How to detect iPod and iPhone device with Swift 3? - iphone

I would like to detect test device is iPod or iPhone. Now, I'm using this code.
if (UIDevice.current.userInterfaceIdiom == UIUserInterfaceIdiom.pad)
{ debugPrint("ipad show")
}
else
{
debugPrint("ipod show")
}
When I test with iPhone 7, it shows iPod. So, I would like to detect whether it is iPod or iPhone.
I don't want to install any additional pod to achieve this. I would like to implement this with simply and short code.
Can anyone help me please?

You can get it better by making an extension for UIDevice like:
public extension UIDevice {
var modelName: String {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
switch identifier {
case "iPod5,1": return "iPod Touch 5"
case "iPod7,1": return "iPod Touch 6"
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return "iPhone 4"
case "iPhone4,1": return "iPhone 4s"
case "iPhone5,1", "iPhone5,2": return "iPhone 5"
case "iPhone5,3", "iPhone5,4": return "iPhone 5c"
case "iPhone6,1", "iPhone6,2": return "iPhone 5s"
case "iPhone7,2": return "iPhone 6"
case "iPhone7,1": return "iPhone 6 Plus"
case "iPhone8,1": return "iPhone 6s"
case "iPhone9,1", "iPhone9,3": return "iPhone 7"
case "iPhone9,2", "iPhone9,4": return "iPhone 7 Plus"
case "i386", "x86_64": return "Simulator"
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4":return "iPad 2"
case "iPad3,1", "iPad3,2", "iPad3,3": return "iPad 3"
case "iPad3,4", "iPad3,5", "iPad3,6": return "iPad 4"
case "iPad4,1", "iPad4,2", "iPad4,3": return "iPad Air"
case "iPad5,3", "iPad5,4": return "iPad Air 2"
case "iPad2,5", "iPad2,6", "iPad2,7": return "iPad Mini"
case "iPad4,4", "iPad4,5", "iPad4,6": return "iPad Mini 2"
case "iPad4,7", "iPad4,8", "iPad4,9": return "iPad Mini 3"
case "iPad5,1", "iPad5,2": return "iPad Mini 4"
case "iPad6,7", "iPad6,8": return "iPad Pro"
case "AppleTV5,3": return "Apple TV"
case "i386", "x86_64": return "Simulator"
default: return identifier
}
}
}
Usage: UIDevice.current.modelName
This will return the device model in string.
Try to use it like:
if UIDevice.current.modelName == "Simulator" {
print("Simulator")
}
else {
print("Real Device")
}

Related

Function declares an opaque return type 'some View', but the return statements in its body do not have matching underlying types

I am getting the error where var view: some View{.
enum HomeButtons: Int, Hashable, CaseIterable{
case registerSignal = 1
case setAlarm = 2
case tV = 3
case test = 4
var image: String{
switch self{
case .registerSignal:
return "wave.3.backward"
case .setAlarm:
return "alarm.fill"
case .tV:
return "tv.fill"
case .test:
return "av.remote.fill"
}
}
var text: String{
switch self{
case .registerSignal:
return "Register Signal for TV"
case .setAlarm:
return "Set up Alarm"
case .tV:
return "TV and Sequences"
case .test:
return "Test Device"
}
}
var view: some View{ <------- Error is displayed here
switch self{
case .registerSignal:
return RegisterView(title: self.text)
case .setAlarm:
return Text("Set up Alarm")
case .tV:
return Text("TV and Sequences")
case .test:
return Text("Test Device")
}
}
}
struct RegisterView: View{
var title: String
var body: some View{
ScrollView{
ForEach(getTVList(), id: \.TVID){ TV in
NavigationLink(value: TV.TVID){
Text(TV.name)
}
}
}
.background(Color("ToledoGolden"))
.foregroundColor(.accentColor)
.navigationTitle(title)
}
}
I tried changing var view: some View to var view: any View the error went away but where I was calling HomeButtons.view I got this error message: Type 'any View' cannot conform to 'View'
You have to make the variable an #ViewBuilder and remove the return
enum HomeButtons: Int, Hashable, CaseIterable{
case registerSignal = 1
case setAlarm = 2
case tV = 3
case test = 4
var image: String{
switch self{
case .registerSignal:
return "wave.3.backward"
case .setAlarm:
return "alarm.fill"
case .tV:
return "tv.fill"
case .test:
return "av.remote.fill"
}
}
var text: String{
switch self{
case .registerSignal:
return "Register Signal for TV"
case .setAlarm:
return "Set up Alarm"
case .tV:
return "TV and Sequences"
case .test:
return "Test Device"
}
}
#ViewBuilder var view: some View{
switch self{
case .registerSignal:
RegisterView(title: self.text)
case .setAlarm:
Text("Set up Alarm")
case .tV:
Text("TV and Sequences")
case .test:
Text("Test Device")
}
}
}

Need help converting the following constants.h file to Swift

I am responsible for converting an iOS application written in Objective C to Swift. One file is the Constant.h has the following code written in it...
#define IS_IPHONE_4_OR_LESS (IS_IPHONE && SCREEN_MAX_LENGTH < 568.0)
#define IS_IPHONE_5 (IS_IPHONE && SCREEN_MAX_LENGTH == 568.0)
#define IS_IPHONE_6 (IS_IPHONE && SCREEN_MAX_LENGTH == 667.0)
#define IS_IPHONE_6P (IS_IPHONE && SCREEN_MAX_LENGTH == 736.0)
I cannot import this file in the Objective-C bridging header.What is the Swift equivalent? Thanks in advance.
