Are application level Retransmission and Acknowledgement needed over TCP? - sockets

I have the following queries:
1) Does TCP guarantee delivery of packets and thus is thus application level re-transmission ever required if transport protocol used is TCP. Lets say I have established a TCP connection between a client and server, and server sends a message to the client. However the client goes offline and comes back only after say 10 hours, so will TCP stack handle re-transmission and delivering message to the client or will the application running on the server need to handle it?
2) Related to the above question, is application level ACK needed if transport protocol is TCP. One reason for application ACK would be that without it, the application would not know when the remote end received the message. Is there any reason other than that? Meaning is the delivery of the message itself guaranteed?

Does TCP guarantee delivery of packets and thus is thus application level re-transmission ever required if transport protocol used is TCP
TCP guarantees delivery of message stream bytes to the TCP layer on the other end of the TCP connection. So an application shouldn't have to bother with the nuances of retransmission. However, read the rest of my answer before taking that as an absolute.
However the client goes offline and comes back only after say 10 hours, so will TCP stack handle re-transmission and delivering message to the client or will the application running on the server need to handle it?
No, not really. Even though TCP has some degree of retry logic for individual TCP packets, it can not perform reconnections if the remote endpoint is disconnected. In other words, it will eventually "time out" waiting to get a TCP ACK from the remote side and do a few retries. But will eventually give up and notify the application through the socket interface that the remote endpoint connection is in a dead or closed state. Typical pattern is that when a client application detects that it lost the socket connection to the server, it either reports an error to the user interface of the application or retries the connection. Either way, it's application level decision on how to handle a failed TCP connection.
is application level ACK needed if transport protocol is TCP
Yes, absolutely. Most client-server protocols has some notion of a request/response pair of messages. A TCP socket can only indicate to the application if data "sent" by the application is successfully queued to the kernel's network stack. It provides no guarantees that the application on top of the socket on the remote end actually "got it" or "processed it". Your protocol on top of TCP should provide some sort of response indication when ever a message is processed. Use HTTP as a good example here. Imagine if an application would send an HTTP POST message to the server, but there was not acknowledgement (e.g. 200 OK) from the server. How would the client know the server processed it?
In a world of Network Address Translators (NATs) and proxy servers, TCP connections that are idle (no data between each other) can fail as the NAT or proxy closes the connection on behalf of the actual endpoint because it perceives a lack of data being sent. The solution is to have some sort of periodic "ping" and "pong" protocol by which the applications can keep the TCP connection alive in the absences of having no data to send.

Related

Why socks5 UDP association terminates when the TCP connection that the UDP ASSOCIATE request arrived on terminates?

As socks5 rfc says,
A UDP association terminates when the TCP connection
that the UDP ASSOCIATE request arrived on terminates.
I wonder, doesn't "the TCP connection that the UDP ASSOCIATE request arrived on" just terminate when it timeouts? As there is no more data need to be sent in that TCP connection.
Should the client send meaningless data in that TCP connection just to keep it alive while it need the UDP association?
I wonder, doesn't "the TCP connection that the UDP ASSOCIATE request arrived on" just terminate when it timeouts?
No. The TCP connection is kept alive as a signal that the proxied UDP socket is still valid. Without it the client has no way of knowing whether the server is still reachable or whether the UDP socket is still allocated.
Similarly, without the TCP connection the server has no other way of knowing whether the client is still connected.
Should the client send meaningless data in that TCP connection just to keep it alive while it need the UDP association?
There's no need to send meaningless data. Just keep the connection alive. TCP has a built-in keepalive mechanism which can be turned on.
Edit: It's worth pointing out that the default TCP keepalive times on both Linux and Windows is fairly long. See this question on ways of tweaking it for specific sockets.

What causes "Transport endpoint is not connected" in ZeroMQ?

