How to make a URL Run when a notification action is pressed? - swift

I created a notification with two actions. One of my actions is called "Cancel", while the other is called "Call". How do I make the "Call" action run a URL that is in a comment that I added to my code. Here is my code:
func notificationFires(){
/**
URL Code:
if let url = URL(string: "tel://") {
UIApplication.shared.open(url, options: [:])
}
**/
let call = UNNotificationAction(identifier:"call", title:"Call", options:[.foreground])
let cancel = UNNotificationAction(identifier: "cancel", title: "Cancel", options: [.destructive ])
let category = UNNotificationCategory(identifier: "category", actions: [call, cancel], intentIdentifiers: [], options: [])
UNUserNotificationCenter.current().setNotificationCategories([category])
let notification = UILocalNotification()
notification.category = "category"
// 2
notification.soundName = UILocalNotificationDefaultSoundName
notification.fireDate = datePicker.date
// 3
if textField.text == "" {
notification.alertBody = "You have a call right now!"
}
else{
notification.alertBody = self.textField.text
}
// 4
notification.timeZone = NSTimeZone.default
// 5
// 6
notification.applicationIconBadgeNumber = 1
// 7
func application(application: UIApplication!, handleActionWithIdentifier identifier:String!, forLocalNotification notification:UILocalNotification!, completionHandler: (() -> Void)!){
if (identifier == "call"){
if let url = URL(string: "tel://2162964785") {
UIApplication.shared.open(url, options: [:])
}
}else if (identifier == "cancel"){
}
}
UIApplication.shared.scheduleLocalNotification(notification)
func application(application: UIApplication, didReceiveLocalNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
print("Recieved: notification")
let center = UNUserNotificationCenter.current()
center.removeDeliveredNotifications(withIdentifiers: ["notification"])
}
}

Assuming your notification is working correctly, you can conform to UNUserNotificationCenterDelegate to handle the "call" action.
Something like:
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
if response.actionIdentifier == "call" {
let body = response.notification.request.content.body
if let url = URL(string: "tel://\(body)") {
UIApplication.shared.open(url, options: [:], completionHandler: nil)
}
}
}
The body constant would be set to the phone number that you want to "open".
Also, its important to note that this has to be tested on an actual device. Opening a tel scheme does nothing in the simulator.
UNUserNotificationCenterDelegate API Reference: https://developer.apple.com/reference/usernotifications/unusernotificationcenterdelegate
EDIT:
You do not call the delegate method. Instead you implement it. The delegate method is called by the UNUserNotificationCenter.
To get this working, its important to ensure that you set the UNUserNotificationCenter.current() delegate property to a class that will conform to the UNUserNotificationCenterDelegate protocol.
For example, if you are handling your notification in your AppDelegate, you may have something like the following method:
func callNotification() {
let center = UNUserNotificationCenter.center()
// TODO: - Create your actions, category, content, trigger and request...
center.delegate = self // Important!
center.removeAllPendingNotificationRequests()
center.add(request, withCompletionHandler: nil)
}
The method above would be responsible for defining your notification and scheduling it. For brevity, I have left out all of the code that would define the notification since you indicated that this is working. Instead you should note that the delegate property is being set to self.
Then in an extension, you would make the AppDelegate conform to the UNUserNotificationCenterDelegate and implement the required methods.
extension AppDelegate: UNUserNotificationCenterDelegate {
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
if response.actionIdentifier == "call" {
let body = response.notification.request.content.body
if let url = URL(string: "tel://\(body)") {
UIApplication.shared.open(url, options: [:], completionHandler: nil)
}
}
}
}
Now because your AppDelegate conforms to the UNUserNotificationCenterDelegate protocol and you set self (AppDelegate) as the UNUserNotificationCenter's delegate, your implementation of the userNotification(_:didReceive:withCompletionHandler:) method will be called.

Related

Why my didRecive and willPresent aren’t working(action buttons do nothing)?