Since you want to figure out what device you are using, I think I would go about it this way:
import UIKit
public extension UIDevice {
var modelName: String {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8 where value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
switch identifier {
case "iPod5,1": return "iPod Touch 5"
case "iPod7,1": return "iPod Touch 6"
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return "iPhone 4"
case "iPhone4,1": return "iPhone 4s"
case "iPhone5,1", "iPhone5,2": return "iPhone 5"
case "iPhone5,3", "iPhone5,4": return "iPhone 5c"
case "iPhone6,1", "iPhone6,2": return "iPhone 5s"
case "iPhone7,2": return "iPhone 6"
case "iPhone7,1": return "iPhone 6 Plus"
case "iPhone8,1": return "iPhone 6s"
case "iPhone8,2": return "iPhone 6s Plus"
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4":return "iPad 2"
case "iPad3,1", "iPad3,2", "iPad3,3": return "iPad 3"
case "iPad3,4", "iPad3,5", "iPad3,6": return "iPad 4"
case "iPad4,1", "iPad4,2", "iPad4,3": return "iPad Air"
case "iPad5,3", "iPad5,4": return "iPad Air 2"
case "iPad2,5", "iPad2,6", "iPad2,7": return "iPad Mini"
case "iPad4,4", "iPad4,5", "iPad4,6": return "iPad Mini 2"
case "iPad4,7", "iPad4,8", "iPad4,9": return "iPad Mini 3"
case "iPad5,1", "iPad5,2": return "iPad Mini 4"
case "iPad6,7", "iPad6,8": return "iPad Pro"
case "AppleTV5,3": return "Apple TV"
case "i386", "x86_64": return "Simulator"
default: return identifier
}
}
}
You call it like this:
let modelName = UIDevice.currentDevice().modelName

How to detect what device the user is using?

I know there was a thread about this already, but I'm asking this because it isn't working for me.
I put this code outside of my class, and it has no closures around it.
public extension UIDevice {
var modelName: String {
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8 where value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
switch identifier {
case "iPod5,1": return "iPod Touch 5"
case "iPod7,1": return "iPod Touch 6"
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return "iPhone 4"
case "iPhone4,1": return "iPhone 4s"
case "iPhone5,1", "iPhone5,2": return "iPhone 5"
case "iPhone5,3", "iPhone5,4": return "iPhone 5c"
case "iPhone6,1", "iPhone6,2": return "iPhone 5s"
case "iPhone7,2": return "iPhone 6"
case "iPhone7,1": return "iPhone 6 Plus"
case "iPhone8,1": return "iPhone 6s"
case "iPhone8,2": return "iPhone 6s Plus"
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4":return "iPad 2"
case "iPad3,1", "iPad3,2", "iPad3,3": return "iPad 3"
case "iPad3,4", "iPad3,5", "iPad3,6": return "iPad 4"
case "iPad4,1", "iPad4,2", "iPad4,3": return "iPad Air"
case "iPad5,1", "iPad5,3", "iPad5,4": return "iPad Air 2"
case "iPad2,5", "iPad2,6", "iPad2,7": return "iPad Mini"
case "iPad4,4", "iPad4,5", "iPad4,6": return "iPad Mini 2"
case "iPad4,7", "iPad4,8", "iPad4,9": return "iPad Mini 3"
case "iPad5,1", "iPad5,2": return "iPad Mini 4"
case "i386", "x86_64": return "Simulator"
default: return identifier
}
}
}
So, up in my didMoveToView, I ran this code:
if UIDevice.currentDevice().modelName == "iPhone4,1" {
print("yes")
repeatObstaclesOnPhone()
}
I ran the app then on the iPhone 4S simulator and nothing happened. Can someone help me figure this out?

Swift Sprite Kit In App Purchase

I have a button in an SKScene (using Swift) -- "Add Puzzles"
When the user clicks this button, I want to go to a UIView Controller or UI Scene so that I can implement In App Purchase code... (SkScenes are subsets of UIViews and cannot run the code...)
Does anyone have a basic idea how to do this...
I am a little inexperienced at this... I have used cocos2d and now Sprite Kit and have always set everything up manually and have very little experience with .xib files and view Controllers...
Does anyone know the basic idea of how to do this? Thanks for any help!
ANDY
You can set-up In-App-Purchases inside of an SKScene, You may need to tweak some code but it will work. Here's an example
import Spritekit
import Storekit
class Store:SKScene, SKProductsRequestDelegate, SKPaymentTransactionObserver {
override func didMoveToView {
// Set IAPS
if(SKPaymentQueue.canMakePayments()) {
println("IAP is enabled, loading")
var productID:NSSet = NSSet(objects: "bundle id", "bundle id")
var request: SKProductsRequest = SKProductsRequest(productIdentifiers: productID)
request.delegate = self
request.start()
} else {
println("please enable IAPS")
}
}
// 2
func btnRemoveAds() {
for product in list {
var prodID = product.productIdentifier
if(prodID == "bundle id") {
p = product
buyProduct()
break;
}
}
}
// 3
func btnAddCoins() {
for product in list {
var prodID = product.productIdentifier
if(prodID == "bundle id") {
p = product
buyProduct()
break;
}
}
}
// 4
func removeAds() {
println("ads removed")
}
// 5
func addCoins() {
println("added 50 coins")
}
// 6
func RestorePurchases() {
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
SKPaymentQueue.defaultQueue().restoreCompletedTransactions()
}
var list = [SKProduct]()
var p = SKProduct()
// 2
func buyProduct() {
println("buy " + p.productIdentifier)
var pay = SKPayment(product: p)
SKPaymentQueue.defaultQueue().addTransactionObserver(self)
SKPaymentQueue.defaultQueue().addPayment(pay as SKPayment)
}
//3
func productsRequest(request: SKProductsRequest!, didReceiveResponse response: SKProductsResponse!) {
println("product request")
var myProduct = response.products
for product in myProduct {
println("product added")
println(product.productIdentifier)
println(product.localizedTitle)
println(product.localizedDescription)
println(product.price)
list.append(product as SKProduct)
}
}
// 4
func paymentQueueRestoreCompletedTransactionsFinished(queue: SKPaymentQueue!) {
println("transactions restored")
var purchasedItemIDS = []
for transaction in queue.transactions {
var t: SKPaymentTransaction = transaction as SKPaymentTransaction
let prodID = t.payment.productIdentifier as String
switch prodID {
case "bundle id":
println("remove ads")
removeAds()
case "bundleid":
println("add coins to account")
addCoins()
default:
println("IAP not setup")
}
}
}
// 5
func paymentQueue(queue: SKPaymentQueue!, updatedTransactions transactions: [AnyObject]!) {
println("add paymnet")
for transaction:AnyObject in transactions {
var trans = transaction as SKPaymentTransaction
println(trans.error)
switch trans.transactionState {
case .Purchased:
println("buy, ok unlock iap here")
println(p.productIdentifier)
let prodID = p.productIdentifier as String
switch prodID {
case "bundle id":
println("remove ads")
removeAds()
case "bundle id":
println("add coins to account")
addCoins()
default:
println("IAP not setup")
}
queue.finishTransaction(trans)
break;
case .Failed:
println("buy error")
queue.finishTransaction(trans)
break;
default:
println("default")
break;
}
}
}
// 6
func finishTransaction(trans:SKPaymentTransaction)
{
println("finish trans")
}
//7
func paymentQueue(queue: SKPaymentQueue!, removedTransactions transactions: [AnyObject]!)
