Swift 3 Rotate Map With User Direction - swift

Currently my swift Application has a mapview with various annotations, is there a way when the user is walking from various annotations on the map to not be always locked in the north direction? I want the map to turn in the direction that they are walking instead of always pointing north.
Here is my current updatelocation function
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
let location = locations[0]
let myLocation:CLLocationCoordinate2D = CLLocationCoordinate2DMake(location.coordinate.latitude, location.coordinate.longitude)
let region:MKCoordinateRegion = MKCoordinateRegionMake(myLocation, noteTime.span)
map.setRegion(region, animated: true)
self.map.showsUserLocation = true
map.tintColor = UIColor(red:0.19, green:0.69, blue:0.73, alpha:1.0)
}
Should I declare it in here?

This example will update the rotation of the mapView to be pointing in the same direction as the user.
import UIKit
import MapKit
import CoreLocation
class ViewController: UIViewController, CLLocationManagerDelegate {
#IBOutlet weak var mapView: MKMapView!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
locationManager.delegate = self
locationManager.startUpdatingHeading()
}
func locationManager(_ manager: CLLocationManager, didUpdateHeading newHeading: CLHeading) {
mapView.camera.heading = newHeading.magneticHeading
mapView.setCamera(mapView.camera, animated: true)
}
}
Is that what you were after? I hope that helps :)

Related

How to replicate Snapchat Map in swift?

Lately I have been working on a little project. I would like to replicate the snapchat map program in swift. Basically I would like to display on a map a pin that indicates the position of my device in which it is installed the program. I have written some code in swift but I am not so happy with it. Any advice would be more than appreciated.
import Foundation
import CoreLocation
import MapKit
class DiscoverViewController : UIViewController, CLLocationManagerDelegate {
#IBOutlet weak var map: MKMapView!
let locationManager: CLLocationManager! = nil
override func viewDidLoad()
{
super.viewDidLoad()
//for use in background
self.locationManager.requestAlwaysAuthorization()
//for use in foreground
self.locationManager.requestWhenInUseAuthorization()
if (CLLocationManager.locationServicesEnabled())
{
locationManager.delegate = self
locationManager.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
}
func locationManager(manager: CLLocationManager!, didUpdateLocations locations:
[AnyObject]!) { var locValue:CLLocationCoordinate2D = manager.location.coordinate
println("locations = \(localValue.latitude) \(localValue.longitude)")
let center = CLLocationCoordinate2D(latitude: locValue.latitude, longitude:
locValue.longitude)
let region = MKCoordinateRegion(center: center, span: MKCoordinateSpan(latitudeDelta:
0.01, longitudeDelta: 0.01))
self.map.setRegion(region, animated: true)
var currentLocation = CLLocation()
var locationLat = currentLocation.coordinate.latitude
var locationLong = currentLocation.coordinate.longitude
println("locations = \(locationLat) \(locationLong) \
(currentLocation.coordinate.latitude) \(currentLocation.coordinate.longitude)")
}
func locationManager(manager: CLLocationManager!, didFailWithError error: NSError!) {
println("Errore while updating location" + error.localizedDescription)
}
func locationManagerDidPauseLocationUpdates(_ manager: CLLocationManager) {
<#code#>
}
}

Find users coordinates with Swift 3 [duplicate]

