Divisor function on calculator - calculator

I need to know the factorization of numbers. Why? Well I am planning on writing a story called Math World and for the base population I have these gender and factor rules:
If male factors outweigh female factors(so like 4 male factors and 3 female factors), the number is male.
If female factors outweigh male factors, the number is female.
If male factors equal female factors, the number is hermaphroditic(both male and female).
If you take a male number to an integer power, you get a hermaphroditic number.
If you take a female number to an integer power, you get another female number.
Primes alternate between male and female(so like 2 is male, 3 is female and so on)
But this is only for the base population.
Anyway,I don't have a factorization program on my calculator. I need all the factors, not just prime factors. How can I do that?
Calculator model:
TI-84 Plus Silver Edition
Code:
:Input "TYPE NUMBER", X
:FOR(A,1,X)
:IF remainder(X,A)=0
:Disp A
:End
:End
:End
Here is the code that is giving me errors on my calculator. My calculator is in FUNC mode, thus the X that I put in via the variable button(different variable for each mode).

Let's take a look at your code:
:Input "TYPE NUMBER", X
:FOR(A,1,X)
:IF remainder(X,A)=0
:Disp A
:End
:End
:End
First off, programs automatically return in TI-Basic. There is no need for Stop, Return, or End at the end of a program by default. Programs behave (with one exception) as if they had Return at the end (that exception is if something is evaluated on the last line, where it will be displayed instead of Done).
Second, unless an If statement is accompanied by Then, an End is not necessary (it will be only the next line that is conditionally evaluated).
Thus, you should only have one End token instead of three. Also, this may have been a typo on your part, but you should not have a space after the comma in the first line. You probably wanted it before the end-quote on the first line.
Now your code works, and it looks like this:
:Input "TYPE NUMBER ",X
:For(A,1,X)
:If remainder(X,A)=0
:Disp A
:End
There are still optimizations, however. Because of the quirk in the For loop, you should leave the closing parenthesis. But for the if statement, you could do If 0=remainder(X,A to leave off the closing parenthesis. Additionally, instead of 0= you can simply use not(. Lastly, remainder(X,A doesn't work with all of the TI series and is one byte longer than fPart(X/A. There are no downsides to this replacement, and it will save you a little space (1 byte), time, and compatibility.
Lastly, if X is a number and A is a factor of that number, X/A is also a factor. Thus, we only need to loop up to sqrt(X), which is much more efficient. Here is the final code:
:Input "TYPE NUMBER ",X
:For(A,1,√(X))
:If not(fpart(X/A
:Disp A,X/A
:End
Possible optimizations (up to you):
50/50 - calculate X/A separately and use Ans twice. A little save in speed, no size change, a little less readability.
Would not recommend - leave off the )) in the For loop to save a little space (2 bytes), but there is a noticeable decrease in speed for large numbers, thanks to the quirk with For( loops.
Up to you - since you already know that 1 and X are factors, you could start the loop from 2. It just depends how you're recording or displaying these values.

You can improve the speed of the algorithm from O(n) to O(√n) with this if you don't care about the order of the factors.
For(A,1,√(X))
If remainder(X,A)=0
Disp A,X/A
End

Input "TYPE NUMBER:",N
For(A,1,N)
If remainder(N,A)=0
Disp A
End
I wasn't able to test his program, but I'm fairly sure that it works. This program plainly displays the factors, but it can easily be changed into a format that can be outputted, like maybe a list.
If the remainder of N divided by A is equal to zero, then A is a factor of N.

Related

Hashing using division method

For the hash function : h(k) = k mod m;
I understand that m=2^n will always give the last n LSB digits. I also understand that m=2^p-1 when K is a string converted to integers using radix 2^p will give same hash value for every permutation of characters in K. But why exactly "a prime not too close to an exact power of 2" is a good choice? What if I choose 2^p - 2 or 2^p-3? Why are these choices considered bad?
Following is the text from CLRS:
"A prime not too close to an exact power of 2 is often a good choice for m. For
example, suppose we wish to allocate a hash table, with collisions resolved by
chaining, to hold roughly n D 2000 character strings, where a character has 8 bits.
We don’t mind examining an average of 3 elements in an unsuccessful search, and
so we allocate a hash table of size m D 701. We could choose m D 701 because
it is a prime near 2000=3 but not near any power of 2."
Suppose we work with radix 2p.
2p-1 case:
Why that is a bad idea to use 2p-1? Let us see,
k = ∑ai2ip
and if we divide by 2p-1 we just get
k = ∑ai2ip = ∑ai mod 2p-1
so, as addition is commutative, we can permute digits and get the same result.
2p-b case:
Quote from CLRS:
A prime not too close to an exact power of 2 is often a good choice for m.
k = ∑ai2ip = ∑aibi mod 2p-b
So changing least significant digit by one will change hash by one. Changing second least significant bit by one will change hash by two. To really change hash we would need to change digits with bigger significance. So, in case of small b we face problem similar to the case then m is power of 2, namely we depend on distribution of least significant digits.

