How to write nunit test case for singleton class - class

NAudioEngine is a singleton class how to write the can execute in the following code snippet:
private bool CanAddNew(object parameter)
{
if (NAudioEngine.Instance.SelectionEnd.Milliseconds != 0)
{
return true;
}
return false;
}
[Test]
public void AddNewCommandMainVMTestTrue()
{
MainVm mainVM = new MainVm();
RelayCommand command = (RelayCommand)mainVM.AddNewCommand;
bool canAddNew = command.CanExecute(null);
Assert.IsTrue(canAddNew);
}

[Test]
public void AddNewCommandMainVMTest()
{
NAudioEngine.Instance.OpenFile(WAV_FILE);
NAudioEngine.Instance.SelectionBegin = new TimeSpan(0, 0, 0);
NAudioEngine.Instance.SelectionEnd = new TimeSpan(0, 0, 0);
MainVm mainVM = new MainVm();
RelayCommand command = (RelayCommand)mainVM.AddNewCommand;
bool canAddNew = command.CanExecute(mainVM);
Assert.IsFalse(canAddNew);
}

Related

MVVM AsyncExecute causing lag

AsyncExecute method causing lag in my treeview application when I am expanding a branch.
Important parts of my TreeView
public DirectoryItemViewModel(string fullPath, DirectoryItemType type, long size)
{
this.ExpandCommand = new AsyncCommand(Expand, CanExecute);
this.FullPath = fullPath;
this.Type = type;
this.Size = size;
this.ClearChildren();
}
public bool CanExecute()
{
return !isBusy;
}
public IAsyncCommand ExpandCommand { get; set; }
private async Task Expand()
{
isBusy = true;
if (this.Type == DirectoryItemType.File)
{
return;
}
List<Task<long>> tasks = new();
var children = DirectoryStructure.GetDirectoryContents(this.FullPath);
this.Children = new ObservableCollection<DirectoryItemViewModel>(
children.Select(content => new DirectoryItemViewModel(content.FullPath, content.Type, 0)));
//If I delete the remaining part of code in this method everything works fine,
in my idea it should output the folders without lag, and then start calculating their size in other threads, but it first lags for 1-2 sec, then output the content of the folder, and then start calculating.
foreach (var item in children)
{
if (item.Type == DirectoryItemType.Folder)
{
tasks.Add(Task.Run(() => GetDirectorySize(new DirectoryInfo(item.FullPath))));
}
}
var results = await Task.WhenAll(tasks);
for (int i = 0; i < results.Length; i++)
{
Children[i].Size = results[i];
}
isBusy = false;
}
My command Interface and class
public interface IAsyncCommand : ICommand
{
Task ExecuteAsync();
bool CanExecute();
}
public class AsyncCommand : IAsyncCommand
{
public event EventHandler CanExecuteChanged;
private bool _isExecuting;
private readonly Func<Task> _execute;
private readonly Func<bool> _canExecute;
public AsyncCommand(
Func<Task> execute,
Func<bool> canExecute = null)
{
_execute = execute;
_canExecute = canExecute;
}
public bool CanExecute()
{
return !_isExecuting && (_canExecute?.Invoke() ?? true);
}
public async Task ExecuteAsync()
{
if (CanExecute())
{
try
{
_isExecuting = true;
await _execute();
}
finally
{
_isExecuting = false;
}
}
RaiseCanExecuteChanged();
}
public void RaiseCanExecuteChanged()
{
CanExecuteChanged?.Invoke(this, EventArgs.Empty);
}
bool ICommand.CanExecute(object parameter)
{
return CanExecute();
}
void ICommand.Execute(object parameter)
{
//I suppose that here is the problem cause IDE is hinting me that I am not awaiting here, but I don't know how to change it if it is.
ExecuteAsync();
}
}

Unity, PropertyDrawer.GetPropertyHeight doesn't get called in multiple arrays on element change

