Understanding of Aldon iSeries CMS - version-control

I have been trying to learn about Aldon, a CMS used on iSeries, from it's user guide and want to confirm if my understanding on this is correct.
I have understood that Aldon can be configured to have different environments like Staging, Development etc. apart from a Production environment. All these environments exist on the same iSeries server and have different libraries corresponding to these. An objects (consider a *PGM object) source , is checked out into the development library of the developer when a standard check out is done. Once the modifications on the checked out object are done, it can be promoted back to the upper environments.
This is where I want to know if what I understood is right - When the promotion happens, you can push the objects to the library that corresponds to an upper environment and optionally, you can ship it to a remote server that corresponds to the environment (for eg. Staging)

The 'answer' essentially is "Yes, that's right." Seems a little trivial, though. Also, even though that's a fairly basic setup, there is much more that might involved depending on your configuration.

AFAIK Promotion creates or changes the object at the next level. Where ever that may be.

Related

SDLC: Managing changes in a 'Closed System' (M1 - ERP)

I am working with a client who has an ERP system in place, called M1, that they are looking to make custom changes to.
I have spent a little bit of time investigating the ERP system in terms of making customizations. Here is a list of what I have found with regards to custom changes:
Custom changes cannot be exported/imported. There is an option in the M1 Design Studio, however, they always appear to be disabled... I tried everything and I couldn't find a mention of it in the help documentation.
You can export a customizations change log (CSV, XML, Excel, HTML) that provides type, name, location and description. In essence, it is a read-only document that provides a list of changes you made. You cannot modify the contents of this log.
Custom form changes made, go into effect for all data sources (Test, Stage, LIVE). In other words, there does not appear an ability to limit the scope of a form change.
Custom field changes must be made in each data source (Test, Stage, LIVE). What's odd here is that if add a field in Test, adjust a grid to display it, subsequently change to LIVE, it detects that the field doesn't exist and negates the grid changes.
I'm unable to find documentation indicating that this application supports version control.
sigh
....
So...
How do I manage changes from an SDLC: ALM methodology and tools standpoint?
I could start by bringing in a change request system to manage pending and completed customizations. But then what? How should changes me managed and released? Put backups of application under source control and deploy when needed?
There might not be a good answer to this question since I'm unable to take advantage of version control and create a separation of environments, but I figured I'd ask in case anybody has had similar experience or worked with M1.
I take it from the lack of answers in two months that your question is unanswerable. SDLC is something you could write a textbook on, or read a textbook on, and not know enough about your environment, other than that probably in order to get hired at your shop, "SDLC" would be a bullet point on the hiring qualifications.
I have no experience with M1, but I am assuming that you're going to have to ask your peers at work for their ideas, because it sounds like you're asking a vertically closed (your shop, your tools, your practices) question that has no exact technical answer.
As for best practices; I suggest you investigate best practices outside your M1 ERP silo and apply them as makes sense to you.
The company I work for also uses M1 erp. We have similar issues regarding version control of the customisations. From what I can tell, all customisations are stored in the M1DD database. You could backup a copy of this database before any major development work as a basic revision control system.
I am familiar with the issue of all changes becoming immediately active in all datasets. This is particularly annoying when you are making changes to a commonly used modules as you don't know how live data will be affected during the development process. One technique I have found useful is to surround untested code with an if statement so it is only executed when I am logged in.
If App.UserID = "MYUSERNAME" Then
'new code here
End If
I would be interested in hearing how you solved this problem.

