Flutter - Container onPressed? - flutter

I have this container:
new Container(
width: 500.0,
padding: new EdgeInsets.fromLTRB(20.0, 40.0, 20.0, 40.0),
color: Colors.green,
child: new Column(
children: [
new Text("Ableitungen"),
]
),
),
When the user clicks on the Container, I want an onPressed() method to be fired (like it can be done with IconButton for example). How can I achieve this behaviour with Container?

I guess you can use GestureDetector widget like this:
new GestureDetector(
onTap: (){
print("Container clicked");
},
child: new Container(
width: 500.0,
padding: new EdgeInsets.fromLTRB(20.0, 40.0, 20.0, 40.0),
color: Colors.green,
child: new Column(
children: [
new Text("Ableitungen"),
]
),
)
);

Don't use GestureDetector, it doesn't show ripple effect. Use InkWell instead.
InkWell(
onTap: () {}, // Handle your callback
child: Ink(height: 100, width: 100, color: Colors.blue),
)
Output:

The simplest solution is to wrap the Container in a GestureRecognizer, but consider using an InkWell or FlatButton if you are building a Material design app. These widgets will show a visual splash response when touched.

The container itself doesn't have any click event, so to do that there are two ways
InkWell widget
GestureDetector
In Flutter, InkWell is a material widget that responds to touch action.
InkWell(
child: Container(......),
onTap: () {
print("Click event on Container");
},
);
GestureDetector is a widget that detects the gestures.
GestureDetector(
onTap: () {
print("Click event on Container");
},
child: Container(.......),
)
Difference
InkWell is a material widget and it can show you a Ripple Effect whenever a touch was received.
GestureDetector is more general-purpose, not only for touch but also for other gestures.

Heading
GestureDetector vs InkWell
You can use two widget
1) GestureDetector
GestureDetector(
onTap: (){
print("Container clicked");
},
child: new Container(child: ...)
);
This widget, doesn't have any effect.
2) InkWell
InkWell(
child: Container(......),
onTap: () {
print("Click event on Container");
},
);
This widget has animation effect.

Just wanted to add on to The Dumbfounds answer(accepted ans above)
If you are using GestureDetector or InkWell to handle the click of a group of icon and text, then use Icon widget instead of IconButton to display the icon as the onPressed method of IconButton will take over the onTap method of GestureDetector/InkWell and as a result the onTap then will only work if you click on the text.
Example -
#override
Widget build(BuildContext context) {
return Row(mainAxisSize: MainAxisSize.min, children: [
GestureDetector(
onTap: () {
_toggleFavorite();
},
child: Row(
children: [
Container(
padding: EdgeInsets.all(0.0),
child: _isFavorited ? Icon(Icons.star, color: Colors.red[500]) : Icon(Icons.star_border),
),
SizedBox(
width: 18.0,
child: Container(
child: Text('$_favoriteCount'),
),
)
],
),
)
]);
}
}

InkWell(
child: Container(
width: 500.0,
padding: new EdgeInsets.fromLTRB(20.0, 40.0, 20.0, 40.0),
color: Colors.green,
child: new Column(
children: [
new Text("Ableitungen"),
]
),
),
onTap: () {
print("Tapped on container");
},
);

User can make button of any widget using Inkwell and GestureDetector.
=====
InkWell(
onTap: () {
print("");
},
child: Container(......),
);
======
GestureDetector(
onTap: () {
print("");
},
child: Container(.......),
)

InkWell(
child: Container(......),
onTap: () {
print("Add your on tap event in this block");
},
);
Use InkWell it will provide you a nice material ripple effect.

Related

How to disable tap on the inner child of the InkWell?

