Im not sure why but I have a button and textfield on my viewController,
the button is not visible when the view appears but when I click where the button should be it then appears. The pre-populated text in the text box also does not appear.
I am being presented with the following warning (im not sure if its related):
2016-12-30 11:25:26.030 wellpleased[5462:776953] This application is modifying the autolayout engine from a background thread after the engine was accessed from the main thread. This can lead to engine corruption and weird crashes.
How would I prevent this warning and have the elements appear correctly?
class events: UIViewController, UITableViewDelegate, UITableViewDataSource {
var rowID:String = ""
var value:String!
#IBOutlet var tableView: UITableView!
var tableData: [String] = []
var tableEventMonth: [String] = []
var tableEventDay: [String] = []
var tableEventCity: [String] = []
var tableEventLink: [String] = []
var tableEventID: [String] = []
#IBOutlet weak var tableTopConstraint: NSLayoutConstraint!
#IBOutlet weak var eventCodeView: UIView!
#IBAction func addButton(_ sender: Any) {
if self.eventCodeView.alpha == 1{
self.view.layoutIfNeeded()
UIView.animate(withDuration: 1, animations: {
self.view.layoutIfNeeded()
self.eventCodeView.alpha = 0
})
self.tableTopConstraint.constant = 1
UIView.animate(withDuration: 1) {
self.view.layoutIfNeeded()
}
}else{
self.view.layoutIfNeeded()
UIView.animate(withDuration: 1, animations: {
self.view.layoutIfNeeded()
self.eventCodeView.alpha = 1
})
self.tableTopConstraint.constant = 70
UIView.animate(withDuration: 1) {
self.view.layoutIfNeeded()
}
}
}
override func viewDidLoad() {
super.viewDidLoad()
let nib = UINib(nibName: "vwTblCell", bundle: nil)
tableView.register(nib, forCellReuseIdentifier: "cell")
}
override func viewDidAppear(_ animated: Bool) {
getTableData()
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return self.tableData.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell: TblCell = self.tableView.dequeueReusableCell(withIdentifier: "cell") as! TblCell
cell.lblCarName.text = self.tableData[indexPath.row]
cell.calendarDay.text = self.tableEventDay[indexPath.row]
cell.calendarMonth.text = self.tableEventMonth[indexPath.row]
cell.city.text = self.tableEventCity[indexPath.row]
let defaults = UserDefaults()
let event = defaults.string(forKey: "event")
if self.tableData[indexPath.row] == event {
cell.hereLabel.isHidden = false
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("Row \(indexPath.row) selected")
rowID = tableEventID[indexPath.row]
self.performSegue(withIdentifier: "goAttendees", sender: self)
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 90
}
func getTableData(){
let defaults = UserDefaults()
let userid = defaults.string(forKey: "id")
let url = NSURL(string: "https://www.asmserver.co.uk/wellpleased/backend/eventselect.php?userid=\(userid!)")
let task = URLSession.shared.dataTask(with: url as! URL) { (data, response, error) -> Void in
if let urlContent = data {
do {
if let jsonResult = try JSONSerialization.jsonObject(with: urlContent, options: []) as? [[String:AnyObject]] {
var i = 0
while i < jsonResult.count {
self.tableData.append(jsonResult[i]["eventname"]! as! String)
self.tableEventDay.append(jsonResult[i]["eventday"]! as! String)
self.tableEventMonth.append(jsonResult[i]["eventmonth"]! as! String)
self.tableEventCity.append(jsonResult[i]["city"]! as! String)
self.tableEventLink.append(jsonResult[i]["link"]! as! String)
self.tableEventID.append(jsonResult[i]["eventid"]! as! String)
i = i + 1
}
}
} catch {
print("JSON serialization failed")
}
} else {
print("ERROR FOUND HERE")
}
DispatchQueue.main.async(execute: { () -> Void in
self.tableView.reloadData()
})
self.tableView.isUserInteractionEnabled = true
}
task.resume()
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?){
if(segue.identifier == "goAttendees") {
let attendees = (segue.destination as! attendees)
attendees.value = rowID
}
}
}
You had better change UI only in the main thread. For swift3 refer to this post,
for more swift<2, 3 objective-c.
