Hello there I receive notifications on iOS 9 but not on devices with
iOS 10 installed. What could be the problem?
import UIKit
import CoreData
import Firebase
import FirebaseMessaging
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,UNUserNotificationCenterDelegate ,FIRMessagingDelegate {
public func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print(remoteMessage.appData)
}
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UINavigationBar.appearance().barTintColor = UIColor(red: 50.0/255, green: 150.0/255, blue: 65.0/255, alpha: 1.0)
//create the notificationCenter
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 data message (sent via FCM
FIRMessaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
FIRApp.configure()
return true
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
var token = ""
for i in 0..<deviceToken.count {
token = token + String(format: "%02.2hhx", arguments: [deviceToken[i]])
}
print("Registration succeeded! Token: ", token)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Registration failed!")
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
// Saves changes in the application's managed object context before the application terminates.
if #available(iOS 10.0, *) {
self.saveContext()
} else {
// Fallback on earlier versions
}
}
#available(iOS 10.0, *)
lazy var persistentContainer: NSPersistentContainer = {
/*
The persistent container for the application. This implementation
creates and returns a container, having loaded the store for the
application to it. This property is optional since there are legitimate
error conditions that could cause the creation of the store to fail.
*/
let container = NSPersistentContainer(name: "IndirimiKovala")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
// MARK: - Core Data Saving support
#available(iOS 10.0, *)
func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
// Firebase notification received
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (_ options: UNNotificationPresentationOptions) -> Void) {
// custom code to handle push while app is in the foreground
print("Handle push from foreground\(notification.request.content.userInfo)")
let dict = notification.request.content.userInfo["aps"] as! NSDictionary
let d : [String : Any] = dict["alert"] as! [String : Any]
let body : String = d["body"] as! String
let title : String = d["title"] as! String
print("Title:\(title) + body:\(body)")
self.showAlertAppDelegate(title: title,message:body,buttonTitle:"ok",window:self.window!)
}
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
// if you set a member variable in didReceiveRemoteNotification, you will know if this is from closed or background
print("Handle push from background or closed\(response.notification.request.content.userInfo)")
}
func showAlertAppDelegate(title: String,message : String,buttonTitle: String,window: UIWindow){
let alert = UIAlertController(title: title, message: message, preferredStyle: UIAlertControllerStyle.alert)
alert.addAction(UIAlertAction(title: buttonTitle, style: UIAlertActionStyle.default, handler: nil))
window.rootViewController?.present(alert, animated: false, completion: nil)
}
}
2017-08-02 00:30:44.172 Indirimi Kovala[8086]
[Firebase/Analytics][I-ACS003016] Firebase Analytics App Delegate
Proxy is disabled. To log deep link campaigns manually, call the
methods in FIRAnalytics+AppDelegate.h. 2017-08-02 00:30:44.295:
FIRMessaging library version 1.2.2 2017-08-02
00:30:44.299 Indirimi Kovala[8086:863218] *** -[NSKeyedUnarchiver
initForReadingWithData:]: data is NULL 2017-08-02 00:30:44.331
Indirimi Kovala[8086] [Firebase/Analytics][I-ACS023007]
Firebase Analytics v.3700000 started 2017-08-02 00:30:44.333 Indirimi
Kovala[8086] [Firebase/Analytics][I-ACS023008] To enable
debug logging set the following application argument:
-FIRAnalyticsDebugEnabled (see ) Registration failed! 2017-08-02 00:30:44.389 [8086]
[Firebase/Analytics][I-ACS005000] The AdSupport Framework is not
currently linked. Some features will not function properly. Learn more
at 2017-08-02 00:30:44.402 Indirimi Kovala[8086]
[Firebase/Analytics][I-ACS023012] Firebase Analytics enabled
You need to implement the App Delegate method:
application(_:didReceiveRemoteNotification:fetchCompletionHandler:)
This will get called when app is not in the foreground.
You are currently implementing:
userNotificationCenter(_ center: UNUserNotificationCenter, didReceive ...
but this one works when the app is in the foreground only.