I have this widget
InkWell(
onTap: (){
// clicks overAll
},
child: Column(
children: [
Text('Sample one'),
SizedBox(),
Text('Sample two'),
AnotherWidget(),
AnotherWidget2(),// want to disable click only this widget
],
),
);
I want to disable the click only to the AnotherWidget2() widget. but Inkwell not allowing that even If I use IgnorePointer on the AnotherWidget2()
I know that I can put InkWell individually on every widget except AnotherWidget2(). But Is there any way to acheive without putting InkWell on individual widgets?
Try below code hope its help to you. Wrap your AnotherWidget2() with InkWell() and set onTap()=>null
InkWell(
onTap: () {
// clicks overAll
print('clicks overAll');
},
child: Column(
children: [
Text('Sample one'),
SizedBox(),
Text('Sample two'),
Container(
height: 100,
width: 200,
margin: EdgeInsets.all(10),
color: Colors.red,
),
InkWell(
onTap: ()=> null,
child: Container(
height: 100,
width: 200,
margin: EdgeInsets.all(10),
color: Colors.blue,
),
),
],
),
),

HitTestBehavior.translucent not permitting targets behind it to also receive events

Minimal reproducible code
#override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: <Widget>[
GestureDetector(
onTap: () => print('Black'),
child: Container(
width: 200,
height: 200,
color: Colors.black,
),
),
GestureDetector(
onTap: () => print('White'),
behavior: HitTestBehavior.translucent,
child: Container(
color: Colors.white,
width: 100,
height: 100,
),
),
],
),
);
}
Docs says:
HitTestBehavior.translucent: Translucent targets both receive events within their bounds and permit targets visually behind them to also receive events.
As I'm using HitTestBehavior.translucent for my white container (second GestureDetector) but then why clicking on it doesn't print both White and Black?
PS: I am not looking for a way to pass the touch events to the first child, it can easily be done using IgnorePointer.
onTap didn't work for me, I use onTapDown instead.
#override
Widget build(BuildContext context) {
return Scaffold(
body: Stack(
children: <Widget>[
GestureDetector(
onTap: () => print('Black'),
child: Container(
width: 200,
height: 200,
color: Colors.black,
),
),
GestureDetector(
onTap: () => print('White'),
onTapDown: (_) { // this one
debugPrint("on White pan down");
},
behavior: HitTestBehavior.translucent,
child: Container(
color: Colors.white,
width: 100,
height: 100,
),
),
],
),
);
}
Check this out: https://github.com/flutter/flutter/issues/18450#issuecomment-397372078
translucent means that the hit testing will traverse below. However, if both widgets are listening for the same gesture, in this case Tap, only one will "win". You can tell that both are getting the pointers though by listening to onTapDown instead of onTap.

Flutter How to partially block touch event inside GestureDetector

I have a listview with every Item wrap inside a GestureDetector to be clickable, but is there a way to have a portion of the Item view to be not clickable? Thanks
GestureDetector(
onTap: () {
...
},
behavior: HitTestBehavior.opaque,
child: Column(
children: <Widget>[
child: SizedBox( height: 40,
child: Container(
color: Colors.green,
child: Text("Hello world"), // want to make the text area not clikable
),
),
someOtherWidgets...
],
),
Yes then you have to take particular item click and it should be blank in that case, Example InkWell click and child Text
InkWell(
onTap: () {
...
},
behavior: HitTestBehavior.opaque,
child: Column(
children: <Widget>[
child: SizedBox( height: 40,
child: Container(
color: Colors.green,
child: GestureDetector(
onTap: (){}
,
child:Text("PBX",style: TextStyle(fontSize: 15.0),)), // you can use like this text will be blank click
),
),
someOtherWidgets...
],
),

How to prevent ripple effect on surrounding InkWell when tapped on InkWell inside

Let's say that I have this widget:
Card(
child: InkWell(
onTap: () {},
child: Padding(
padding: const EdgeInsets.all(28.0),
child: RaisedButton(
child: Text('Test'),
onPressed: () {},
),
),
),
),
I would like to disable (prevent showing) ripple effect on Card/InkWell only when the RaisedButton is tapped, but to show it when the Card is tapped (i.e. outside the button). Is there any way to achieve this effect?
I think the generalized question can be: How to prevent ripple effect on surrounding InkWell when tapped on InkWell inside? If you take a look at the source code then you can see that RaisedButton has Material and InkWell widgets that cause ripple.
Here is the full sample code.
If you want a quick hack, check it out:
Container(
width: 180,
height: 120,
child: Stack(
children: <Widget>[
Card(
child: InkWell(
onTap: () {},
),
),
Center(
child: RaisedButton(
child: Text('Test'),
onPressed: () {},
),
)
],
),
)
You can handle the logic inside onHighlightChanged method;
Color _color;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(),
body: Center(
child: Card(
child: InkWell(
splashColor: _color,
highlightColor: _color,
onTap: () {},
child: Padding(
padding: const EdgeInsets.all(28.0),
child: RaisedButton(
onHighlightChanged: (value) {
if (value) {
setState(() => _color = Colors.white);
} else {
Timer(Duration(milliseconds: 200), () {
setState(() => _color = null);
});
}
},
child: Text('Test'),
onPressed: () {},
),
),
),
),
),
);
}
try this out https://dartpad.dev/7ff7f5756d93db2d4ed6a4b9a6d75208. I used hack with wrapping in InkWell the widget you want to surround with parent InkWell