I want to make an actionable notification. It appears only if my app is closed. When I press action button nothing happening
My class of notification
class Notfication : NSObject, UNUserNotificationCenterDelegate {
func request(answer : rope, RopesBas : RopesBase){
let taskCategory = UNNotificationCategory(identifier: "task", actions: [UNNotificationAction(identifier: "done", title: "Done")], intentIdentifiers: [])
UNUserNotificationCenter.current().setNotificationCategories([taskCategory])
print("0 stage")
let content = UNMutableNotificationContent()
content.title = answer.name
content.sound =
UNNotificationSound.default
content.categoryIdentifier = "task"
content.userInfo=["name" : answer.name]
print("1 stage")
// show this notification five seconds from now
let trigger = UNTimeIntervalNotificationTrigger(timeInterval: 5, repeats: false)
print("2 stage")
//UNUserNotificationCenter.current().delegate = self
// choose a random identifier
let request = UNNotificationRequest(identifier: UUID().uuidString, content: content, trigger: trigger)
print("3 stage")
// add our notification request
UNUserNotificationCenter.current().add(request){ (error : Error?) in
if let theError = error {
print(theError.localizedDescription)
}
}
print("4 stage")
print(UNUserNotificationCenter.current().delegate)
print("ok")
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
print("5 stage")
let userInfo = response.notification.request.content.userInfo
let id = "dad"
print("6 stage")
print(response.actionIdentifier)
switch response.actionIdentifier {
case "done":
base.ropes.removeAll(where: {$0.name == id})
break
case UNNotificationDefaultActionIdentifier,
UNNotificationDismissActionIdentifier:
break
default :
break
}
print(base.ropes.count)
completionHandler()
}
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
print("q")
completionHandler([.badge,.banner,.sound,.list])
}
}
I’m declaring this class at sheet view
struct Adding: View {
private let publisher = Notfication()
And using it when I press the button in a sheet view
Button(action: {
RopesDB.ropes.append(rope(name: answer.answer))
publisher.request(answer: RopesDB.ropes.last!, RopesBas: RopesDB)
dismiss()
}, label: {
HStack{
Spacer()
Text(answer.answer)
Spacer()
}
I’ve tried to put delegate into
class AppDelegate: NSObject, UIApplicationDelegate{
internal func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
let center = UNUserNotificationCenter.current()
let options : UNAuthorizationOptions = [.alert, .badge, .sound]
center.requestAuthorization(options: options) { granted, error in
if granted{
UNUserNotificationCenter.current().delegate = Notfication()
}
if let error = error {
print(error.localizedDescription)
}
}
return true
}
//
}
And into the class where it comment
What my mistake?
IDE Swiftplaygrounds(iPad 9, iOS 15.5)
Apple states in its documentation that notifications are only shown when the app is in the background. When the app already is in the foreground, the notification will be directly passed into your app:
https://developer.apple.com/documentation/usernotifications/handling_notifications_and_notification-related_actions
You will need to receive the notification in your delegate's userNotificationCenter(_:willPresent:withCompletionHandler:) method and there your app can decide what to actually do with it. E.g. throw the user to a certain view, show a modal etc.
I found out that this thing can’t work on Playgrounds, I suppose

How can I open a specific view on notification tap in SwiftUI?

I am trying to send a user to a DetailView once the notification is tapped. I've followed multiple instructions such as this one. However, when I test it out, tapping on the notification still brings me to the wrong view (the settingsView).
In App Delegate, I currently have this setup (for updated code scroll below):
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
registerBackgroundTasks()
FirebaseApp.configure()
UNUserNotificationCenter.current().delegate = self
return true
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
if response.actionIdentifier == "open" {
NotificationCenter.default.post(name: NSNotification.Name("DetailViewNew"), object: nil)
}
completionHandler()
}
In SettingsDetailView (where the notification is triggered and setup)
func configureNewAlert() {
let center = UNUserNotificationCenter.current()
center.removeAllDeliveredNotifications()
center.removeAllPendingNotificationRequests()
let content = UNMutableNotificationContent()
content.title = "Header"
content.body = "Test"
content.sound = UNNotificationSound.default
if let selectedHour = Calendar.current.dateComponents([.hour], from: userData.wakeUpTime).hour, let selectedMinute = Calendar.current.dateComponents([.minute], from: userData.wakeUpTime).minute{
var dateComponents = DateComponents()
dateComponents.hour = selectedHour
dateComponents.minute = selectedMinute
let open = UNNotificationAction(identifier: "open", title: "Open ", options: .foreground)
let cancel = UNNotificationAction(identifier: "cancel", title: "Close", options: .destructive)
let categories = UNNotificationCategory(identifier: "action", actions: [open,cancel], intentIdentifiers: [])
UNUserNotificationCenter.current().setNotificationCategories([categories])
content.categoryIdentifier = "action"
let trigger = UNCalendarNotificationTrigger(dateMatching: dateComponents, repeats: true)
let randomIdentifier = UUID().uuidString
let request = UNNotificationRequest(identifier: randomIdentifier, content: content, trigger: trigger)
center.add(request) { error in
if let error = error {
print(error.localizedDescription)
}
}
}
}
And in my DetailView (where I want the user to land when tapping the notification)
struct DetailViewNew: View {
let poemPublisher = NotificationCenter.default.publisher(for: NSNotification.Name("DetailViewNew"))
#State private var showScreen = false
var body: some View {
ZStack{
Text("Text")
}
.onReceive(poemPublisher) { notification in
self.showScreen = true
}
}
}
EDIT
I removed the categories and action, as I just want to have the user either tap the notification or dismiss it (not custom actions required).
When I do so, the completion handler if response.actionIdentifier == UNNotificationDefaultActionIdentifier does indeed get called. Now the question is how do I route it so it opens the DetailView when tapped?
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
if response.actionIdentifier == UNNotificationDismissActionIdentifier {
print ("Message Closed")
}
else if response.actionIdentifier == UNNotificationDefaultActionIdentifier {
print ("App is Open")
NotificationCenter.default.post(name: NSNotification.Name("DetailViewNew"), object: nil)
}
completionHandler()
}
Any suggestions? Thanks.

