I added Google ads to my website, every few minutes it starts playing a video ad and that would be OK, only the sound is not OK, is there a way to turn off the sound for these ads - server side?
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Simple query, I developed a game in unity, and successfully setup unity rewarded video ads. This brings up videos ads of other games and such. What I'd like to be able to do instead is setup an ads placement, whether video, interstitial or banner ads in my game and then have a remote dashboard where I can choose which ads show up on the ads spaces in the game and not just some random ads. What approach would be used to implement this please?
You technically cannot place your own ads on your own Games.
A better Alternative is :
Place Images of you other Games in the Game you want to have your ads. This is a better option as it allows you to place the Banner Image of your game At the Loading Screen or something, and it will be Free.
I created a facebook instant app with a chatbot. The chatbot works fine. The chatbot should launch a facebook instant game. This works fine on mobile phones, but after assigning the game to the page, it is no longer possible to chat with the page on desktop devices. The play button is overlapping the chatbox and you can not send messages. Is it possible to remove the play button?
Instant Games bots have only a play button by default. You can override the default experience by modifying the persistent menu. To enable users to communicate with the bot, specifically look into composer_input_disabled.
Documentation: https://developers.facebook.com/docs/messenger-platform/reference/messenger-profile-api/persistent-menu/
I am developing a game and I decided to place my ads with Revmob(if you have a better company go ahead and share with, I tried admob but google is very strict and they banned my account for nothing so I am afraid my money will get locked).
Though the documentation for swift 3 is drastically poor I managed to display custom ads. Yet, I need help when reconnecting to the internet.
Here's the problem, whenever a user launches the app with no internet the ads won't display (of course), but then when the user reconnects to the internet during the same gameplay the ads still don't show.
My question: Is there a way to try to reconnect to the server every 15 seconds or so? And is it possible to display cached banner ads?
Thanks in advance!
I am building an iPhone app that will let iPhone users upload videos and share them. When we upload videos to our server, playback is choppy. Can we route these uploaded videos to You Tube, and play them back through You Tube (without the iPhone user having to create an individual account)?
You can upload videos to YouTube and play them back on an iOS device, but it is very strongly recommended that you require users to upload videos into their own YouTube accounts rather than storing them in some master account. The reason for this is explained at http://apiblog.youtube.com/2012/02/video-uploads-from-your-sites-community.html
I have made a facebook App. It is a streamed music player. http://apps.facebook.com/viii_punkradio/
When I from my facebook go to Applications and Games to search for my app under new applications it doesnt turn up. Do anyone know if I have to register a new application in any way or have any other tips on how to make my application visible?
You need 10 Monthly Active Users (MAU) and then wait a week or two to get indexed for search.