{
println("remove trans");
}
You would call the removeAdsButton() or whatever when you want to make a purchase.

iOS How to detect iPhone X, iPhone 6 plus, iPhone 6, iPhone 5, iPhone 4 by macro?

How to detect device model by macro?
i had using something like this but the result on the simulator alway IS_IPHONE_5
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_IPHONE_5 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0)
#define IS_IPHONE_6 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0)
#define IS_IPHONE_6PLUS (IS_IPHONE && [[UIScreen mainScreen] nativeScale] == 3.0f)
#define IS_IPHONE_6_PLUS (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0)
#define IS_RETINA ([[UIScreen mainScreen] scale] == 2.0)
Swift
import UIKit
public enum DisplayType {
case unknown
case iphone4
case iphone5
case iphone6
case iphone6plus
static let iphone7 = iphone6
static let iphone7plus = iphone6plus
case iphoneX
}
public final class Display {
class var width:CGFloat { return UIScreen.main.bounds.size.width }
class var height:CGFloat { return UIScreen.main.bounds.size.height }
class var maxLength:CGFloat { return max(width, height) }
class var minLength:CGFloat { return min(width, height) }
class var zoomed:Bool { return UIScreen.main.nativeScale >= UIScreen.main.scale }
class var retina:Bool { return UIScreen.main.scale >= 2.0 }
class var phone:Bool { return UIDevice.current.userInterfaceIdiom == .phone }
class var pad:Bool { return UIDevice.current.userInterfaceIdiom == .pad }
class var carplay:Bool { return UIDevice.current.userInterfaceIdiom == .carPlay }
class var tv:Bool { return UIDevice.current.userInterfaceIdiom == .tv }
class var typeIsLike:DisplayType {
if phone && maxLength < 568 {
return .iphone4
}
else if phone && maxLength == 568 {
return .iphone5
}
else if phone && maxLength == 667 {
return .iphone6
}
else if phone && maxLength == 736 {
return .iphone6plus
}
else if phone && maxLength == 812 {
return .iphoneX
}
return .unknown
}
}
See it in action
https://gist.github.com/hfossli/bc93d924649de881ee2882457f14e346
Note: If e.g. iPhone 6 is in zoomed mode the UI is a zoomed up version of iPhone 5. These functions is not determining device type, but display mode thus iPhone 5 is the desired result in this example.
Objective-C
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
#define IS_RETINA ([[UIScreen mainScreen] scale] >= 2.0)
#define SCREEN_WIDTH ([[UIScreen mainScreen] bounds].size.width)
#define SCREEN_HEIGHT ([[UIScreen mainScreen] bounds].size.height)
#define SCREEN_MAX_LENGTH (MAX(SCREEN_WIDTH, SCREEN_HEIGHT))
#define SCREEN_MIN_LENGTH (MIN(SCREEN_WIDTH, SCREEN_HEIGHT))
#define IS_ZOOMED (IS_IPHONE && SCREEN_MAX_LENGTH == 736.0)
#define IS_IPHONE_4_OR_LESS (IS_IPHONE && SCREEN_MAX_LENGTH < 568.0)
#define IS_IPHONE_5 (IS_IPHONE && SCREEN_MAX_LENGTH == 568.0)
#define IS_IPHONE_6 (IS_IPHONE && SCREEN_MAX_LENGTH == 667.0)
#define IS_IPHONE_6P (IS_IPHONE && SCREEN_MAX_LENGTH == 736.0)
#define IS_IPHONE_X (IS_IPHONE && SCREEN_MAX_LENGTH == 812.0)
Usage: http://pastie.org/9687735
Note: If e.g. iPhone 6 is in zoomed mode the UI is a zoomed up version of iPhone 5. These functions is not determining device type, but display mode thus iPhone 5 is the desired result in this example.