Universal Hashing Integers

This is my first thread here and I would like to ask you a couple of questions for universal hashing of integers.
A universal hashing algorithm is supposed to use this:
equation =
((a*x+b)mod p) mod m
a=random number from 1 to p-1
b=random number from 0 to p-1
x= the Key
p= a prime number >=m
m=the size of the array
I know the numbers I am going to hash are on the range of 1-2969.
But I cannot understand how to use this equation in order to make as low collisions as possible.
At the time a and b are random I cannot do anything about it.
My question is how I am supposed to pick the prime if I have more than one choice, the range of primes I can use are from 2 to 4999.
I tried to pick the first available that corresponds the requirements for the function but sometimes it can return negative numbers. I have searched on Google and Stackoverflow but I could not figure out what I am not doing wrong.
I am coding in C. Also, I can use only universal hashing.
Thank your for your time.

format floating points in matlab using fprintf function

Consider the following code:
A1 = [9.9, 9900];
A2 = [8.8, 7.7 ; ...
8800, 7700];
formatSpec = 'X is %4.2f meters or %8.3f mm\n';
fprintf(formatSpec, A1, A2)
X is 9.90 meters or 9900.000 mm
X is 8.80 meters or 8800.000 mm
X is 7.70 meters or 7700.000 mm
I would like to know what does 4.2f or 8.3f mean in this case? Does it means how many digit we should use after .?
For instance by looking on code, it seems for me difficult to understand what they mean, while .2 or .3 appears a bit clear, first digit 4 and 8 became difficult to interpret, if it is related to mantissa and exponent, then why do we need it there?
Please help me to clarify such things
The first number indicates the total number of character spaces (including the delimiting .) the number will take up when printed. The second - as you pointed out - represents the number of decimals.
For example, if you print 1.2 with 8.3f you get three empty spaces before the number:
1.200
12345678 characters total
If you were to use 5.2f your output would be.
1.20
12345 characters total
The second line was added by me to illustrate the total number of characters (including white space). It is not part of the original output
Edit
In your example, using 8.3f for 1.2 wouldn't make much sense. However, if you wanted to write lots of column data to a file that could easily be read by another program, this might be more useful (because the format could be known). E.g. Consider two columns %8.3f%8.3f (note how you do not need a space between the floating point number formatter). This could give you an output like this:
1.200 34.564
8503.000 101.008
... and so on so forth. Here, the leading blank space helps. It will fail when you have numbers above 9999.999 in this case.
Edit 2
In Matlab, if you specify a number of total characters that is less than the number of digits you have before the decimal point (or none at all), it will just print the entire number. E.g. using %2.3f will give you
1.200
with no leading white spaces. If you only cared about the decimals printed, you could also use %.3f which again results in
1.200

