assign the desired sender's IP/port (192.168.0.3:6516), and then you can use recv() (not recvfrom()) to receive packets from only that sender.

how does Operating System map port number to process that use it

For a simple python server using TCP socket as below, when there comes a TCP packet, and transport layer get port number, how does OS/transport layer know which thread/process to wake up(assuming the thread/process is blocking because of recv() system call)? for the code below, both parent thread and child thread have the connectionsocket file descriptor, how OS know which one to wake up? Thanks
host = 'localhost'
port = 55567
buf = 1024
addr = (host, port)
welcomesocket = socket(AF_INET, SOCK_STREAM)
welcomesocket.bind(addr)
welcomesocket.listen(2)
while 1:
connectionsocket, clientaddr = serversocket.accept()
thread.start_new_thread(handler, (connectionsocket, clientaddr))
serversocket.close()
There is an hash map tracking all used port in the kernel space.
When a packet arrives, kernel lookup the table using the port information in the packet, find the associated socket, and notify it
Here is how linux do it http://lxr.free-electrons.com/source/net/ipv4/udp.c#L489

tun device: message is not received by server process

I set up two tun devices. The data that is written to each tun device is forwarded over a UDP socket to the other tun device using a simple loop:
// the tuntap device is created using these flags
ifr.ifr_flags = IFF_TUN | IFF_NO_PI;
[...]
fd_set fd_list;
FD_ZERO(&fd_list);
FD_SET(fd1, &fd_list); // fd1 is the tun device
FD_SET(fd2, &fd_list); // fd2 is the udp socket
int fds[] = {fd1, fd2};
while(select(max(fd1, fd2)+1, &fd_list, NULL, NULL, NULL) > -1) {
for(i = 0; i < 2; ++i)
if(FD_ISSET(fds[i], &fd_list)) {
nread = read(fds[i], buf, sizeof(buf));
assert(nread > 0);
ret = write(fds[(i+1)%2], buf, nread);
if(ret == -1)
perror("write():");
}
}
After setting up the interfaces using
ifconfig tun0 10.0.0.1
ifconfig tun1 10.0.0.2
I send a ping from one device to the other
ping -I tun1 10.0.0.1
I can see that the IPv4 packet is received by the UDP socket for tun0 and this packet is correctly written to tun0. Also watching the traffic on tun0 using wireshark shows that the packet is received by tun0. However, no ping response packet is created.
I thought that might be a special case for ICMP packets but when I'm using
socat -d -d -d - TCP-LISTEN:2000,so-bindtodevice=tun0 &
sleep 1
echo 2 | socat -d -d -d - TCP:10.0.0.1:2000,so-bindtodevice=tun1
again no connection is established. the connect process (2nd socat call) only continues firing TCP-SYN packets and eventually times out. Again, watching the traffic on tun0 using wireshark shows that the TCP-SYN packet is delivered to the tun0 device.
Why is this packet not forwared to the socat TCP-LISTEN process so it can establish the connection??
Looks like this is a routing error.
When I run the program on two different machines, then the packets are routed through the tun0 device on each machine respectively and http://backreference.org/wp-content/uploads/2010/03/simpletun.tar.bz2 works fine. Running the programm on one machine twice does not work!

Socket remote connection problem C

I wrote a simple server application in C. This server do nothing except print the received message, then exit. Here is the code
int listenfd,connfd,n;
struct sockaddr_in servaddr,cliaddr;
socklen_t clilen;
char *mesg = (char*) malloc(1000*sizeof(char));
listenfd=socket(PF_INET,SOCK_STREAM,0);
bzero(&servaddr,sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = INADDR_ANY;
servaddr.sin_port=htons(20600);
bind(listenfd,(struct sockaddr *)&servaddr,sizeof(servaddr));
listen(listenfd,5);
clilen=sizeof(cliaddr);
connfd = accept(listenfd,(struct sockaddr *)&cliaddr,&clilen);
n = (int) recvfrom(connfd,mesg,1000,0,(struct sockaddr *)&cliaddr,&clilen);
sendto(connfd,mesg,n,0,(struct sockaddr *)&cliaddr,sizeof(cliaddr));
printf("-------------------------------------------------------\n");
mesg[n] = 0;
printf("Received the following:\n");
printf("%s\n",mesg);
printf("-------------------------------------------------------\n");
close(connfd);
close(listenfd);
I managed to establish a connection using telnet and running
telnet 192.168.1.2 20600
where 192.168.1.2 is the local ip of the server.
The machine runs behind a router ZyXel p-660HW-61 (192.168.0.1).
The problem is I cannot reach the server if I specify the public ip of the machine (151.53.150.45).
I set NAT configuration to the server local ip on all port from 20000 to 21000
http://img593.imageshack.us/img593/3959/schermata20110405a22492.png
port 20600 seems to be open, according to canyouseeme.org/ and yougetsignal.com/tools/open-ports/ (in fact I can read in the console that a packet has been received), but if I run
telnet 151.53.150.45 20600
I get a "Connection Refused" error.
Firewall is disabled, both on the router and on the server machine (that is the same running telnet).
Any help?
If you are typing:
telnet 151.53.150.45 20600
from the LAN rather than from the WAN, then your NAT most probably does not handle hairpin situations properly. This means it only expects you to use the translated address from the WAN.
The solution is check whether you can change the configuration of your NAT to enable usage of translated address on the LAN too (it is sometimes a requirement for P2P systems). If such functionalities are not available, then you need a new NAT.

Determining IP address and port of an incoming TCP/IP connection in Erlang

I would like to fetch the IP address and port number of an incoming TCP/IP connection. Unfortunately gen_tcp's accept and recv functions only give back a socket, while gen_udp's recv function also gives back the address information. Is there a straightforward way to collect address information belonging to a socket in Erlang?
You need inet/peername 1. From the Erlang inet docs:
peername(Socket) -> {ok, {Address, Port}} | {error, posix()}
Types:
Socket = socket()
Address = ip_address()
Port = int()
Returns the address and port for the other end of a connection.