The lazy loading does not working after update ionic .The error is Uncaught (in promise): invalid link: DashboardPage.
For those who still searching the answer, Re-run "ionic serve" command and it will start working again. Every time you generate a new page Ionic need serve for compiling new pages. I think it will be fixed next major version but currently, am fixing the issue like that. If anyone found a better solution then please let the community know.
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I never had this issue but I opened Xcode and all of a sudden the SwiftUI app was not compiling throwing the error: 'grpcpp/grpcpp.h' file not found. I am using the package SDK from github (most updated version) and cant get the app to run. Anyone ran into this issue before? Thanks! Greatly appreciate any help.
Found this, which might help: https://github.com/firebase/firebase-ios-sdk/issues/1916. Here's the suggested answer from the link but feel free to read the whole thread:
this should be an issue with misconfiguration of HEADER_SEARCH_PATHS or related settings by CocoaPods. Removing $(SRCROOT)/Pods/ from TARGETS -> Build Settings -> Header Search Paths will fix this issue.
my Ionic Devapp randomly stopped working properly. Not sure what I did to cause this.
When I serve my app and open it on the dev app, it opens per norm and everything works. If I close it and reboot it, I get the error
"Module card.io.cordova.mobilesdk.CardIO does not exist."
When I tap "Close", it just gives me a white screen.
Note: I do not use Card.IO in my project, however at some point in the far past I did install Card.io on this project but then removed it. It's been working fine ever since up until now.
I tried adding Card.IO back to the project with:
ionic cordova plugin add card.io.cordova.mobilesdk
npm install #ionic-native/card-io
To see if that would make it happy, but it's still throwing the same error message.
Just wondering if anyone else ever ran into this/has any insight on how to fix this?
i get this bug where sometime old errors appear again in ionic.
A new serve helps but it is pretty annoying because sometimes when fixing erros you still get the error message even the error is already removed.
I use ionic serve -l to start my app.
Might be a problem with cashes? Anybody experiencing the same? And is there a solution/or workarround to this problem?
Thanks!
Please find the exact error in screenshot
i am getting this error while running the ionic app can anyone can tell what is this error.
https://i.stack.imgur.com/wZ2fj.png
This currently is a known issue in SuperTabs, it was fixed for Ionic 3.4 but appears to be a regression when using Ionic 3.6.
I recently was trying to upgrade my react-native app to use react-native 0.5.0 and firebase. According to this article the react-native sockets are working and the full firebase sdk should be available.
I was previously using firebase-debug and #badfortrains react-native fork with success following the example project https://github.com/badfortrains/wsExample.
Since upgrading to I now am getting this error
When looking at the issues on the react-native repo I came across this https://github.com/sjmueller/firebase-react-native/issues/1
#stephenplusplus says he pushed a bunch of buttons and activated magic. Any idea what he is referencing??
There is also this other SO question Error creating user: { [Error: There are no login transports available for the requested method.] code: 'TRANSPORT_UNAVAILABLE' }
Any help on understanding the issue between using badfortrains with firebase-debug and the newest version of react-native with firebase would be appreciated.
I don't know if I am implementing something incorrectly or if the article mentioned above is a bit overzealous.
Thoughts???
Thanks.
Oddly enough starting a new project from scratch using the react-native-cli generator I was able to copy and paste all of my components over to the new project and have everything work perfectly.
I am not sure where the problem is but I will assume for now that there is an issue with the xcode project settings when trying to upgrade. Despite cleaning the project, resetting xcode to default settings, removing all derived data, restarting the package bundler, nothing worked until I created a new project.
This should prove there is nothing wrong with the JavaScript frameworks but rather it is some obscure xcode project setting. I will continue to look for a solution other than spinning a new project but for now it works.