I've started rewriting my Curve tool to deal with problem of drawing it in array and other reasons. All was well till I tried to click between editors in array and list elements. Sometimes Previously edited element retains its height until other element of that collection gets edited or curve field gets edited. I have no idea how to tell Unity it should refresh field heights. I've tried EditorUtility.SetDirty(targetObject); with or without EditorGUI.BeginChangeCheck(); EditorGUI.EndChangeCheck();
Number on left is OtherCurve.z, it's a way to deferenciate which PropertyDrawer you are debugging in code. Labels are temporal.
public class OtherTestScript : MonoBehaviour
{
public OtherCurve curve;
public OtherCurve[] curveArray;
public List<OtherCurve> curveList;
}
Curve tool repository at last commit with the issue
To test download this commit code and put it in Assets/Plugins/ and add these to your Packages/manifest.json:
"st.one-line": "https://github.com/slavniyteo/one-line.git#master",
"st.rect-ex": "https://github.com/slavniyteo/rect-ex.git#master",
This code stays there, I'm not going to hide it from public or rewrite history of the repository.
After trying to recreate this behaviour on a simpler example I've found out that my technique works...
Edited: Appears that using GUI.Label(..) to draw label in Editor and not using any other EditorGUI components caused GetPropertyHeight not being called. So If I wouldn't stop at this bug, it would disappear when I replaced that GUI.Label placeholder with actually meaningful code. I feel empty for wasting that much time to figure this out.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using UnityEngine.SceneManagement;
using System.Reflection;
using System.Linq;
using System.Text.RegularExpressions;
#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.SceneManagement;
#endif
public class PropertyThing : MonoBehaviour
{
public CustomThing thing;
public List<CustomThing> thingList;
public CustomThing[] thingArray;
[Serializable]
public class CustomThing
{
#if UNITY_EDITOR
public bool _isEdited;
#endif
public string field;
}
#if UNITY_EDITOR
[CustomPropertyDrawer(typeof(CustomThing))]
public class CustomThingInspector : PropertyDrawer
{
private UnityEngine.Object targetObject;
private CustomThing value;
private static Action FinishCurrentEditorAction;
private static void FinishCurrentEditor() => FinishCurrentEditorAction();
private static void FinishCurrentEditor(Scene s) => FinishCurrentEditorAction();
private string EditButtonText(bool editing) => editing ? "Stop Edit" : "Edit";
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
{
GetObjects(property);
return value._isEdited ? 38 : 18;
}
private void GetObjects(SerializedProperty property)
{
targetObject = property.serializedObject.targetObject;
value = property.GetValue<CustomThing>();
}
public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)
{
var c = GUI.color;
GetObjects(property);
EditorGUI.BeginProperty(position, label, property);
var firstline = new Rect(position.x, position.y, position.width, 18);
var editor = new Rect(position.x, position.y + 20, position.width, position.height - 20);
var brect = EditorGUI.PrefixLabel(firstline, label);
if (value._isEdited) GUI.color = Color.red * .6666f + Color.white * .3333f;
if (GUI.Button(brect, EditButtonText(value._isEdited)))
{
EditPressed();
}
GUI.color = c;
if (value._isEdited)
EditorGUI.PropertyField(editor, property.FindPropertyRelative("field"));
EditorGUI.EndProperty();
GUI.color = c;
}
private void EditPressed()
{
value._isEdited = !value._isEdited;
if (value._isEdited)
StartEditor(value);
else
FinishEditor(value);
}
private void StartEditor(CustomThing thing)
{
var capturedThing = thing;
FinishCurrentEditorAction?.Invoke();
FinishCurrentEditorAction = () => {
FinishEditor(capturedThing);
EditorUtility.SetDirty(targetObject);
FinishCurrentEditorAction = null;
};
capturedThing._isEdited = true;
SceneView.duringSceneGui += OnEditorSceneView;
}
private void FinishEditor(CustomThing thing)
{
Selection.selectionChanged -= FinishCurrentEditor;
EditorSceneManager.sceneClosed -= FinishCurrentEditor;
AssemblyReloadEvents.beforeAssemblyReload -= FinishCurrentEditor;
SceneView.duringSceneGui -= OnEditorSceneView;
thing._isEdited = false;
FinishCurrentEditorAction = null;
}
private void OnEditorSceneView(SceneView obj)
{
if (targetObject is Component c)
Handles.Label(c.transform.position, c.gameObject.name);
else
Handles.Label(Vector3.zero, targetObject.name);
}
}
#endif
}
public static class SerializedUtility
{
public static T GetValue<T>(this SerializedProperty property) where T : class
{
object obj = property.serializedObject.targetObject;
string path = property.propertyPath.Replace(".Array.data", "");
string[] fieldStructure = path.Split('.');
Regex rgx = new Regex(#"\[\d+\]");
for (int i = 0; i < fieldStructure.Length; i++)
{
if (fieldStructure[i].Contains("["))
{
int index = System.Convert.ToInt32(new string(fieldStructure[i].Where(c => char.IsDigit(c)).ToArray()));
obj = GetFieldValueWithIndex(rgx.Replace(fieldStructure[i], ""), obj, index);
}
else
{
obj = GetFieldValue(fieldStructure[i], obj);
}
}
return (T)obj;
}
public static bool SetValue<T>(this SerializedProperty property, T value) where T : class
{
object obj = property.serializedObject.targetObject;
string path = property.propertyPath.Replace(".Array.data", "");
string[] fieldStructure = path.Split('.');
Regex rgx = new Regex(#"\[\d+\]");
for (int i = 0; i < fieldStructure.Length - 1; i++)
{
if (fieldStructure[i].Contains("["))
{
int index = System.Convert.ToInt32(new string(fieldStructure[i].Where(c => char.IsDigit(c)).ToArray()));
obj = GetFieldValueWithIndex(rgx.Replace(fieldStructure[i], ""), obj, index);
}
else
{
obj = GetFieldValue(fieldStructure[i], obj);
}
}
string fieldName = fieldStructure.Last();
if (fieldName.Contains("["))
{
int index = System.Convert.ToInt32(new string(fieldName.Where(c => char.IsDigit(c)).ToArray()));
return SetFieldValueWithIndex(rgx.Replace(fieldName, ""), obj, index, value);
}
else
{
Debug.Log(value);
return SetFieldValue(fieldName, obj, value);
}
}
private static object GetFieldValue(string fieldName, object obj, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
{
FieldInfo field = obj.GetType().GetField(fieldName, bindings);
if (field != null)
{
return field.GetValue(obj);
}
return default(object);
}
private static object GetFieldValueWithIndex(string fieldName, object obj, int index, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
{
FieldInfo field = obj.GetType().GetField(fieldName, bindings);
if (field != null)
{
object list = field.GetValue(obj);
if (list.GetType().IsArray)
{
return ((object[])list)[index];
}
else if (list is IEnumerable)
{
return ((IList)list)[index];
}
}
return default(object);
}
public static bool SetFieldValue(string fieldName, object obj, object value, bool includeAllBases = false, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
{
FieldInfo field = obj.GetType().GetField(fieldName, bindings);
if (field != null)
{
field.SetValue(obj, value);
return true;
}
return false;
}
public static bool SetFieldValueWithIndex(string fieldName, object obj, int index, object value, bool includeAllBases = false, BindingFlags bindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
{
FieldInfo field = obj.GetType().GetField(fieldName, bindings);
if (field != null)
{
object list = field.GetValue(obj);
if (list.GetType().IsArray)
{
((object[])list)[index] = value;
return true;
}
else if (value is IEnumerable)
{
((IList)list)[index] = value;
return true;
}
}
return false;
}
}

