How to get emulator to stop demanding certificates - certificate

I've managed to get the emulator in the WTK to run stand-alone, as a QwertyDevice, and to install apps (with the built-in Install Applications app) from the Apache server on my laptop. However, it's refusing to actually run the apps because it can't find a Certificate (or the Certificate is corrupted).
How do I turn that off? My actual phone, which I'm developing my apps for, warns me but lets me install and use unsigned apps. And I think I can trust my own apps since I'm writing them.
I found mention of a security Xdomain setting in the WTK user guide, and tried the default, trusted, untrusted, and minimum. No effect except a message in the Command Prompt window saying that it's running in the selected domain. It still refuses to run my apps. (Selecting -Xdomain:help in an attempt to get a list of valid domains resulted in "Running in the help domain"!)
How do I get the emulator to OBEY ME and run the apps?

Related

Launching non-sandboxed Swift app at login -- best practice

I've developed a Mac status-menu app which can't be sandboxed, because it creates a virtual drive; it's installed alongside a Finder rightclick-menu extension, which does conform to sandboxing rules. At this point (after manual install) the right-click launches smoothly on login, but the application doesn't.
In recent versions of MacOS the previous methods for adding an app to login items (involving LSSharedFile) have been deprecated. The examples I've found since then involving SMLoginItemSetEnabled or launch agents (e.g. MenuApp in Swift 4 to Run on Login for High Sierra?) all seem to involve sandboxing. Is there a best practice for running an un-sandboxed app at login on OS X 10.11+ -- either in code or at installation time?
I'm thinking about using a launch agent, as described above; can all these steps be done at install time with administrator privileges, even without sandboxing? And if so, what would I need to do to automate uninstallation as well?

Deploy and run windows store app on remote device from command line

In Visual Studio you can go to properties->debugger, select remote debugging and enter the device's ip and port (with the remote debugging tools running on the remote device), hit deploy and press F5 (or ctrl+F5).
I would like to mimic that from a command line prompt or powershell. is there any way of doing that?
I saw lots of posts that suggest creating a package, signing it with a certificate, sideloading the app and running it on the remote device, but I would like to do that from the "master computer" without doing anything on the remote device. Has anyone found a way to do that? If not, how is automatic testing done on such apps?

windows mobile 6 emulator not signed with a trusted certificate error

I´m trying to install a program in the windows mobile 6 emulator, running it as standalone image (PPC_USA.BIN). The program installs sucessfully, but when i try to run it, the error msg is:
The file '' cannot be opened. Either is not signed with a trusted certificate, or one of its components cannot be found. If the problem persists, try reinstalling or restoring the file.
Any suggestions?
The application probably requires that security be lowered. So to be able to run it, the device needs to have security lowered at least to the level at which the user is asked for permission when he/she is running an unsigned executable. In the context of Windows Mobile security, it means that the device's security configuration needs to be set to Two-Tier-Prompt, One-Tier-Prompt or Security-Off (see MSDN for more details).
Changing of the security configuration might require device manufacturer's or operator's assistance.
In some cases it can be done by the user. Some of them are listed below:
If the user has a registry editor application which can run on
the device and can change the device registry (such application
needs to be signed by a certificate which is trusted by the device
though, or the same issue will repeat itself.)
The device has installed Microsoft Windows Mobile development
certificates.
The device allows the user to install the Microsoft Windows
Mobile development certificates.
Of the above, 2 and 3 are more than likely be the case; if so then try the following:
Install Windows Mobile SDK (Here)
Install <WM SDK>/Tools/Security/SDK Development
Certificates/Certs.cab on the device.
Go to <WM SDK>/Tools/PocketPC/Security/Security Configuration and
use one of the cpf file to change the device's security
configuration (see the Readme File located at <WM
SDK>/Tools/PocketPC/Security/Security Configuration/ReadMe.txt)
Hope this helps someone, even-though I'm a year or so late...

The debugger was unable to find the registration for the target application

I am testing my Windows 8 app by logging in as the guest account. I want to see how it works installing with limited permissions.
It seems I cannot debug any apps. Here are the steps:
Login as the Windows 8 Guest Account
Open Visual Studio.
Create a new Windows Store app, using the grid template
Click the play button to deploy to the simulator or the local machine.
Upon deployment, I receive this error:
Unable to debug Windows Store app App1/App1/bin/Debug/App1.exe
The debugger was unable to find the registration for the target application. If the problem persists, try uninstalling and then reinstalling the application.
Am I unable to deploy apps without being an administrator? If not, is there a way around this problem?
It doesn't make sense to try to debug installing an app as a guest. Guest accounts are not allowed to install apps. There is a short forum post regarding accounts here.
If you are wanting to see how the app performs for a guest after it has already been installed, you can run the app from the desktop tile, but I don't know how to run the debugger on it, or even if you can.

android emulator net access stopped after some minutes of working

While working with my app that require network access...
The Android 2.2 emulator's network connection stop working...
The net was working properly but after some time it did not respond on emulator,
while it was working f9 on my system...
I have cross checked the net connections and restarted with the emulator(even created a new avd ). But the problem remains same my net is not working on emulator..
I have also checked the connection with F8 key on emulator...
My app manifest net permission is enabled....
Finally After all I have myself found the solution of to the problem:
It's very common problem that must have been faced by most of android developers....
Recently, while developing an Android Application, I was faced with a situation that wasted 2 hours of my time. The issue was simple, my app was not able to access internet from the Android Emulator.
Initially I thought fixing the issue should have been straight forward, but life is not always that simple.
So what was the real issue because of which my app was not able to access internet? There are multiple reasons because of which this issue could occur. Hence, I decided to document my findings so that other could benefit from it.
There are two main symptoms of no internet connection on android emulator.....
**Only your app is not able to access the internet
**None of the apps are able to access the internet
Lets look at what are the reasons behind each of them.
Only your app is not able to access the internet
If only your app is not able to access the internet on the emulator, check if any other apps are able to access the internet or not. For e.g. you could open up the browser application, visit http://news.google.com/. If the page opens up correctly then problem lies in your app itself and its simple to fix.
Basically, your app needs the Permission to access the internet. This can be done by adding the following line just before the end of tag in AndroidManifest.xml file of your application.
Compile and re-install the app in the emulator and try to access the internet from your app. It should work!
What is the use of uses-permission tag:
Android application can request certain permissions so that they can function properly. Some examples of permissions are, get users location, make a call, access the internet etc. App has to explicitly specify this in the AndroidManifest.xml.
When end users install such an app on their device, the android OS will notify the user that, app is requesting certain permissions. If users are fine with that, then only the app will be installed. Else users can deny the permission and the app will not be installed.
This mechanism is Androids way of implementing security and users privacy!
This is the more tricky situation:
None of the apps are able to access the internet
Now this situation is tricky. There are two reasons because of which this could happen
Proxy server is not configured on the emulator
Incorrect DNS used by the emulator
Setting Up the DNS Server:
emulator.exe -avd 'android1.6' -dns-server 8.8.8.8
The android1.6 is your avd name I created an avd with name android1.6
So just replace android1.6 with your avd name.
Run this code in command prompt after setting the path to tools & platform tools of your android sdk