IziModal is beautiful but Jquery selectors cannot see or find the modal elements it hides. So this code: var nextmodal = $(this).next('.izra'); $(nextmodal).iziModal('open'); , which can see any div hidden by display:none, can find any element EXCEPT divs hidden by Izimodal.
https://jsfiddle.net/zmbth7u9/4/ (Stack code snippet below)
Izimodal can find its own hidden div with class .izra but no Jquery selector can?
I've tried everything including div: $(this).next($(":hidden:first"));
console.log($(hiddenstuff))
The above code SKIPS OVER the Izimodal hidden div and finds the second!
I need to activate modals with generic classes repeated throughout documents for footnotes, saving code, markup and time.
Any idea how I can get Jquery selectors to find the div with the .izra class so I can act on it?
Since we cannot find siblings because IziModal hides them beyond reach, perhaps modal divs should begin without the .izra class (set to display:none by css) and dynamically add the .izra modal class upon hitting the click trigger? We could find the divs first with next(), then add the izra class, or would that put us back at square one?
Thank you!
https://jsfiddle.net/zmbth7u9/4/ The modal and finding divs in this fiddle works, and shows the lines that inexplicably don't work.
//How things should Work generically
$('.generictrigger').click(function () {
var nextmodal = $(this).next('.genericmodal');
$(nextmodal).modal('show');
});
//IziModal Initialize and fire on open
$(function () {
$(".izra").iziModal();
$('.izra').iziModal('open'); // This works!
});
//Proof hidden divs easily found when NOT hidden by IziModal
$(".trigger2").click(function () {
var hiddenstuff = $(this).next($(":hidden:first")); // This works!
console.log($(hiddenstuff))
});
//Proof IziModal divs cannot be found by Jquery selectors
$(document).on('click', '.trigger', function (event) {
event.preventDefault();
// $('.izra').iziModal('open'); // THIS WORKS!
var nextmodal = $(this).next('.izra'); // Should work but does not
console.log($(nextmodal));
$(nextmodal).modal('open'); // Should work but does not <<<<<<
});
.hidden { display: none; }
.c1 { background-color:#33ccff; }
.c2 { background-color:#ffff99; }
.c3 { background-color:#80ff80; }
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<link href="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/3.3.4/css/bootstrap.min.css" rel="stylesheet" />
<script src="https://cdnjs.cloudflare.com/ajax/libs/twitter-bootstrap/3.3.4/js/bootstrap.min.js"></script>
<link href="https://cdnjs.cloudflare.com/ajax/libs/izimodal/1.5.1/css/iziModal.css" rel="stylesheet"/>
<script src="https://cdnjs.cloudflare.com/ajax/libs/izimodal/1.5.1/js/iziModal.js"></script>
<!-- Finding divs hidden by IziModal Begin -->
<!-- How things should generically work calling Next() -->
<div class="containerdivforchildren">
<div class="c1 generictrigger">Click for Generic Modal FOUND by NEXT Selector </div>
<div class="genericmodal modal fade modal-body modal-content"><a title="Close"><i data-dismiss="modal" class="glyphicon glyphicon-remove icon-arrow-right pull-left"></i></a>Generic Bootstrap Modal</div>
</div>
<!-- This section proves any div can be found EXCEPT divs touched by IziModal -->
<div class="modaltriggercontainer">
<div class="trigger2 c3">Click to Log var hiddenstuff = $(this).next($(":hidden:first"));to console</div>
<div class="trigger c2">Click to Open Izra (will fail but logs results of $(this).next() to console</div>
<div class="izra">Unretrievable modal div when hidden by IziModal class</div>
<!--Above DIV IS SKIPPED AND CANNOT BE FOUND!-->
<div id="incognito" class="c1 oddlynamed hidden">hidden by style but found using $(this).next()</div>
</div>
<!-- Above div is the first div found by any selector looking for the .next()-->
I'm getting plain text while displaying the code from the codemirror textarea and I want to that in the form of code highlighted format. Any plz help me.