Source control Branching needs

we are creating hospital information system software. The project will be different hospital to hospital and contain different use cases. But lots of parts will be the same. So we will use branching mechanism of the source control. If we find a bug in one hospital, how can we know the other branches have the same bug or not.
IMAGE http://img85.imageshack.us/img85/5074/version.png
The numbers in the picture which we attached show the each hospital software.
Do you have a solution about this problem ?
Which source control(SVN,Git,Hg) we will be suitable about this problem ?
Thank you.!
Ok, this is not really a VCS question, this is first and foremost and architectural problem - how do you structure and build your application(s) in such a way that you can deliver the specific use cases to each hospital as required whilst being able, as you suggest, to fix bugs in commom code.
I think one can state with some certainty that if you follow the model suggested in your image you aren't going to be able to do so consistently and effectively. What you will end up with is a number of different, discrete, applications that have to be maintained separately even though they have at some point come from a common set of code.
Its hard to make more than good generalisations but the way I would think about this would be something along the following lines:
Firstly you need a core application (or set of applications or set of application libraries) these will form the basis of any delivered system and therefore a single maintained set of code (although this core may itself include external libraries).
You then have a number of options for your customised applications (the per hospital instance) you can define the available functionality a number of means:
At one extreme, by configuration - having one application containing all the code and effectively switching things on and off on a per instance basis.
At the other extreme by having an application per hospital that substantially comprises the core code with customisation.
However the likelyhood is that whilst the sum of the use cases for each hospital is different individual use cases will be common across a number of instances so you need to aim for a modular system i.e. something that starts with the common core and that can be extended and configured by composition as much as by any other means.
This means that you are probably want to make extensive use of Inversion of Control and Dependency Injection to give you flexibility within a common framework. You want to look at extensibility frameworks (I do .NET so I'd be looking at the Managed Extensibility Framework - MEF) that allow you to go some way towards "assembling" an application at runtime rather than at compile time.
You also need to pay attention to how you're going to deploy - especially how you're going to update - your applications and at this point you're right you're going to need to have both your version control and you build environment right.
Once you know how you're going build your application then you can look at your version control system - #VonC is spot on when he says that the key feature is to be able to include code from shared projects into multiple deliverable projects.
If it were me, now, I'd probably have a core (which will probably itself be multiple projects/solutions) and then one project/solution per hospital but I would be aiming to have as little code as possible in the per hospital projects - ideally just enough framework to define the instance specific configuration and UI customisation
As to which to use... if you're a Microsoft shop then take a good long hard look at TFS, the productivity gains from having a well integrated environment can be considerable.
Otherwise (and in any case), DVCS (Mercurial, Git, Bazaar, etc) seem to me to be gaining an edge on the more traditional systems as they mature. I think SVN is an excellent tool (I use it and it works), and I think that you need a central repository for this kind of development - not least because you need somewhere that triggers your Continuous Integration Server - however you can achieve the same thing with DVCS and the ability to do frequent local, incremental, commits without "breaking the build" and the flexibility that DVCS gives you means that if you have a choice now then that is almost certainly the way to go (but you do need to ensure that you establish good practices in ensuring that code is pushed to your core repositories early)
I think there is still a lot to address purely from the VCS question - but you can't get to that in useful detail 'til you know how you're going to structure your delivered solution.
All of those VCS (Version Control System) you mention are compatible with the notion of "shared component", which allows you to define a common shared and deployed code base, plus some specialization in each branch:
CVCS (Centralized)
Subversion externals
DVCS (Distributed)
Git submodules (see true nature of submodules)
Hg SubRepos
Considering the distributed aspect of the release management process, a DVCS would be more appropriate.
If the bug is located in the common code base, you can quickly see in the other branches if:
what exact version of the common component they are referring to.
they refer the same or older version of that common component than the one in which the bug has been found (in which case chances are they also do have the bug)

Will major config changes discourage users from deploying code?

