Image alignment - swift

I'm setting the Scaling and Alignment of an ImageView in the Attributes inspector.
But the Alignment property only works selecting a Border Type. I don't want to add any style.
I've tried this code:
override func viewDidAppear() {
logoImageView.layer?.contents = logoImageView.image
logoImageView.layer?.contentsGravity = kCAGravityResizeAspect
}
But the image is centered and I need it left aligned.
With kCAGravityLeft I get an error and it doesn't resize.
Misuse of NSImage and CALayer. contentsGravity is left. It should be
one of resize, resizeAspect, or resizeAspectFill.
Thanks in advance.

Related

Scroll in UIScrollView with tvOS

I stuck with scrolling content inside UIScrollView in my tvOS app.
I have scrollView with height = 400 and width = 400. Inside this scrollview I have non-scrollable UITextView with height = 800 and width = 400. So I want to scroll this text.
But my scroll view is not scrolled, I don't see any scrolling indicators and also my scrollView have isFocused value = false. How can I solve this problem?
p.s. update I created separate ViewController (image below).
It have black ScrollView and white view with big height with label in the middle of it. ScrollView has fixed width and height and there is no scrolling for some reason! I even didn't connect any separate class - just created it from Interface builder.
UIView isn't focusable by default (and as such in tvOS it can't be scrolled) . You have to subclass it to override canBecomeFocused:
class myUIView: UIView {
override var canBecomeFocused: Bool {
return true
}
}
Then in your example use the class myUIView instead of UIView for your long white view. Setting the right constraints you wouldn't need to design the views out of the controller view boundaries in IB either. Check this answer with the linked gist to see how to build the constraints.
I think you can use the
func gestureRecognizer (_ gestureRecognizer: UIGestureRecognizer, shouldReceive touch: UITouch) -> Bool
method to judge the view and scroll it
According to the view you touch to do something to intercept
There is some way to fix your problem.
Please check your scrollview in storyboard, is your scrolling or vertical indicator is checked?
U can make your textview scrollable if u just want to scroll the textview content
There is problem in your constraint, you need to cleary add the height, vertical space top, vertical space bottom from your textview to your scrollview.
Hope these advice can help you
So you have to set the scrollview's content size larger than the scrollview bounds, so you should set contentsize to (400, 800), probaly in you xib

NSSearchField: How to hide icon and border?

This is kind of a duplicate of this question. Because everything I know about Swift is Swift3, I`m wondering if someone could "translate" the suggested solution in this answer.
Also:
I made a NSSearchfield without border, put it in a framed view, and it still shows the gray border. I would be curious of how to disable the animated gray border and maybe even how to change the color of the gray "search" line.
My ugly result now looks like this:
It would be a big help if someone could tell me how to manage this difficult NSSearchfield.
//UPDATE
According to firstinq´s answer, the icon now disappeared, which is great. But still, there is this disturbing animated gray border. Which I can´t understand: The NSSearchFielt is inside a NSView (blue border). So everything outside the NSView should be hidden, right?. So why am I still seeing the gray border? cell.isBordered = falsehas no effect.
Any advice how to handle that?
This is how I draw the border of the NSView:
class SearchFieldBorder: NSView {
override func draw(_ dirtyRect: NSRect) {
super.draw(dirtyRect)
self.layer?.borderWidth = 1
self.layer?.borderColor = NSColor.blue.cgColor
}
}
To hide the icon: cast the cell to NSSearchFieldCell and set the cell's searchButtonCell to transparent. Possible swift3 version:
if let cell = self.searchField.cell as? NSSearchFieldCell {
cell.searchButtonCell?.isTransparent = true
}
Here searchField is an NSSearchField
To remove the focus border:
searchField.focusRingType = .none
To change grey line/cursor it would be better to subclass the NSSearchField and override the methods.
You can get an idea from here.
I'll supplement the answer above.
To hide the search icon, assign a nil to the SearchButtonCell property
if let cell = searchField.cell as? NSSearchFieldCell {
cell.searchButtonCell = nil
}

Swift: Remove contentInset for UITextView in TableViewCells

I am attempting to set the contentInsets to zero for my textView that I place inside my tableViewCells so that I can align my text with the label and imageView bubble. My current implementation looks like this.
I adopted the solution in this post but does not seem to work for my case.
Blank space at top of UITextView in iOS 10
The solution in the above post is for uiviews but mine is in a tableViewCell, which automaticallyAdjustsScrollViewInsets is not available in tableViewCell.
Any help here pls?
Setting contentInset to zero will not work since it's applied to UIScrollView.
The spacing that you want to remove is actually controlled by NSTextContainer inside of UITextView.
To remove the spacing just put this in your cell (for example inside awakeFromNib):
override func awakeFromNib() {
super.awakeFromNib()
// Removes UITextView inner spacing
textView.textContainerInset = .zero
textView.textContainer.lineFragmentPadding = 0.0
}

How to automatically adjust the width of a centered UITextfield in Swift while editing?