InkWell not showing ripple effect

Tapping the container triggers the onTap() handler but does not show any ink splash effect.
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(
child: new InkWell(
onTap: (){print("tapped");},
child: new Container(
width: 100.0,
height: 100.0,
color: Colors.orange,
),
),
),
);
}
}
I tried putting the InkWell inside the Container as well but in vain.
I think adding color to the container is covering over the ink effect
https://api.flutter.dev/flutter/material/InkWell/InkWell.html
This code seems to work
body: new Center(
child: new Container(
child: new Material(
child: new InkWell(
onTap: (){print("tapped");},
child: new Container(
width: 100.0,
height: 100.0,
),
),
color: Colors.transparent,
),
color: Colors.orange,
),
),
just click the middle square.
Edit: I found the bug report. https://github.com/flutter/flutter/issues/3782
This is actually as expected, though we should update the docs to make it clearer.
What's going on is that the Material spec says that the splashes are actually ink on the Material. So when we splash, what we do is we literally have the Material widget do the splash. If you have something on top of the Material, we splash under it, and you can't see it.
I have wanted to add a "MaterialImage" widget that conceptually prints its image into the Material as well so that then the splashes would be over the image. We could have a MaterialDecoration which does something similar for a Decoration. Or we could have Material itself take a decoration. Right now it takes a color, but we could extend that to taking a whole decoration. It's not clear whether it's really material-spec-compatible to have a material with a gradient, though, so I'm not sure whether we should do that.
In the short run, if you just need a workaround, you can put a Material on top of the container, with the material set to use the "transparency" type, and then put the ink well inside that.
--hixie
Update: Hixie merged a new Ink solution last year. The Ink provides a convenient way to splash over images.
testWidgets('Does the Ink widget render anything', (WidgetTester tester) async {
await tester.pumpWidget(
new Material(
child: new Center(
child: new Ink(
color: Colors.blue,
width: 200.0,
height: 200.0,
child: new InkWell(
splashColor: Colors.green,
onTap: () { },
),
),
),
),
);
Material(
color: Colors.grey[800],
child: Center(
child: Ink.image(
image: AssetImage('cat.jpeg'),
fit: BoxFit.cover,
width: 300.0,
height: 200.0,
child: InkWell(
onTap: () { /* ... */ },
child: Align(
alignment: Alignment.topLeft,
child: Padding(
padding: const EdgeInsets.all(10.0),
child: Text('KITTEN', style: TextStyle(fontWeight: FontWeight.w900, color: Colors.white)),
),
)
),
),
),
)
Please Note: I did not test the new Ink Widget. I coped the code from ink_paint_test.dart and the Ink class docs
https://github.com/Hixie/flutter/blob/1f6531984984f52328e66c0cd500a8d517964564/packages/flutter/test/material/ink_paint_test.dart
https://github.com/flutter/flutter/pull/13900
https://api.flutter.dev/flutter/material/Ink-class.html
Screenshot:
Use Ink widget wrapped in an InkWell.
InkWell(
onTap: () {}, // Handle your onTap
child: Ink(
width: 200,
height: 200,
color: Colors.blue,
),
)
The InkWell widget must have a Material widget as an ancestor otherwise it can't show effects. E.g.:
Material(
child : InkWell(
child : .....
you have to add onTap method to see the actual effects as like
Buttons {RaisedButton,FlatButton etc}.
e.g -> Material(
child : InkWell(
onTap : (){}
child : .....
Let's come to the main points see some examples below and try to understand
the actual concepts of InkWell.
In Below example Material is parent of InkWell with onTap but it still not working. Please try to understand the concept of it. You should provide some margin to container or other widget to show the effects. Actually below code working fine but we can't see because we did not provide any margin or align so it has no space to show the effects.
Widget build(BuildContext context) {
return Center(
child: Material(
child: new InkWell(
onTap: () {
print("tapped");
},
child: new Container(
width: 100.0,