system theme won't apply to program

I'm training in Vala and everything was going ok until I applied a pkexec executable, now my system theme(dark) won't apply to the app
Here's my code:
public class Thinkfan : Gtk.Application {
public Thinkfan() {
Object (
application_id: "com.github.isa-pp.thinkfan-control-gui",
flags: ApplicationFlags.FLAGS_NONE
);
}
protected override void activate() {
settings();
build_window();
}
private void build_window () {
var window = new Gtk.ApplicationWindow(this);
window.title = "Thinkfan Control";
window.window_position = Gtk.WindowPosition.CENTER;
window.set_default_size (280,113);
window.show_all ();
}
private void settings (){
var granite_settings = Granite.Settings.get_default ();
var gtk_settings = Gtk.Settings.get_default ();
gtk_settings.gtk_application_prefer_dark_theme = granite_settings.prefers_color_scheme == Granite.Settings.ColorScheme.DARK;
granite_settings.notify["prefers-color-scheme"].connect (() => {
gtk_settings.gtk_application_prefer_dark_theme = granite_settings.prefers_color_scheme == Granite.Settings.ColorScheme.DARK;
});
}
public static int main(string[] args) {
var thinkfan = new Thinkfan();
return thinkfan.run(args);
}
}
and my pkexec is pretty simple, just
#!/bin/sh
pkexec "/home/azure/thinkfan-vala/thinkfan"

Is there an equivalent of Project Reactor's Flux.create() that caters for push/pull model in rxjava-2?

