Migrating Play Framework 2.5 - moving from Global.onStart to Dependency Injection - scala

So I am trying to migrate a PlayFramework application from version 2.4.3 to 2.5.6. I am using Squeryl and akka-quartz-scheduler, and Squeryl requires setting up a session manually and akka-quartz-scheduler runs as its own entity, as none of the other modules really depend on it, though it will depend on others. So previously there has been a Global-object to handle them on start up:
import org.squeryl.{Session, SessionFactory}
object Global extends GlobalSettings {
private lazy val injector = Guice.createInjector(CustomModule)
override def onStart(app: Application) {
SessionFactory.concreteFactory = // Squeryl initialization http://squeryl.org/sessions-and-tx.html
injector.getInstance(classOf[CustomScheduler]).initialize()
}
}
This has worked before. However, on 2.5.6 I'm trying to shift away from Global.scala altogether. I'm not sure if this is the best way to do this, but from documentation it seems like it. So I'm trying to create Singleton classes, and load them eagerly before the application loads like instructed here as a replacement for onStart. So like instructed on eager bindings -page I have:
import com.google.inject._
class CustomModule extends AbstractModule {
override def configure() = { // or without override
println("configure called")
bind(classOf[SquerylInitialization]).to(classOf[SquerylInitialization]).asEagerSingleton()
bind(classOf[CustomScheduler]).to(classOf[CustomScheduler]).asEagerSingleton()
}
}
import play.api.{Configuration, Application}
import play.api.db.{DB, DBApi}
import org.squeryl.{SessionFactory, Session}
#Singleton
class SquerylInitialization #Inject()(conf: Configuration, dbApi: DBApi) extends Logging {
SessionFactory.concreteFactory = // Squeryl initialization http://squeryl.org/sessions-and-tx.html
}
import akka.actor.{ActorSystem, ActorRef}
#Singleton
class CustomScheduler #Inject()(system: ActorSystem) extends Logging {
val scheduler: QuartzSchedulerExtension = QuartzSchedulerExtension(system)
// other initialize code here
}
The CustomModule inheriting the AbstractModule and its configure()-method is never called. It is said in Guice documentation that "Alternatively, play will scan the classpath for classes that implement AbstractModule". Documentation might not be the most recent, but that seems to be the way it works.
If for instance on all classes using Squeryl I use dependency injection to load SquerylInitialization it works, but I'm not sure if that's good way to do it as it would have to be required by tons of Classes, and there is hardly any Class depending on the CustomScheduler.
So basically the questions are:
Why isn't the CustomModule calling the configure()-method and eager
loading the Classes, and how that should be fixed?
Is this the standard way to load this kind of functionality, or should some other way used?

So basically comments are correct and the documentation was just out of date, so including
play.modules.enabled += "module.CustomModule"
helped. Thought I tried that as well, but turns out I didn't. Answer just a comment so can't accept that.

Related

With Play framework what am I doing wrong in setting up my routers

I'm a newbie to Play and Scala (version 2.6) and I can't figure out how to get the routing to work in a simple fashion. Cobbling together examples from the 2.6 documentation I've manage to create a custom application loader, which I understand is required to perform Evolutions migrations. The example I found included a var router = Routes.empty The BuiltInComponentsFromContext appears to require a router to be used, but in doing so, with the way I've done it my routes are now broken and now all I get are "Action Not Found" messages.
Here is my application.conf:
play.application.loader=MyApplicationLoader
router = my.application.Router
Here is the Application Loader
import play.api.ApplicationLoader
import play.api.ApplicationLoader.Context
import play.api.BuiltInComponentsFromContext
import play.api.db.{Database, DBComponents, HikariCPComponents}
import play.api.db.evolutions.EvolutionsComponents
import play.api.routing.Router
import play.filters.HttpFiltersComponents
//import com.softwaremill.macwire._
class MyApplicationLoader extends ApplicationLoader {
def load(context: Context) = {
new MyComponents(context).application
}
}
class MyComponents(cntx: Context)
extends BuiltInComponentsFromContext(cntx)
with DBComponents
with EvolutionsComponents
with HikariCPComponents
with HttpFiltersComponents
{
// this will actually run the database migrations on startup
//lazy val router = Router.empty
val router = Router.empty
applicationEvolutions
}
It looks to me by declaring:
val router = Router.empty
I'm essentially invalidating any of the routes I've declared in my conf/routes file, and it occurs to me to use the Router.load method, but I can't find an example of how to pass the required environment and configuration values to the method. Assuming I don't want to use static routes how do I do this?
Assuming that you only use compile-time dependency injection just for the sake of the Evolutions (because otherwise you'd faced the same problems earlier), the answer is that you don't have to do that. Evolutions work with the default dynamic dependency injection as well. The part of the documentation you probably basing your assumptions on actually says that if you are already using the compile-time dependency injection, here is how to modify it to make evolutions work. If you look at the source code of the EvolutionsModule you may see that ApplicationEvolutions is bound eagerly. It means that an instance of ApplicationEvolutions will be created at the start of the app during application initialization. And in the source code of the ApplicationEvolutions itself you can see that start() is called from the constructor. So if you provided configuration, the rest should work on its own.

