I would like to know if it is possible to another linked accounts i.e.: Uber.
So my action is going to trigger some another action: in this case call an uber.
I would like to do the same with Netflix which can directly streaming to a connected device.
Is it possible to know connected devices (speakers, chromecast, etc)?
Thanks
During the setup of your Google Home, you can connect other apps (Netflix, Uber, etc.) and devices (Chromecast, Smart TVs, etc.) using the Google Home app.
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I have a Google Nest and a Raspberry Pi. I would like to be able to send commands from the Raspberry to the Google Nest. I have done some research and I have found ways to control the rpi with the Google Nest but not the other way around. Any clue would be helpful Thanks!
EDIT: I think Google Nest may not be the target but the google home app. In the end I want to be able to do something like this: rpi sends request => light device registered in my google home app opens/closes.
You can target the Google Nest using the Smart Device Management API.
However, there are currently only a few traits supported for controlling the Nest, specifically targeting the on-board camera.
I want to develop an application that programmatically creates a Personal Hotspot with a predefined name on an iPhone.
Is it possible?
You can't create a HotSpot in code talking via an API or via a Configuration Profile
Have you looked at GameKit which does a great job of easing connecting devices transparently via Bluetooth or WiFi? Don't let the "Game" name fool you - it's a great and easy to use library.
If you're willing to put the time and work in to build it, sure.
However, you can only do it for jailbroken phones, and you would need to interface the private API:s. If you still want to do it, a starting point could be to go through the private API:s documented here: https://github.com/nst/iOS-Runtime-Headers
Is there a way to send information regarding what is being displayed/broadcast-ed by a google tv to an external device.
There isn't an API on Google TV to determine what is being broadcast on the pass-thru video.
Its easy enough to create your own broadcast network message that would contain data about what is going on the device. Alternatively, you could create an app running on Google TV that another app on another device could contact for information.
Im developing an app where one iOS device act as "server", and other devices are acting like clients.
Im getting hard time with understanding if I can make this using Bonjour
If I make an example:
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All devices have same app installed. All users are connected to the same WIFI.
User must login into app, and when it does, chat rooms are populated from CMS (web server) from internet.
All of them see e.g. all "chat rooms". But at the beginning chat rooms are all read only. Anyone can browse these, but nobody can write into them.
When administrator (user with admin privileges) opens one of the chat rooms; all clients are now able to write into "open" chat rooms.
Of course when one user writes something down, the other users see the newest comment from him.
Administrator should see all clients in chat room but clients cannot see each other.
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All samples which I have found (WiTap, videos from WWDC,...) are using two devices only. I've installed WiTap on 4 devices. And I can establish connection and working "sample" game with two devices.
Can Bonjour service be used in such way that multiple cients are connected to one "server"?
Any hints are very welcome!
Yes, Bonjour can be used like that: for example Apache on Mac OS X has mod_bonjour so that web browsers can find a web server on the local network. That can mean having one server but multiple browsers: exactly the situation you describe.
One limitation is that the way Bonjour is configured in iOS means that the server and clients need to be on the same local network. It doesn't sound like the situation you describe is compatible with using Bonjour in that way, but then I also don't think you need to. You can use the DNS name of your chat server in the app, so any app can discover the server. The server can also be responsible for discovering which clients are connected and allowing people to find each other (indeed, I guess that's what the chat rooms are for).
This is a good place to start. http://mobileorchard.com/tutorial-networking-and-bonjour-on-iphone/ I have build the same Server and client with the help of chatty. But you will face one problem in iOS5 only, when the iphone will go to sleep mode, the socket connection lost. I am not able to solve this problem. So, looking for help. :)
I am trying to write an app that communicates with another app. I just want to see the other person on my map. Is this possible ? I can handle all the map details if I can get the coordinates in real time. Any advice on communicating with other iPhones would be great. I donot want to use Apple Push Notification service.
You can achieve this by having some web service running that allows the iphone to get and send information to it. Look around this site, the question of how to make requests from a service through the iphone has been asked many many times. Specifically look at NSURLRequest/NSURLMutableRequest documentation ...hope this helps
I would suggest you look into Bonjour services for the iphone. If you want one instance of your app to communicate with another instance of the same app on another iphone, then this is probably what you want, unless you want to use gamecenter.
With bonjour services you can advertise a service on the phone while the app is running and have the other iphone connect to that service and send it some data.