Random numbers that add to 1 with a minimum increment: Matlab

Having read carefully the previous question
Random numbers that add to 100: Matlab
I am struggling to solve a similar but slightly more complex problem.
I would like to create an array of n elements that sums to 1, however I want an added constraint that the minimum increment (or if you like number of significant figures) for each element is fixed.
For example if I want 10 numbers that sum to 1 without any constraint the following works perfectly:
num_stocks=10;
num_simulations=100000;
temp = [zeros(num_simulations,1),sort(rand(num_simulations,num_stocks-1),2),ones(num_simulations,1)];
weights = diff(temp,[],2);
I foolishly thought that by scaling this I could add the constraint as follows
num_stocks=10;
min_increment=0.001;
num_simulations=100000;
scaling=1/min_increment;
temp2 = [zeros(num_simulations,1),sort(round(rand(num_simulations,num_stocks-1)*scaling)/scaling,2),ones(num_simulations,1)];
weights2 = diff(temp2,[],2);
However though this works for small values of n & small values of increment, if for example n=1,000 & the increment is 0.1% then over a large number of trials the first and last numbers have a mean which is consistently below 0.1%.
I am sure there is a logical explanation/solution to this but I have been tearing my hair out to try & find it & wondered anybody would be so kind as to point me in the right direction. To put the problem into context create random stock portfolios (hence the sum to 1).
Thanks in advance
Thank you for the responses so far, just to clarify (as I think my initial question was perhaps badly phrased), it is the weights that have a fixed increment of 0.1% so 0%, 0.1%, 0.2% etc.
I did try using integers initially
num_stocks=1000;
min_increment=0.001;
num_simulations=100000;
scaling=1/min_increment;
temp = [zeros(num_simulations,1),sort(randi([0 scaling],num_simulations,num_stocks-1),2),ones(num_simulations,1)*scaling];
weights = (diff(temp,[],2)/scaling);
test=mean(weights);
but this was worse, the mean for the 1st & last weights is well below 0.1%.....
Edit to reflect excellent answer by Floris & clarify
The original code I was using to solve this problem (before finding this forum) was
function x = monkey_weights_original(simulations,stocks)
stockmatrix=1:stocks;
base_weight=1/stocks;
r=randi(stocks,stocks,simulations);
x=histc(r,stockmatrix)*base_weight;
end
This runs very fast, which was important considering I want to run a total of 10,000,000 simulations, 10,000 simulations on 1,000 stocks takes just over 2 seconds with a single core & I am running the whole code on an 8 core machine using the parallel toolbox.
It also gives exactly the distribution I was looking for in terms of means, and I think that it is just as likely to get a portfolio that is 100% in 1 stock as it is to geta portfolio that is 0.1% in every stock (though I'm happy to be corrected).
My issue issue is that although it works for 1,000 stocks & an increment of 0.1% and I guess it works for 100 stocks & an increment of 1%, as the number of stocks decreases then each pick becomes a very large percentage (in the extreme with 2 stocks you will always get a 50/50 portfolio).
In effect I think this solution is like the binomial solution Floris suggests (but more limited)
However my question has arrisen because I would like to make my approach more flexible & have the possibility of say 3 stocks & an increment of 1% which my current code will not handle correctly, hence how I stumbled accross the original question on stackoverflow
Floris's recursive approach will get to the right answer, but the speed will be a major issue considering the scale of the problem.
An example of the original research is here
http://www.huffingtonpost.com/2013/04/05/monkeys-stocks-study_n_3021285.html
I am currently working on extending it with more flexibility on portfolio weights & numbers of stock in the index, but it appears my programming & probability theory ability are a limiting factor.......
One problem I can see is that your formula allows for numbers to be zero - when the rounding operation results in two consecutive numbers to be the same after sorting. Not sure if you consider that a problem - but I suggest you think about it (it would mean your model portfolio has fewer than N stocks in it since the contribution of one of the stocks would be zero).
The other thing to note is that the probability of getting the extreme values in your distribution is half of what you want them to be: If you have uniformly distributed numbers from 0 to 1000, and you round them, the numbers that round to 0 were in the interval [0 0.5>; the ones that round to 1 came from [0.5 1.5> - twice as big. The last number (rounding to 1000) is again from a smaller interval: [999.5 1000]. Thus you will not get the first and last number as often as you think. If instead of round you use floor I think you will get the answer you expect.
EDIT
I thought about this some more, and came up with a slow but (I think) accurate method for doing this. The basic idea is this:
Think in terms of integers; rather than dividing the interval 0 - 1 in steps of 0.001, divide the interval 0 - 1000 in integer steps
If we try to divide N into m intervals, the mean size of a step should be N / m; but being integer, we would expect the intervals to be binomially distributed