Please implement below two methods
func application(_ application: UIApplication,didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
}
func application(_ application: UIApplication,didReceiveRemoteNotification userInfo: [AnyHashable: Any],fetchCompletionHandler completionHandler: #escaping(UIBackgroundFetchResult) -> Void) {
completionHandler(UIBackgroundFetchResult.newData)
}
Related
I wanted to set up Firebase Cloud Messaging(FCM) for my iOS app. I followed the firebase documentation but I can't seem to get it to work. This is my app delegate file:
import UIKit
import Firebase
import FirebaseAnalytics
import FirebaseMessaging
#main
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
let gcmMessageIDKey = "gcmMessageIDKey"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FirebaseApp.configure()
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
Messaging.messaging().delegate = self
return true
}
func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
print("Firebase registration token: \(String(describing: fcmToken))")
let dataDict:[String: String] = ["token": fcmToken ]
NotificationCenter.default.post(name: Notification.Name("FCMToken"), object: nil, userInfo: dataDict)
// TODO: If necessary send token to application server.
// Note: This callback is fired at each app startup and whenever a new token is generated.
}
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// ...
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler([[.banner, .sound]])
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// ...
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print full message.
print(userInfo)
completionHandler()
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
// MARK: UISceneSession Lifecycle
func application(_ application: UIApplication, configurationForConnecting connectingSceneSession: UISceneSession, options: UIScene.ConnectionOptions) -> UISceneConfiguration {
// Called when a new scene session is being created.
// Use this method to select a configuration to create the new scene with.
return UISceneConfiguration(name: "Default Configuration", sessionRole: connectingSceneSession.role)
}
func application(_ application: UIApplication, didDiscardSceneSessions sceneSessions: Set<UISceneSession>) {
// Called when the user discards a scene session.
// If any sessions were discarded while the application was not running, this will be called shortly after application:didFinishLaunchingWithOptions.
// Use this method to release any resources that were specific to the discarded scenes, as they will not return.
}
}
I also set up the app capabilities:
capability setting
I also check many times that I have my APNs auth key right.
But when I tried to send a test notification from the firebase notification composer, nothing popped up on my phone. The function didReceiveRegistrationToken is working and provides a token, but when I used the token to 'send test message', nothing happened.
I tried to make an empty Xcode project side-by-side with the documentation to see if the issue is with my existing app, but it still didn't work.
Is there anything else that I'm missing here?
I can't get any push Notidication.
I tried to send a notification from Firebase console, to all the users of the app.
The Console says that the notification been sent to one device (my device), but I do not get anything on my iPhone.
I'm running this code at AppDelegate.swift:
//
// AppDelegate.swift
// mt
//
// Created by ES on 15.6.2018.
// Copyright © 2018 ES. All rights reserved.
//
import UIKit
import Firebase
import FirebaseMessaging
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
UIApplication.shared.applicationIconBadgeNumber = 0
registerForPushNotifications()
FirebaseApp.configure()
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
func application(_ application: UIApplication,
didReceiveRemoteNotification userInfo: [AnyHashable : Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
let dict = userInfo["aps"] as! NSDictionary
let title = dict["alert"]
print ("#", title!)
}
func registerForPushNotifications() {
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) {
(granted, error) in
print("Permission granted: \(granted)")
guard granted else { return }
let viewAction = UNNotificationAction(identifier: "addToCal",
title: "New date available!",
options: [.foreground])
let newsCategory = UNNotificationCategory(identifier: "NEW_SESSION",
actions: [viewAction],
intentIdentifiers: [],
options: [])
UNUserNotificationCenter.current().setNotificationCategories([newsCategory])
self.getNotificationSettings()
}
}
func getNotificationSettings() {
UNUserNotificationCenter.current().getNotificationSettings { (settings) in
print("Notification settings: \(settings)")
guard settings.authorizationStatus == .authorized else { return }
DispatchQueue.main.async {
UIApplication.shared.registerForRemoteNotifications()
}
}
}
func application(_ application: UIApplication,
didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
let tokenParts = deviceToken.map { data -> String in
return String(format: "%02.2hhx", data)
}
let token = tokenParts.joined()
print("Device Token: \(token)")
}
func application(_ application: UIApplication,
didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Failed to register: \(error)")
}
}
(I got the Token, so I think that my app have the permission to get notifications)
I want to show fcm message any time if my app is open or not open.I want to catch message and save core data.when my app is opened I will get my message but notification alert doesn't show. But when I close my app it shows my message but I did not get my message in background.. here is my appDelegate
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate , UNUserNotificationCenterDelegate,MessagingDelegate{
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 data message (sent via FCM
Messaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
FirebaseApp.configure()
return true
}
//MARK: FCM Token Refreshed
func messaging(_ messaging: Messaging, didRefreshRegistrationToken fcmToken: String) {
// FCM token updated, update it on Backend Server
}
func messaging(_ messaging: Messaging, didReceive remoteMessage: MessagingRemoteMessage) {
print("Messaging",messaging)
print("remoteMessage*******************",remoteMessage)
}
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (_ options: UNNotificationPresentationOptions) -> Void) {
print("Handle push from foreground")
// custom code to handle push while app is in the foreground
print("\(notification.request.content.userInfo)")
if UIApplication.shared.applicationState == .active { // In iOS 10 if app is in foreground do nothing.