How to get application.conf variable in an object using Scala and Play 2.5.x?

I used to get the application.conf variable in Play 2.4.x with Play.current.configuration.getString('NAME_HERE'), and it was working good in class, object and companion object too.
Now, I'm using Play 2.5.4 with Scala in a new project, and I won't use this Play.current, because it's deprecated, but there is an alternative using DI, like this :
class HomeController #Inject() (configuration: play.api.Configuration) extends Controller {
def config = Action {
Ok(configuration.underlying.getString("db.driver"))
}
}
This DI Injection works like a charm in class, but in this project, I need to get the variable db.driver in a object? And as far I know, with an object I can't use DI.
Maybe using Guice would help?
You can use #Singleton annotated class instead of object
trait Foo {}
#Singleton
class FooImpl #Inject()(configuration: play.api.Configuration)) extends Foo {
//do whatever you want
}
#Singleton makes the class singleton.It feels bit awkward because Scala itself natively have syntax object to create a singleton, But this is the easiest and probably best solution to DI into a singleton.
You also may create the singleton eagerly like the code below.
bind(classOf[Foo]).to(classOf[FooImpl])asEagerSingleton()
for more detail Info, You can look up Google Guice Wiki and Playframework site
EDIT
How you call it is exactly the same as how you DI in Playframework2.5.
class BarController #Inject()(foo: Foo) extends Controller {
//Do whatever you want with Foo
}
Guice basically generates new instance every time you DI, Once you put #Singleton, Guice use only one instance instead.
DI is for anti-high coupling.So when you want to use a class you defined from another class,You need to DI otherwise the classes are highly coupled which end up making it harder to code your unit test.
FYI, You can use them outside of Play with this technique.
Create an Instance of class which does DI via Playframework Guice Independently in Scala
Have you tried
import com.typesafe.config.ConfigFactory
val myConfig = ConfigFactory.load().getString("myConfig.key")
Above approach doesn't require you to convert your object to singleton class.
You can do
Play.current.configuration
however that will (probably) no longer be possible with Play 2.6.
Ideally, however, you would pass the configuration in as a parameter to that method of the object or, use a class instead of an object.
What I somtimes do to migrate 'from object to class':
class MyComponent #Inject() (config: Configuration) {
// here goes everything nice
def doStuff = ???
}
object MyComponent {
#deprecated("Inject MyComponent")
def doStuff = {
val instance = Play.current.injector.instanceOf[MyComponent]
instance.doStuff
}
}
This way, you're not breaking existing code while all users of your methods can slowly migrate to using classes.

