Using dojo dom.byId is not getting an element added programmatically - dom

I'm creating a dom element programatically using dojo and I can "see" it in the dom with its id, but when I attempt a dom.byId("myId") it returns null.
I have a similar jsfiddle that is actually working (so it doesn't reproduce my problem, but it gives an idea of what I'm trying to do): if you click the button (ignore the lack of styling) in the run output panel, it alerts the content of the element retrieved by dom.byId. But similar code within my dojo widget is not working. Here's the code:
var content = lang.replace(selectFilterTemplate, {
"layer-id": layer.id,
"layer-index": idx,
"filter-name": filter.name
}); // this gets template HTML code similar to what's in the HTML panel of the jsfiddle, only it has placeholder tags {} instead of literals, and the tags are replaced with the attributes of the layer, idx, and filter objects here
// Use dojo dom-construct to create a div with the HTML from above
var node = domConstruct.create("div", { "innerHTML": content });
// put the new div into a dojo ContentPane
var filterPanel = new ContentPane({
"id": layer.id + "-filter-" + idx + "-panel",
"content": node,
"style": "width: 200px; float: left;"
});
// Get the dom element:
var mstag = dom.byId(layer.id + "-filter-" + idx + "-ms-tag")
// this is the same as the "var ms = dom.byId("IssuePoints-filter-1-ms-tag")" in the jsfiddle, but this one returns null. If I view the contents of the 'node' variable in the browser debugging console at this point, I can see the <select> tag with the id I'm referencing.
Why would I be getting null in my dom.byId() if I can see that element in the dom in the debugging console?

It seems that the element is added to the dom at a later point. You may see it with the debugger but it is not yet available the moment you call byId().
In the code you posted you create the filterPanel element but you do not place it in the dom. I assume this happens at a later stage. In contrast, the jsfiddle places the Button element with placeAt() directly after constructing it.

Related

Accordion dropdown filtering through ion search bar

Hi I just created the ionic accordion dropdowns by following a tutorial blog link which used widgets for creating an accordion dropdowns, Below is the link of that blog.
http://masteringionic.com/blog/2019-01-27-creating-a-simple-accordion-widget-in-ionic-4/
updated: here is the my project demo link https://stackblitz.com/github/dSaif/search-accordion
Everything is working perfect, but i want to add Ion-searchbar at the top of the accordions sothat the dropdowns gets filter by inputing text.
please assist me how can i do that. Thank you.
You are going to have to create a variable in your homepage to store your filtered results. Then you need to have a filter function that will take the input from the search bar and filter your master list. Keep in mind you should not set the new variable to the master list, this could cause issues due to object referencing.
So you should have something like
in your html
<ion-searchbar placeholder="Search a name." [(ngModel)]="searchValue" (ionChange)="filterList()"></ion-searchbar>
In your ts file
searchValue: string = '';
filteredList: Array<{ name: string, description: string, image: string }> = this.technologies;
// function called in the html whenever you change the ion searchbar value
private filterList(){
//Make a variable so as to avoid any flashing on the screen if you set it to an empty array
const localFilteredList = []
this.technologies.forEach(currentItem => {
//here goes your search criteria, in the if statement
if(currentItem.name && currentItem.name.toLowerCase().includes(this.searchValue.toLowerCase())) {
localFilteredList.push(currentItem);
}
});
//finally set the global filter list to your newly filtered list
this.filteredList = localFilteredList;
}
You also need to make sure to reference the filterList variable instead of the current one you are referencing.

Meteor/Blaze/Mongo/Leaflet - Dynamically filled Leaflet popups do not pass data to button for entry into database?