I want to print highlighted code which was highlighted in the codemirror editor I'm getting that code from codemirror editor by using editor.getValue();:
<!doctype html>
<html>
<head>
<meta charset="utf-8">
<title>Demo_Format</title>
<link rel="stylesheet" href="lib/codemirror.css">
<script src="lib/codemirror.js"></script>
<script src="lib/util/formatting.js"></script>
<script src="lib/css.js"></script>
<script src="lib/xml.js"></script>
<script src="lib/javascript.js"></script>
<script src="lib/htmlmixed.js"></script>
<link rel="stylesheet" href="lib/docs.css">
<style type="text/css">
.CodeMirror {
border: 1px solid #eee;
}
td {
padding-right: 20px;
}
</style>
</head>
<body>
<h1></h1>
<form>
<textarea id="code" name="code">
package org;import java.io.IOException;import javax.servlet.http.*;#SuppressWarnings("serial")
public class BasicChatServlet extends HttpServlet{public void doGet(HttpServletRequest req,HttpServletResponse resp)
throws IOException{resp.setContentType("text/plain");resp.getWriter().println("Hello, world");}}
</textarea>
</form>
<table>
<tr>
<td>
<a href="javascript:autoFormatSelection()">
<button> Format </button>
</a>
<button id="copy_button">copy</button>
<button id="show">show</button>
</td>
<div id="code_show">
</div>
</tr>
</table>
</p>
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.1.1/jquery.min.js"></script>
<script>
$("#copy_button").click(function(){
$("textarea").select();
document.execCommand('copy');
});
var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
lineNumbers: false,
indentUnit: 4
});
CodeMirror.commands["selectAll"](editor);
function getSelectedRange() {
return { from: editor.getCursor(true), to: editor.getCursor(false) };
}
function autoFormatSelection() {
var range = getSelectedRange();
var x=editor.autoFormatRange(range.from, range.to);
}
$("#show").click(function(){
var program=editor.getValue();
$("#code_show").text(program);
});
</script>
</body>
</html>
(Not sure if this answers your question because it's not very clear -- it would be helpful if you only provided the necessary code for the question)
Each mode (which styles your CodeMirror instance) lives in a subdirectory of the mode/ directory, and typically defines a single JavaScript file that implements the mode. Loading such file will make the language available to CodeMirror through the mode option, which you declare while creating your CodeMirror instance:
CodeMirror.fromTextArea(document.getElementById("code"), {
lineNumbers: false,
indentUnit: 4,
mode: 'text/css'
});
You'll need to ensure your different mode files are added to a mode folder in your library. In your case the css.js, xml.js, javascript.js and htmlmixed.js files need to be in a new folder called lib/mode (so css.js has a filepath of lib/mode/css.js for example).
You can inspect each mode's demo to see what string you must pass to the mode: option in order for it to be called. Here's the css demo for example
You can go one step further and change the mode on the fly for editing multiple text file-types: Multiple modes Codemirror
I have a little trouble regarding the positioning of a flash movie in the facebook canvas.
The flash movie has a size of 760x600 px. So i have set the facebook app advanced setting of the canvas width to fixed(760 px) and height to fixed (800 px).
The problem is, that i get a horizontal scroll bar and only 750 px of the flash movie are shown, because the flash movie seems to be aligned at canvas.x = 10 px and not at x = 0 px.
Is there a way to set the position of the flash movie? Preferably in Flash-As3?
Thanks in advance!
Update
Thanks for the input Niraj! Unfortunately i have never done anything with CSS. Here is my "index.html", would you tell me how to integrate your example into the html code?
<!DOCTYPE html>
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml">
<head>
<!-- Include support librarys first -->
<script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/swfobject/2.2/swfobject.js"></script>
<script type="text/javascript" src="http://connect.facebook.net/en_US/all.js"></script>
</head>
<body>
<div id="fb-root"></div><!-- required div -->
<div id="flashContent">
<h1>You need at least Flash Player 10.2 to view this page.</h1>
<p><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" /></p>
</div>
<script type="text/javascript">
//This example uses dynamic publishing with swfObject. Login is handled in the swf
//Note we are passing in attribute object with a 'name' property that is same value as the 'id'. This is REQUIRED for Chrome/Mozilla browsers
swfobject.embedSWF("example.swf", "flashContent", "760", "600", "10.1", null, null, null, {name:"flashContent"});
// redirect
function redirect(id,perms,uri)
{
var params =
window.location.toString().slice(window.location.toString().indexOf('?'));
top.location = 'https://graph.facebook.com/oauth/authorize?client_id='+id+'&scope='+perms+'&redirect_uri='+uri+params;
}
</script>
</body>
</html>
Thanks alot!