This suggests an algorithm in which we choose the first interval as a binomially distributed variate with mean (N/m) - call the first value v1; then divide the remaining interval N - v1 into m-1 steps; we can do so recursively.
The following code implements this:
% random integers adding up to a definite sum
function r = randomInt(n, limit)
% returns an array of n random integers
% whose sum is limit
% calls itself recursively; slow but accurate
if n>1
v = binomialRandom(limit, 1 / n);
r = [v randomInt(n-1, limit - v)];
else
r = limit;
end
function b = binomialRandom(N, p)
b = sum(rand(1,N)<p); % slow but direct
To get 10000 instances, you run this as follows:
tic
portfolio = zeros(10000, 10);
for ii = 1:10000
portfolio(ii,:) = randomInt(10, 1000);
end
toc
This ran in 3.8 seconds on a modest machine (single thread) - of course the method for obtaining a binomially distributed random variate is the thing slowing it down; there are statistical toolboxes with more efficient functions but I don't have one. If you increase the granularity (for example, by setting limit=10000) it will slow down more since you increase the number of random number samples that are generated; with limit = 10000 the above loop took 13.3 seconds to complete.
As a test, I found mean(portfolio)' and std(portfolio)' as follows (with limit=1000):
100.20 9.446
99.90 9.547
100.09 9.456
100.00 9.548
100.01 9.356
100.00 9.484
99.69 9.639
100.06 9.493
99.94 9.599
100.11 9.453
This looks like a pretty convincing "flat" distribution to me. We would expect the numbers to be binomially distributed with a mean of 100, and standard deviation of sqrt(p*(1-p)*n). In this case, p=0.1 so we expect s = 9.4868. The values I actually got were again quite close.
I realize that this is inefficient for large values of limit, and I made no attempt at efficiency. I find that clarity trumps speed when you develop something new. But for instance you could pre-compute the cumulative binomial distributions for p=1./(1:10), then do a random lookup; but if you are just going to do this once, for 100,000 instances, it will run in under a minute; unless you intend to do it many times, I wouldn't bother. But if anyone wants to improve this code I'd be happy to hear from them.
Eventually I have solved this problem!
I found a paper by 2 academics at John Hopkins University "Sampling Uniformly From The Unit Simplex"
http://www.cs.cmu.edu/~nasmith/papers/smith+tromble.tr04.pdf
In the paper they outline how naive algorthms don't work, in a way very similar to woodchips answer to the Random numbers that add to 100 question. They then go on to show that the method suggested by David Schwartz can also be slightly biased and propose a modified algorithm which appear to work.
If you want x numbers that sum to y
Sample uniformly x-1 random numbers from the range 1 to x+y-1 without replacement
Sort them
Add a zero at the beginning & x+y at the end
difference them & subtract 1 from each value
If you want to scale them as I do, then divide by y
It took me a while to realise why this works when the original approach didn't and it come down to the probability of getting a zero weight (as highlighted by Floris in his answer). To get a zero weight in the original version for all but the 1st or last weights your random numbers had to have 2 values the same but for the 1st & last ones then a random number of zero or the maximum number would result in a zero weight which is more likely.
In the revised algorithm, zero & the maximum number are not in the set of random choices & a zero weight occurs only if you select two consecutive numbers which is equally likely for every position.
I coded it up in Matlab as follows
function weights = unbiased_monkey_weights(num_simulations,num_stocks,min_increment)
scaling=1/min_increment;
sample=NaN(num_simulations,num_stocks-1);
for i=1:num_simulations
allcomb=randperm(scaling+num_stocks-1);
sample(i,:)=allcomb(1:num_stocks-1);
end
temp = [zeros(num_simulations,1),sort(sample,2),ones(num_simulations,1)*(scaling+num_stocks)];
weights = (diff(temp,[],2)-1)/scaling;
end
Obviously the loop is a bit clunky and as I'm using the 2009 version the randperm function only allows you to generate permutations of the whole set, however despite this I can run 10,000 simulations for 1,000 numbers in 5 seconds on my clunky laptop which is fast enough.
The mean weights are now correct & as a quick test I replicated woodchips generating 3 numbers that sum to 1 with the minimum increment being 0.01% & it also look right
Thank you all for your help and I hope this solution is useful to somebody else in the future
The simple answer is to use the schemes that work well with NO minimum increment, then transform the problem. As always, be careful. Some methods do NOT yield uniform sets of numbers.
Thus, suppose I want 11 numbers that sum to 100, with a constraint of a minimum increment of 5. I would first find 11 numbers that sum to 45, with no lower bound on the samples (other than zero.) I could use a tool from the file exchange for this. Simplest is to simply sample 10 numbers in the interval [0,45]. Sort them, then find the differences.
X = diff([0,sort(rand(1,10)),1]*45);
The vector X is a sample of numbers that sums to 45. But the vector Y sums to 100, with a minimum value of 5.
Y = X + 5;
Of course, this is trivially vectorized if you wish to find multiple sets of numbers with the given constraint.