UserNotifications Extension Service UNNotificationAction didReceive action delegate not getting called.

I am creating Notification Service extension for local notification with UNNotificationAction but on tap of it delegate not getting called.
userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void)
here are my 3 actions
// Define Actions
let actionReadLater = UNNotificationAction(identifier: Notification.Action.readLater, title: "Read Later", options: [])
let actionShowDetails = UNNotificationAction(identifier: Notification.Action.showDetails, title: "Show Details", options: [.foreground])
let actionUnsubscribe = UNNotificationAction(identifier: Notification.Action.unsubscribe, title: "Unsubscribe", options: [.destructive, .authenticationRequired])
// Define Category
let tutorialCategory = UNNotificationCategory(identifier: Notification.Category.tutorial, actions: [actionReadLater, actionShowDetails, actionUnsubscribe], intentIdentifiers: [], options: [])
// Register Category
UNUserNotificationCenter.current().setNotificationCategories([tutorialCategory])
to schedule notification I am using
private func scheduleLocalNotification() {
// Create Notification Content
let notificationContent = UNMutableNotificationContent()
// Configure Notification Content
notificationContent.title = "Cocoacasts"
notificationContent.subtitle = "Local Notifications"
notificationContent.body = "In this tutorial, you learn how to schedule local notifications with the User Notifications framework."
notificationContent.userInfo = ["customNumber": 100]
// Set Category Identifier
notificationContent.categoryIdentifier = Notification.Category.tutorial
// Add Trigger
let notificationTrigger = UNTimeIntervalNotificationTrigger(timeInterval: 10.0, repeats: false)
// Create Notification Request
let notificationRequest = UNNotificationRequest(identifier: "exampleNotification", content: notificationContent, trigger: notificationTrigger)
// Add Request to User Notification Center
UNUserNotificationCenter.current().add(notificationRequest) { (error) in
if let error = error {
print("Unable to Add Notification Request (\(error), \(error.localizedDescription))")
}
}
}
My extension is getting displayed but actions are not getting triggered & without extension actions are working fine.
Try something like that:
class NotificationViewController: UIViewController, UNNotificationContentExtension {
#IBOutlet var label: UILabel?
override func viewDidLoad() {
super.viewDidLoad()
// Do any required interface initialization here.
preferredContentSize = CGSize.init(width: self.view.bounds.width / 2, height: self.view.bounds.height / 5)
}
func didReceive(_ notification: UNNotification) {
self.label?.text = "Extension"
}
// Implement this method
func didReceive(_ response: UNNotificationResponse, completionHandler completion: #escaping (UNNotificationContentExtensionResponseOption) -> Void) {
if response.notification.request.content.categoryIdentifier == "yourCategory" {
switch response.actionIdentifier {
case "first":
// Do something
completion(.dismissAndForwardAction)
case "second":
// Do something
completion(.dismissAndForwardAction)
default:
break;
}
}
}
}
You should implement the UNNotificationContentExtension's method:
func didReceive(_ response: UNNotificationResponse, completionHandler completion: #escaping (UNNotificationContentExtensionResponseOption) -> Void) {}
And inside of this block you can check your actions. Hope it helps.