For Swift:
struct ScreenSize
{
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}
struct DeviceType
{
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
static let IS_IPHONE_6P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
}
#define IS_IPAD (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad)
#define IS_IPHONE (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) // iPhone and iPod touch style UI
#define IS_IPHONE_5_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 568.0f)
#define IS_IPHONE_6_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 667.0f)
#define IS_IPHONE_6P_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height == 736.0f)
#define IS_IPHONE_4_AND_OLDER_IOS7 (IS_IPHONE && [[UIScreen mainScreen] bounds].size.height < 568.0f)
#define IS_IPHONE_5_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) == 568.0f)
#define IS_IPHONE_6_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) == 667.0f)
#define IS_IPHONE_6P_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) == 736.0f)
#define IS_IPHONE_4_AND_OLDER_IOS8 (IS_IPHONE && ([[UIScreen mainScreen] nativeBounds].size.height/[[UIScreen mainScreen] nativeScale]) < 568.0f)
#define IS_IPHONE_5 ( ( [ [ UIScreen mainScreen ] respondsToSelector: #selector( nativeBounds ) ] ) ? IS_IPHONE_5_IOS8 : IS_IPHONE_5_IOS7 )
#define IS_IPHONE_6 ( ( [ [ UIScreen mainScreen ] respondsToSelector: #selector( nativeBounds ) ] ) ? IS_IPHONE_6_IOS8 : IS_IPHONE_6_IOS7 )
#define IS_IPHONE_6P ( ( [ [ UIScreen mainScreen ] respondsToSelector: #selector( nativeBounds ) ] ) ? IS_IPHONE_6P_IOS8 : IS_IPHONE_6P_IOS7 )
#define IS_IPHONE_4_AND_OLDER ( ( [ [ UIScreen mainScreen ] respondsToSelector: #selector( nativeBounds ) ] ) ? IS_IPHONE_4_AND_OLDER_IOS8 : IS_IPHONE_4_AND_OLDER_IOS7 )
public extension UIDevice {
var iPhone: Bool {
return UIDevice().userInterfaceIdiom == .Phone
}
enum ScreenType: String {
case iPhone4
case iPhone5
case iPhone6
case iPhone6Plus
case Unknown
}
var screenType: ScreenType {
guard iPhone else { return .Unknown}
switch UIScreen.mainScreen().nativeBounds.height {
case 960:
return .iPhone4
case 1136:
return .iPhone5
case 1334:
return .iPhone6
case 1920: //fallthrough
return .iPhone6Plus
case 2208:
return .iPhone6Plus
default:
return .Unknown
}
}
}
I use a class that pulls actual system info. Just have to make sure all device types are up to date.
#import "Macros.h"
#implementation Macros
+ (BOOL)IS_IPHONE_6_PLUS {
return [[self deviceType] isEqualToString:#"iPhone 6 Plus"] || [[self deviceType] isEqualToString:#"iPhone 6S Plus"];
}
+ (BOOL)IS_IPHONE_6 {
return [[self deviceType] isEqualToString:#"iPhone 6"] || [[self deviceType] isEqualToString:#"iPhone 6S"];
}
+ (BOOL)IS_SIMULATOR {
return [[self deviceType] isEqualToString:#"32-bit Simulator"]
|| [[self deviceType] isEqualToString:#"64-bit Simulator"];
}
+ (BOOL)IS_IPHONE_5 {
NSString *device = [self deviceType];
BOOL result = [device isEqualToString:#"iPhone 5(GSM)"] || [device isEqualToString:#"iPhone 5(GSM+CDMA)"]
|| [device isEqualToString:#"iPhone 5C(GSM)"] || [device isEqualToString:#"iPhone 5C(GSM+CDMA)"]
|| [device isEqualToString:#"iPhone 5S(GSM)"] || [device isEqualToString:#"iPhone 5S(GSM+CDMA)"];
return result;
}
/*
#"i386" on 32-bit Simulator
#"x86_64" on 64-bit Simulator
#"iPod1,1" on iPod Touch
#"iPod2,1" on iPod Touch Second Generation
#"iPod3,1" on iPod Touch Third Generation
#"iPod4,1" on iPod Touch Fourth Generation
#"iPod5,1" on iPod Touch Fifth Generation
#"iPhone1,1" on iPhone
#"iPhone1,2" on iPhone 3G
#"iPhone2,1" on iPhone 3GS
#"iPad1,1" on iPad
#"iPad2,1" on iPad 2
#"iPad3,1" on 3rd Generation iPad
#"iPad3,2": on iPad 3(GSM+CDMA)
#"iPad3,3": on iPad 3(GSM)
#"iPad3,4": on iPad 4(WiFi)
#"iPad3,5": on iPad 4(GSM)
#"iPad3,6": on iPad 4(GSM+CDMA)
#"iPhone3,1" on iPhone 4
#"iPhone4,1" on iPhone 4S
#"iPad3,4" on 4th Generation iPad
#"iPad2,5" on iPad Mini
#"iPhone5,1" on iPhone 5(GSM)
#"iPhone5,2" on iPhone 5(GSM+CDMA)
#"iPhone5,3 on iPhone 5c(GSM)
#"iPhone5,4" on iPhone 5c(GSM+CDMA)
#"iPhone6,1" on iPhone 5s(GSM)
#"iPhone6,2" on iPhone 5s(GSM+CDMA)
#"iPhone7,1" on iPhone 6 Plus
#"iPhone7,2" on iPhone 6
#"iPhone8,1" on iPhone 6
#"iPhone8,2" on iPhone 6 Plus ...Yes Apple switched the order...