The delegate Methods of CLLocationManager
didChangeAuthorizationStatus
and
didUpdateToLocation
are not getting called.
Location Always Usage Description key is already added in info.plist and I am getting notification also when i launch app for the first time.
I am able to see the google map, but i am not able to see current location, When i change location, its not getting updated. Basicaaly delegate methods are not getting called.
//code
import UIKit
import GoogleMaps
class ViewController: UIViewController,GMSMapViewDelegate {
#IBOutlet weak var mapViewTest: GMSMapView!
let locationManager = CLLocationManager()
var currentLocation :CLLocation = CLLocation(latitude: 0.0, longitude: 0.0)
var currentLatitude : Double = 0.0
var currentLongitude : Double = 0.0
override func viewDidLoad()
{
super.viewDidLoad()``
locationManager.delegate = self
if (CLLocationManager.locationServicesEnabled())
{
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.allowsBackgroundLocationUpdates = true
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
// Do any additional setup after loading the view, typically from a nib.
}
}
extension ViewController : CLLocationManagerDelegate
{
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus)
{
if status == .authorizedAlways
{
if(CLLocationManager .locationServicesEnabled())
{
locationManager.startUpdatingLocation()
mapViewTest.isMyLocationEnabled = true
mapViewTest.settings.myLocationButton = true
}
}
}
func locationManager(manager: CLLocationManager, didUpdateToLocation newLocation: CLLocation, fromLocation oldLocation: CLLocation)
{
mapViewTest.camera = GMSCameraPosition(target: (newLocation.coordinate), zoom: 15, bearing: 0, viewingAngle: 0)
currentLocation = newLocation
currentLatitude = newLocation.coordinate.latitude
currentLongitude = newLocation.coordinate.longitude
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError)
{
print("Errors: " + error.localizedDescription)
}
}
From your code you are working with Swift 3, and in Swift 3 CLLocationManagerDelegate method's signature is changed like this.
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
}
//func locationManager(_ manager: CLLocationManager, didUpdateTo newLocation: CLLocation,
from oldLocation: CLLocation) is deprecated with below one
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
}
Check Apple Documentation on CLLocationManagerDelegate for more details.
After checking your code i found some changes you needs to do as follow,
note : I have only added the code having issue here that of location manager
import UIKit
import CoreLocation
class ViewController: UIViewController {
let locationManager = CLLocationManager()
var currentLocation :CLLocation = CLLocation(latitude: 0.0, longitude: 0.0)
var currentLatitude : Double = 0.0
var currentLongitude : Double = 0.0
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
locationManager.delegate = self
if (CLLocationManager.locationServicesEnabled())
{
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.allowsBackgroundLocationUpdates = true
locationManager.requestAlwaysAuthorization()
locationManager.startUpdatingLocation()
}
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
extension ViewController : CLLocationManagerDelegate {
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
}
func locationManager(_ manager: CLLocationManager, didFinishDeferredUpdatesWithError error: Error?) {
print("Errors: " + (error?.localizedDescription)!)
}
}
Also add below lines in .plist file if not added,
<key>NSLocationWhenInUseUsageDescription</key>
<string>$(PRODUCT_NAME) location use</string>
<key>NSLocationAlwaysUsageDescription</key>
<string>$(PRODUCT_NAME) always uses location </string>
Add these two properties in your info.plist
NSLocationWhenInUseUsageDescription
NSLocationAlwaysUsageDescription
you need to put the mapview delegate to self.
try this:
override func viewDidLoad() {
super.viewDidLoad()
// User Location Settings
locationManager.delegate = self
locationManager.requestWhenInUseAuthorization()
locationManager.desiredAccuracy = kCLLocationAccuracyBest
locationManager.startUpdatingLocation()
// Google Maps Delegate
mapView.delegate = self
}
// View will appear
override func viewWillAppear(_ animated: Bool) {
super.viewWillAppear(animated)
// Google maps settings
mapView.isMyLocationEnabled = true
mapView.settings.myLocationButton = true
// Get location if autorized
if (CLLocationManager.authorizationStatus() == CLAuthorizationStatus.authorizedWhenInUse) {
let (latitude, longitude) = self.getLocation()
mapView.camera = GMSCameraPosition.camera(
withLatitude: latitude,
longitude: longitude,
zoom: 14)
}
}
//Get the user location
func getLocation() -> (latitude: CLLocationDegrees, longitude: CLLocationDegrees) {
let latitude = (locationManager.location?.coordinate.latitude)!
let longitude = (locationManager.location?.coordinate.longitude)!
return (latitude, longitude)
}