height: 100.0,
color: Colors.orange,
),
),
),
);
}
Below example show InkWell effects only to upwards because we provide space {margin}.
Widget build(BuildContext context) {
return Center(
child: Material(
child: new InkWell(
onTap: () {
print("tapped");
},
child: new Container(
margin: EdgeInsets.only(top: 100.0),
width: 100.0,
height: 100.0,
color: Colors.orange,
),
),
),
);
}
Below exp. show the effects in all the page because center create margin from all the side. Centre align it's child widget from top, left, right and bottom.
Widget build(BuildContext context) {
return Center(
child: Material(
child: new InkWell(
onTap: () {
print("tapped");
},
child: Center(
child: new Container(
width: 100.0,
height: 100.0,
color: Colors.orange,
),
),
),
),
);
}
InkWell() will never show the ripple effect until you add the
onTap : () {}
or any of the callbacks like onDoubleTap, onLongPress etc.
parameter inside the InkWell as it starts listening to your taps only when you specify this parameter.
I have found this solution for me. I think it can help you:
Material(
color: Theme.of(context).primaryColor,
child: InkWell(
splashColor: Theme.of(context).primaryColorLight,
child: Container(
height: 100,
),
onTap: () {},
),
)
Color is given to Material widget. It is the default color of your widget.
You can adjust color of ripple effect using splashColor property of Inkwell.
A better way is to use the Ink widget instead of any other widget.
Instead of defining color inside container you can define it in Ink widget itself.
Below code will work.
Ink(
color: Colors.orange,
child: InkWell(
child: Container(
width: 100,
height: 100,
),
onTap: () {},
),
)
Do not forget to add a onTap: () {} in the InkWell else it will
not show the ripple effect too.
If you want a Ripple Effect on any widget just:
1- Wrap widget with Material and Inkwell.
2- set color to widget from Material.
3- Never set color to the widget you want it to ripple.
Material (
color: const Color(0xcffFF8906),
child: InkWell(
ontap:() { },
child: Container(
color: Colors.transparent,
height: 80,
width: 80,
)
Quick solution in easy words:
This solution works in any place of the widget tree.
Just add additional Material before InkWell, like so:
return Container(
.......code.......
),
child: Material(
type: MaterialType.transparency,
child: InkWell(
onTap: () {},
child: Container(
.......code.......
),
),
),
);
Reference:
https://api.flutter.dev/flutter/material/InkWell-class.html
Section called "The ink splashes aren't visible!"
Wrap the InkWell with Material and use there the color that you need:
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(
child: Material(
color: Colors.orange,
child: new InkWell(
onTap: (){ print("tapped"); },
child: new Container(
width: 100.0,
height: 100.0,
),
),
),
),
);
}
}
This is the best way I found and use it always. You can try it.
Wrap your Widget with InkWell
Wrap InkWell with Material
Set the opacity 0% anyhow. e.g.: color: Colors.white.withOpacity(0.0),
Material(
color: Colors.white.withOpacity(0.0),
child: InkWell(
child: Container(width: 100, height: 100),
onTap: (){print("Wow! Ripple");},
),
)
This is working for me:
Material(
color: Colors.white.withOpacity(0.0),
child: InkWell(
splashColor: Colors.orange,
child: Text('Hello'), // actually here it's a Container wrapping an image
onTap: () {
print('Click');
},
));
After trying many answers here, it was a combination of:
Setting splashColor
Wrapping InkWell in Material(color: Colors.white.withOpacity(0.0), ..)
Thanks to the answers here that make those 2 points
child: Material(
color: Colors.transparent
child: InkWell(
onTap: (){ print("this Ripple!";},
splashColor: Colors.greenAccent,
child: Container(
height:100.0,
color: Colors.white,
),
),
),
Add Material before InkWell and set color to Colors.transparent.
I ran into this same problem trying to create an alternating color of InkWell's in a ListView. In that particular case, there's a simple solution: wrap the alternates in a Container that uses a mostly transparent tint/brightness change -- the InkWell touch animation will still be visible beneath it. No Material needed. Note there are other issues when trying to work around this with a Materal -- e.g., it will override a DefaultTextStyle you're using with the default (it installs an AnimatedDefaultTextStyle) which is a huge pain.