Related
My search bar isn't working and I'm not sure why. I followed a tutorial online. There is a picture of my find friends view controller below and the code for the view controller.
Also even though in my storyboard selection is set to "None" it is gray on ios.
Not sure how to fix the selection part. Search bar fixed and solution is in comments below.
import UIKit
class FindFriendsViewController: UIViewController {
var users = [User]()
#IBOutlet weak var tableView: UITableView!
#IBOutlet weak var searchBar: UISearchBar!
var searchItem = [String]()
var searching = false
override func viewDidLoad() {
super.viewDidLoad()
tableView.tableFooterView = UIView()
tableView.rowHeight = 71
let tap = UITapGestureRecognizer(target: self.view, action: #selector(UIView.endEditing(_:)))
tap.cancelsTouchesInView = false
self.view.addGestureRecognizer(tap)
}
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
UserService.usersExcludingCurrentUser { [unowned self] (users) in
self.users = users
DispatchQueue.main.async {
self.tableView.reloadData()
}
}
}
}
extension FindFriendsViewController: UITableViewDataSource, UITableViewDelegate {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
var usernamesArr = [String]()
for user in users {
usernamesArr.append(user.username)
}
if searching {
return searchItem.count
} else {
return usernamesArr.count
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "FindFriendsCell") as! FindFriendsCell
let user = users[indexPath.row]
var usernamesArr = [String]()
for user in users {
usernamesArr.append(user.username)
}
if searching {
cell.usernameLabel?.text = searchItem[indexPath.row]
} else {
cell.usernameLabel?.text = usernamesArr[indexPath.row]
cell.delegate = self
configure(cell: cell, atIndexPath: indexPath)
}
return cell
}
func configure(cell: FindFriendsCell, atIndexPath indexPath: IndexPath) {
let user = users[indexPath.row]
cell.usernameLabel.text = user.username
cell.followButton.isSelected = user.isFollowed
}
}
extension FindFriendsViewController: FindFriendsCellDelegate {
func didTapFollowButton(_ followButton: UIButton, on cell: FindFriendsCell) {
guard let indexPath = tableView.indexPath(for: cell) else { return }
followButton.isUserInteractionEnabled = false
let followee = users[indexPath.row]
FollowService.setIsFollowing(!followee.isFollowed, fromCurrentUserTo: followee) { (success) in
defer {
followButton.isUserInteractionEnabled = true
}
guard success else { return }
followee.isFollowed = !followee.isFollowed
self.tableView.reloadRows(at: [indexPath], with: .none)
}
}
}
extension FindFriendsViewController: UISearchBarDelegate {
func searchBar(_ searchBar: UISearchBar, textDidChange searchText: String) {
var usernamesArr = [String]()
for user in users {
usernamesArr.append(user.username)
}
searchItem = usernamesArr.filter({$0.lowercased().prefix(searchText.count) == searchText.lowercased()})
searching = true
tableView.reloadData()
}
func searchBarCancelButtonClicked(_ searchBar: UISearchBar) {
searching = false
searchBar.text = ""
tableView.reloadData()
}
}
I am new to swift programming and running into errors with performing a segue from a tableview cell when it is pressed to a view controller giving details about that cell. The error I am getting is:
Terminating app due to uncaught exception 'NSInvalidArgumentException', reason:
'Receiver (<DrinkupClient.DrinkListTableViewController: 0x7fec5d431510>)
has no segue with identifier 'pizzaSegue''
I have already tried the following:
1) Tried renaming the storyboard and make sure to set the main storyboard in the project settings and in the info.plist file (Key is 'Main storyboard file base name'). I currently have the storyboard named: "Main.storyboard"
2) Tried doing a clean of the product (Product -> Clean) and rebuild but this gives same error
3) I have tried deleting the app from the simulator and running it again
4) I have double checked and the segue identifier in interface builder is called "pizzaSegue" and it is the same in my code.