I'm working with a Leaflet map that displays marker data based on a MongoDB query. The query results are saved into a variable (I know, bad form for large volumes of info but okay if you only have ~25 pieces) as an array, and then I've iterated over that variable and it's stored information using a for loop to create my leaflet map markers and populate their popups with the information specific to each entry. This part works great.
this.autorun(function(){
fsqresults = FsqResults.find().fetch({});
container = $('<div />');
for (i=0; i < fsqresults.length; i++) {
marker = L.marker([fsqresults[i].geometry.coordinates[1], fsqresults[i].geometry.coordinates[0]], {icon: violetIcon}).addTo(mymap);
container.html("<b>" + "Name: " + "</b>" + fsqresults[i].properties.name + "<br>" +
"<b>" + "Address: " + "</b>" + fsqresults[i].properties.address + "<br>" +
"<b>" + "Checkins: " + "</b>" + fsqresults[i].properties.checkIns + "<br>" +
"<b>" + "Users: " + "</b>" + fsqresults[i].properties.usersCount + "<br>" +
"<b>" + "Tips: " + "</b>" + fsqresults[i].properties.tips + "<br>");
marker.bindPopup(container[0]);
} // end for loop
For each marker, there is a button to log a "checkin" event to another Mongo collection to house the checkin entries. The button fires an event successfully, and creates the entry into the second database, but will not bind the dynamically populated data to the entry so I can see which marker the user has clicked on.
container.append($('<button class="btn btn-sm btn-outline-primary js-checkin">').text("Check In"));
container.on('click', '.js-checkin', function() {
var currentVenue = fsqresults[i].properties.name;
console.log(currentVenue);
console.log("You clicked the button!");
if (!Meteor.user()) {
alert("You need to login first!");
}
if (Meteor.user()) {
console.log("Meteor User Verified");
Checkins.insert({user: Meteor.user(), name: currentVenue});
}
});
}); // end this.autorun
The console tells me that currentVenue is undefined. I know this has something to do with the fact that fsqresults is a dynamically populated variable. I have tried to find ways to "solidify" the information in it (i.e. - creating a second variable with an empty array, pushing the data from fsqresults into it, and then having the markers iterate over that variable) but that hasn't worked as the MongoDB query results, despite being in an array format themselves, will not push or concat into the variable with an empty array successfully.
I've been searching for an answer to this problem and I'm coming up short. I'm lost; is there any other solution which could be staring me in the face?
Some things to note: All of this code lives in the Template.map.onRendered() function. Leaflet has scoping issues if I delegate the code into helpers and events, which is why I haven't created a {markers} template and just done {{#each markers}} over it for iteration. Therefore I am relegated to jQuery style coding for creating DOM elements and firing event triggers. The code above is wrapped in a this.autorun function to ensure it does indeed run upon map rendering. I don't think this is the issue (although one can never rule it out!).
As pointed out in the question comments, you have a scope issue with your i index iterator, and there should be no technical problem in integrating Leaflet with Meteor (although with Blaze that may not be totally trivial nor interesting).
1. Iteration scope issue
The console tells me that currentVenue is undefined.
That is because you try to access fsqresults[i].properties.name in your container.on('click' event listener / callback, which will be called on user click, i.e. after your for loop is complete, hence your i index iterator variable will be equal to fsqresults.length.
You are in the case of Example 6 of the accepted answer of: How do JavaScript closures work?
2. Leaflet integration with Meteor (Blaze)
Since you mention having tried helpers, events, and {{#each markers}}, I assume you use Blaze as your Meteor rendering engine.
While React-Leaflet and Vue2Leaflet indeed offer the possibility to use a kind of "<Marker>" component (same for other types of Leaflet Layer), the latter is only for template declaration purpose, i.e. it does not directly render any DOM / HTML, but only calls some Leaflet methods, which will be in charge of manipulating the DOM. As stated on React-Leaflet limitations:
The components exposed are abstractions for Leaflet layers, not DOM elements.
Side note: interesting to see that angular-leaflet-directive and #asymmetrik/ngx-leaflet did not fall into the same temptation and sticked to JS declaration of Leaflet layers.
Therefore trying to create a Template.Marker (used as {{> Marker}}) in Blaze might be overkill, as you would basically just call some Leaflet factories (like L.marker) within your Template.Marker.onCreated (and needing to access somehow the parent map object to add your Marker into…), without rendering any DOM node yourself (i.e. you would have an HTML file with empty <template name="Marker"></template>).
While we forget about a Marker template in Blaze (as you have already done), we can still leverage Blaze events management to handle user clicks in your Leaflet Popup. For that, we would need a few Blaze features, that I admit could benefit being better documented:
We can attach arbitrary JS data to our template instance.
Template events are delegated, hence we do not need to attach them to each <button> before hand.
We can easily access the template instance in event handlers (as the 2nd argument of the event listener).
2.1. Attaching arbitrary JS data to our template instance
As stated in the Template Instances API:
[…] you can assign additional properties of your choice to the object. Use the onCreated and onDestroyed methods to add callbacks performing initialization or clean-up on the object.