print("active****")
completionHandler([])
} else { // If app is not active you can show banner, sound and badge.
print("Not active****")
completionHandler([.alert, .badge, .sound])
}
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
print("Handle push from background or closed")
print("\(response.notification.request.content.userInfo)")
}
func tokenRefreshNotification(notification: NSNotification) {
let refreshedToken = InstanceID.instanceID().token()
// print("fcm**************************","Dhruw: Connected to FCM. Token : \(String(describing: refreshedToken))")
var fcm_token = String(describing: refreshedToken!)
print("fcm toker********",fcm_token);
connectToFCM()
}
func connectToFCM() {
Messaging.messaging().shouldEstablishDirectChannel = true
}
func applicationWillResignActive(_ application: UIApplication) {
}
func applicationDidEnterBackground(_ application: UIApplication) {
}
func applicationWillEnterForeground(_ application: UIApplication) {
}
func applicationDidBecomeActive(_ application: UIApplication) {
}
func applicationWillTerminate(_ application: UIApplication) {
self.saveContext()
}
// MARK: - Core Data stack
lazy var persistentContainer: NSPersistentContainer = {
let container = NSPersistentContainer(name: "Finjo_Expense_Management")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
guard let messageId = userInfo["gcm.message_id"]
else {
return
}
print(messageId)
print("did*****",userInfo);
let aps = userInfo[AnyHashable("aps")] as? NSDictionary
var message = aps?["alert"] as! String;
print("message",message)
}
// Called when APNs has assigned the device a unique token
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
// Convert token to string
let deviceTokenString = deviceToken.reduce("", {$0 + String(format: "%02X", $1)})
// Print it to console
print("APNs device token: \(deviceTokenString)")
//09256B251D3BBEAA50949067DF40AB75E5D2668170AB0C3B0D310205F2876C32
// Persist it in your backend in case it's new
}
// Called when APNs failed to register the device for push notifications
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
// Print the error to console (you should alert the user that registration failed)
print("APNs registration failed: \(error)")
}
func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}
With Advance thanks...Please help me
When app is open you need to set localnotification for showing notifications.. otherwise you need to show custom view.
We are implementing server side remote notifications for device to device in IOS 11.
For that first we created IOS app on Firebase, and configured cloud messaging details. Everything is done there and then. Now from there legacy server key is used at our own server, where we wrote scripts for sending remote notifications to different devices according to their Firebase token.
Notifications generation and disposal is successful in both the cases either trying is from Postman, or through programmatically from IOS device. We have tried our server both locally and on cloud.
When we send normal messages from Firebase console, it also works fine and we did receive remote notifications from there.
Every time we send notifications via server to Firebase and then to device with the help of APNs, we couldn't receive that remote notification.
Our App delegate looks like this.
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
print("Application did finish launching")
FirebaseApp.configure()
// [END set_messaging_delegate]
// Register for remote notifications. This shows a permission dialog on first run, to
// show the dialog at a more appropriate time move this registration accordingly.
// [START register_for_notifications]
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// [START set_messaging_delegate]
Messaging.messaging().delegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
// [END register_for_notifications]
return true
}
// Remote Notification
// [START receive_message]
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
print("Received Remote Message: 4\nCheck Out:\n")
print("Main Remote Message: 4\nCheck Out:\n")
completionHandler(UIBackgroundFetchResult.newData)
}
// [END receive_message]
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Unable to register for remote notifications: \(error.localizedDescription)")
}
// This function is added here only for debugging purposes, and can be removed if swizzling is enabled.
// If swizzling is disabled then this function must be implemented so that the APNs token can be paired to
// the FCM registration token.