I'm beginning development on a solution that will plug into an existing application. It will be made available for public use.
I have the option of using a newer technology that promotes better architecture, flexibility, speed, etc... or sticking with existing technology that is tried and tested which the application already uses.
The downside of going with the newer technology is that a major change to an essential config file needs to be made to support it. If the change goes wrong the app would be out of service. Uninstall is also an issue as future custom code by other developers may require the newer tech and there's no way this can be determined.
How important is this issue in considering an approach?
Will significant config changes put users off deploying code, or cause problems for them later?
Edit:
Intentionally not going into specifics about technologies here to avoid the question from being siderailed.
Install/uninstall software can be provided but there is some complexity involved which may cause them to foul up on edge cases resulting in a dead app. (A backup of the original config would be a way to mitigate that.) Also see the issue about uninstall above where I essentially can't provide one.
Yes, in my experience, any large amount of work will make users think twice about deploying or upgrading.
It's your standard cost/benefit analysis done by businesses with just about every decision. Will the expected benefits more than outweigh the potential costs?
When we release updates to our software, there's almost always a major component that's there just to assist the users to migrate.
An example (modified enough to protect the guilty): we have a product which generates reports on system performance and other things. But the reports aren't that pretty and the software for viewing them is tied to a specific platform.
We've leveraged BIRT to give us intranet-based reporting that looks much nicer and only needs the client to have a web browser (not some fat client).
Very few customers made the switch until we provided a toolset that would take their standard reports and turn them into BIRT reports. Once we supplied that, customers started taking it seriously - the benefit hadn't changed, but the cost had gone right down.
You've given us no detail, so we can't answer with any specificity. But if your question is, will a significant portion of your potential userbase be deterred from using your product if they have to do significant setup work, then the answer is yes. I've seen this time and time again, with my own products and those that I've installed myself. When the only config change is an uninstall and reinstall. People don't like to do work.
You may want to devote more effort than you've considered so far to making the upgrade painless. Even if you're upgrading someone else's framework, you may find the effort worthwhile and reflected in an increased number of installs.
I have noticed that "power users" - developers, sysadmins, etc. - are willing to put up with more setup work.
I'm not sure what you mean by "major config change", but if you're talking about settings / configuration files, then I've been doing something like this:
An application always contains a default configuration which is useful for most users, and which can't be replaced. Instead, users can override one or more of the default settings in their own, separate configuration file. When a new (major) version is released, most users don't need to reconfigure anything: their own custom configurations are still taken from their own configuration file, and possibly required new parameters are taken from the new release's default settings.
It's obvious that most users don't want waste their time adjusting some settings that already were right - and quite rightfully so.

Ideas on setting up a version control system

I've been tasked with setting up a version control for our web developers. The software, which was chosen for me because we already have other non-web developers using it, is Serena PVCS.
I'm having a hard time trying to decide how to set it up so I'm going to describe how development happens in our system, and hopefully it will generate some discussion on how best to do it.
We have 3 servers, Development, UAT/Staging, and Production. The web developers only have access to write and test their code on the Development server. Once they write the code, they must go through a certification process to get the code moved to UAT/Staging, then after the code is tested thoroughly there, it gets moved to Production.
It seems like making the Developers use version control for their code on Development which they are constantly changing and testing would be an annoyance. Normally only one developer works on a module at a time so there isn't much, if any, risk of over-writing other people's work.
My thought was to have them only use version control when they are ready to go to UAT/Staging. This allows them to develop and test without constantly checking in their code.
The certification group could then use the version control to help see what changes had been made to the module and to make sure they were always getting the latest revision from the developer to put up on UAT/Staging (now we rely on the developer zip'ing up their changed files and uploading them via a web request system).
This would take care of the file side of development, but leaves the whole database side out of version control. That's something else that I need to consider...
Any thoughts or ideas would be greatly appreciated. Thanks.
I would not treat source control as annoyance. See Nicks answer for the reasons.
If I were You, I would not decide this on my own, because it is not a
matter of setting up a version control software on some server but
a matter of changing and improving development procedures.
In Your case, it might be worth explaining and discussing release branches
with Your developers and with quality assurance.
This means that Your developers decide which feature to include into a release
and while the staging crew is busy on testing the "staging" branch of the source,
Your developers can already work on the next release without interfering with the staging team.
You can also think about feature branches, which means that there is a new branch for every specific new feature of the web site. Those branches are merged back, if the feature is implemented.
But again: Make sure, that Your teams agreed to the new development process. Otherwise, You waste Your time by setting up a version control system.
The process should at least include:
When to commit.
When to branch/merge.
What/When to tag.
The overall work flow.
I have used Serena, and it is indeed an annoyance. In addition to the unpleasantness of the workflow overhead Serena puts on top of the check in-check out process, it is a real pain with regard to doing anything besides the simplest of tasks.
In Serena ChangeMan, all code on local machines is managed through a central server. This is a really bad design. This means a lot of day-to-day branch maintenance work that would ordinarily be done by developers has to go through whomever has administrator privileges, making that person 1) a bottleneck and 2) embittered because they have a soul-sucking job.
The centralized management also strictly limits what developers are able to do with the code on their own machine. For example, if you want to create a second copy of the code locally on your box, just to do a quick test or whatever, you have to get the administrator to set up a second repository on your box. When you limit developers like this, you limit the productivity and creativity of your team.
Also, the tools are bad and the user interface is horrendous. And you will never be able to find developers who are already trained to use it, because its too obscure.
So, if another team says you have to use Serena, push back. That product is terrible.
Using source control isn't any annoyance, it's a tool. Having the benefits of branching and tagging is invaluable when working with new APIs and libraries.
And just a side note, a couple of months back one of the dev's machine's failed and lost all his newest source, we asked when the last time he committed code to the source control and it was 2 months. Sometimes just having it to back up stuff when you reach milestones is nice.
I usually commit to source control a couple of times a week, depending if I've hit a good stopping point and I'm about to move on to something different or bigger.
Following on from the last two good points I would also ask your other non-web developers what developmet process they are using so you won't have to create a new one. They would also have encountered many of he problems that occur in your environment, both technical using the same OS and setup and managerial.

