Initializing class object swift 3 - swift

i have a problem while I'm initializing object of some class. What is wrong with that? (I can upload all my code but it is large if needed)
Edit:
My view controller code:
import UIKit
class ViewController: UIViewController{
#IBOutlet weak var questionLabel: UILabel!
#IBOutlet weak var answerStackView: UIStackView!
// Feedback screen
#IBOutlet weak var resultView: UIView!
#IBOutlet weak var dimView: UIView!
#IBOutlet weak var resultLabel: UILabel!
#IBOutlet weak var feedbackLabel: UILabel!
#IBOutlet weak var resultButton: UIButton!
#IBOutlet weak var resultViewBottomConstraint: NSLayoutConstraint!
#IBOutlet weak var resultViewTopConstraint: NSLayoutConstraint!
var currentQuestion:Question?
let model = QuizModel()
var questions = [Question]()
var numberCorrect = 0
override func viewDidLoad() {
super.viewDidLoad()
model.getQuestions()
}
override init(nibName nibNameOrNil: String?, bundle nibBundleOrNil: Bundle?) {
super.init(nibName: nil, bundle: nil)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
func setAll(questionsReturned:[Question]) {
/*
// Do any additional setup after loading the view, typically from a nib.
// Hide feedback screen
dimView.alpha = 0
// Call get questions
questions = questionsReturned
// Check if there are questions
if questions.count > 0 {
currentQuestion = questions[0]
// Load state
loadState()
// Display the current question
displayCurrentQuestion()
}
*/
print("Called!")
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
My QuizModel code:
import UIKit
import FirebaseDatabase
class QuizModel: NSObject {
override init() {
super.init()
}
var ref:FIRDatabaseReference?
var test = [[String:Any]]()
var questions = [Question]()
weak var prot:UIPageViewControllerDelegate?
var first = ViewController()
func getQuestions(){
getRemoteJsonFile()
}
func pars(){
/*let array = test
var questions = [Question]()
// Parse dictionaries into Question objects
for dict in array {
// Create question object
let q = Question()
// Assign question properties
q.questionText = dict["question"] as! String
q.answers = dict["answers"] as! [String]
q.correctAnswerIndex = dict["correctIndex"] as! Int
q.module = dict["module"] as! Int
q.lesson = dict["lesson"] as! Int
q.feedback = dict["feedback"] as! String
// Add the question object into the array
questions += [q]
}
*/
//Protocol setAll function
first.setAll(questionsReturned: questions)
}
func getRemoteJsonFile(){
ref = FIRDatabase.database().reference()
ref?.child("Quiz").observeSingleEvent(of: .value, with: { (snapchot) in
print("hey")
let value = snapchot.value as? [[String:Any]]
if let dict = value {
self.test = dict
self.pars()
}
})
}
This isn't my all code but I think that is the most important part. In QuizModel code I'm reskining my code from getting json file to get data from firebase so you can see names of functions like 'getRemoteJSONFile' and in parse function parsing json but it isn't an issue of my problem I think

It looks like you're trying to initialize a constant before you've initialized the viewController it lives in. Your have to make it a var and initialize it in viewDidLoad (or another lifecycle method), or make it a lazy var and initialize it at the time that it's first accessed.

The problem boils down to the following:
class ViewController ... {
let model = QuizModel()
}
class QuizModel ... {
var first = ViewController()
}
The variable initializers are called during object initialization. When you create an instance of ViewController, an instance of QuizModel is created but its initialization creates a ViewController which again creates a new QuizModel and so on.
This infinite cycle will sooner or later crash your application (a so called "stack overflow").
There is probably some mistake on your side. Maybe you want to pass the initial controller to QuizModel, e.g.?
class ViewController ... {
lazy var model: QuizModel = {
return QuizModel(viewController: self)
}
}
class QuizModel ... {
weak var viewController: ViewController?
override init(viewController: ViewController) {
self.viewController = viewController
}
}
Also make sure you are not creating ownership cycles (that's why I have used weak).
In general it's a good idea to strictly separate your model classes and your UI classes. You shouldn't pass view controllers (or page view controller delegate) to your model class. If you need to communicate with your controller, create a dedicated delegate for that.