*/
+ (NSString *)deviceType {
struct utsname systemInfo;
uname(&systemInfo);
NSString *result = [NSString stringWithCString:systemInfo.machine encoding:NSUTF8StringEncoding];
// https://www.theiphonewiki.com/wiki/Models
NSDictionary *matches = #{
#"i386" : #"32-bit Simulator",
#"x86_64" : #"64-bit Simulator",
#"iPod1,1" : #"iPod Touch",
#"iPod2,1" : #"iPod Touch Second Generation",
#"iPod3,1" : #"iPod Touch Third Generation",
#"iPod4,1" : #"iPod Touch Fourth Generation",
#"iPod5,1" : #"iPod Touch Fifth Generation",
#"iPad1,1" : #"iPad",
#"iPad2,1" : #"iPad 2",
#"iPad2,2" : #"iPad 2",
#"iPad2,3" : #"iPad 2",
#"iPad2,4" : #"iPad 2",
#"iPad2,5" : #"iPad Mini",
#"iPad2,6" : #"iPad Mini",
#"iPad2,7" : #"iPad Mini",
#"iPad3,1" : #"iPad 3",
#"iPad3,2" : #"iPad 3(GSM+CDMA)",
#"iPad3,3" : #"iPad 3(GSM)",
#"iPad3,4" : #"iPad 4(WiFi)",
#"iPad3,5" : #"iPad 4(GSM)",
#"iPad3,6" : #"iPad 4(GSM+CDMA)",
#"iPad4,1" : #"iPad Air",
#"iPad4,2" : #"iPad Air",
#"iPad4,3" : #"iPad Air",
#"iPad4,4" : #"iPad Mini 2",
#"iPad4,5" : #"iPad Mini 2",
#"iPad4,6" : #"iPad Mini 2",
#"iPad4,7" : #"iPad Mini 3",
#"iPad4,8" : #"iPad Mini 3",
#"iPad4,9" : #"iPad Mini 3",
#"iPad5,1" : #"iPad Mini 4",
#"iPad5,2" : #"iPad Mini 4",
#"iPad5,3" : #"iPad Air 2",
#"iPad5,4" : #"iPad Air 2",
#"iPad6,3" : #"iPad Pro (9.7in)",
#"iPad6,4" : #"iPad Pro (9.7in)",
#"iPad6,7" : #"iPad Pro (12.9in)",
#"iPad6,8" : #"iPad Pro (12.9in)",
#"iPhone1,1" : #"iPhone",
#"iPhone1,2" : #"iPhone 3G",
#"iPhone2,1" : #"iPhone 3GS",
#"iPhone3,1" : #"iPhone 4",
#"iPhone3,3" : #"iPhone 4",
#"iPhone4,1" : #"iPhone 4S",
#"iPhone5,1" : #"iPhone 5(GSM)",
#"iPhone5,2" : #"iPhone 5(GSM+CDMA)",
#"iPhone5,3" : #"iPhone 5C(GSM)",
#"iPhone5,4" : #"iPhone 5C(GSM+CDMA)",
#"iPhone6,1" : #"iPhone 5S(GSM)",
#"iPhone6,2" : #"iPhone 5S(GSM+CDMA)",
#"iPhone7,1" : #"iPhone 6 Plus",
#"iPhone7,2" : #"iPhone 6",
#"iPhone8,1" : #"iPhone 6S",
#"iPhone8,2" : #"iPhone 6S Plus",
#"iPhone8,4" : #"iPhone SE",
#"iPhone9,1" : #"iPhone 7",
#"iPhone9,3" : #"iPhone 7",
#"iPhone9,2" : #"iPhone 7 Plus",
#"iPhone9,4" : #"iPhone 7 Plus",
};
if (matches[result]) {
return matches[result];
} else {
return result;
}
}
#end
I can confirm the bug goes away when you set a Launch Screen.
I kept my launch images, and added MainStoryboard to Launch Screen and the simulator recognized the devices correctly.
It's better not to bind your code with device types. This will lead to inflexible convoluted one. Apple wants you to think about sizes not devices. In case you need to have special sizes for devices larger than iPhone 5 such as image or font sizes, I would recommend to create a normalize class with a multiplier that grows your base size by a certain percent based on the relation between the iPhone 5 screen width and the current device size.
let BaseWidth : CGFloat = 320
class Normalizer: NSObject {
//scale value proportional to the screen width
class func normalize(value:CGFloat,multiplier : CGFloat = 1,maxDelta:CGFloat = 1024) -> CGFloat{
let screenWidth = UIScreen.mainScreen().bounds.size.width
let percent = (screenWidth - BaseWidth)/screenWidth
let normalizedValue = value * (1 + percent) * multiplier
return min(normalizedValue, value + maxDelta)//capped by a max value if needed
}
}
So in your code you will do something like that:
value = Normalizer.normalize(30)
UIDeivce extension with Swift 3+ syntax.