I have a custom UITextfield that is x-centered to its superview via a constraint. It also has a height-constraint and a nice thin line right under the text that has the same width as the textfield itself (like I said: custom).
I now want to keep the UITextfield centered while editing its content, adjusting itself in width to its string content.
What right now happens is that it keeps its width while editing, cropping its overlapping content.
My code is kind of
// on textfields editing change event
#IBAction func nameFieldEditingChanged(sender: AnyObject) {
// set width of textfield to width of textstring
checkUserNameTextfieldWidth()
}
func checkUserNameTextfieldWidth(){
println("checkUserNameTextfieldWidth \(userName.text) / \(userName.frame.size.width) / \(view.bounds.width)")
// something has to happen here I guess...
}
Thnx!
You have to use UITextView instead of UITextField and apply its sizeThatFits method (see this response)

NSScrollView with unclipped content view?

Is there a way I can set my scrollview not to clip its contents? (Which is a NSTextView)
I have a subclass of NSScrollView and want its content not to be clipped to its bounds.
I have tried overriding:
- (BOOL) wantsDefaultClipping{
return NO;
}
in MyScrollView and in MytextView without any effect.
In the iOS I would simply would do: myuitextView.clipsToBounds=NO; how can I do this in Cocoa?
EDIT
This is an example of what I want to achieve but in the mac
The scrollview is white, the scroller will never go outside its bounds but the text does since I did myuitextView.clipsToBounds=NO
See picture here
EDIT2
I wouldn't mind clip my view like #Josh suggested. But the real behaviour I would like to have can be explained with this picture:
Do you see the word *****EDIT***** that has being cut in the very first line?
I want the text not to be cut this way, rather I want it to completely appear and I will put a semitransparent image so it looks like it fades off when it's outside the frame.
Q: Why don't I simply put a semitransparent NSImageView on it so it looks like what I want?
A: Because 1.Scroller will be faded as well. Even if I correctly place the semitransparent NSImageView so the scroller looks fine, the cursor/caret will be able to go underneath the semitransparent NSImageView again it does not look good.
I would like to be able to control the area is clipped by NSClipView. I think that would solve my problem. Is there any alternative I have? maybe I can control the caret position or scrolling position through NSTextView so caret will never go near the top/bottom frame limits? or any work-around?
Any advice is appreciated.
Now that it's 2016 and we're using vibrant titlebars with full size content views, I'll add my thoughts to how someone might accomplish this. Hopefully, this will help anyone who came here looking for help on this, as it helped me.
This answers the question in regards to scrolling under the titlebar, but you could easily modify this technique to scroll under other things using the insets and caret position.
To get a scroll view (with or without an NSTextView inside of it) to scroll behind a titlebar, you can use:
// For transparent title.
window.titlebarAppearsTransparent = true
window.styleMask = window.styleMask | NSFullSizeContentViewWindowMask
window.appearance = NSAppearance(named: NSAppearanceNameVibrantLight)
This effectively overlays the titlebar of the NSWindow onto the window's contentView.
To constrain something to the top of the window without knowing the height of the titlebar:
// Make a constraint for SOMEVIEW to the top layout guide of the window:
let topEdgeConstraint = NSLayoutConstraint(
item: SOMEVIEW, attribute: NSLayoutAttribute.Top,
relatedBy: NSLayoutRelation.Equal,
toItem: window.contentLayoutGuide,
attribute: NSLayoutAttribute.Top, multiplier: 1.0, constant: 0.0)
// Turn the constraint on automatically:
topEdgeConstraint.active = true
This allows you to constrain the top of an element to the bottom of the titlebar (and or toolbar + any accessory views it may have). This was shown at WWDC in 2015: https://developer.apple.com/videos/play/wwdc2014/220/
To get the scrollview to scroll under the titlebar but show its scrollbars inside the unobscured part of the window, pin it to the top of the content view in IB or via code, which will cause it to be under the titlebar. Then, tell it to automatically update it's insets:
scrollView.automaticallyAdjustsContentInsets = true