What should I propose for a reusable code library organization?

My organization has begun slowly repurposing itself to a less product-oriented business model and more contract-oriented business model over the last year or two. During the past year, I was shifted into the new contracting business to help put out fires and fill orders. While the year as a whole was profitable (and therefore, by at least one measure, successful, we had a couple projects that really dinged our numbers for the year back around June.
I was talking with my manager before the Christmas holiday, and he mentioned that, while he doesn't like the term "post-mortem" (I have no idea what's wrong with the term, any business folks or managers out there know?), he did want to hold a meeting sometime mid-January where the entire contract group would review the year and try to figure out what went right, what went wrong, and what initiatives we can perform to try to improve profitability.
For various reasons (I'll go into more detail if it's requested), I believe that one thing our team, and indeed the organization as a whole, would benefit from is some form of organized code-sharing. The same things get done again and again by different people and they end up getting done (and broken) in different ways. I'd like to at least establish a repository where people can grab code that performs a certain task and include (or, realistically, copy/paste) that code in their own projects.
What should I propose as a workable common source repository for a team of at least 10-12 full-time devs, plus anywhere from 5-50 (very) part time developers who are temporarily loaned to the contract group for specialized work?
The answer required some cultural information for any chance at a reasonable answer, so I'll provide it here, along with some of my thoughts on the topic:
Developers will not be forced to use this repository. The barrier to
entry must be as low as possible to
encourage participation, or it will
be ignored. Sadly, this means
that anything which requires an
additional software client to be
installed and run will likely fail.
ClickOnce deployment's about as
close as we can get, and that's awfully iffy.
We are a risk-averse, Microsoft shop. I may be able to sell open-source solutions, but they'll be looked upon with suspicion. All devs have VSS, the corporate director has declared that VSTS is not viable going forward. If it isn't too difficult a setup and the license is liberal, I could still try to ninja a VSTS server into the lab.
Some of my fellow devs care about writing quality, reliable software, some don't. I'd like to protect any shared code written by those who care from those who don't. Common configuration management practices (like checking out code while it's being worked on) are completely ignored by at least a fifth of my colleagues on the contract team.
We're better at writing processes than following them. I will pretty much have to have some form of written process to be able to sell this to my manager. I believe it will have to be lightweight, flexible, and enforced by the tools to be remotely relevant because my manager is the only person who will ever read it.
Don't assume best practices. I would very much like to include things like mandatory code reviews to enforce use of static analysis tools (FxCop, StyleCop) on common code. This raises the bar, however, because no such practices are currently performed in a consistent manner.
I will be happy to provide any additional requested information. :)
EDIT: (Responsing to questions)
Perhaps contracting isn't the correct term. We absolutely own our own code assets. A significant part of the business model on paper (though not, yet, in practice) is that we own the code/projects we write and we can re-sell them to other customers. Our projects typically take the form of adding some special functionality to one of the company's many existing software products.
From the sounds of it you have a opportunity during the "post-mortem"to present some solutions. I would create a presentation outlining your ideas and present them at this meeting. Before that I would recommend that you set up some solutions and demonstrate it during your presentation. Some things to do -
Evangelize component based programming (A good read is Programming .NET Components - Jubal Lowy). Advocate the DRY (Don't Repeat Yourself) principle of coding.
Set up a central common location in you repository for all your re-usable code libraries. This should have the reference implementation of your re-usable code library.
Make it easy for people to use your code libraries by providing project templates for common scenarios with the code libraries already baked in. This way your colleagues will have a consistent template to work from. You can leverage the VS.NET project template capabilities to this - check out the following links VSX Project System (VS.Net 2008), Code Project article on creating Project Templates