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
print("APNs token retrieved: \(deviceToken)")
Messaging.messaging().apnsToken = deviceToken
print("Token is here \(String(describing: Messaging.messaging().fcmToken))")
print("Token is here \(String(describing: Messaging.messaging().apnsToken))")
if UserDefaults.standard.object(forKey: "FCM_Token") == nil
{
UserDefaults.standard.set(Messaging.messaging().fcmToken, forKey: "FCM_Token")
}
else
{
let fcmSavedToken = UserDefaults.standard.value(forKey: "FCM_Token") as! String
if fcmSavedToken == Messaging.messaging().fcmToken
{
}
else
{
UserDefaults.standard.set(Messaging.messaging().fcmToken, forKey: "FCM_Token")
}
}
// With swizzling disabled you must set the APNs token here.
// Messaging.messaging().apnsToken = deviceToken
}
// End Remote Notification
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
// Saves changes in the application's managed object context before the application terminates.
self.saveContext()
}
// MARK: - Core Data stack
lazy var persistentContainer: NSPersistentContainer = {
/*
The persistent container for the application. This implementation
creates and returns a container, having loaded the store for the
application to it. This property is optional since there are legitimate
error conditions that could cause the creation of the store to fail.
*/
let container = NSPersistentContainer(name: "Git_Tutorial")
container.loadPersistentStores(completionHandler: { (storeDescription, error) in
if let error = error as NSError? {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
/*
Typical reasons for an error here include:
* The parent directory does not exist, cannot be created, or disallows writing.
* The persistent store is not accessible, due to permissions or data protection when the device is locked.
* The device is out of space.
* The store could not be migrated to the current model version.
Check the error message to determine what the actual problem was.
*/
fatalError("Unresolved error \(error), \(error.userInfo)")
}
})
return container
}()
// MARK: - Core Data Saving support
func saveContext () {
let context = persistentContainer.viewContext
if context.hasChanges {
do {
try context.save()
} catch {
// Replace this implementation with code to handle the error appropriately.
// fatalError() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development.
let nserror = error as NSError
fatalError("Unresolved error \(nserror), \(nserror.userInfo)")
}
}
}
}
// Messaging
// Firebase
// Workout
// [START ios_10_message_handling]
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler([.alert, .badge, .sound])
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler()
}
}
// [END ios_10_message_handling]
extension AppDelegate : MessagingDelegate {
// [START refresh_token]
func messaging(_ messaging: Messaging, didRefreshRegistrationToken fcmToken: String) {
print("Firebase registration token: \(fcmToken)")
print("Received Remote Message: 1\nCheck Out:\n")
}
// [END refresh_token]
// [START ios_10_data_message]
// Receive data messages on iOS 10+ directly from FCM (bypassing APNs) when the app is in the foreground.
// To enable direct data messages, you can set Messaging.messaging().shouldEstablishDirectChannel to true.
func messaging(_ messaging: Messaging, didReceive remoteMessage: MessagingRemoteMessage) {
print("Received data message: \(remoteMessage.appData)")
print("Received Remote Message: 2\nCheck Out:\n")
}
// Receive data message on iOS 10 devices while app is in the foreground.
func application(received remoteMessage: MessagingRemoteMessage) {
print("Received Remote Message: 3\nCheck In:\n")
debugPrint(remoteMessage.appData)
print("Received Remote Message: 3\nCheck Out:\n")
}
// [END ios_10_data_message]
}
// MARK: UNUserNotificationCenter Delegate // >= iOS 10
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
print("User Info = ",notification.request.content.userInfo)
completionHandler([.alert, .badge, .sound])
}
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
print("User Info = ",response.notification.request.content.userInfo)
completionHandler()
}
// MARK: Class Methods
func registerForRemoteNotification() {
if #available(iOS 10.0, *) {
let center = UNUserNotificationCenter.current()
center.delegate = self
center.requestAuthorization(options: [.sound, .alert, .badge]) { (granted, error) in
if error == nil{
UIApplication.shared.registerForRemoteNotifications()
}
}
}
else {
UIApplication.shared.registerUserNotificationSettings(UIUserNotificationSettings(types: [.sound, .alert, .badge], categories: nil))
UIApplication.shared.registerForRemoteNotifications()
}
}
I am trying to implement a basic func here which will be called when my app is backgrounded or suspended.
In reality, we aim to send about 5 a day so Apple should not throttle our utilisation.
