Where is racket/match in its repo? - racket

I am doing some research on pattern matching for my own language and am wondering how Racket implements it. I am not that familiar with the language and am having difficulty finding my way through its source. I want to look at the code where it is written.
Can anybody point me in the right direction?

The source of the pattern matcher is here:
https://github.com/racket/racket/tree/master/racket/collects/racket/match
The paper on the implementation "Extensible Pattern Matching in an Extensible Language" by Sam Tobin-Hochstadt is here:
http://www.ccs.neu.edu/home/samth/match-ifl-full.pdf

Every imported identifiers that is written in Racket can be inspected by right clicking on the identifier and selecting "Open Defining File".
You'll eventually find yourself stumbled because the option to open defining file isn't there. eg. cons don't have it. The reason is that they are primitives written in C and it miraculously comes out of #%kernel. To see that you'll need to find it by searching racket sources

Related

how can I use elisp to print dependencies of a code?

I am trying to print the dependencies associated with a code, such as definitions related to functions or variables in a statement using Emacs, however I am not finding the functions necessary to do it. I have already been able to parse the code, now I just need the printing part, for which I have been looking into the srecode package without success.
It will be a necessary step to translate Java code into C or C++
What "code"? In what programming language? There are packages for different programming languages that could help. You need to be more specific.
to use emacs at this point perharps was a bad idea. I searched for code slicing and found some tools here: slicers. For the translation part I may use code from cogre-srecode.el from the cogre package of cedet and for it the manual of srecode is better

Racket - is it possible to define and use the same language in a single file?

I like to write code using org-mode and ob-racket. It works quite well for my purposes (mostly pragmatic scripting and solving code challenges as I slowly learn the patterns of this cool language). I am trying to understand language creation and a limitation is that ob-racket as is will only ever generate a single file for me, yet every example of creating a custom language I can find (largely just Beautiful Racket) uses separate files for the language definition and its usage.
I would assume - this being lisp after all - that it is possible to define a custom reader and/or a custom extender and then use them all in the same file. Can someone give me an example of how to do this or is it not doable?

What are some useful emacs functions for refactoring?

For now I've stuck with multi-occur-in-matching-buffers and rgrep, which, while powerful, is still pretty basic I guess.
Eventhough I realize anything more involved than matching a regexp and renaming will need to integrate with CEDET's semantic bovinator, I feel like there is still room for improvement here.
Built-in functions, packages, or custom-code what do you find helpful getting the job done ?
Cheers
In CEDET, there is a symbol reference tool. By default it also uses find/grep in a project to find occurrence of a symbol. It is better to use GNU Global, IDUtils, or CScope instead to create a database in your project. You can then use semantic-symref-symbol which will then use gnu global or whatever to find all the references.
Once in symref list buffer, you can look through the hits. You can then select various hits and perform operations such as symbol rename, or the more powerful, execute macro on all the hits.
While there are more focused commands that could be made, the macro feature allows almost anything to happen for the expert user who understands Emacs keyboard macros well.
It depends on which language you are using; if your language is supported by slime, there are the family of who commands: slime-who-calls, who-references, who-binds, calls-who, etc. They provide real, semantic based information, so are more reliable than regexp matching.
If you're editing lisp, I've found it useful (in general) to use the paredit.el package. Follow the link for documentation, and the video is a great introduction.

How can ported code be detected?

If you port code over from one language to another, how can this be detected?
Say you were porting code from c++ to Java, how could you tell?
What would be the difference between a program designed and implemented in Java, and a near identical program ported over to Java?
If the porting is done properly (by people expert in both languages and ready to translate the source language's idioms into the best similar idioms of the target language), there's no way you can tell that any porting has taken place.
If the porting is done incompetently, you can sometimes recognize goofily-transliterated idioms... but that can be hard to distinguish from people writing a new program in a language they know little just goofily transliterating the idioms from the language they do know;-).
Depending on how much effort was put into the intention to hide the porting it could be very easy to impossible to detect.
I would use pattern recognition for this task. Think about the "features" which would indicate code-similarities. Extract these feature from each code and compare them.
e.g:
One feature could be similar symbol names. Extract all symbols using ctags or regular expressions, make all lower-case, make uniq sort of both lists and compare them.
Another possible feature:
List of class + number of members e.g:
MyClass1 10
...
List of method + sequence of controll blocks. e.g:
doSth() if, while, if, ix, case
...
Another easy way, is to represent the code as a picture - e.g. load the code as text in Word and set the font size to 1. Human beings are very good on comparing pictures. For another Ideas of code Visualization you may check http://www.se-radio.net/2009/03/episode-130-code-visualization-with-michele-lanza/

Syntax changes from the examples in 'The Little Schemer' to the real Scheme

I have recently started following the examples from The Little Schemer and when trying out the examples in DrScheme, I have realised that there are some minor syntax changes from the examples in the book to what I can write in DrScheme.
First of all, as a language in DrScheme, I chose Pretty Big (one of the Legacy Languages).
Is this the correct choice for trying the examples in the book?
As regards the syntax changes I have noticed that, for example, I need to prefix the identifiers with a ' in order for them to work.
For example:
(rember 'jelly '(peanut butter jelly))
Are there any more changes (syntactical or not) that I need to be aware of when trying the examples from the 'The Little Schemer' book ?
IIRC, the book uses a different font for quoted pieces of data, and in real Scheme code that requires using quote. As for your use of PLT Scheme -- the "Pretty Big" language is really there just as a legacy language. You should use the Module language, and have all files start with #lang scheme (which should be there by default).
(The "new" way of using different languages in DrScheme is to always be in the Module "language" and specify the actual language using a #lang line.)
See the "Guidelines for the reader" section in the Preface. (I'm looking at the 4th edition here.)