Can't move in map view swift

I can't move or zoom the map to other locations. I used this tutorial: https://www.youtube.com/watch?v=qrdIL44T6FQ to show my location in the map. For some reason the map first zooms in very slowly (+- 30 seconds) to my location after opening the app. Then when I want to move around in the map I cant. It stays on my current location.
Here is my code:
import UIKit
import MapKit
import CoreLocation
class FirstViewController: UIViewController, MKMapViewDelegate, CLLocationManagerDelegate {
#IBOutlet weak var mapView: MKMapView!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.requestWhenInUseAuthorization()
self.locationManager.startUpdatingLocation()
self.mapView.showsUserLocation = true
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
let location = locations.last
let center = CLLocationCoordinate2D(latitude: location!.coordinate.latitude, longitude: location!.coordinate.longitude)
let region = MKCoordinateRegion(center: center, span: MKCoordinateSpan(latitudeDelta: 0.5, longitudeDelta: 0.5 ))
self.mapView.setRegion(region, animated: true)
self.locationManager.startUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError) {
print("Errors: " + error.localizedDescription)
}
}
Does anyone know the problem? Thanks!
Nevermind I made a mistake somewhere. This code is working fine:
import UIKit
import MapKit
import CoreLocation
class FirstViewController: UIViewController, MKMapViewDelegate, CLLocationManagerDelegate {
#IBOutlet weak var mapView: MKMapView!
let locationManager = CLLocationManager()
override func viewDidLoad()
{
super.viewDidLoad()
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.requestWhenInUseAuthorization()
self.locationManager.startUpdatingLocation()
self.mapView.showsUserLocation = true
}
override func didReceiveMemoryWarning()
{
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Location Delegate Methods
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
let location = locations.last
let center = CLLocationCoordinate2D(latitude: location!.coordinate.latitude, longitude: location!.coordinate.longitude)
let region = MKCoordinateRegion(center: center, span: MKCoordinateSpan(latitudeDelta: 1, longitudeDelta: 1))
self.mapView.setRegion(region, animated: true)
self.locationManager.stopUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError)
{
print("Error: " + error.localizedDescription)
}
}
For those wondering what his mistake was:
He put self.locationManager.startUpdatingLocation() in the locationManager method instead of self.locationManager.stopUpdatingLocation.

unable to get user location on map in swift xcode 7.1

I try to get the accurate location of the user on map but i only received the city name not exact location. Here is the code.
import UIKit
import MapKit
import CoreLocation
class ViewController: UIViewController, MKMapViewDelegate, CLLocationManagerDelegate
{
#IBOutlet weak var mapView: MKMapView!
let locationManager = CLLocationManager()
override func viewDidLoad()
{
super.viewDidLoad()
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.requestWhenInUseAuthorization()
self.locationManager.startUpdatingLocation()
self.mapView.showsUserLocation = true
}
override func didReceiveMemoryWarning()
{
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation])
{
let location = locations.last! as CLLocation
let center = CLLocationCoordinate2D(latitude: location.coordinate.latitude, longitude: location.coordinate.longitude)
let region = MKCoordinateRegion(center: center, span: MKCoordinateSpan(latitudeDelta: 1, longitudeDelta: 1))
self.mapView.setRegion(region, animated: true)
}
func locationManager(manager: CLLocationManager, didFailWithError error: NSError)
{
print("Error: " + error.localizedDescription)
}
}
NSLocationWhenInUseUsageDescription add in plist file.
Any help. Thankyou
If you are looking this in simulator. Then follow this process to zoom map. so that you can see streets in map
Press Option/Alt key --> you will see two rounds.
pinch it in/out for zoom in/out

Google API Maps don't show up on TabBar Application

I am learning about Google Maps and it works perfectly in a SingleView Application.
However I wanted to improve my app and have used a Tab Bar menu. I connected my ViewController with MapView to TabBarController and then map fails to load, there is just blank square instead of a map.
What did I do wrong?
EDIT:
class ViewController: UIViewController, CLLocationManagerDelegate {
#IBOutlet weak var mapView: GMSMapView!
let locationManager = CLLocationManager()
override func viewDidLoad() {
super.viewDidLoad()
self.locationManager.requestWhenInUseAuthorization()
self.locationManager.delegate = self
self.locationManager.desiredAccuracy = kCLLocationAccuracyBest
self.locationManager.startUpdatingLocation()
self.locationManager.startMonitoringSignificantLocationChanges()
}
//MARK: Shows Google Map
func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
self.locationManager.stopUpdatingLocation()
let locationArray = locations as NSArray
let locationObj = locationArray.lastObject as! CLLocation
let coord = locationObj.coordinate
mapView.camera = GMSCameraPosition(target: coord, zoom: 15, bearing: 0, viewingAngle: 0)
locationManager.stopUpdatingLocation()
}
func locationManager(manager: CLLocationManager, didChangeAuthorizationStatus status: CLAuthorizationStatus) {
if status == .AuthorizedWhenInUse {
locationManager.startUpdatingLocation()
mapView.myLocationEnabled = true
mapView.settings.myLocationButton = true
}
}
I think I found the problem, at least now everything works.
So I moved
mapView.myLocationEnabled = true
mapView.settings.myLocationButton = true
to func locationManager(manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) before locationManager.stopUpdatingLocation() and now it works.
However I do have a feeling that my code is bad, it uses stopUpdatingLocation() twice. In my case does it mean, that app will get user location only once when the app laods?