Related

Error: "Cannot capture 'word' before it is declared" iOS swift

I'm writing code for a dictionary app in splitviewcontroller. I set a "Word" class with various entries, which are now not being read by the computer when I try to label them.
import UIKit
class DetailViewController: UIViewController {
class Word {
let name: String
let meaning: String
let numberOfTimesTapped: String
init(name: String, meaning: String, numberOfTimesTapped: String) {
self.name = name
self.meaning = meaning
self.numberOfTimesTapped = numberOfTimesTapped
}
}
#IBOutlet weak var WordLabel: UILabel!
#IBOutlet weak var DescriptionLabel: UILabel!
#IBOutlet weak var NumberOfTimesTappedLabel: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
func refreshUI() {
loadViewIfNeeded()
WordLabel.text = word?.name //[THIS IS WHERE I GET THE ERROR: "Cannot capture 'word' before it is declared" ALTHOUGH IT'S BEEN CLEARLY DECLARED BEFORE!!!]
DescriptionLabel.text = word?.meaning
NumberOfTimesTappedLabel.text = word?.numberOfTimesTapped
}
var word: Word? {
didSet {
refreshUI()
}
}
You'd see it much easier if you were using proper indentation, but you declare var word inside of refreshUI. You need to declare it outside of that so that the scope is accessible inside of refreshUI. Also you declare refreshUI inside of viewDidLoad, which is most likely not what you want. A fixed version of this code would be
var word: Word? {
didSet {
refreshUI()
}
}
override func viewDidLoad() {
super.viewDidLoad()
}
func refreshUI() {
loadViewIfNeeded()
WordLabel.text = word?.name
DescriptionLabel.text = word?.meaning
NumberOfTimesTappedLabel.text = word?.numberOfTimesTapped
}

How do I check if x is in a variable in classes within a list?

I have a list called mainframe which holds classes. I want to check before adding a new username; if newusername is in mainframe.usernames perform adding the new username in.
pretty much something like this:
import UIKit
class addNewPassword: UIViewController {
var homeVC = Home()
#IBOutlet weak var createHolderItem: UITextField!
#IBOutlet weak var createHolderUsername: UITextField!
#IBOutlet weak var createHolderPassword: UITextField!
override func viewDidLoad() {
super.viewDidLoad()
}
#IBAction func savePasswordButton(_ sender: Any) {
let holder = Holder()
holder.item = createHolderItem.text!
holder.username = createHolderUsername.text!
holder.password = createHolderPassword.text!
}
if mainframe.contains(where: { $0.username == holder.username }) {
print("test")
}
else {
homeVC.mainframe.append(holder)
homeVC.tableView.reloadData()
navigationController?.popViewController(animated: true)
}
}
I pretty much want to run a loop, within an if statement. Or am I approaching it the wrong way?
I'm new to programming, did online tutorials and trying to write my first iOS app for my aunt.
if mainframe.usernames.contains(holder.username) {
...
Use contains :
if mainframe.usernames.contains(holder.username) {
...
}

How can I refer to self during initialization when using IBOutlets for UIViews?