You problem lies in your Flash Page. You should remove margins from the HTML page that embeds the flash and use the Javacript SDK to resize the page using setAutoGrow() function. The overflow: hidden will remove the scrollbars too.
Example CSS:
body {
margin: 0;
overflow: hidden;
}
Edit:
In the <head> tag of your page, add in:
<style type="text/css">
html, body {
margin: 0;
overflow: hidden;
}
</style>
I need to stretch width of the used space of my app. The following image shows that there is space to be used.
Image: http://imageshack.us/photo/my-images/834/imgbe.png/
An example of this action would be:
http://apps.facebook.com/meucalendario/
Ps: I tried using: FB.Canvas.setAutoGrow, FB.Canvas.setSize () but no success.
Thanks.
The Default Canvas Width is 760px, but Facebook has recently added the option for developers to use fluid widths. Which means your iframe will have a 100% width and will expand depending on the user's screen resolution/browser.
You can read the official blog post here, and an example (assuming you already set the option in your app settings):
<html>
<head>
<title>Fluid Width HTML Example </title>
</head>
<body style="margin:0; padding:0; border:0; background-color:#000000">
<div id="allContent" style="background-color: #0000FF; height:100%">
<div id="output" style="color: #FFFFFF;" />
</div>
<div id="fb-root"></div>
<script src="http://connect.facebook.net/en_US/all.js"></script>
<script type="text/javascript">
FB.init({
appId : 'APP ID',
});
function echoSize() {
document.getElementById('output').innerHTML =
"HTML Content Width: " + window.innerWidth +
" Height: " + window.innerHeight;
console.log(window.innerWidth + ' x ' + window.innerHeight);
}
echoSize();
window.onresize = echoSize;
</script>
</body>
</html>
P.S.: You can't override the live ticker on the right!
You cannot do it. It's max value is 760px, that is up-to how far you can stretch your application's view port.
I have created a facebook iframe application and set the dimensions to Auto Resize in the Facebook Application settings page but still a horizontal scrollbar is shown at the bottom in IE and Google Chrome. Works fine in Firefox. Any solution ?
It's explained how to do this here:
http://clockworkcoder.blogspot.com/2011/02/how-to-removing-facebook-application-i.html
Basically you should use
window.fbAsyncInit = function() {
FB.Canvas.setAutoGrow();
};
plus make sure that your html and body tags are set to overflow:hidden so you don't get those briefly shown scroll bars that are so annoying
<html xmlns="http://www.w3.org/1999/xhtml" style="overflow: hidden">
<head>
<!-- Header stuff -->
</head>
<body style="overflow: hidden">
You also need to start the timer to call autoresize code. In your applications HTML do:
window.fbAsyncInit = function() {
FB.Canvas.setAutoResize();
};
Above code will check the content dimensions every 100ms. If you want to use different timing you can pass milliseconds as variable:
window.fbAsyncInit = function() {
FB.Canvas.setAutoResize(50);
};
If your content size does not change after page load you can save CPU cycles by changing the content size just once manually:
window.fbAsyncInit = function() {
FB.Canvas.setSize();
}
You can even pass the desired size as parameter
window.fbAsyncInit = function() {
FB.Canvas.setSize({ width: 520, height: 600 });
}
Facebook must remove SCROLLING="YES" attribute of iframe of canvas app and append overflow:auto to style attribute
OR provide us with a function by which we can change scrolling attribute value to NO according to our apps.
I've tried everything you said and looked at this two links either ( CSS + FireFox: hiding scrollbar on iframe with scrolling=yes - facebook canvas height no scroll set in ie8 and firefox) that discuss the same problem, but it didn't work for me.
What worked for me was changing the canvas settings in the section advanced of app canvas configuration ( https://developers.facebook.com/apps ) to fixed canvas width (760px) and height (fixed at 800).
I hope this help you.
Might sound obvious, but have you tried CSS overflow: hidden on the iFrame?