import UIKit
import Alamofire
struct Drink {
let id: String
let name: String
let description: String
let amount: Float
let image: UIImage
init(data: [String: Any]) {
self.id = data["id"] as! String
self.name = data["name"] as! String
//self.amount = data["amount"] as! Float
self.amount = ((data["amount"] as? NSNumber)?.floatValue)!
self.description = data["description"] as! String
self.image = data["image"] as! UIImage
}
}
class DrinkTableViewCell: UITableViewCell {
#IBOutlet weak var cellName: UILabel!
#IBOutlet weak var cellAmount: UILabel!
#IBOutlet weak var cellDescription: UILabel!
#IBOutlet weak var cellImage: UIImageView!
override init(style: UITableViewCell.CellStyle, reuseIdentifier: String!) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
class DrinkListTableViewController: UITableViewController {
var drinks: [Drink] = []
override func viewDidLoad() {
super.viewDidLoad()
navigationItem.title = "Drink Selection"
tableView.dataSource = self
tableView.delegate = self
//tableView.register(DrinkTableViewCell.self, forCellReuseIdentifier: "cell")
tableView.register(DrinkTableViewCell.self as AnyClass, forCellReuseIdentifier: "cell")
//tableView.register(UINib(nibName: "DrinkTableViewCell", bundle: Bundle.main), forCellReuseIdentifier: "cell")
//tableView.estimatedRowHeight = 134
//tableView.rowHeight = UITableView.automaticDimension
fetchInventory { drinks in
guard drinks != nil else { return }
self.drinks = drinks!
//print("Data from API call: ", self.drinks)
//self.tableView.reloadData()
// DispatchQueue.main.async { [weak self] in
// self?.tableView.reloadData()
// }
}
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
DispatchQueue.main.async { [weak self] in
self?.tableView.reloadData()
}
}
override func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "pizzaSegue", sender: self.drinks[indexPath.row] as Drink)
//trying another method below?
//self.navigationController?.pushViewController(UIViewController() as! PizzaViewController, animated: true)
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "pizzaSegue" {
guard let vc = segue.destination as? PizzaViewController else { return }
vc.pizza = sender as? Pizza
}
}
private func fetchInventory(completion: #escaping ([Drink]?) -> Void) {
Alamofire.request("http://127.0.0.1:4000/inventory", method: .get)
.validate()
.responseJSON { response in
guard response.result.isSuccess else { return completion(nil) }
guard let rawInventory = response.result.value as? [[String: Any]?] else { return completion(nil) }
let inventory = rawInventory.compactMap { pizzaDict -> Drink? in
var data = pizzaDict!
data["image"] = UIImage(named: pizzaDict!["image"] as! String)
//print("Printing each item: ", Drink(data: data))
//printing all inventory successful
return Drink(data: data)
}
completion(inventory)
}
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
print("ROWS: ", drinks.count)
return drinks.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
//let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! DrinkTableViewCell
//let cell = UITableViewCell(style: UITableViewCell.CellStyle.subtitle, reuseIdentifier: "cell")
let cell:DrinkTableViewCell = self.tableView.dequeueReusableCell(withIdentifier: "cell") as! DrinkTableViewCell
//cell.cellName?.text = drinks[indexPath.row].name
//cell.cellAmount?.text = String(drinks[indexPath.row].amount)
//cell.cellDescription?.text = drinks[indexPath.row].description
//cell.cellImage?.image = drinks[indexPath.row].image
cell.imageView?.image = drinks[indexPath.row].image
cell.textLabel?.text = drinks[indexPath.row].name
cell.detailTextLabel?.text = drinks[indexPath.row].description
//print(cell.textLabel?.text)
//print(cell.detailTextLabel?.text)
print(cell.cellName?.text as Any)
//print(cell.cellImage?.image)
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 100.0
}
}
From your comment:
. I have a button in the tabBarController that presents the tableView and this is working fine.
let drinkController = DrinkListTableViewController()
let drinkNavigationController = UINavigationController(rootViewController: drinkController)
self.present(drinkNavigationController, animated: true, completion: nil)
No it isn’t working fine. It is the problem.