Therefore you can store your fsqresults on your Template instance, so that you can access it later on (typically in your event listener):
Template.myTemplate.onRendered(function () {
this.autorun(() => { // Using an arrow function to keep the same `this`, but you could do `const self = this` beforehand.
const fsqresults = this.fsqresults = FsqResults.find().fetch();
});
});
But since we want to access specific Features later on, it might be more interesting to convert fsqresults to a dictionary. Since your ID seems to be feature.properties.name, you could do:
Template.myTemplate.onCreated(function () {
this.autorun(() => {
const fsqresults = this.fsqresults = FsqResults.find().fetch();
const markersDict = this.markersDict = {};
L.geoJSON(fsqresults, {
pointToLayer(feature, latlng) {
const props = feature.properties;
const markerName = props.name;
// Save a direct reference to the Feature data,
// using the `markerName` as key (ID).
markersDict[markerName] = feature;
// Store the `markerName` in the button `dataset`
// (i.e. as a `data-` attribute),
// as already suggested in the question comments,
// so that we can easily retrieve the ID / key
// of the Marker data associated with the button the user clicked on.
return L.marker(latlng).bindPopup(`
<p>${markerName}</p>
<button role="popupClick" data-marker-name="${markerName}">
Popup action
</button>
`);
},
});
});
});
2.2. Template event handler delegation
As stated on the Blaze Overview Details:
DOM engine […] which features […] event delegation
(sorry there does not seem to be any other mention of this feature in the official doc… let me know if you find a better one!)
Therefore, as long as we create a Template event handler with the appropriate selector, we do not need to attach the event listener on each button, which anyway we may not create as a Node but leave it as String passed to Leaflet .bindPopup (as done in the above code sample).
For example:
Template.myTemplate.events({
// Even if the `<button role="popupClick">` are not DOM nodes yet
// (because Leaflet will create them from the HTML String
// only when the user opens the popup by clicking on the Marker),
// the "click" event will bubble up to the template instance,
// which will call this event handler if it matches the selector.
'click button[role="popupClick"]'() {
console.log('clicked on a button that has been built in a Leaflet Popup');
}
});
2.3. Access the template instance, and our Feature data
The Blaze event handler are called with an extra 2nd argument, which is the current template instance:
The handler function receives two arguments: event, an object with information about the event, and template, a template instance for the template where the handler is defined.
Therefore in our case we can easily retrieve the markersDict variable that we have defined in onCreated, and use it to retrieve the exact Marker's Feature data associated with the button the user clicked on:
Template.myTemplate.events({
'click button[role="popupClick"]'(event, templateInstance) {
const button = event.currentTarget;
const markerName = button.dataset.markerName;
const markerFeature = templateInstance.markersDict[markerName];
// Do something with `markerFeature`…
console.log(markerFeature);
}
});
If you only need the property name, then you could even skip step 2.1 and directly use the markerName string retrieved from the <button> dataset.
I've come up with a solution to the first part of my issue - at first a javascript closure/scope issue to the inner and outer function scopes. I spent about 2 days wrapping my head around this SO answer: the concept of using the first for loop to produce individual instances of the function (if this were a play, the first for loop would "set the stage" for the show), and using the second for loop to execute each instance of the function ("lights, camera, action!").
I also decided that I could maintain scope if I declared my variables inside the first for loop - but I still had this issue of it only pulling the last value. Then I tried simply redeclaring my variables as constants. To my surprise, using const allowed me to write each instance to each map marker, and I could reliably access the correct iteration of the data upon each correspondent map marker! So no need for a second for loop.
this.autorun(function(){
fsqresults_fetch = FsqResults.find().fetch({});
// console.log(fsqresults_fetch);
for (i = 0; i < fsqresults_fetch.length; i++) {
container = $('<div />');
const fsq_marker = L.marker([fsqresults_fetch[i].geometry.coordinates[1], fsqresults_fetch[i].geometry.coordinates[0]], {icon: blueIcon}).addTo(mymap);
const fsq_venueAddress = fsqresults_fetch[i].properties.address;
const fsq_venueName = fsqresults_fetch[i].properties.name;
const fsq_geometry = {type: "Point",
coordinates: [fsqresults_fetch[i].geometry.coordinates[0], fsqresults_fetch[i].geometry.coordinates[1]]};
container.html("<b>" + "Name: " + "</b>" + fsqresults_fetch[i].properties.name + "<br>" +
"<b>" + "Address: " + "</b>" + fsqresults_fetch[i].properties.address + "<br>");
container.append($('<button class="btn btn-sm btn-outline-primary" id="js-checkin">').text("Check In"));
fsq_marker.bindPopup(container[0]);
container.on('click', '#js-checkin', function() {
console.log("You clicked the button!");
if (!Meteor.user()) {
alert("You need to login first!");
}
if (Meteor.user()) {
console.log("Meteor User Verified");
Checkins.insert({type: "Feature", geometry: fsq_geometry, properties: {name: fsq_venueName, address: fsq_venueAddress, user: Meteor.user()}});
}
}); //end container.on
} //end for loop
}); //end this.autorun
As I said in the comment on the last response, it's a bit hack-y, but functional enough to do the job successfully.
Now what I'm really curious to try is the solution that #ghybs posted so I have my events grouped and firing as Blaze is supposed to work!