Project Reactor has this factory method for creating a push/pull Producer<T>.
http://projectreactor.io/docs/core/release/reference/#_hybrid_push_pull_model
Is there any such thing in RxJava-2?
If not, what would be the recommended way (without actually implemementing reactive specs interfaces from scratch) to create such beast that can handle the push/pull model?
EDIT: as requested I am giving an example of the API I am trying to use...
private static class API
{
CompletableFuture<Void> getT(Consumer<Object> consumer) {}
}
private static class Callback implements Consumer<Object>
{
private API api;
public Callback(API api) { this api = api; }
#Override
public void accept(Object o)
{
//do stuff with o
//...
//request for another o
api.getT(this);
}
}
public void example()
{
API api = new API();
api.getT(new Callback(api)).join();
}
So it's call back based, which will get one item and from within you can request for another one. the completable future flags no more items.
Here is an example of a custom Flowable that turns this particular API into an RxJava source. Note however that in general, the API peculiarities in general may not be possible to capture with a single reactive bridge design:
import java.util.concurrent.CompletableFuture;
import java.util.concurrent.atomic.*;
import java.util.function.*;
import org.reactivestreams.*;
import io.reactivex.Flowable;
import io.reactivex.internal.subscriptions.EmptySubscription;
import io.reactivex.internal.util.BackpressureHelper;
public final class SomeAsyncApiBridge<T> extends Flowable<T> {
final Function<? super Consumer<? super T>,
? extends CompletableFuture<Void>> apiInvoker;
final AtomicBoolean once;
public SomeAsyncApiBridge(Function<? super Consumer<? super T>,
? extends CompletableFuture<Void>> apiInvoker) {
this.apiInvoker = apiInvoker;
this.once = new AtomicBoolean();
}
#Override
protected void subscribeActual(Subscriber<? super T> s) {
if (once.compareAndSet(false, true)) {
SomeAsyncApiBridgeSubscription<T> parent =
new SomeAsyncApiBridgeSubscription<>(s, apiInvoker);
s.onSubscribe(parent);
parent.moveNext();
} else {
EmptySubscription.error(new IllegalStateException(
"Only one Subscriber allowed"), s);
}
}
static final class SomeAsyncApiBridgeSubscription<T>
extends AtomicInteger
implements Subscription, Consumer<T>, BiConsumer<Void, Throwable> {
/** */
private static final long serialVersionUID = 1270592169808316333L;
final Subscriber<? super T> downstream;
final Function<? super Consumer<? super T>,
? extends CompletableFuture<Void>> apiInvoker;
final AtomicInteger wip;
final AtomicLong requested;
final AtomicReference<CompletableFuture<Void>> task;
static final CompletableFuture<Void> TASK_CANCELLED =
CompletableFuture.completedFuture(null);
volatile T item;
volatile boolean done;
Throwable error;
volatile boolean cancelled;
long emitted;
SomeAsyncApiBridgeSubscription(
Subscriber<? super T> downstream,
Function<? super Consumer<? super T>,
? extends CompletableFuture<Void>> apiInvoker) {
this.downstream = downstream;
this.apiInvoker = apiInvoker;
this.requested = new AtomicLong();
this.wip = new AtomicInteger();
this.task = new AtomicReference<>();
}
#Override
public void request(long n) {
BackpressureHelper.add(requested, n);
drain();
}
#Override
public void cancel() {
cancelled = true;
CompletableFuture<Void> curr = task.getAndSet(TASK_CANCELLED);
if (curr != null && curr != TASK_CANCELLED) {
curr.cancel(true);
}
if (getAndIncrement() == 0) {
item = null;
}
}
void moveNext() {
if (wip.getAndIncrement() == 0) {
do {
CompletableFuture<Void> curr = task.get();
if (curr == TASK_CANCELLED) {
return;
}
CompletableFuture<Void> f = apiInvoker.apply(this);
if (task.compareAndSet(curr, f)) {
f.whenComplete(this);