Basically this is the same situation as in my answer here:
https://stackoverflow.com/a/40077530/341994
You are obtaining a useless instance when you say DrinkListTableViewController(). What you need to do is talk to the storyboard and ask it to instantiate the desired view controller (by identifier) so that you get the instance from the storyboard, the one that has the segue.
UITableview is visible while the cells aren't.
This is for a food ordering app, and I'm trying to display the menu. I've tried everything, no error has shown, but the cells ain't visible
import UIKit
import FirebaseDatabase
import FirebaseCore
class MenuVC: UIViewController, UITableViewDelegate, UITableViewDataSource {
var menu = [Food]()
var ref: DatabaseReference?
#IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
tableView.delegate = self
tableView.dataSource = self
ref = Database.database().reference()
loadMenu()
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return menu.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if let cell = tableView.dequeueReusableCell(withIdentifier: "menuCell") as? MenuCell {
let foodItem = menu[indexPath.row]
cell.configCell(food: foodItem)
return cell
}else{
return UITableViewCell()
}
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "popup", sender: menu[indexPath.row])
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if let popupVC = segue.destination as? MenuPopUpVC {
if let foodItem = sender as? Food{
popupVC.config(food: foodItem)
}
}
}
func loadMenu() {
ref?.child("menu").observe(.value, with: { (snapshot) in
for child in snapshot.children {
let snap = child as! DataSnapshot
let dict = snap.value as! [String: Any]
let foodName = dict["name"] as! String
print(foodName)
let foodPrice = dict["price"] as! String
let foodImg = dict["image"] as! String
let foodItem = Food(name: foodName, price: foodPrice, img: foodImg)
self.menu.append(foodItem)
}
})
}
}
import UIKit
import SDWebImage
class MenuCell: UITableViewCell {
#IBOutlet weak var PriceLbl: UILabel!
#IBOutlet weak var menuImg: UIImageView!
#IBOutlet weak var menuItemLbl: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
func configCell(food : Food) {
let name = food.name ?? ""
menuItemLbl.text = name
let price = food.price ?? ""
PriceLbl.text = "$\(price)"
menuImg.sd_setImage(with: URL(string: food.img!)) {[weak self] (image, error, cachetype, url) in
if error == nil{
self?.menuImg.image = image
}
}
}
}
You don't reload data of your TableView, reload them after you append all foods to menu array (means after foreach loop)
ref?.child("menu").observe(.value, with: { (snapshot) in
for child in snapshot.children {
...
self.menu.append(foodItem)
}
self.tableView.reloadData()
})
You need to reload the tableView after you fill the array
self.menu.append(foodItem)
}
self.tableView.reloadData()
Also inside cellForRowAt , it's a good practice to
let cell = tableView.dequeueReusableCell(withIdentifier: "menuCell") as! MenuCell
without the misleading return UITableViewCell()
I have made a small MVP test app with firebase. I have also made a ViewController that searches for users. But now i have to load up every user in the firebase project once the searchcontroller is clicked. And this is not very scalable. (the searchcontroller displays both the usernames of the users, and also the profile photo.
I have it so the user must type atleast two words before the searchcontroller starts showing content in the tableview. So maybe a solution is to only load the usernames upon clicked, and then only loading the profilepicture when the current user is displayed? If so , how can i achieve this?
class FollowUsersTableViewController: UIViewController{
#IBOutlet var tableView: UITableView!
private var viewIsHiddenObserver: NSKeyValueObservation?
let searchController = UISearchController(searchResultsController: nil)
var usersArray = [UserModel]()
var filteredUsers = [UserModel]()
var loggedInUser: User?
