didSelectRowAt indexPath does not when tapped (but does trigger when cell is swiped in either direction) - swift

This is a weird (but should be simple) one. I am simply trying to tap a custom UITableViewCell and trigger a segue to go to another ViewController. didSelectRowAt indexPath does not trigger when the cell is tapped, but it oddly enough does when the cell is swiped from right to left or left to right.
My didSelectRowAt indexPath:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("You selected cell number: \(indexPath.row)!")
self.performSegue(withIdentifier: "mySegue", sender: self)
}
(as suggested here)
My ViewController:
import UIKit
class myViewController: UIViewController, UITableViewDelegate, UITableViewDataSource, UIPickerViewDelegate {
var myData = NSDictionary()
override func viewDidLoad() {
super.viewDidLoad()
fetchMyData()
self.tableView.delegate = self
self.tableView.dataSource = self
self.tableView.rowHeight = 100
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
}
func fetchMyData() {
// ... fetches my data
}
////////////////////////////////////////////////
//Table view data source
//set number of sections in table
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
//set number of rows in table
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return myData.count
}
//delegate information to cells in table rows
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
print("running tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell...")
// Dequeue cell
let cell = tableView.dequeueReusableCell(withIdentifier: "cell", for: indexPath) as! myCustomCell
cell.cellAmount!.text = "Hello World"
cell.cellTextField2!.text = "Some info"
cell.cellTextField3!.text = "Some other info"
cell.backgroundCardView.backgroundColor = UIColor.red
cell.backgroundCardView.layer.cornerRadius = 8.0
cell.backgroundCardView.layer.masksToBounds = false
cell.backgroundCardView.layer.shadowColor = UIColor.black.withAlphaComponent(0.9).cgColor
cell.backgroundCardView.layer.shadowOffset = CGSize(width: 0, height: 0)
cell.backgroundCardView.layer.shadowOpacity = 0.9
print("finished tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell...")
return cell
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
print("You selected cell number: \(indexPath.row)!")
self.performSegue(withIdentifier: "mySegue", sender: self)
}
// func tableView(_ tableView: UITableView, editActionsForRowAt indexPath: IndexPath) -> [UITableViewRowAction]? {
// let delete = UITableViewRowAction(style: .destructive, title: "Delete") { (action, indexPath) in
// // delete item at indexPath
// }
// let share = UITableViewRowAction(style: .normal, title: "Disable") { (action, indexPath) in
// // share item at indexPath
// }
//
// share.backgroundColor = UIColor.blue
//
// return [delete, share]
// }
func tableView(_ tableView: UITableView, editActionsForRowAt indexPath: IndexPath) -> [UITableViewRowAction]? {
return []
}
// Reload the table data when a change is made
// func controllerDidChangeContent(_ controller: NSFetchedResultsController<NSFetchRequestResult>) {
// self.tableView.reloadData()
// }
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
//Table view data source (end)
////////////////////////////////////////////////
}
I have already tried the following as well:
-didSelectRowAtIndexPath: not being called
How to detect Cell selection in UITableView - Swift
Push segue from UITableViewCell to ViewController in Swift
How to tap cell's buttons in UITableViewCell without actionning the cell's segue
is it possible to segue from a UITableViewCell on a UIView to another view
UITableView didSelectRowAt is not called iOS 10, but works for 9.3.5
The UITableViewCell does have UIView and multiple UITextFields, so I did make sure that User Interaction Enabled is unchecked for the UIView and UITextFields.
EDIT: I have also looked in the debugger navigator and can see that the CPU usage percentage increases when I tap a cell (). Maybe there is a way to step deeper and see why that tap doesn't then cause the didSelectRowAt indexPath to be triggered..?
Does anyone know what could possibly be causing didSelectRowAt indexPath to not be triggered when the cell is tapped?

I faced the same issue and found an answer that was applicable for me here. I had this code for keyboard dismiss in viewWillAppear:
self.view.addGestureRecognizer(UITapGestureRecognizer(target: self.view, action: #selector(UIView.endEditing(_:))))
After commenting this line tapping started to work! But now I will have to find better way for keyboard dismiss. :) Kindly check your exstensions, probably you used similar solution for keyboard dismiss.