} else {
curr = task.get();
if (curr == TASK_CANCELLED) {
f.cancel(true);
return;
}
}
} while (wip.decrementAndGet() != 0);
}
}
#Override
public void accept(Void t, Throwable u) {
if (u != null) {
error = u;
task.lazySet(TASK_CANCELLED);
}
done = true;
drain();
}
#Override
public void accept(T t) {
item = t;
drain();
}
void drain() {
if (getAndIncrement() != 0) {
return;
}
int missed = 1;
long e = emitted;
for (;;) {
for (;;) {
if (cancelled) {
item = null;
return;
}
boolean d = done;
T v = item;
boolean empty = v == null;
if (d && empty) {
Throwable ex = error;
if (ex == null) {
downstream.onComplete();
} else {
downstream.onError(ex);
}
return;
}
if (empty || e == requested.get()) {
break;
}
item = null;
downstream.onNext(v);
e++;
moveNext();
}
emitted = e;
missed = addAndGet(-missed);
if (missed == 0) {
break;
}
}
}
}
}
Test and example source:
import java.util.concurrent.*;
import java.util.function.Consumer;
import org.junit.Test;
public class SomeAsyncApiBridgeTest {
static final class AsyncRange {
final int max;
int index;
public AsyncRange(int start, int count) {
this.index = start;
this.max = start + count;
}
public CompletableFuture<Void> next(Consumer<? super Integer> consumer) {
int i = index;
if (i == max) {
return CompletableFuture.completedFuture(null);
}
index = i + 1;
CompletableFuture<Void> cf = CompletableFuture
.runAsync(() -> consumer.accept(i));
CompletableFuture<Void> cancel = new CompletableFuture<Void>() {
#Override
public boolean cancel(boolean mayInterruptIfRunning) {
cf.cancel(mayInterruptIfRunning);
return super.cancel(mayInterruptIfRunning);
}
};
return cancel;
}
}
#Test
public void simple() {
AsyncRange r = new AsyncRange(1, 10);
new SomeAsyncApiBridge<Integer>(
consumer -> r.next(consumer)
)
.test()
.awaitDone(500, TimeUnit.SECONDS)
.assertResult(1, 2, 3, 4, 5, 6, 7, 8, 9, 10);
}
}
This is something that looks that is working using Reactor's Flux.create(). I changed the API a bit.
public class FlowableGenerate4
{
private static class API
{
private ExecutorService es = Executors.newFixedThreadPool(1);
private CompletableFuture<Void> done = new CompletableFuture<>();
private AtomicInteger stopCounter = new AtomicInteger(10);
public boolean isDone()
{
return done.isDone();
}
public CompletableFuture<Void> getT(Consumer<Object> consumer)
{
es.submit(() -> {
try {
Thread.sleep(100);
} catch (Exception e) {
}
if (stopCounter.decrementAndGet() < 0)
done.complete(null);
else
consumer.accept(new Object());
});
return done;
}
}
private static class Callback implements Consumer<Object>
{
private API api;
private FluxSink<Object> sink;
public Callback(API api, FluxSink<Object> sink)
{
this.api = api;
this.sink = sink;
}
#Override
public void accept(Object o)
{
sink.next(o);
if (sink.requestedFromDownstream() > 0 && !api.isDone())
api.getT(this);
else
sink.currentContext().<AtomicBoolean>get("inProgress")
.set(false);
}
}
private Publisher<Object> reactorPublisher()
{
API api = new API();
return
Flux.create(sink -> {
sink.onRequest(n -> {
//if it's in progress already, do nothing
//I understand that onRequest() can be called asynchronously
//regardless if the previous call demand has been satisfied or not
if (!sink.currentContext().<AtomicBoolean>get("inProgress")
.compareAndSet(false, true))
return;
//else kick off calls to API
api.getT(new Callback(api, sink))
.whenComplete((o, t) -> {
if (t != null)
sink.error(t);
else
sink.complete();
});
});
}).subscriberContext(
Context.empty().put("inProgress", new AtomicBoolean(false)));
}
#Test
public void test()
{
Flowable.fromPublisher(reactorPublisher())
.skip(5)
.take(10)
.blockingSubscribe(
i -> System.out.println("onNext()"),
Throwable::printStackTrace,
() -> System.out.println("onComplete()")
);
}
}