I have this custom UITableViewCell class backing my cells in a table view (I learned this approach from a talk by Andy Matuschak who worked at Apple on the UIKit team).
In the project I'm trying to apply this to now, I'm having a problem initializing the class because of a couple of #IBOutlets that are linked to UIView elements that won't ever have values like the UILabels get upon initialization:
class PublicationTableViewCell: UITableViewCell {
#IBOutlet weak var publicationTitle: UILabel!
#IBOutlet weak var authorName: UILabel!
#IBOutlet weak var pubTypeBadgeView: UIView!
#IBOutlet weak var pubTypeBadge: UILabel!
#IBOutlet weak var topHighlightGradientStackView: UIStackView!
#IBOutlet weak var bottomBorder: UIView!
struct ViewData {
let publicationTitle: UILabel
let authorName: UILabel
let pubTypeBadge: UILabel
}
var viewData: ViewData! {
didSet {
publicationTitle = viewData.publicationTitle
authorName = viewData.authorName
pubTypeBadge = viewData.pubTypeBadge
}
// I have #IBOutlets linked to the views so I can do this:
override func setHighlighted(_ highlighted: Bool, animated: Bool) {
super.setHighlighted(highlighted, animated: animated)
if isSelected || isHighlighted {
topHighlightGradientStackView.isHidden = true
bottomBorder.backgroundColor = UIColor.lightGrey1
} else {
topHighlightGradientStackView.isHidden = false
}
}
}
extension PublicationTableViewCell.ViewData {
init(with publication: PublicationModel) {
// Xcode complains here about referring to the properties
// on the left before all stored properties are initialized
publicationTitle.text = publication.title
authorName.text = publication.formattedAuthor.name
pubTypeBadge.attributedText = publication.pubTypeBadge
}
}
I then initialize it in cellForRow by passing in a publication like this:
cell.viewData = PublicationTableViewCell.ViewData(with: publication)
Xcode is complaining that I'm using self in init(with publication: PublicationModel) before all stored properties are initialized which I understand, but I can't figure out how to fix.
If these weren't UIView properties I might make them optional or computed properties perhaps, but because these are IBOutlets, I think they need to be implicitly unwrapped optionals.
Is there some other way I can get this to work?
First of all:
struct ViewData {
let publicationTitle: String
let authorName: String
let pubTypeBadge: NSAttributedString
}
Then simply:
extension PublicationTableViewCell.ViewData {
init(with publication: PublicationModel)
publicationTitle = publication.title
authorName = publication.formattedAuthor.name
pubTypeBadge = publication.pubTypeBadge
}
}
It's a data model, it shouldn't hold views, it should hold only data.
Then:
var viewData: ViewData! {
didSet {
publicationTitle.text = viewData.publicationTitle
authorName.text = viewData.authorName
pubTypeBadge.attributedString = viewData.pubTypeBadge
}
}
However, I think it would be simpler if you just passed PublicationModel as your cell data. There is no reason to convert it to another struct.
var viewData: PublicationModel! {
didSet {
publicationTitle.text = viewData.publicationTitle
authorName.text = viewData.authorName
pubTypeBadge.attributedString = viewData.pubTypeBadge
}
}

Swift OSX - Delegate protocol function returns nil, crashes when unwrapping textfield value