public extension UIDevice {
var iPhone: Bool {
return UIDevice().userInterfaceIdiom == .phone
}
enum ScreenType: String {
case iPhone4
case iPhone5
case iPhone6
case iPhone6Plus
case iPhoneX
case Unknown
}
var screenType: ScreenType {
guard iPhone else { return .Unknown}
switch UIScreen.main.nativeBounds.height {
case 960:
return .iPhone4
case 1136:
return .iPhone5
case 1334:
return .iPhone6
case 2208, 1920:
return .iPhone6Plus
case 2436:
return .iPhoneX
default:
return .Unknown
}
}
}
Sample usage:
switch UIDevice().screenType {
case .iPhone4, .iPhone5:
// Code for iPhone 4 & iPhone 5
break
case .iPhone6:
// Code for iPhone 6 & iPhone 7
break
case .iPhone6Plus:
// Code for iPhone 6 Plus & iPhone 7 Plus
break
case .iPhoneX:
// Code for iPhone X
break
default:
break
}
Original answer: https://stackoverflow.com/a/36479017/3659227
Update Xcode 13 / Swift 5.5:
enum UIUserInterfaceIdiom : Int
{
case Unspecified
case Phone
case Pad
}
struct ScreenSize
{
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}
struct DeviceType
{
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6_8 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
static let IS_IPHONE_6_8P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
static let IS_IPHONE_X = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPHONE_11_PRO = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPHONE_12_13_MINI = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPHONE_12 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 844.0
static let IS_IPHONE_12_PRO = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 844.0
static let IS_IPHONE_13 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 844.0
static let IS_IPHONE_XR_SMAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_XS_MAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_11 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_11_PRO_MAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_12_13_PRO_MAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 926.0
static let IS_IPAD = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
static let IS_IPAD_MINI_4 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
static let IS_IPAD_PRO9 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
static let IS_IPAD_10 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1080.0
static let IS_IPAD_PRO10 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1112.0
static let IS_IPAD_PRO11 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1194.0
static let IS_IPAD_PRO12 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
static let IS_IPAD_ALL = UIDevice.current.userInterfaceIdiom == .pad
static let IS_IPHONE_NOTCH_DEVICE = (UIDevice.current.userInterfaceIdiom == .phone) && (ScreenSize.SCREEN_MAX_LENGTH == 896.0 || ScreenSize.SCREEN_MAX_LENGTH == 812.0)
}
//struct DeviceDisplay
//{
// static let isZoomed:Bool = UIScreen.main.nativeScale >= UIScreen.main.scale
//}
struct Version{
static let SYS_VERSION_FLOAT = (UIDevice.current.systemVersion as NSString).floatValue
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0 && Version.SYS_VERSION_FLOAT < 10.0)
static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0 && Version.SYS_VERSION_FLOAT < 11.0)
static let iOS11 = (Version.SYS_VERSION_FLOAT >= 11.0 && Version.SYS_VERSION_FLOAT < 12.0)
static let iOS12 = (Version.SYS_VERSION_FLOAT >= 12.0 && Version.SYS_VERSION_FLOAT < 13.0)
static let iOS13 = (Version.SYS_VERSION_FLOAT >= 13.0 && Version.SYS_VERSION_FLOAT < 14.0)
static let iOS14 = (Version.SYS_VERSION_FLOAT >= 14.0 && Version.SYS_VERSION_FLOAT < 15.0)
static let iOS15 = (Version.SYS_VERSION_FLOAT >= 15.0)
}
struct VersionAndNewer {
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0)
static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0)
static let iOS11 = (Version.SYS_VERSION_FLOAT >= 11.0)
static let iOS12 = (Version.SYS_VERSION_FLOAT >= 12.0)
static let iOS13 = (Version.SYS_VERSION_FLOAT >= 13.0)
static let iOS14 = (Version.SYS_VERSION_FLOAT >= 14.0)
static let iOS15 = (Version.SYS_VERSION_FLOAT >= 15.0)
}
Update Xcode 11 / Swift 5.1:
enum UIUserInterfaceIdiom : Int
{
case Unspecified
case Phone
case Pad
}
struct ScreenSize
{
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}
struct DeviceType
{
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6_8 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
static let IS_IPHONE_6_8P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
static let IS_IPHONE_X = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPHONE_11_PRO = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPHONE_XR_SMAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_XS_MAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_11 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPHONE_11_PRO_MAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPAD = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
static let IS_IPAD_PRO10 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1112.0
static let IS_IPAD_PRO12 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
static let IS_IPAD_ALL = UIDevice.current.userInterfaceIdiom == .pad
static let IS_IPHONE_NOTCH_DEVICE = (UIDevice.current.userInterfaceIdiom == .phone) && (ScreenSize.SCREEN_MAX_LENGTH == 896.0 || ScreenSize.SCREEN_MAX_LENGTH == 812.0)
}
struct Version{
static let SYS_VERSION_FLOAT = (UIDevice.current.systemVersion as NSString).floatValue
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0 && Version.SYS_VERSION_FLOAT < 10.0)
static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0 && Version.SYS_VERSION_FLOAT < 11.0)
static let iOS11 = (Version.SYS_VERSION_FLOAT >= 11.0 && Version.SYS_VERSION_FLOAT < 12.0)
static let iOS12 = (Version.SYS_VERSION_FLOAT >= 12.0 && Version.SYS_VERSION_FLOAT < 13.0)
static let iOS13 = (Version.SYS_VERSION_FLOAT >= 13.0)
}
struct VersionAndNewer {
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0)
static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0)
static let iOS11 = (Version.SYS_VERSION_FLOAT >= 11.0)
static let iOS12 = (Version.SYS_VERSION_FLOAT >= 12.0)
static let iOS13 = (Version.SYS_VERSION_FLOAT >= 13.0)
}
Hi i updated to Xcode10 / Swift 4.2 and the new sizes for IPhone XS / XSMAX /XR
with detection of Notch-IPhones.
Hope this helps someone.