Finally, you can subclass your window and handle the cursor/caret position. There is a presumed bug (or developer error on my part) that doesn't make the scrollview always scroll to the cursor/caret when it goes above or below the content insets of the scrollview.
To fix this, you must manually find the caret position and scroll to see it when the selection changes. Forgive my awful code, but it seems to get the job done. This code belongs in an NSWindow subclass, so self is referring to the window.
// MARK: NSTextViewDelegate
func textViewDidChangeSelection(notification: NSNotification) {
scrollIfCaretIsObscured()
textView.needsDisplay = true // Prevents a selection rendering glitch from sticking around
}
// MARK: My Scrolling Functions
func scrollIfCaretIsObscured() {
let rect = caretRectInWindow()
let y: CGFloat = caretYPositionInWindow() - rect.height
// Todo: Make this consider the text view's ruler height, if present:
let tbHeight: CGFloat
if textView.rulerVisible {
// Ruler is shown:
tbHeight = (try! titlebarHeight()) + textViewRulerHeight
} else {
// Ruler is hidden
tbHeight = try! titlebarHeight()
}
if y <= tbHeight {
scrollToCursor()
}
}
func caretYPositionInWindow() -> CGFloat {
let caretRectInWin: NSRect = caretRectInWindow()
let caretYPosInWin: CGFloat = self.contentView!.frame.height - caretRectInWin.origin.y
return caretYPosInWin
}
func caretRectInWindow() -> CGRect {
// My own version of something based off of an old, outdated
// answer on stack overflow.
// Credit: http://stackoverflow.com/questions/6948914/nspopover-below-caret-in-nstextview
let caretRect: NSRect = textView.firstRectForCharacterRange(textView.selectedRange(), actualRange: nil)
let caretRectInWin: NSRect = self.convertRectFromScreen(caretRect)
return caretRectInWin
}
/// Scrolls to the current caret position inside the text view.
/// - Parameter textView: The specified text view to work with.
func scrollToCursor() {
let caretRectInScreenCoords = textView.firstRectForCharacterRange(textView.selectedRange(), actualRange: nil)
let caretRectInWindowCoords = self.convertRectFromScreen(caretRectInScreenCoords)
let caretRectInTextView = textView.convertRect(caretRectInWindowCoords, fromView: nil)
textView.scrollRectToVisible(caretRectInTextView)
}
enum WindowErrors: ErrorType {
case CannotFindTitlebarHeight
}
/// Calculates the combined height of the titlebar and toolbar.
/// Don't try this at home.
func titlebarHeight() throws -> CGFloat {
// Try the official way first:
if self.titlebarAccessoryViewControllers.count > 0 {
let textViewInspectorBar = self.titlebarAccessoryViewControllers[0].view
if let titlebarAccessoryClipView = textViewInspectorBar.superview {
if let view = titlebarAccessoryClipView.superview {
if let titleBarView = view.superview {
let titleBarHeight: CGFloat = titleBarView.frame.height
return titleBarHeight
}
}
}
}
throw WindowErrors.CannotFindTitlebarHeight
}
Hope this helps!
I would simply try to observe the document view's frame and match the scroll view's frame when the document resizes.
This is a little hairy. AFAIK, NSViews can't draw outside their own frame. At any rate I've never seen it done, and I was somewhat surprised when I realized that UIView allows it by default. But what you probably want to do here is not manipulate clipping rectangles (doing any such thing inside NSScrollView will probably not do what you want or expect), but instead try to cover up the vertically-truncated text lines with either layers or views that are the same color as the background. Perhaps you could subclass NSClipView and override viewBoundsChanged: and/or viewFrameChanged: in order to notice when the text view is being shifted, and adjust your "shades" accordingly.
You might consider using a translucent layer to achieve this appearance, without actually drawing outside your view. I'm not certain of the rules on iOS, but on the Mac, a view drawing outside its bounds can cause interference with surrounding drawing.
However, you can set the clipping region to be whatever you like inside your scroll view subclass's drawRect: using -[NSBezierPath setClip:]:
- (void)drawRect:(NSRect)dirtyRect {
[NSGraphicsContext saveGraphicsState];
[[NSBezierPath bezierPathWithRect:[[self documentView] frame]] setClip];
//...
[NSGraphicsContext restoreGraphicsState];
}
It might be possible (since you asked) to use this code in an NSClipView subclass, but there's not much info about that, and I think you may have a hard time making it interact properly with its scroll view. If it were me, I'd try subclassing NSScrollView first.