//
var databaseRef = Database.database().reference()
//usikker på den koden over
override func viewDidLoad() {
super.viewDidLoad()
//large title
self.title = "Discover"
if #available(iOS 11.0, *) {
self.navigationController?.navigationBar.prefersLargeTitles = true
} else {
// Fallback on earlier versions
}
self.tableView?.delegate = self
self.tableView?.dataSource = self
searchController.searchResultsUpdater = self
searchController.dimsBackgroundDuringPresentation = false
self.searchController.delegate = self;
definesPresentationContext = true
tableView.tableHeaderView = searchController.searchBar
self.loadProfileData()
}
func loadProfileData() {
databaseRef.child("profile").queryOrdered(byChild: "username").observe(.childAdded, with: { (snapshot) in
print(snapshot)
let userObj = Mapper<UserModel>().map(JSONObject: snapshot.value!)
userObj?.uid = snapshot.key
guard snapshot.key != self.loggedInUser?.uid else { return }
self.usersArray.append(userObj!)
})
}
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
let dest = segue.destination as! UserProfileViewController
let obj = sender as! UserModel
let dict = ["uid": obj.uid!, "username": obj.username!, "photoURL": obj.photoURL, "bio": obj.bio]
dest.selectedUser = dict as [String : Any]
}
}
// MARK: - tableview methods
extension FollowUsersTableViewController: UITableViewDataSource,
UITableViewDelegate {
func tableView(_ tableView: UITableView, numberOfRowsInSection
section: Int) -> Int {
return searchController.searchBar.text!.count >= 2 ?
filteredUsers.count : 0
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "Cell", for: indexPath) as! FollowTableViewCell
let user = filteredUsers[indexPath.row]
cell.title?.text = user.username
if let url = URL(string: user.photoURL ?? "") {
cell.userImage?.sd_setImage(with: url, placeholderImage:
#imageLiteral(resourceName: "user_male"), options:
.progressiveDownload, completed: nil)
cell.userImage.sd_setIndicatorStyle(.gray)
cell.userImage.sd_showActivityIndicatorView()
}
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath:
IndexPath) -> CGFloat {
return 50
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath:
IndexPath) {
self.performSegue(withIdentifier: "user", sender: self.filteredUsers[indexPath.row])
}
}
// MARK: - search methods
extension FollowUsersTableViewController:UISearchResultsUpdating,
UISearchControllerDelegate {
func updateSearchResults(for searchController: UISearchController) {
searchController.searchResultsController?.view.isHidden = false
filterContent(searchText: self.searchController.searchBar.text!)
self.tableView.reloadData()
}
func filterContent(searchText:String){
if searchText.count >= 2{
self.filteredUsers = self.usersArray.filter{ user in
return(user.username!.lowercased().contains(searchText.lowercased()))
}
}
}
}
You can use queryStartingAtValue:
func searchQueryUsers(text: String, completion: #escaping (_ userNames: [String]) -> Void) {
var userNames: [String] = []
databaseRef.child("profile").queryOrdered(byChild: "username").queryStarting(atValue: text).observeSingleEvent(of: .value, with: { snapshot in
for item in snapshot.children {
guard let item = item as? DataSnapshot else {
break
}
//"name" is a key for name in FirebaseDatabese model
if let dict = item.value as? [String: Any], let name = dict["name"] as? String {
userNames.append(name)
}
}
completion(userNames)
})
}
Disparately asking for your assistance
I am trying to filter Table View using search bar but the data I am getting is not in the correct position,
I tried several times to figure it out but without any chance, the result I am getting is only the first row does not matter which Room Number I am typing
I pasted the code below, your assistance is highly appreciated
final let urlString = "http://ccm-hotels.com/ccmandroid/api/getteams.php"
#IBOutlet weak var tableView: UITableView!