enum UIUserInterfaceIdiom : Int
{
case Unspecified
case Phone
case Pad
}
struct ScreenSize
{
static let SCREEN_WIDTH = UIScreen.main.bounds.size.width
static let SCREEN_HEIGHT = UIScreen.main.bounds.size.height
static let SCREEN_MAX_LENGTH = max(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
static let SCREEN_MIN_LENGTH = min(ScreenSize.SCREEN_WIDTH, ScreenSize.SCREEN_HEIGHT)
}
struct DeviceType
{
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6_8 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 667.0
static let IS_IPHONE_6_8P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
static let IS_IPHONE_X = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 812.0
static let IS_IPHONE_XR_SMAX = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 896.0
static let IS_IPAD = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1024.0
static let IS_IPAD_PRO10 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1112.0
static let IS_IPAD_PRO12 = UIDevice.current.userInterfaceIdiom == .pad && ScreenSize.SCREEN_MAX_LENGTH == 1366.0
static let IS_IPHONE_NOTCH_DEVICE = (UIDevice.current.userInterfaceIdiom == .phone) && (ScreenSize.SCREEN_MAX_LENGTH == 896.0 || ScreenSize.SCREEN_MAX_LENGTH == 812.0)
}
struct Version{
static let SYS_VERSION_FLOAT = (UIDevice.current.systemVersion as NSString).floatValue
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0 && Version.SYS_VERSION_FLOAT < 10.0)
static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0 && Version.SYS_VERSION_FLOAT < 11.0)
static let iOS11 = (Version.SYS_VERSION_FLOAT >= 11.0 && Version.SYS_VERSION_FLOAT < 12.0)
static let iOS12 = (Version.SYS_VERSION_FLOAT >= 12.0)
}
struct VersionAndNewer {
static let iOS9 = (Version.SYS_VERSION_FLOAT >= 9.0)
static let iOS10 = (Version.SYS_VERSION_FLOAT >= 10.0)
static let iOS11 = (Version.SYS_VERSION_FLOAT >= 11.0)
static let iOS12 = (Version.SYS_VERSION_FLOAT >= 12.0)
}
I encountered the problem while migrating from an iOS 7 project to a iOS 8 project, since I didn't add a launch screen scene to my project.
In this case the screen size for iPhone 6 and 6+ are as iPhone 5.
See from apple documentation; You use a launch XIB or storyboard file to indicate that your app runs on iPhone 6 Plus or iPhone 6.
//Device Type enum
enum DeviceType: Int {
//Apple UnknownDevices
case UnknownDevice = 0
//Simulator
case Simulator
//Apple Air pods
case AppleAirPods
//Apple TV
case AppleTV2G
case AppleTV3G
case AppleTV4G
case AppleTV4K
//Apple Watch
case AppleWatch
case AppleWatchSeries1
case AppleWatchSeries2
case AppleWatchSeries3
//Apple Home Pods
case AppleHomePods
//Apple iPad
case AppleIpad
case AppleIpad2
case AppleIpad3
case AppleIpad4
case AppleIpadAir
case AppleIpadAir2
case AppleIpadPro_12_9
case AppleIpadPro_9_7
case AppleIpad5
case AppleIpadPro_12_9_Gen_2
case AppleIpadPro_10_5
case AppleIpadMini
case AppleIpadMini2
case AppleIpadMini3
case AppleIpadMini4
//Apple iPhone
case AppleIphone
case AppleIphone3G
case AppleIphone3GS
case AppleIphone4
case AppleIphone4S
case AppleIphone5
case AppleIphone5C
case AppleIphone5S
case AppleIphone6
case AppleIphone6P
case AppleIphone6S
case AppleIphone6SP
case AppleIphoneSE
case AppleIphone7
case AppleIphone7P
case AppleIphone8
case AppleIphone8P
case AppleIphoneX
//Apple iPod touch
case AppleIpodTouch
case AppleIpodTouch2G
case AppleIpodTouch3G
case AppleIpodTouch4G
case AppleIpodTouch5G
case AppleIpodTouch6G
}
// Method for device type
func getDeviceType() -> DeviceType{
var systemInfo = utsname()
uname(&systemInfo)
let machineMirror = Mirror(reflecting: systemInfo.machine)
let identifier = machineMirror.children.reduce("") { identifier, element in
guard let value = element.value as? Int8, value != 0 else { return identifier }
return identifier + String(UnicodeScalar(UInt8(value)))
}
switch identifier {
//Simulator
case "i386","x86_64": return .Simulator
//Apple Air Pods
case "AirPods1,1": return .AppleAirPods
//Apple TV
case "AppleTV2,1": return .AppleTV2G
case "AppleTV3,1", "AppleTV3,2": return .AppleTV3G
case "AppleTV5,3": return .AppleTV4G
case "AppleTV6,2": return .AppleTV4K
//Apple Watch
case "Watch1,1", "Watch1,2": return .AppleWatch
case "Watch2,6", "Watch2,7": return .AppleWatchSeries1
case "Watch2,3", "Watch2,4": return .AppleWatchSeries2
case "Watch3,1", "Watch3,2", "Watch3,3", "Watch3,4": return .AppleWatchSeries3
// Apple HomePods
case "AudioAccessory1,1": return .AppleHomePods
//Apple iPad
case "iPad1,1": return .AppleIpad
case "iPad2,1", "iPad2,2", "iPad2,3", "iPad2,4": return .AppleIpad2
case "iPad3,1", "iPad3,2", "iPad3,3": return .AppleIpad3
case "iPad3,4", "iPad3,5", "iPad3,6": return .AppleIpad4
case "iPad4,1", "iPad4,2", "iPad4,3": return .AppleIpadAir
case "iPad5,3", "iPad5,4": return .AppleIpadAir2
case "iPad6,7", "iPad6,8": return .AppleIpadPro_12_9
case "iPad6,3", "iPad6,4": return .AppleIpadPro_9_7
case "iPad6,11", "iPad6,12": return .AppleIpad5
case "iPad7,1", "iPad7,2" : return .AppleIpadPro_12_9_Gen_2
case "iPad7,3", "iPad7,4" : return .AppleIpadPro_10_5
case "iPad2,5", "iPad2,6", "iPad2,7": return .AppleIpadMini
