I am trying to integrate the Go Live feature in our desktop application to create a stream, but the tests are very painfull. After creating a few test accounts, with the "Test" role for the facebook app, they are all blocked for now.
Just, why FB?! I had a dev account, create a FB app, and set the "Test" role to the test account, but after 2 success streaming broadcasts the account was blocked. Now I can't create FB account anymore because my phone number is blacklist due to the number of accounts linked to it.
How can I solve it? It's really, really annoying.
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We are a company that currently advertises on Facebook, to automate some part of our business we are building an external app that uses Facebook Marketing API. It will mainly create campaigns/adsets/ads/custom_conversions.
We are having a discussion about setting up our assets for testing our API calls. Right now we are doing these API calls on our 'production' Business Account and these resources:
our dedicated Facebook app
our 'production' Ad account
our 'production' Pixel
our 'production' page
our 'production' instagram
By 'production' I mean the accounts we use to advertise for our business on a daily basis.
It seems that Facebook does not like our way to do things since some time after we have published some garbage adsets on our Ads Manager we had issues to do other actions on Business Manager (some of our campaigns were not reaching people normally for example). e would like to find a way to test our app without disturbing our 'production'.
Is there an optimal way to set up 'staging' assets? Should we create another Business account with new resources dedicated for testing? Or does it have to happen on the Ad account level?
Some hints for anyone searching for this.
Facebook allows you to create a testing environment by creating a test app for you fb application. the test app is a clone of your actual app where you can change some settings without affecting the original app, for example you can use it for local testing.
another tool you can use is the sandbox ads manager account were you can create ads through the marketing API without actually running or pay for these ads.
To create a test app Go to https://developers.facebook.com/
Click My Apps dropdown
Choose an app and select create test app from the
side menu.
to create sandbox ad account check out https://developers.facebook.com/ads/blog/post/v2/2016/10/19/sandbox-ad-accounts/
I'm doing testing with Facebook and Facebook apps and have run into an issue with the test accounts. When I create a test account (under the app roles) and begin testing the app and the account, it keeps getting banned. To test my app and get all the information I need, I need to upload a bunch of albums to FB, but this keeps causing the account to get blocked. I was under the impression that the whole point of Facebook Test Accounts was that they were cloistered from the rest of FB and were exempt from odd behavior and being blocked. Has anybody else experienced this before? Is there a way to keep my test accounts from getting blocked so that I can actually do the testing I need to do with them?
We have succefully used a bunch of FB accounts for manual and automated testing. Make sure that test users are under your test app. If you think that everything is done in right way, try to contact FB support team for help.
I'm using Unity and prime31 plug in to access Facebook via my iPhone. I'm trying to test requests via my app by sending a request to a second test Facebook account on my iPhone (so I have my primary Facebook account and I've created a second one for the purposes of testing).
The problem I'm coming across is that I'm logging out of my normal Facebook account on the Facebook app and then logging into my test account. I'm then running my own app to test the requests. However, when I execute a 'me' graphrequest, it's still returning the details of my primary account (even though I logged into my test Facebook account before running my app).
I don't quite understand why it's doing this - I understand that there is a facebook settings page within iOS settings, but I'm not sure if this has anything to do with it?
Can anyone point out where I'm going wrong?
Thanks in advance!
i have this problem..
I created account to develop facebook api for my apps..
I registered and created account and vertified with email and phone.
But when i try to create new app, i get this error:
You've been blocked from creating apps because we haven't been able to verify your account. You need to use your real name to maintain an account on Facebook
I dont get it, what do i have to do, to get my account vertified and working? I need this account only for development and i dont want to use account, cos other developers can see my password.
and when i try to ask this question anyware on facebook forums i get this message, so i dont know what to do:
This message contains blocked content that has previously been flagged as abusive or spammy
Btw, i added apps on my real facebook account, but i dont remember having any problems..
If i not understand wrongly, did you mean that you are creating another facebook account for your development purpose? actually you can use your own account to create the facebook application. After that, you can grant access to others developer from the app. They can have the access to edit your application configuration too.
Regards,
Woolei - Facebook Consultant at www.woolei.com
A Facebook canvas app can only access the Facebook Credits APIs if the app has been whitelisted. To get whitelisted you need to fill out an application that registers your company and links a bank account.
Obviously I don't test new code on my production app -- I have a staging app, but the staging app is not whitelisted to access Facebook Credits, and I am trying to figure out what I should be doing or have missed to allow me to test my work in progress. Surely I don't have to go through the application and company registration again for my staging app, do I?
Apparently, the person who fills out the company registration form has their account somehow linked to the company. That one person is able to set up credits on apps, but no one else. So the answer is to use a single, corporate login to do all your app setups and configs.
In my case, since this was not made clear or even implied by the signup process, one of our employees set that up under their personal account. The moral of the story is create a "company" account and do all app setups and configs under that login.