Mapbox GL Popup .setDOMContent example

I'm trying to create a customized button to appear on a pop up which generates a dynamic link (a URL). I don't seem to be able to do this via the .setHTML because of the timing, can't bind a button to a function at runtime. So I thought I'd try the newish .setDOMContent
There's zero information online as to how this feature works. I'm wondering if anyone has an example of this where a button is added to the popup that can run a function and send data.
Here's my very poor attempt at setting this up.
This function creates the popup
function GameObjectPopup(myObject) {
var features = map.queryRenderedFeatures(myObject.point, {
layers: ['seed']
});
if (!features.length) {
return;
}
var feature = features[0];
// Populate the popup and set its coordinates
// based on the feature found.
var popup = new mapboxgl.Popup()
.setLngLat(feature.geometry.coordinates)
.setHTML(ClickedGameObject(feature))
.setDOMContent(ClickedGameObject2(feature))
.addTo(map);
};
This function adds the html via the .setHTML
function ClickedGameObject(feature){
console.log("clicked on button");
var html = '';
html += "<div id='mapboxgl-popup'>";
html += "<h2>" + feature.properties.title + "</h2>";
html += "<p>" + feature.properties.description + "</p>";
html += "<button class='content' id='btn-collectobj' value='Collect'>";
html += "</div>";
return html;
}
This function wants to add the DOM content via the .setDOMContent
function ClickedGameObject2(feature){
document.getElementById('btn-collectobj').addEventListener('click', function()
{
console.log("clicked a button");
AddGameObjectToInventory(feature.geometry.coordinates);
});
}
I'm trying to pipe the variable from features.geometry.coordinates into the function AddGameObjectToInventory()
the error I'm getting when clicking on an object (so as popup is being generated)
Uncaught TypeError: Cannot read property 'addEventListener' of null
Popup#setHTML takes a string that represents some HTML content:
var str = "<h1>Hello, World!</h1>"
popup.setHTML(str);
while Popup#setDOMContent takes actual HTML nodes. i.e:
var h1 = document.createElement('h1');
h1.innerHTML="Hello, World";
popup.setDOMContent(h1);
both of those code snippets would result in identical Popup HTML contents. You wouldn't want to use both methods on a single popup because they are two different ways to do the same thing.
The problem in the code you shared is that you're trying to use the setDOMContent to add an event listener to your button, but you don't need to access the Popup object to add the event listener once the popup DOM content has been added to the map. Here is a working version of what I think you're trying to do: https://jsfiddle.net/h4j554sk/

In ember, how do I pass view data from a drag into a drop?

I'm using ember latest and jquery.ui's Draggable and Droppable. I am also using some mixins that a talented ember person created to make a Draggable and Droppable view in ember. Here's the fiddle:
http://jsfiddle.net/inconduit/6n49N/7/
I need to attach the view's content to the drag event so that I can access it in the drop event. With straight up jquery, I know you'd do $(..).draggable({ .. }).data("myData","some data here"); but I don't know how to reference the view's content in this ember implementation.
Here's a snippet from App.Draggable in the fiddle:
App.Draggable = JQ.Draggable.extend({
appendTo: 'body',
helper: function() {
$(this).data("myData","this is where actual data would go");
JQ.Draggable extends Ember.View. Inside the helper() function, 'this' refers to the actual DOM element, I don't know how to refer to the View's variables. I want to pass the view's content so that it can be retrieved here:
App.Droppable = JQ.Droppable.extend({
drop: function(event,ui) {
alert('Dropped! ' + $(ui.draggable).data("myData"));
The template for the draggable looks like this:
{{#view App.Draggable contentBinding="App.anObject"}}Drag me{{/view}}
and I would like to pass that content. Please have a look at the fiddle, the pertinent functions are defined at the bottom of the javascript.
answering my own question here.
i attached the data in the didInsertElement callback as follows:
App.DraggableDataView = App.Draggable.extend({
didInsertElement: function() {
this._super();
var element = this.get('element');
$(element).data('myData',this.get('content'));
},
});

'click' observer in Prototype

I have a page which contains several divs (each with a unique ID and the same class, 'parent'). Underneath each "parent" div, is a div with class "child" and unique ID name -child. This DIV is upon page load empty.
Whenever you click on a parent DIV, the following code is executed.
$$('div.parent').each(function(s){
$(s).observe('click', function(event){
event.stop();
var filer = $(s).readAttribute('filer');
var currentElement = $(s).id;
var childElement = currentElement + '-children';
new Ajax.Updater ({success: childElement}, root + '/filers/interfacechildren', {
parameters: {parentId: currentElement, filer: filer}
});
});
});
Of course, it's possible that a child node is again a parent ont its own. The response looks like this (Smarty with Zend Framework):
{foreach from=$ifaces item=interface}
<div id="{$interface->name}" filer="{$interface->system_id}" class="parent">{$interface->name}</div>
<div id="{$interface->name}-children" class="child"></div>
{/foreach}
Whenever I click on a "parent" div that is loaded inside a child, nothing happens :( Any suggestions / fixes how to fix this?
Move event.stop() after the Ajax.Updater?
Fixed.
I put the code inside a function, and made it recurse itself onSuccess. That way, when the new parents are loaded with AJAX, the observer function takes into account the new created divs.