Is it possible to fetch the data of only one attribute of an Entity in Core Data? - swift

I have an entity in Core Data with multiple attributes. In order to increase the performance of the app, I would like to fetch only one attribute of that entity. Is that possible to do and if so, then how? Or should I just use predicates to fetch the entities that I need and from them access the values of their attributes? Thanks.

It depends on a few things; how many entities are you fetching, do you ever want anything else, what is your real performance problem?
First of all use Instruments to make sure that your problem is actually where you think it is. Core data uses faulting and batching to make it very memory and performance efficient. An entity's attribute data is not brought into memory until it is accessed.
If you really want to only fetch a single attribute from your entities then you can make a fetch request with the propertiesToFetch value set to the attributes you care about. If you do this with a managed object resultType, then AFAIK I know this will use more memory, as it will make all the result objects be a partial fault (with those properties populated) rather than full faults.
If you use the dictionary resultType, then you'll get back no managed objects at all, just an array of dictionaries with the relevant attribute populated.

You can get the single property. Here is the Apple's way

Related

Core Data Fetch

I have an entity, and I want to fetch a certain attribute.
For example,
Let's say I have an entity called Food, with multiple attributes. I want to select all categories, which is an attribute on each food item. What's the best way to accomplish this in Core Data?
Just run your fetch request and then use valueForKey: to extract all of the attribute values. If your model contains lots of objects, you can set the fetch limit and offset (and sort descriptor) to page through the items. When doing this you should also set the fetch request to not return objects as faults.
Just remembered there is an alternative. You can set the properties to fetch and then set the result type to NSDictionaryResultType. You still need to do the iteration but this will return the minimum data possible.
EDIT: I think I misunderstood your question. It seems that you only want to fetch a property of an object, not the object itself (e.g. the attribute but not the entity)? I don't believe core data is going to work that way...it's an object graph rather than a database, as the person above mentioned. Research how Core Data "faults", automatically retrieving dependent objects as they are needed. I left the advice below in case it still applies, though I'm not sure it will.
You can add a predicate to your search in order to fetch only objects which meet certain criteria; it works like an "if" statement for fetching. Here's Apple's documentation:
https://developer.apple.com/library/mac/#documentation/Cocoa/Reference/Foundation/Classes/NSPredicate_Class/Reference/NSPredicate.html
And a tutorial:
http://www.peterfriese.de/using-nspredicate-to-filter-data/
All that said, the necessity really depends on how many objects you're fetching. If it's not causing any performance hit, there's not necessarily anything wrong with fetching a few un-needed objects. Solve problems, in other words--don't "optimize" things that were working fine. If your model contains a ton of objects, though, it could be expensive to fetch them all and you would want to use a predicate.
You can only fetch whole objects, but you can only fetch objects that have a perticlar attribute using nspredicate in your fetch request. See the code snippet in Xcode in the snippet section. Look for fetch request in the find field and drag out the snippet with the nspredicate code. You can set the predicate to only find the objects that satisfy this predicate. Hope this helps!

What is the most efficient way to remove all instances in an entity in Core Data?

I found from this post I can remove all instances of an entity by fetching them all and deleting them all.
Isn't there any more efficient way to do removal? My consideration is I will have thousand of records within that entity.
There's no more efficient way, because CoreData is an ORM layer, not a database. Therefore you deal with objects and if you want them gone, you have to delete them.
A trick you may want to investigate is creating a parent object that would have a one-to-many relationship with the objects to delete. You could basically have only one of those that points to every entry in your big table. Set the cascade delete option on the relationship in your model. Then when comes time to purge, you just delete the parent object. Because of lazy loading, it won't try to load your other objects.
This being said, I haven't tried it myself, but it seems like a viable option.
In a special case where all instances of this entity are self-contained, it would be quicker to delete the backing file and re-initialize the management objects. This only works if your data can be arranged so that the temporary stuff is within its own store.
Otherwise, you'd probably get better results by using direct database access instead of core data.

Save MKOverlay to Core Data

I have an application that tracks a user and shows where they've been using MKOverlay. How can I save this information into Core Data so that when the user wants to see where they went yesterday they can load the map/overlay from Core Data?
I have a similar project. Mine is for cycle paths. Here is how I structure my core data model:
I use an order parameter so I can work out how the points connect up. But i think you can just check the 'ordered' property of the relationship now although im not entirely sure how it works. The min / max attributes are for more efficient searches. I store the lat long values as integers to save space after a suggestion to one of my posts. You might find this useful too.
You probably want to add some attributes to the Way such as Date.
You can save any object in a core data model, but if they are not the default type like string, int, etc. you won't be able to query on them.
So you have to construct your entity with property that you will be able to query.
So I see 2 options, you save every information in an entity, but this way you will need to alloc again all objects.
Or you only save the property you will need to query and archive your object in a transformable or in a Binary Data property.
I don't know what would be best.

Create a Core Date Entity Instance But not want it to be stored(non-persistent)

Sometimes I need instantiate CoreDateEntity to store some infomations for temporarily using.
But I needn't it be stored into DB.
currently I created a similar class which have same structures as the CoreDateEntity does.
It works well but I have to do many datas transfer between Two models.
Is there any better way to handle this?
Thanks for all the replies. but you guys just give me half answer of this. consider about this, I need place some entity without MOC into current database pool, how could I do this? I already checked the documents of CoreData, seems I didn't find API to transfer one entity from MOC to another MOC(manage object context).
According to Apple docs you can initialize a managed object without context if you specify nil as context.
- (id)initWithEntity:(NSEntityDescription *)entity insertIntoManagedObjectContext:(NSManagedObjectContext *)context
You can assign entities to different stores when you set up the data model. Have one store be the persistent store and the other an in-memory store. You can't form relationships across stores but it sounds like you don't need that.
To assign a configuration, hit the configuration tab (the one with the wrench icon) in the entity detail (where you give it its name, class and parent). When you create the persistent store, add the configuration name to the options dictionary.
Update:
I think you maybe overcomplicating things. It sounds like you have some managed objects that will be temporary and some that will persisted but sometimes you may want to save the temporary objects. I don't think you should bother trying to separate out the "temporary" objects. Doing so just adds complexity without any performance benefit. Instead, just use ordinary persisted objects and then delete the ones you don't want.
Always try the simplest solution first.
Use two different managed object context's and only save the objects from one context. Be careful not to set relationships between objects of two different context's - this doesn't work.

Setting a limit to a fetched property in Core Data

I have a one to many relationship between two objects, lets call them Gallery and Images.
Each Image belongs to a Gallery and each Gallery has many Images.
I would like to add a fetched property to my Gallery model which would return one and only one Image object.
Is there a way to do this with fetched properties?
For a fetched property, a predicate is your only option.
See the Predicate Programming Guide - Aggregate Operations section. You'll want to use array[FIRST].
Note, you'll likely get a different image each time, since there is no support for ordered sets in Core Data. You'd normally get around this by maintaining your Images' sort order in a "sortOrder" key and setting sort descriptors on your fetch, but I don't think it's possible to give sort descriptors on a fetched property.
Update for Lion: Support for ordered sets has been added to Core Data in 10.7 and above, making an extra "sortOrder" attribute unnecessary for apps targeting 10.7 and up.
A fetched property is represented by the NSFetchedPropertyDescription class. You can modify properties in code up until the point when the managed object model is actually used. So, in the code that loads up your managed object model, you can find your fetched property description and replace the fetch request with something that better matches what you're trying to do. You should be able to set a fetch limit on it in this way.