Related

How to change editing style for specific cell in tableview

I have a tableview where the editingstyle is .delete for all the cells. But I want to have some specific cells that doesnt have editingstyle (so that you can't swipe them, .none). Anyone have any suggestions for how to implement this?
I tried to write something like UITableViewCell.EditingStyle.none for that specific row but that didnt work.
Thanks in advance, Pontus
Consider the following example:
class ViewController: UITableViewController {
private let arr = (1...10).map { "Item \($0)" }
override func viewDidLoad() {
super.viewDidLoad()
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return arr.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell")
cell?.textLabel?.text = arr[indexPath.row]
return cell ?? UITableViewCell()
}
override func tableView(_ tableView: UITableView, editingStyleForRowAt indexPath: IndexPath) -> UITableViewCell.EditingStyle {
if indexPath.row == 2 {//<- Your condition
return .none
} else {
return .delete
}
}
override func tableView(_ tableView: UITableView, canEditRowAt indexPath: IndexPath) -> Bool {
return true
}
}
So the key is to use editingStyleForRowAt in order to change the style for a specific cell (or even multiple cells) (see the documentation for further reference: https://developer.apple.com/documentation/uikit/uitableviewdelegate/1614869-tableview).

Weird display behaviour when selecting tableview row

I have this table view, that populates through Core Data. Everything looks fine, even when scrolling, until I press and hold any row - then that row distorts like in the second image below.
(source: staticflickr.com)
(source: staticflickr.com)
Here's the code to display the tableview
override func viewDidLoad() {
super.viewDidLoad()
animateBackground(colors)
tableView.delegate = self
tableView.dataSource = self
tableView.fetchData(fetchedResultsController as! NSFetchedResultsController<NSFetchRequestResult>)
self.tableView.tableFooterView = UIView(frame: .zero)
}
func numberOfSections(in tableView: UITableView) -> Int {
guard fetchedResultsController.sections?.count != nil else { return 0 }
return fetchedResultsController.sections!.count
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
guard fetchedResultsController.sections != nil else { return 0 }
let data = fetchedResultsController.sections![section]
return data.numberOfObjects
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "SkillCell", for: indexPath) as! SkillCell
configureCell(cell: cell, indexPath: indexPath as NSIndexPath)
return cell
}
func configureCell(cell: SkillCell, indexPath: NSIndexPath) {
let skill = fetchedResultsController.object(at: indexPath as IndexPath)
cell.skill = skill
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) { }
}
From the code above, everything looks normal, yet this distortion occurs. Please help me to see why and how to stop it happening.
As the comment suggests, it's just a visual effect called selectionStyle of your UITableViewCell. Inside your cellForRowAt indexPath method, you can disable it like:
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "myCell") as! MyCell
cell.selectionStyle = .none // this removes the effect.
return cell
}
yes you should set tableView selection style to none.
1.Select the tableview in storyboard in the right panel set selection style to none.
or
2.in your tableview cellforrow method set
tableView.selectionstyle = none

How to expand tableview cell on click on button which is located outside the cell in the tableview?

There is a tableview cell and there is a more button which is located on the tableview not in the cell so I want that when the project run it show only five user data in the tableview cell and other user data is show when the user click on the more button(which is located out side the cell) how do I achieved this?
Thanks for help
You can find the prototype cell image
//Mark:TableViewDelegate
extension MembersViewController:UITableViewDelegate,UITableViewDataSource {
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return imgarray.count
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tblView.dequeueReusableCell(withIdentifier: "membTableCell", for: indexPath) as! membTableCell
cell.profiletabImg.image = imgarray[indexPath.row]
cell.namelbl.text = names[indexPath.row]
cell.positionlbl.text = "Ceo of code with color"
return cell
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
return 40
}
#IBAction func morebutton(sender:UIButton){
}
}
The tableview expands automatically if you add data to the array and call the tableview.reloadData() function.
From the Apple's Doc -
"Call this method to reload all the data that is used to construct the table, including cells, section headers and footers, index arrays, and so on. For efficiency, the table view redisplays only those rows that are visible. It adjusts offsets if the table shrinks as a result of the reload. The table view’s delegate or data source calls this method when it wants the table view to completely reload its data. It should not be called in the methods that insert or delete rows, especially within an animation block implemented with calls to beginUpdates() and endUpdates()."
#IBAction func moreBtnPressed(_ sender: Any) {
tableviewArray.append("Append your array with remaining items")
tableview.reloadData()
}
Return 5 in numberOfRowsInSection method if more button is not tapped.
When more button is tapped reload the tableview and return imgarray.count in numberOfRowsInSection method.
class TableViewController: UITableViewController {
var dataArr = [String]()
var expanded = false
override func viewDidLoad() {
super.viewDidLoad()
dataArr = (1..<25).map({ String($0) })
self.navigationItem.rightBarButtonItem = UIBarButtonItem(title: "\(dataArr.count - 5) more", style: .plain, target: self, action: #selector(morebutton(_:)))
}
#objc func morebutton(_ sender: UIBarButtonItem) {
self.navigationItem.rightBarButtonItem = nil
expanded = true
tableView.reloadData()
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if !expanded && !dataArr.isEmpty {
return 5
} else {
return dataArr.count
}
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "reuseIdentifier") ?? UITableViewCell(style: .default, reuseIdentifier: "reuseIdentifier")
cell.textLabel?.text = dataArr[indexPath.row]
return cell
}
}