Use a build automation tool like MSBuild (which is bundled in VS2005 and up) to copy over just the components needed for a particular project. Make this part of your build setup in the IDE (VS.NET 2005 and up have nifty ways to set up pre-compile and post-compile tasks using MSBuild)
I know there is resistance for open source solutions but I would still recommend setting up and using a continuous automation system like CruiseControl.NET so that you can leverage it to compile and test your projects on a regular basis from a central repository where the re-usable code library is maintained. This way any changes to the code library can be quickly checked to make sure it does not break anything, It also helps bring out version issues with the various projects.
If you can set this up on a machine and show it during your post-mortem as part of the steps that can be taken to improve, you should get better buy since you are showing something already working that can be scaled up easily.
Hope this helps and best of luck with your evangelism :-)
I came across this set of frameworks recently called the Chuck Norris Frameworks - They are available on NuGet at http://nuget.org/packages/chucknorris . You should definitely check them out, as they have some nice templates for your ASP.NET projects. Also definitely checkout Nuget.
organize by topic, require unit tests (feature-level) for check-in/acceptance into library; add a wiki to explain what/why and for searching
One question: You say this is a consulting group. What code assets do you have? I would think most of your teams' coding efforts would be owned by your clients as part of your work-for-hire contract. If you are going to do this you need to make absolutely certain that your contracts grant you rights to your employees' work.
Maven has solved code reuse in the Java community - you should go check it out.
I have a .NET developer that's devised something similar for our internal use for .NET assemblies. Because there's no comparable .NET Internet community, this tool will just access an internal repository in our corporate network. Otherwise will work rather much the way Maven does.
Maven could really be used to manage .NET assemblies directly (we use it with our Flex .swf and .swc code modules) is just .NET folk would have to get over using a Java tool and would probably have to write a Maven plugin to drive msbuild.
First of all for code organization check out Microsoft Framework Design Guidelines at http://msdn.microsoft.com/en-us/library/ms229042.aspx and then create a central Location source control for the new framework that your going to create. Set up some default namespaces, assemblies for cleaner seperation and make sure everyone gets a daily build.
Just an additional point, since we have "shared code" in my shop as well.
We found out this is very much a packaging issue:
Whatever code your are producing or tool you are using, what you should have is a common build tool able to package your sources into a "delivery component", with everything used to actually execute the code, but also the documentation (compressed), and the source (compressed).
The main interest into having a such a "delivery package unit" is to have as less files to deploy as possible, in order to ease the download of those units.
The build process can very well be managed by Maven or any other (ant/nant) tool you want.
When some audit team want to examine all our projects, we just deploy on their post the same packages we deploy on a production machine, except they will un-compressed the source files and do their work.
Since our source files also includes whatever files are needed to compile them (like for instance eclipse files), they even can re-compile those projects in their development environment).
That way:
Developers will not be forced to use this repository. The barrier to entry must be as low as possible to encourage participation, or it will be ignored: it is just a script to execute to get the "delivery module" with everything in it they need (a maven repository can be used for that too)
We are a risk-averse, Microsoft shop: you can use any repository you want
Some of my fellow devs care about writing quality, reliable software, some don't: this has nothing to do with the quality of code written in these packages modules
We're better at writing processes than following them: the only process involved in this is the packaging process, and it can be fairly automated
Don't assume best practices: you are not forced to apply any kind of static code analysis before packaging executable and source files.