I have had this problem in the past. While resizing might work, there is a maximum width on the Facebook canvas. It is likely that your body element has some kind of default padding / margin, and therefore it's box is bigger than the max width.
Try using a reset style sheet that clears default styles: http://developer.yahoo.com/yui/3/cssreset/
I've tried many things listed here, but what really worked was:
Configurations -> Advanced -> Canvas Settings, set a fixed width and height
It's also important to notice that if you don't provide a privacy policy url, facebook won't save this configurations.
Being frustrated about this problem of Firefox for a long time, finally found the best solution, which is here from Roses Mark. She proposed several ways, however only the body onload stably removes scrollbar in Firefox 10.
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml">
<head>
<script type="text/javascript">
function framesetsize(w,h){
var obj = new Object;
obj.width=w;
obj.height=h;
FB.Canvas.setSize(obj);
}
</script>
</head>
<body onload="framesetsize(500,3300)"> <!--specify the height and width for resize-->
<div id="fb-root"></div> <!--this div is required by the Javascript SDK-->
<div style="height: 2400px">
//Your content
//Goes here
</div>
<script type="text/javascript" src="http://connect.facebook.net/en_US/all.js"></script>
</body>
</html>
Horizontal scrollbars are always caused by the width of your HTML page being larger than the area of the iframe.
Make sure you set the right width to your or containing .
Set the width in your CSS file and set the overflow property.
If it's a Tab iframe app you can set it like this:
body{
width:510px;
overflow:hidden;
}
Apart from this code:
window.fbAsyncInit = function() {
FB.Canvas.setAutoResize();
};
Also update Canvas Height setting in FB developer app settings:
Set canvas height to Fixed instead of Fluid. This will remove horizontal and vertical scroll bars.
Well, I will share some techniques collected from several resources that can be implemented to get rid of your unwanted scroll bars of your iframe facebook app. So, here is the first technique:
<html xmlns="http://www.w3.org/1999/xhtml" xmlns:fb="http://www.facebook.com/2008/fbml">
<head>
<script type="text/javascript">
function framesetsize(w,h){
var obj = new Object;
obj.width=w;
obj.height=h;
FB.Canvas.setSize(obj);
}
</script>
</head>
<body onload="framesetsize(500,3300)"> <!--specify the height and width for resize-->
<div id="fb-root"></div> <!--this div is required by the Javascript SDK-->
<div style="height: 2400px">
//Your content
//Goes here
</div>
<script type="text/javascript" src="http://connect.facebook.net/en_US/all.js"></script>
</body>
</html>
Using Latest Javascript Facebook SDK [Without using Body OnLoad]
window.fbAsyncInit = function() {
FB.init({
appId : '142388952486760',
status : true, // check login status
cookie : true, // enable cookies to allow the server to access the session
xfbml : true // parse XFBML
});
FB.Canvas.setAutoResize(); //set size according to iframe content size
};
(function() {
var e = document.createElement('script');
e.src = document.location.protocol + '//connect.facebook.net/en_US/all.js';
e.async = true;
document.getElementById('fb-root').appendChild(e);
}());
Using the Old Facebook Javascript SDK
<script src="http://static.ak.connect.facebook.com/js/api_lib/v0.4/FeatureLoader.js.php" type="text/javascript"></script>
<script type="text/javascript">
FB_RequireFeatures(
["CanvasUtil"],
function(){
FB.XdComm.Server.init('/xd_receiver.html');
FB.CanvasClient.startTimerToSizeToContent();
}
);
</script>
<script type="text/javascript">
FB_RequireFeatures(["XFBML"], function(){ FB.Facebook.init("Your Facebook API Key", "/xd_receiver.html"); });
</script>
I might be late but I have very easy solution.
this might help
inside the page plugin div:
<div class="coverhack"></div>
and on css:
.coverhack {
position: absolute;
width: 520px;
height: 440px;
background-color: rgba(0, 0, 0, 0);
bottom: 0;
}
what have I done is only covering the scrollable part so it cant be scrolled. not might be the perfect answer but it works the same with the fastest delay among all answers.
I found the perfect solution! Make sure to put the following CSS code into the <head> area:
<style>*{margin:0;padding:0;}</style>
The scrollbars are actually shown because there is a default padding or margin given. Hope I could help!