I am working on a product which uses ZeroMQ (version 4.0.1).
The server and client communicate based on ZeroMQ ROUTER-socket.
To read socket events, server and client also create socket-monitor sockets (PAIR). There are three ports on which server binds and listens. Out of these three ports, one port is in a non-secured mode. Other two ports are using md5-authentication.
The issue I am facing is that, both the server and the client spontaneously receive socket disconnect for one of the secure port sockets (please see a log below). I have checked multiple times that server and client both have L3 reachability to each other.
What else I should check for?
What really triggers this error scenario?
zmq_print_callback:ZmQ: int zmq::stream_engine_t::read(void*, size_t):923
Stream engine recv():
TCP socket (187) to unknown:0 was disconnected
with error 107 [Transport endpoint is not connected]
Below sequence of events can trigger this error on server
Server receives ACCEPTED event for clientY and gets FD1.
Link-flap/network issue happens and clientY disconnects but server does not receive this disconnect.
Network recovers and clientY connects back to server.
Server receives ACCEPTED event for clientY and gets FD2. However, packets sent to this sockets does not go out of the server.
After 1 min or so, clientY receives "Transport endpoint is not connected error" for FD1.
Application can use this to treat as client disconnect.

how tcp communicate for HTTP 1.1

I am exploring HTTP 1.1 persistent connection over single TCP socket for multiple HTTP request from client side. One thing I observed in wireshark is that, after each request-response my client sends an ACK to server. Is this ACK message call right according to protocol standard? Is there any way I can skip this ACK call. I compared the communication behaviour of my client with browser's communication pattern. I think browser does not send any tcp messages to server once tcp handshake is completed to establish connection.
ACK is part of TCP. You can't have a TCP connection without ACK, that's how it works. Data that is received is ACK'ed so the sender does not retransmit it.
HTTP is not dependent on TCP, you could implement HTTP on other protocols. The two protocols should be seen as separate layers, and should not influence each others.

Is TCP Reset (RST) two way?

I have a client-server (Java) application using persistent TCP connections, but sometimes the Server receives java.io.IOException: Connection reset by peer exception when trying to write on the socket, however I don't see any error in the Client log.
This RST is probably caused by an intermediate proxy/router, but if that's the case, should this be seen on the client as well?
If the RST is sent by the client, it can be seen on it using a packet sniffer such as wireshark. However, it won't show up in any user-level sockets since it's sent by the OS as a response to various erroneous inputs (such as connection attempts to a closed port).
If the RST is sent by the network, then it's pretending to be the client to sever the connection. It can do so in one direction, or in both of them. In that case, the client might not see anything, except for a RST sent by the actual server when the client continues to send data to a connection it perceives as open, while the server sees it as closed.
Try capturing the traffic on both the server and the client, see where the resets are coming from.

How to send a ACK packet in Solaris10

For tcp connection, is there any way to send an ACK packet to the other side without other data (only the ack packet) in Solaris 10.
I know we can do that through TCP Keep alive option, but it's supported in Solaris 10.
The reliable way to detect disconnection is to build a null / ping / echo type message into your application level protocol, and have your application send those at regular intervals. If it doesn't get a timely answer, it can assume the connection has been dropped. Most protocols that are intended to involve long-lived connections include such a message (for example, IRC, IMAP and SSH all do).
(After all, even if you could send bare TCP ACK messages, the other end doesn't have to respond to them, since it has recieved no more data to ACK itself).
If you're just receiving, the TCP stack will send plenty of ACKs without data all by itself. There's no way whatsoever to send an ACK of any kind from an application however.
You first posting states Solaris 10 is supporting TCP keep alives and later that it doesn't ...
Solaris supports setting tcp keepalive globally with the ndd command, eg:
ndd -set /dev/tcp tcp_keepalive_interval 120000
OpenSolaris and Solaris 11 Express support per socket keepalive settings.
You can enable it with SO_KEEPALIVE and tune it with TCP_KEEPALIVE_THRESHOLD and TCP_KEEPALIVE_ABORT_THRESHOLD.
http://docs.oracle.com/cd/E19082-01/819-2254/6n4iaov75/index.html