I've put together the following which uses firebase and userNotifications, for now, it is in my app delegate.
import Firebase
import FirebaseMessaging
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
var backgroundSessionCompletionHandler: (() -> Void)?
lazy var downloadsSession: Foundation.URLSession = {
let configuration = URLSessionConfiguration.background(withIdentifier: "bgSessionConfiguration")
configuration.timeoutIntervalForRequest = 30.0
let session = Foundation.URLSession(configuration: configuration, delegate: self, delegateQueue: nil)
return session
}()
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
FIRApp.configure()
if #available(iOS 10.0, *) {
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
// For iOS 10 data message (sent via FCM)
FIRMessaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
let token = FIRInstanceID.instanceID().token()!
print("token is \(token) < ")
return true
}
func application(_ application: UIApplication, handleEventsForBackgroundURLSession identifier: String, completionHandler: #escaping () -> Void){
print("in handleEventsForBackgroundURLSession")
_ = self.downloadsSession
self.backgroundSessionCompletionHandler = completionHandler
}
//MARK: SyncFunc
func startDownload() {
NSLog("in startDownload func")
let todoEndpoint: String = "https://jsonplaceholder.typicode.com/todos/1"
guard let url = URL(string: todoEndpoint) else {
print("Error: cannot create URL")
return
}
// make the request
let task = downloadsSession.downloadTask(with: url)
task.resume()
NSLog(" ")
NSLog(" ")
}
func urlSessionDidFinishEvents(forBackgroundURLSession session: URLSession){
DispatchQueue.main.async(execute: {
self.backgroundSessionCompletionHandler?()
self.backgroundSessionCompletionHandler = nil
})
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
NSLog("in didReceiveRemoteNotification")
NSLog("%#", userInfo)
startDownload()
DispatchQueue.main.async {
completionHandler(UIBackgroundFetchResult.newData)
}
}
}
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
/*
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
//print("Message ID: \(userInfo["gcm.message_id"]!)")
// Print full message.
print("%#", userInfo)
startDownload()
DispatchQueue.main.async {
completionHandler(UNNotificationPresentationOptions.alert)
}
}
*/
}
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print("%#", remoteMessage.appData)
}
}
extension AppDelegate: URLSessionDownloadDelegate {
func urlSession(_ session: URLSession, downloadTask: URLSessionDownloadTask, didFinishDownloadingTo location: URL){
NSLog("finished downloading")
}
}
The results are as follows:
When the app is in the foreground:
I get the log "in startDownload func"
I get the log "finished downloading".
When the app is in the background:
I get the log "in startDownload func"
I do not get the log "finished downloading".
The silencer isn't working i.e. when the app is backgrounded, I am still getting the notification in the tray.
I am using Postman to send the request and tried the following payload, which results in the console error 'FIRMessaging receiving notification in invalid state 2':
{
"to" : "Server_Key",
"content_available" : true,
"notification": {
"body": "Firebase Cloud Message29- BG CA1"
}
}
I have the capabilities set for background fetch and remote notifications. The app is written in swift 3 and uses the latest Firebase
EDIT: Updated AppDelegate to include funcs as per comment
A few observations:
When your app is restarted by handleEventsForBackgroundURLSessionIdentifier, you have to not only save the completion handler, but you actually have to start the session, too. You appear to be doing the former, but not the latter.
Also, you have to implement urlSessionDidFinishEvents(forBackgroundURLSession:) and call (and discard your reference to) that saved completion handler.
You appear to be doing a data task. But if you want background operation, it has to be download or upload task. [You have edited question to make it a download task.]
In userNotificationCenter(_:willPresent:completionHandler:), you don't ever call the completion handler that was passed to this method. So, when the 30 seconds (or whatever it is) expires, because you haven't called it, your app will be summarily terminated and all background requests will be canceled.
So, willPresent should call its completion handler as soon it done starting the requests. Don't confuse this completion handler (that you're done handling the notification) with the separate completion handler that is provided later to urlSessionDidFinishEvents (that you're done handling the the background URLSession events).
Your saved background session completion handler is not right. I'd suggest:
var backgroundSessionCompletionHandler: (() -> Void)?
When you save it, it is:
backgroundSessionCompletionHandler = completionHandler // note, no ()
And when you call it in urlSessionDidFinishEvents, it is:
DispatchQueue.main.async {
self.backgroundSessionCompletionHandler?()
self.backgroundSessionCompletionHandler = nil
}