I'm working on an OSX app with Swift which makes use of an NSSplitView which holds two view controllers: "TableViewController" and "EntryViewController". I'm using delegates in order to transmit a custom NSObject ("Entry") on click from TableViewController up to the SplitViewController, then back down to the EntryViewController.
My problem is this: When the Entry object is received in the EntryViewController, any attempt to assign its properties to a text field value result in an unexpectedly found nil type error, never mind that the IBOutlets are properly linked, and that it can both print the Entry.property and the textfield string value (provided it is in a different, unrelated function).
I have tried many arrangements to solve this problem, which is why the current configuration might be a bit over-complicated. A delegate relation straight from Table VC to Entry VC caused the same issues.
Is there some way that the IBOutlets are not connecting, even though the view has loaded before the delegate is called? I've read many many articles on delegation—mostly for iOS—and yet can't seem to find the root of my problems. I'll be the first to admit that my grasp of Swift is a little bit piecemeal, so I am open to the possibility that what I am trying to do is simply bad/hacky coding and that I should try something completely different.
Thanks for your help!
TableViewController:
protocol SplitViewSelectionDelegate: class {
func sendSelection(_ entrySelection: NSObject)
}
class TableViewController: NSViewController {
#IBOutlet weak var searchField: NSSearchField!
#IBOutlet var tableArrayController: NSArrayController!
#IBOutlet weak var tableView: NSTableView!
var sendDelegate: SplitViewSelectionDelegate?
dynamic var dataArray = [Entry]()
// load array from .plist array of dictionaries
func getItems(){
let home = FileManager.default.homeDirectoryForCurrentUser
let path = "Documents/resources.plist"
let urlUse = home.appendingPathComponent(path)
let referenceArray = NSArray(contentsOf: urlUse)
dataArray = [Entry]()
for item in referenceArray! {
let headwordValue = (item as AnyObject).value(forKey: "headword") as! String
let defValue = (item as AnyObject).value(forKey: "definition") as! String
let notesValue = (item as AnyObject).value(forKey: "notes") as! String
dataArray.append(Entry(headword: headwordValue, definition: defValue, notes: notesValue))
}
}
override func viewDidLoad() {
super.viewDidLoad()
self.sendDelegate = SplitViewController()
getItems()
print("TVC loaded")
// Do any additional setup after loading the view.
}
// send selection forward to entryviewcontroller
#IBAction func tableViewSelection(_ sender: Any) {
let index = tableArrayController.selectionIndex
let array = tableArrayController.arrangedObjects as! Array<Any>
let obj: Entry
let arraySize = array.count
if index <= arraySize {
obj = array[index] as! Entry
print(index)
print(obj)
sendDelegate?.sendSelection(obj)
}
else {
print("index unassigned")
}
}
}
SplitViewController:
protocol EntryViewSelectionDelegate: class {
func sendSecondSelection(_ entrySelection: NSObject)
}
class SplitViewController: NSSplitViewController, SplitViewSelectionDelegate {
var delegate: EntryViewSelectionDelegate?
#IBOutlet weak var mySplitView: NSSplitView!
var leftPane: NSViewController?
var contentView: NSViewController?
var entrySelectionObject: NSObject!
override func viewDidLoad() {
super.viewDidLoad()
// assign tableview and entryview as child view controllers
let story = self.storyboard
leftPane = story?.instantiateController(withIdentifier: "TableViewController") as! TableViewController?
contentView = story?.instantiateController(withIdentifier: "EntryViewController") as! EntryViewController?
self.addChildViewController(leftPane!)
self.addChildViewController(contentView!)
print("SVC loaded")
}
func sendSelection(_ entrySelection: NSObject) {
self.delegate = EntryViewController() //if this goes in viewDidLoad, then delegate is never called/assigned
entrySelectionObject = entrySelection
print("SVC:", entrySelectionObject!)
let obj = entrySelectionObject!
delegate?.sendSecondSelection(obj)
}
}
And Finally, EntryViewController:
class EntryViewController: NSViewController, EntryViewSelectionDelegate {
#IBOutlet weak var definitionField: NSTextField!
#IBOutlet weak var notesField: NSTextField!
#IBOutlet weak var entryField: NSTextField!
var entryObject: Entry!
override func viewDidLoad() {
super.viewDidLoad()
print("EVC loaded")
}
func sendSecondSelection(_ entrySelection: NSObject) {
self.entryObject = entrySelection as! Entry
print("EVC:", entryObject)
print(entryObject.headword)
// The Error gets thrown here:
entryField.stringValue = entryObject.headword
}
}
You don't need a delegate / protocol since there is a reference to EntryViewController (contentView) – by the way the instance created with EntryViewController() is not the instantiated instance in viewDidLoad.
Just use the contentView reference:
func sendSelection(_ entrySelection: NSObject) {
contentView?.sendSecondSelection(entrySelection)
}

Swift 2.0 : infer closure type error

I get error
Unable to infer closure type in the current context
In code which was working in Swift 1.2
private lazy var _messagesVC = { return MessagesViewController(nibName:"MessagesViewController",bundle:nil)}()
Whole View Controller where I get this error
import UIKit
class FriendsViewController: UIViewController {
#IBOutlet weak var containerView: UIView!
#IBOutlet weak var segmentContainerView: UIView!
private lazy var _connectionVC = { return FriendsConnectionViewController(nibName:"FriendsConnectionViewController",bundle:nil)}()
private lazy var _messagesVC = { return MessagesViewController(nibName:"MessagesViewController",bundle:nil)}()
override func viewDidLoad() {
super.viewDidLoad()
self.selectedControllerFrom(index: 0)
// Do any additional setup after loading the view.
}
override func viewWillAppear(animated: Bool) {
super.viewWillAppear(animated)
}
func selectedControllerFrom(index index:UInt)
{
var vc:UIViewController?
switch index{
case 0: vc = _connectionVC
case 1: vc = _messagesVC
default : vc = nil
}
if vc != nil{
self.showViewController(vc!,containerView: containerView);
}
}
I found two ways to get rid of this error.
First, explicitly annotate the property with its type. I find this very strange because Swift is supposed to just infer this from the initialization.
lazy var embeddedViewController: CustomViewController = CustomViewController()
The second is just to remove the lazy keyword.
var embeddedViewController = CustomViewController()
So I guess this is an error currently plaguing lazy properties in Swift 2.0?