Creating custom plugin for chinese tokenization

I'm working towards properly integrating the stanford segmenter within SOLR for chinese tokenization.
This plugin involves loading other jar files and model files. I've got it working in a crude manner by hardcoding the complete path for the files.
I'm looking for methods to create the plugin where the paths need not be hardcoded and also to have the plugin in conformance with the SOLR plugin architecture. Please let me know if there are any recommended sites or tutorials for this.
I've added my code below :
public class ChineseTokenizerFactory extends TokenizerFactory {
/** Creates a new WhitespaceTokenizerFactory */
public ChineseTokenizerFactory(Map<String,String> args) {
super(args);
assureMatchVersion();
if (!args.isEmpty()) {
throw new IllegalArgumentException("Unknown parameters: " + args);
}
}
#Override
public ChineseTokenizer create(AttributeFactory factory, Reader input) {
Reader processedStringReader = new ProcessedStringReader(input);
return new ChineseTokenizer(luceneMatchVersion, factory, processedStringReader);
}
}
public class ProcessedStringReader extends java.io.Reader {
private static final int BUFFER_SIZE = 1024 * 8;
//private static TextProcess m_textProcess = null;
private static final String basedir = "/home/praveen/PDS_Meetup/solr-4.9.0/custom_plugins/";
static Properties props = null;
static CRFClassifier<CoreLabel> segmenter = null;
private char[] m_inputData = null;
private int m_offset = 0;
private int m_length = 0;
public ProcessedStringReader(Reader input){
char[] arr = new char[BUFFER_SIZE];
StringBuffer buf = new StringBuffer();
int numChars;
if(segmenter == null)
{
segmenter = new CRFClassifier<CoreLabel>(getProperties());
segmenter.loadClassifierNoExceptions(basedir + "ctb.gz", getProperties());
}
try {
while ((numChars = input.read(arr, 0, arr.length)) > 0) {
buf.append(arr, 0, numChars);
}
} catch (IOException e) {
e.printStackTrace();
}
m_inputData = processText(buf.toString()).toCharArray();
m_offset = 0;
m_length = m_inputData.length;
}
#Override
public int read(char[] cbuf, int off, int len) throws IOException {
int charNumber = 0;
for(int i = m_offset + off;i<m_length && charNumber< len; i++){
cbuf[charNumber] = m_inputData[i];
m_offset ++;
charNumber++;
}
if(charNumber == 0){
return -1;
}
return charNumber;
}
#Override
public void close() throws IOException {
m_inputData = null;
m_offset = 0;
m_length = 0;
}
public String processText(String inputText)
{
List<String> segmented = segmenter.segmentString(inputText);
String output = "";
if(segmented.size() > 0)
{
output = segmented.get(0);
for(int i=1;i<segmented.size();i++)
{
output = output + " " +segmented.get(i);
}
}
System.out.println(output);
return output;
}
static Properties getProperties()
{
if (props == null) {
props = new Properties();
props.setProperty("sighanCorporaDict", basedir);
// props.setProperty("NormalizationTable", "data/norm.simp.utf8");
// props.setProperty("normTableEncoding", "UTF-8");
// below is needed because CTBSegDocumentIteratorFactory accesses it
props.setProperty("serDictionary",basedir+"dict-chris6.ser.gz");
props.setProperty("inputEncoding", "UTF-8");
props.setProperty("sighanPostProcessing", "true");
}
return props;
}
}
public final class ChineseTokenizer extends CharTokenizer {
public ChineseTokenizer(Version matchVersion, Reader in) {
super(matchVersion, in);
}
public ChineseTokenizer(Version matchVersion, AttributeFactory factory, Reader in) {
super(matchVersion, factory, in);
}
/** Collects only characters which do not satisfy
* {#link Character#isWhitespace(int)}.*/
#Override
protected boolean isTokenChar(int c) {
return !Character.isWhitespace(c);
}
}
You can pass the argument through the Factory's args parameter.