After you added onTap:(){} listener, ripple effect should work fine. It doesn't work if you use BoxShadow() with in the InkWell() widget.
I was able to make my situation work by using a Stack.
Stack(
children: [
MyCustomWidget(), // <--- Put this on bottom
Material(
color: Colors.transparent,
child: InkWell(
onTap: () {},
child: Ink(
width: 100,
height: 100,
),
),
),
],
),
The reason that the other answers on this page weren't working for me is that my custom widget hid the ink effect and I didn't have a plain image (so I couldn't use Ink.image).
Edit:
You still may be able to use Ink.image if you convert the image to the right format.
now using MaterialButton, in newer version flutter
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.symmetric(horizontal: 16.0),
child: MaterialButton(
child: Text(
labelText,
style: TextStyle(fontSize: 22),
),
onPressed: () {},
color: backgroundColor,
height: 45,
minWidth: double.infinity,
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.all(
Radius.circular(16),
),
),
),
);
}
For handling ripple effect you should use the below rules:
onTap shouldn't be null (or empty).
InkWell must be inside any of the Material Widgets
Single Line:
Use splashColor widget in an InkWell.
InkWell(
onTap: () {}, // Handle your onTap
splashColor: Colors.grey,
child: Container(
width: 200,
height: 200,
),
)
You might have set the properties in theme or parent of the material
ThemeData(
...
splashFactory: NoSplash.splashFactory,
...
)
if you don't want splash effect for specific use it explicitly
InkWell(
splashFactory: NoSplash.splashFactory,
...
child: Row(
...
)
);
Make sure you have not added the below properties in the material theme:
(In my case this was the issue)
splashColor: Colors.transparent
splashFactory: NoSplash.splashFactory
eg:-
MaterialApp(
home:......,
theme: ThemeData(
splashFactory: NoSplash.splashFactory, // Remove this
splashColor: AppColors.transparent, // Remove this OR Change the color
......
),
)
Create a widget that supports tap.
Wrap it in an InkWell widget to manage tap callbacks and ripple
animations.
that's point 2 mentioned in documentation
example:
InkWell(
child: TextButton(
onPressed: () {},
child: Text('Tapped'),
),
),
),
I was hit by a similar problem adding an Inkwell to an existing complex Widget with a Container wrapping a BoxDecoration with a color. By adding the Material and Inkwell in the way suggested the Inkwell was still obscured by the BoxDecoration so I just made the BoxDecoration's color slightly opaque which allowed the Inkwell to be seen
The solution to circular widgets, do like below:
Material(
color: Colors.transparent,
child: Container(
alignment: Alignment.center,
height: 100,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
IconButton(
enableFeedback: true,
iconSize: 40,
icon: Icon(
Icons.skip_previous,
color: Colors.white,
size: 40,
),
onPressed: () {}),
IconButton(
iconSize: 100,
enableFeedback: true,
splashColor: Colors.grey,
icon: Icon(Icons.play_circle_filled, color: Colors.white, size: 100),
padding: EdgeInsets.all(0),
onPressed: () {},
),
IconButton(
enableFeedback: true,
iconSize: 40,
icon: Icon(
Icons.skip_next,
color: Colors.white,
size: 40,
),
onPressed: () {}),
],
),
),
)
For me it was another problem. InkWell was not showing ripple effect when i had onTap function as parameter of my widget defined as below.
Function(Result) onTapItem;
...
onTap: onTapItem(result),
I don't know what's the difference, but next code is working well.
onTap: (){ onTapItem(result); },
Adding transparent color to Material worked in my case:
child: new Material(
color: Colors.transparent
child: new InkWell(
onTap: (){},
child: new Container(
width: 100.0,
height: 100.0,
color: Colors.amber,
),
),
),
Instead of providing the color for the Container widget, provide color for the Material widget.
Material(
color: Colors.orange,
child: InkWell(
onTap: () {
print("tapped");
},
child: Container(
width: 100.0,
height: 100.0,
),
),
)