Compute 4^x mod 2π for large x

I need to compute sin(4^x) with x > 1000 in Matlab, with is basically sin(4^x mod 2π) Since the values inside the sin function become very large, Matlab returns infinite for 4^1000. How can I efficiently compute this?
I prefer to avoid large data types.
I think that a transformation to something like sin(n*π+z) could be a possible solution.
You need to be careful, as there will be a loss of precision. The sin function is periodic, but 4^1000 is a big number. So effectively, we subtract off a multiple of 2*pi to move the argument into the interval [0,2*pi).
4^1000 is roughly 1e600, a really big number. So I'll do my computations using my high precision floating point tool in MATLAB. (In fact, one of my explicit goals when I wrote HPF was to be able to compute a number like sin(1e400). Even if you are doing something for the fun of it, doing it right still makes sense.) In this case, since I know that the power we are interested in is roughly 1e600, then I'll do my computations in more than 600 digits of precision, expecting that I'll lose 600 digits by the subtractive cancellation. This is a massive subtractive cancellation issue. Think about it. That modulus operation is effectively a difference between two numbers that will be identical for the first 600 digits or so!
X = hpf(4,1000);
X^1000
ans =
114813069527425452423283320117768198402231770208869520047764273682576626139237031385665948631650626991844596463898746277344711896086305533142593135616665318539129989145312280000688779148240044871428926990063486244781615463646388363947317026040466353970904996558162398808944629605623311649536164221970332681344168908984458505602379484807914058900934776500429002716706625830522008132236281291761267883317206598995396418127021779858404042159853183251540889433902091920554957783589672039160081957216630582755380425583726015528348786419432054508915275783882625175435528800822842770817965453762184851149029376
What is the nearest multiple of 2*pi that does not exceed this number? We can get that by a simple operation.
twopi = 2*hpf('pi',1000);
twopi*floor(X^1000/twopi)
ans = 114813069527425452423283320117768198402231770208869520047764273682576626139237031385665948631650626991844596463898746277344711896086305533142593135616665318539129989145312280000688779148240044871428926990063486244781615463646388363947317026040466353970904996558162398808944629605623311649536164221970332681344168908984458505602379484807914058900934776500429002716706625830522008132236281291761267883317206598995396418127021779858404042159853183251540889433902091920554957783589672039160081957216630582755380425583726015528348786419432054508915275783882625175435528800822842770817965453762184851149029372.6669043995793459614134256945369645075601351114240611660953769955068077703667306957296141306508448454625087552917109594896080531977700026110164492454168360842816021326434091264082935824243423723923797225539436621445702083718252029147608535630355342037150034246754736376698525786226858661984354538762888998045417518871508690623462425811535266975472894356742618714099283198893793280003764002738670747
As you can see, the first 600 digits were the same. Now, when we subtract the two numbers,
X^1000 - twopi*floor(X^1000/twopi)
ans =
3.333095600420654038586574305463035492439864888575938833904623004493192229633269304270385869349155154537491244708289040510391946802229997388983550754583163915718397867356590873591706417575657627607620277446056337855429791628174797085239146436964465796284996575324526362330147421377314133801564546123711100195458248112849130937653757418846473302452710564325738128590071680110620671999623599726132925263826
This is why I referred to it as a massive subtractive cancellation issue. The two numbers were identical for many digits. Even carrying 1000 digits of accuracy, we lost many digits. When you subtract the two numbers, even though we are carrying a result with 1000 digits, only the highest order 400 digits are now meaningful.
HPF is able to compute the trig function of course. But as we showed above, we should only trust roughly the first 400 digits of the result. (On some problems, the local shape of the sin function might cause us to lose more digits than that.)
sin(X^1000)
ans =
-0.1903345812720831838599439606845545570938837404109863917294376841894712513865023424095542391769688083234673471544860353291299342362176199653705319268544933406487071446348974733627946491118519242322925266014312897692338851129959945710407032269306021895848758484213914397204873580776582665985136229328001258364005927758343416222346964077953970335574414341993543060039082045405589175008978144047447822552228622246373827700900275324736372481560928339463344332977892008702220160335415291421081700744044783839286957735438564512465095046421806677102961093487708088908698531980424016458534629166108853012535493022540352439740116731784303190082954669140297192942872076015028260408231321604825270343945928445589223610185565384195863513901089662882903491956506613967241725877276022863187800632706503317201234223359028987534885835397133761207714290279709429427673410881392869598191090443394014959206395112705966050737703851465772573657470968976925223745019446303227806333289071966161759485260639499431164004196825