Play 2.4: Schedule a recurring task at app startup with dependency injection

I need to schedule a recurring task on the application start, the task itself is very simple just send to the application a fire-and-forget HTTP call. I'm not a play expert, buy i would assume that s straightforward solution would be something like using play.api.libs.concurrent.Akka.system.schedule in Global.onStart. Since Play 2.4, Global configuration is somewhat deprecated in favor of new Guice DI. Hacking the advice from the DI documentation i couldn't come up with a nice solution for this issue. The best i managed to get is writing a wrapper on top of GuiceApplicationLoader calling a custom implementation of BuiltInComponentsFromContext, but in this case i can't use injection to get WSClient. What's the best way to rewrite something like this with Play 2.4:
object Global extends GlobalSettings {
override def onStart(app: Application) = {
Akka.system.schedule(2.hours, 2.hours, theTask)
}
}
Update: this is now better documented for Play 2.6: https://www.playframework.com/documentation/2.6.x/ScheduledTasks
You can solve this by creating a module like this (attention to code comments):
package tasks
import javax.inject.{Singleton, Inject}
import akka.actor.ActorSystem
import com.google.inject.AbstractModule
import play.api.inject.ApplicationLifecycle
// Using the default ExecutionContext, but you can configure
// your own as described here:
// https://www.playframework.com/documentation/2.4.x/ThreadPools
import play.api.libs.concurrent.Execution.Implicits.defaultContext
import scala.concurrent.Future
import scala.concurrent.duration._
class MyRecurrentTaskModule extends AbstractModule {
override def configure() = {
// binding the RecurrentTask as a eager singleton will force
// its initialization even if RecurrentTask is not injected in
// any other object. In other words, it will starts with when
// your application starts.
bind(classOf[RecurrentTask]).asEagerSingleton()
}
}
#Singleton
class RecurrentTask #Inject() (actorSystem: ActorSystem, lifecycle: ApplicationLifecycle) {
// Just scheduling your task using the injected ActorSystem
actorSystem.scheduler.schedule(1.second, 1.second) {
println("I'm running...")
}
// This is necessary to avoid thread leaks, specially if you are
// using a custom ExecutionContext
lifecycle.addStopHook{ () =>
Future.successful(actorSystem.shutdown())
}
}
After that, you must enable this module adding the following line in your conf/application.conf file:
play.modules.enabled += "tasks.MyRecurrentTaskModule"
Then, just start you application, fire a request to it and see the scheduled task will run every each second.
References:
Understanding Play thread pools
Play Runtime Dependency Injection for Scala
Integrating with Akka
Related questions:
How to correctly schedule task in Play Framework 2.4.2 scala?
Was asynchronous jobs removed from the Play framework? What is a better alternative?

Play Framework: Inject multiple dependencies using constructor injection in the controller

What is the right way to inject multiple dependencies using constructor injection for a controller in Play Framework (2.4.x, which provides guice based DI out of the box) in Scala?
For example,
class ExampleController #Inject() (serviceOne: ServiceOne, serviceTwo: ServiceTwo) extends Controller {
}
The above won't compile saying only one or no constructor arg can be injected.
Was not able to find any good references regarding as how to get this working. Any help is appreciated. Thanks.
You may need to prepend val to the parameters:
class ExampleController #Inject() (val serviceOne: ServiceOne, val serviceTwo: ServiceTwo) extends Controller {
And also check that you have the correct import:
import javax.inject.Inject
Here you also can find an example with multiple dependencies, maybe it helps.
Your code is correct. Additionally to that, you need to configure a module in your application.conf
play.modules.enabled += "com.example.HelloModule"
And then in this very Module you need to describe your dependency injected classes:
import play.api.inject._
class HelloModule extends Module {
def bindings(environment: Environment,
configuration: Configuration) = Seq(
bind[Hello].qualifiedWith("en").to[EnglishHello],
bind[Hello].qualifiedWith("de").to[GermanHello]
)
}
For the offical documentation see this link.

Where does one place a scala file in the Play Framework 2.0 so that it is compiled as part of the default package?

I am new to Play and Scala, and I am reading Play for Scala from Manning press. I would like to use the instructions to use Squeryl instead of Anorm.
The book mentions that I need to initialize Squeryl in a class that extends GlobalSettings.
import org.squeryl.adapters.H2Adapter
import org.squeryl.{Session, SessionFactory}
import play.api.db.DB import play.api.{Application, GlobalSettings}
object Global extends GlobalSettings {
SessionFactory.concreteFactory = Some(() =>
Session.create(DB.getConnection()(app), new H2Adapter) )
...
As this is an early edition (MEAP) it is not clear about where to place this code...
So I after a little digging on the play site I found the following example that extends GlobalSettings
import play.api._
object Global extends GlobalSettings {
override def onStart(app: Application) {
Logger.info("Application has started")
}
override def onStop(app: Application) {
Logger.info("Application shutdown...")
}
}
The play example gives a little more help but I am still unable to follow the directions, which state : This object must be defined in the default (empty) package.
Which leads to my question: Where does one place a scala file in the Play Framework 2.0 so that it is complied as part of the default package?
Thanks for any help...
GlobalSettings object typically resides in app/Global.scala. Look at zentasks sample.
This does not answer your specific asked question
But, if your question is about "how to use squeryl with Play2 ?", there are some resources you can have a look at :
How to make Squeryl work with the Play! Framework?
https://groups.google.com/d/topic/squeryl/d7hBDNUjE2Y/discussion
And an example : https://github.com/jamesward/play2bars/tree/scala-squeryl