Swift Local push notification action view

I'm trying to create a notification with two possible action buttons like "Quick reply" and "Cancel", but I can't find any code examples for this. Please could someone explain how to do this in Swift 3.
It's difficult to give a precise example of what you are looking for. Here's a quick UNUserNotificationCenter implementation with an action.
import UserNotifications
Define a category ID constant
private let categoryID = "Category"
Setup and register UNUserNotificationCenter
// MARK: - Lifecycle
override func viewDidLoad() {
super.viewDidLoad()
// Configure User Notification Center
UNUserNotificationCenter.current().delegate = self
// Define Actions
let actionShowSomething = UNNotificationAction(identifier: "ShowSomething", title: "Show Something", options: [])
// Define Category
let category = UNNotificationCategory(identifier: categoryID, actions: [actionShowSomething], intentIdentifiers: [], options: [])
// Register Category
UNUserNotificationCenter.current().setNotificationCategories([category])
}
Example event for triggering the notification
// MARK: - Actions
#IBAction func sheduleNotification(sender: UIButton) {
// Request Notification Settings
UNUserNotificationCenter.current().getNotificationSettings { (notificationSettings) in
switch notificationSettings.authorizationStatus {
case .notDetermined:
self.requestAuthorization(completionHandler: { (success) in
guard success else { return }
// Schedule Local Notification
self.scheduleLocalNotification()
})
case .authorized:
// Schedule Local Notification
self.scheduleLocalNotification()
case .denied:
print("Application Not Allowed to Display Notifications")
}
}
}
sheduleNotification implementation
// MARK: - Methods
private func scheduleLocalNotification() {
// Create Notification Content
let notificationContent = UNMutableNotificationContent()
// Configure Notification Content
notificationContent.title = "Title"
notificationContent.subtitle = "Subtitle"
notificationContent.body = "Body"
// Set Category Identifier
notificationContent.categoryIdentifier = categoryID
// Add Trigger
let notificationTrigger = UNTimeIntervalNotificationTrigger(timeInterval: 10.0, repeats: false)
// Create Notification Request
let notificationRequest = UNNotificationRequest(identifier: "cocoacasts_local_notification", content: notificationContent, trigger: notificationTrigger)
// Add Request to User Notification Center
UNUserNotificationCenter.current().add(notificationRequest) { (error) in
if let error = error {
print("Unable to Add Notification Request (\(error), \(error.localizedDescription))")
}
}
}
Handle user notification authorization
private func requestAuthorization(completionHandler: #escaping (_ success: Bool) -> ()) {
// Request Authorization
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { (success, error) in
if let error = error {
print("Request Authorization Failed (\(error), \(error.localizedDescription))")
}
completionHandler(success)
}
}
UnUserNotificationDelegate implementation
extension ViewController: UNUserNotificationCenterDelegate {
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.alert])
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse, withCompletionHandler
completionHandler: #escaping () -> Void) {
completionHandler()
}
}
Result
You can achieve this by UIMutableUserNotificationAction
for more information look here:-
1) https://nrj.io/simple-interactive-notifications-in-ios-8/
2) http://www.imore.com/interactive-notifications-ios-8-explained