So am I right, and we cannot trust all of these digits? I'll do the same computation, once in 1000 digits of precision, then a second time in 2000 digits. Compute the absolute difference, then take the log10. The 2000 digit result will be our reference as essentially exact compared to the 1000 digit result.
double(log10(abs(sin(hpf(4,[1000 0])^1000) - sin(hpf(4,[2000 0])^1000))))
ans =
-397.45
Ah. So of those 1000 digits of precision we started out with, we lost 602 digits. The last 602 digits in the result are non-zero, but still complete garbage. This was as I expected. Just because your computer reports high precision, you need to know when not to trust it.
Can we do the computation without recourse to a high precision tool? Be careful. For example, suppose we use a powermod type of computation? Thus, compute the desired power, while taking the modulus at every step. Thus, done in double precision:
X = 1;
for i = 1:1000
X = mod(X*4,2*pi);
end
sin(X)
ans =
0.955296299215251
Ah, but remember that the true answer was -0.19033458127208318385994396068455455709388...
So there is essentially nothing of significance remaining. We have lost all our information in that computation. As I said, it is important to be careful.
What happened was after each step in that loop, we incurred a tiny loss in the modulus computation. But then we multiplied the answer by 4, which caused the error to grow by a factor of 4, and then another factor of 4, etc. And of course, after each step, the result loses a tiny bit at the end of the number. The final result was complete crapola.
Lets look at the operation for a smaller power, just to convince ourselves what happened. Here for example, try the 20th power. Using double precision,
mod(4^20,2*pi)
ans =
3.55938555711037
Now, use a loop in a powermod computation, taking the mod after every step. Essentially, this discards multiples of 2*pi after each step.
X = 1;
for i = 1:20
X = mod(X*4,2*pi);
end
X
X =
3.55938555711037
But is that the correct value? Again, I'll use hpf to compute the correct value, showing the first 20 digits of that number. (Since I've done the computation in 50 total digits, I'll absolutely trust the first 20 of them.)
mod(hpf(4,[20,30])^20,2*hpf('pi',[20,30]))
ans =
3.5593426962577983146
In fact, while the results in double precision agree to the last digit shown, those double results were both actually wrong past the 5th significant digit. As it turns out, we STILL need to carry more than 600 digits of precision for this loop to produce a result of any significance.
Finally, to fully kill this dead horse, we might ask if a better powermod computation can be done. That is, we know that 1000 can be decomposed into a binary form (use dec2bin) as:
512 + 256 + 128 + 64 + 32 + 8
ans =
1000
Can we use a repeated squaring scheme to expand that large power with fewer multiplications, and so cause less accumulated error? Essentially, we might try to compute
4^1000 = 4^8 * 4^32 * 4^64 * 4^128 * 4^256 * 4^512
However, do this by repeatedly squaring 4, then taking the mod after each operation. This fails however, since the modulo operation will only remove integer multiples of 2*pi. After all, mod really is designed to work on integers. So look at what happens. We can express 4^2 as:
4^2 = 16 = 3.43362938564083 + 2*(2*pi)
Can we just square the remainder however, then taking the mod again? NO!
mod(3.43362938564083^2,2*pi)
ans =
5.50662545075664
mod(4^4,2*pi)
ans =
4.67258771281655
We can understand what happened when we expand this form:
4^4 = (4^2)^2 = (3.43362938564083 + 2*(2*pi))^2
What will you get when you remove INTEGER multiples of 2*pi? You need to understand why the direct loop allowed me to remove integer multiples of 2*pi, but the above squaring operation does not. Of course, the direct loop failed too because of numerical issues.
I would first redefine the question as follows: compute 4^1000 modulo 2pi. So we have split the problem in two.
Use some math trickery:
(a+2pi*K)*(b+2piL) = ab + 2pi*(garbage)
Hence, you can just multiply 4 many times by itself and computing mod 2pi every stage. The real question to ask, of course, is what is the precision of this thing. This needs careful mathematical analysis. It may or may not be a total crap.
Following to Pavel's hint with mod I found a mod function for high powers on mathwors.com.
bigmod(number,power,modulo) can NOT compute 4^4000 mod 2π. Because it just works with integers as modulo and not with decimals.
This statement is not correct anymore: sin(4^x) is sin(bidmod(4,x,2*pi)).