How to maintain highlighted multiple UITableView rows after reloading UITableView?

I have a UITableView.
I can select multiple cells make them highlighted.
But, whenever I reload App, the selected and highlighted state disappears.
I think I need to put some codes in 'viewDidAppear' and 'didSelectRowAt'. But I don't have any idea of specific codes.
What do I have to put in this syntax?
class ViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
override func viewDidAppear(_ animated: Bool) {
super.viewDidAppear(animated)
tableView.reloadData()
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
}
}
I recommend u add to dataSource item field selected, and in method cellForRowAtindexPath configure by your dataSource items.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard let cellClass = (self.cellClass(for: indexPath) ?? self.cellClasses.first) else { return UITableViewCell() }
let cell = tableView.dequeueReusableCell(withIdentifier: cellClass.identifier, for: indexPath)
if let configurable = cell as? ConfigurableComponent, let object = self.object(at: indexPath) {
let item = self.dataSource[indexPath.row]
configurable.selected = item.selected
}
return cell
}
When call didSelectRowAt, just take item and change selected field, sample:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
let item = self.dataSource[indexPath.row]
item.selected = !item.selected
tableView.reloadData()
}

Delete and reorder sections in tableview - Swift

I'd like to make it so that I can reorder a section in the app and also delete the section by swiping left on the section header (not on the row). Currently I have managed to delete and reorder the row however this is not what I want. I have looked into the documentation on the Apple website and noticed that there is a function (move section) and (delete section), however I do not know how to implement these functions in my code and can find no examples on the Internet on how to do so.
Any help would be greatly appreciated. Many thanks!
Swipe left to delete.
"Edit"
import UIKit
class TableViewController: UITableViewController {
var data = [String]()
#IBOutlet weak var editButton: UIBarButtonItem!
#IBAction func editAction(_ sender: UIBarButtonItem) {
self.tableView.isEditing = !self.tableView.isEditing
switch tableView.isEditing {
case true:
editButton.title = "Done"
default:
editButton.title = "Edit"
}
}
override func viewDidLoad() {
super.viewDidLoad()
data = ["Phone", "Pen", "Pencil"]
// Uncomment the following line to preserve selection between presentations
// self.clearsSelectionOnViewWillAppear = false
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
// MARK: - Table view data source
override func numberOfSections(in tableView: UITableView) -> Int {
// #warning Incomplete implementation, return the number of sections
return data.count
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
// #warning Incomplete implementation, return the number of rows
return 1
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell2", for: indexPath)
return cell
}
override func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell1") as! TitleTableViewCell
cell.titleLabel.text = data[section]
return cell
}
override func tableView(_ tableView: UITableView, commit editingStyle: UITableViewCellEditingStyle, forRowAt indexPath: IndexPath) {
if editingStyle == UITableViewCellEditingStyle.delete
{
data.remove(at: indexPath.row)
tableView.reloadData()
}
}
override func tableView(_ tableView: UITableView, moveRowAt sourceIndexPath: IndexPath, to destinationIndexPath: IndexPath) {
let movedObjTemp = data[sourceIndexPath.row]
data.remove(at: sourceIndexPath.row)
data.insert(movedObjTemp, at: destinationIndexPath.row)
}
}