Add Local Notification in iOS 10 - Swift 3

So I been trying to add a notification to the new UNUserNotificationCenter, but I don't seem to get it.
My view controller has an action:
#IBAction func sendPressed(_ sender: AnyObject) {
let content = UNMutableNotificationContent()
content.title = "Hello"
content.body = "What up?"
content.sound = UNNotificationSound.default()
// Deliver the notification in five seconds.
let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 5, repeats: false)
let request = UNNotificationRequest.init(identifier: "FiveSecond", content: content, trigger: trigger)
// Schedule the notification.
let center = UNUserNotificationCenter.current()
center.add(request) { (error) in
print(error)
}
print("should have been added")
}
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
let center = UNUserNotificationCenter.current()
center.requestAuthorization([.alert, .sound]) { (granted, error) in
}
}
And I have a Notification Content Extension in the project as well, but it does not seem to be triggered at all, any ideas what I'm missing? I'm trying the example from the user documentation, but it's not telling me much more or I have missed it.
Here: https://developer.apple.com/reference/usernotifications/unmutablenotificationcontent
Also:
https://developer.apple.com/reference/usernotificationsui
https://developer.apple.com/reference/usernotifications
Edit:
So putting the app in the background did the trick.
You need to register for Notification...I tried and this works.
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
let center = UNUserNotificationCenter.current()
center.requestAuthorization([.alert, .sound]) { (granted, error) in
// Enable or disable features based on authorization.
}
return true
}
Edit: You dont need to put your app in background to present notification from iOS 10 onwards.
Use below callback to configure notification to present in foreground.
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void)
Here is a sample project.
With Objective-C implemation:
I have wrote a Demo project here: iOS10AdaptationTips .
import UserNotifications
///Notification become independent from Foundation
#import UserNotifications;
request authorization for localNotification
UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];
[center requestAuthorizationWithOptions:(UNAuthorizationOptionBadge | UNAuthorizationOptionSound | UNAuthorizationOptionAlert)
completionHandler:^(BOOL granted, NSError * _Nullable error) {
if (!error) {
NSLog(#"request authorization succeeded!");
[self showAlert];
}
}];
Request Authorization:
schedule localNotification
update application icon badge number
// //Deliver the notification at 08:30 everyday
// NSDateComponents *dateComponents = [[NSDateComponents alloc] init];
// dateComponents.hour = 8;
// dateComponents.minute = 30;
// UNCalendarNotificationTrigger *trigger = [UNCalendarNotificationTrigger triggerWithDateMatchingComponents:dateComponents repeats:YES];
UNMutableNotificationContent *content = [[UNMutableNotificationContent alloc] init];
content.title = [NSString localizedUserNotificationStringForKey:#"Elon said:" arguments:nil];
content.body = [NSString localizedUserNotificationStringForKey:#"Hello Tom!Get up, let's play with Jerry!"
arguments:nil];
content.sound = [UNNotificationSound defaultSound];
/// 4. update application icon badge number
content.badge = #([[UIApplication sharedApplication] applicationIconBadgeNumber] + 1);
// Deliver the notification in five seconds.
UNTimeIntervalNotificationTrigger *trigger = [UNTimeIntervalNotificationTrigger
triggerWithTimeInterval:5.f repeats:NO];
UNNotificationRequest *request = [UNNotificationRequest requestWithIdentifier:#"FiveSecond"
content:content trigger:trigger];
/// 3. schedule localNotification
UNUserNotificationCenter *center = [UNUserNotificationCenter currentNotificationCenter];
[center addNotificationRequest:request withCompletionHandler:^(NSError * _Nullable error) {
if (!error) {
NSLog(#"add NotificationRequest succeeded!");
}
}];
then it will appear like this:
In Background :
Lock Screen:
If Repeat by default only show one
instead of show many on the lock screen on iOS9:
and also support 3D Touch automatically
I write a Demo here: iOS10AdaptationTips .
I solved my problem as follows (Firebase, Swift 3):
Find this method on your AppDelegate:
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
Find this line:
completionHandler()
End set:
completionHandler([.alert,.sound,.badge])
notifications are not firing if you not pass your presentation options to completionHandler method.
Here are a few steps:
Make sure you have the permission. If not, use UNUserNotificationCenter.current().requestAuthorization to get that. Or follow the answer if you want to show the request pop up more than once.
If you want to show the notification foreground, having to assign UNUserNotificationCenterDelegate to somewhere.
Show me the code
#IBAction func sendPressed(_ sender: AnyObject) {
let content = UNMutableNotificationContent()
content.title = "Hello"
content.body = "What up?"
content.sound = UNNotificationSound.default()
let trigger = UNTimeIntervalNotificationTrigger.init(timeInterval: 5, repeats: false)
let request = UNNotificationRequest.init(identifier: "FiveSecond", content: content, trigger: trigger)
let center = UNUserNotificationCenter.current()
center.add(request) { (error) in
print(error)
}
}
override func viewDidLoad(_ animated: Bool) {
super.viewDidLoad(animated)
// Assign the delegate
UNUserNotificationCenter.current().delegate = self
// Ask the permission
let center = UNUserNotificationCenter.current()
center.requestAuthorization([.alert, .sound]) { (granted, error) in
if granted {
// do something
}
}
}
// Remember to add UNUserNotificationCenterDelegate to your view controller
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
print("Got the msg...")
completionHandler([.badge, .sound, .alert])
}
I have made an implementation for Swift 3 which may help, you can check it here: https://stackoverflow.com/a/45381380/2296630