#IBOutlet weak var searchBar: UISearchBar!
#IBAction func BackToMenu(_ sender: UIBarButtonItem) {
let MainMenu = self.storyboard?.instantiateViewController(withIdentifier: "MainMenu") as! MainMenu
self.navigationController?.pushViewController(MainMenu, animated: true)
}
var openCaseRoomArray: [String] = []
var openCaseNameArray: [String] = []
var openCaseRoomArrayF: [String] = []
var inSearchMode = false
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
searchBar.delegate = self
searchBar.returnKeyType = UIReturnKeyType.done
openCaseRoomArrayF = openCaseRoomArray
let alertController = UIAlertController(title: nil, message: "Please wait\n\n", preferredStyle: .alert)
let spinnerIndicator = UIActivityIndicatorView(activityIndicatorStyle: .whiteLarge)
spinnerIndicator.center = CGPoint(x: 135.0, y: 65.5)
spinnerIndicator.color = UIColor.black
spinnerIndicator.startAnimating()
alertController.view.addSubview(spinnerIndicator)
self.present(alertController, animated: false, completion: nil)
let when = DispatchTime.now() + 5
DispatchQueue.main.asyncAfter(deadline: when){
// your code with delay
alertController.dismiss(animated: true, completion: nil);}
self.downloadJsonWithURL()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func downloadJsonWithURL() {
let url=URL(string:"http://ccm-hotels.com/ccmandroid/api/getteams.php")
do {
let allContactsData = try Data(contentsOf: url!)
let allContacts = try JSONSerialization.jsonObject(with: allContactsData, options: JSONSerialization.ReadingOptions.allowFragments) as! [String : AnyObject]
if let arrJSON = allContacts["CurrentOpenCases"] {
for index in 0...arrJSON.count-1 {
let aObject = arrJSON[index] as! [String : AnyObject]
if let Room = aObject["RoomNumber"] as? String {
openCaseRoomArray.append(Room)
}
if let Name = aObject["GuestName"] as? String {
openCaseNameArray.append(Name)
}
}
}
self.tableView.reloadData()
}
catch {
}
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if inSearchMode {
return openCaseRoomArrayF.count
}
return openCaseRoomArray.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell") as! TableViewCell
if inSearchMode {
cell.openCaseRoom.text = self.openCaseRoomArrayF[indexPath.row]
cell.openCaseName.text = self.openCaseNameArray[indexPath.row]
}else{
cell.openCaseRoom.text = self.openCaseRoomArray[indexPath.row]
cell.openCaseName.text = self.openCaseNameArray[indexPath.row]
}
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let vc = self.storyboard?.instantiateViewController(withIdentifier: "DetailViewController") as! DetailViewController
vc.dopenCaseRoomString = openCaseRoomArray[indexPath.row]
vc.openCaseNameString = openCaseNameArray[indexPath.row]
self.navigationController?.pushViewController(vc, animated: true)
}
func searchBar(_ searchBar: UISearchBar, textDidChange searchText: String) {
if searchBar.text == nil || searchBar.text == "" {
inSearchMode = false
view.endEditing(true)
tableView.reloadData()
} else {
inSearchMode = true
openCaseRoomArrayF = openCaseRoomArray.filter({$0 == searchBar.text})
tableView.reloadData()
}
}
}
In your func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell method you are showing name from self.openCaseNameArray while you are updating your search result in self.openCaseRoomArrayF. When you are getting the api response you are assigning room and its corresponding name in your two arrays but when you are searching and updating your search result in self.openCaseRoomArrayF the index get changed. Now openCaseNameArray and openCaseRoomArray are in matched index but openCaseNameArray and openCaseRoomArrayF are not in same matched index. So you will not get the corresponding name in openCaseNameArray if you take room from openCaseRoomArrayF.
Try to make a Class (e.g Room) and store Room class object in a array. Search and show from that array. No need to maintain to array for this.