case "iPad4,4", "iPad4,5", "iPad4,6": return .AppleIpadMini2
case "iPad4,7", "iPad4,8", "iPad4,9": return .AppleIpadMini3
case "iPad5,1", "iPad5,2": return .AppleIpadMini4
//Apple iPhone
case "iPhone1,1": return .AppleIphone
case "iPhone1,2": return .AppleIphone3G
case "iPhone2,1": return .AppleIphone3GS
case "iPhone3,1", "iPhone3,2", "iPhone3,3": return .AppleIphone4
case "iPhone4,1": return .AppleIphone4S
case "iPhone5,1", "iPhone5,2": return .AppleIphone5
case "iPhone5,3", "iPhone5,4": return .AppleIphone5C
case "iPhone6,1", "iPhone6,2": return .AppleIphone5S
case "iPhone7,2": return .AppleIphone6
case "iPhone7,1": return .AppleIphone6P
case "iPhone8,1": return .AppleIphone6S
case "iPhone8,2": return .AppleIphone6SP
case "iPhone8,4": return .AppleIphoneSE
case "iPhone9,1", "iPhone9,3": return .AppleIphone7
case "iPhone9,2", "iPhone9,4": return .AppleIphone7P
case "iPhone10,1", "iPhone10,4": return .AppleIphone8
case "iPhone10,2", "iPhone10,5": return .AppleIphone8P
case "iPhone10,3", "iPhone10,6": return .AppleIphoneX
//Apple iPod touch
case "iPod1,1": return .AppleIpodTouch
case "iPod2,1": return .AppleIpodTouch2G
case "iPod3,1": return .AppleIpodTouch3G
case "iPod4,1": return .AppleIpodTouch4G
case "iPod5,1": return .AppleIpodTouch5G
case "iPod7,1": return .AppleIpodTouch6G
default:
return .UnknownDevice
}
}
For plus, you have to check zoom too
struct DeviceType
{
static let IS_IPHONE = (UIDevice.current.userInterfaceIdiom == .phone)
static let IS_IPHONE_4_OR_LESS = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH < 568.0
static let IS_IPHONE_5 = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 568.0
static let IS_IPHONE_6_7 = (UIDevice.current.userInterfaceIdiom == .phone) && (ScreenSize.SCREEN_MAX_LENGTH == 667.0) && (UIScreen.main.nativeScale >= UIScreen.main.scale)
private static let IS_STANDARD_IPHONE_6P_7P = UIDevice.current.userInterfaceIdiom == .phone && ScreenSize.SCREEN_MAX_LENGTH == 736.0
private static let IS_ZOOMED_IPHONE_6P_7P = (UIDevice.current.userInterfaceIdiom == .phone) && (ScreenSize.SCREEN_MAX_LENGTH == 667.0) && (UIScreen.main.nativeScale < UIScreen.main.scale)
static let IS_IPHONE_6P_7P = IS_STANDARD_IPHONE_6P_7P || IS_ZOOMED_IPHONE_6P_7P
}
import Foundation
import UIKit
public enum IADisplayType {
// unknow device
case unspecified
// iPhone
case unknowiPhone
case iPhone3GS
case iPhone4
static let iPhone4s = iPhone5
case iPhone5
static let iPhone5s = iPhone5
static let iPhoneSE = iPhone5
case iPhone6
case iPhone6Plus
static let iPhone6s = iPhone6
static let iPhone6sPlus = iPhone6Plus
static let iPhone7 = iPhone6
static let iPhone7Plus = iPhone6Plus
static let iPhone8 = iPhone6
static let iPhone8Plus = iPhone6Plus
case iPhoneX
// iPad
case unknowiPad
case iPad79
static let iPad97 = iPad79
case iPad105
case iPad129
// Apple CarPlay
case carPlay
// Apple TV
case tv
}
public final class IADisplayManager {
// MARK: - public interface
// singleton
static var shared: IADisplayManager {
get {
return IADisplayManager()
}
}
// get current device type
public var currentType: IADisplayType {
get {
return calCurrentType()
}
}
// device current Native Resolution
public var nativeResolution: CGSize {
get {
return UIScreen.main.nativeBounds.size
}
}
// device current Native Scale Factor
public var nativeScaleFactor: CGFloat {
get {
return UIScreen.main.nativeScale
}
}
// device current Interface Idiom
public var interfaceIdiom: UIUserInterfaceIdiom {
get {
return UIDevice().userInterfaceIdiom
}
}
fileprivate init() {}
// MARK: - private interface
fileprivate func calCurrentType() -> IADisplayType {
typealias Type = IADisplayType
// unknown device
if interfaceIdiom == .unspecified { return Type.unspecified }
// iPhone && iPod Touch
else if interfaceIdiom == .phone {
if nativeScaleFactor == 1.0 && nativeResolution == CGSize(width: 320, height: 480) { return Type.iPhone3GS }
else if nativeScaleFactor == 2.0 && nativeResolution == CGSize(width: 640, height: 960) { return Type.iPhone4 }
else if nativeScaleFactor == 2.0 && nativeResolution == CGSize(width: 640, height: 1136) { return Type.iPhone5 }
else if nativeScaleFactor == 2.0 && nativeResolution == CGSize(width: 750, height: 1334) { return Type.iPhone6 }
else if (nativeScaleFactor-2.608) < 0.001 && nativeResolution == CGSize(width: 1080, height: 1920) { return Type.iPhone6Plus }
else if nativeScaleFactor == 3.0 && nativeResolution == CGSize(width: 1125, height: 2436) { return Type.iPhoneX }
else { return Type.unknowiPhone }
}
// iPad
else if interfaceIdiom == .pad {
if nativeScaleFactor == 2.0 && nativeResolution == CGSize(width: 1536, height: 2048) { return Type.iPad79 }
else if nativeScaleFactor == 2.0 && nativeResolution == CGSize(width: 2224, height: 1668) { return Type.iPad105 }
else if nativeScaleFactor == 2.0 && nativeResolution == CGSize(width: 2048, height: 2732) { return Type.iPad129 }
else { return Type.unknowiPad }
}
// Apple CarPlay
else if interfaceIdiom == .carPlay { return Type.carPlay }
// Apple TV
else if interfaceIdiom == .tv { return Type.tv }
// unknown device
else { return Type.unspecified }
}
}