A way to save nested positions in an array MongoDB [duplicate] - mongodb
Why does the following work?
<something>.stop().animate(
{ 'top' : 10 }, 10
);
Whereas this doesn't work:
var thetop = 'top';
<something>.stop().animate(
{ thetop : 10 }, 10
);
To make it even clearer: At the moment I'm not able to pass a CSS property to the animate function as a variable.
{ thetop : 10 } is a valid object literal. The code will create an object with a property named thetop that has a value of 10. Both the following are the same:
obj = { thetop : 10 };
obj = { "thetop" : 10 };
In ES5 and earlier, you cannot use a variable as a property name inside an object literal. Your only option is to do the following:
var thetop = "top";
// create the object literal
var aniArgs = {};
// Assign the variable property name with a value of 10
aniArgs[thetop] = 10;
// Pass the resulting object to the animate method
<something>.stop().animate(
aniArgs, 10
);
ES6 defines ComputedPropertyName as part of the grammar for object literals, which allows you to write the code like this:
var thetop = "top",
obj = { [thetop]: 10 };
console.log(obj.top); // -> 10
You can use this new syntax in the latest versions of each mainstream browser.
With ECMAScript 2015 you are now able to do it directly in object declaration with the brackets notation:
var obj = {
[key]: value
}
Where key can be any sort of expression (e.g. a variable) returning a value.
So here your code would look like:
<something>.stop().animate({
[thetop]: 10
}, 10)
Where thetop will be evaluated before being used as key.
ES5 quote that says it should not work
Note: rules have changed for ES6: https://stackoverflow.com/a/2274327/895245
Spec: http://www.ecma-international.org/ecma-262/5.1/#sec-11.1.5
PropertyName :
IdentifierName
StringLiteral
NumericLiteral
[...]
The production PropertyName : IdentifierName is evaluated as follows:
Return the String value containing the same sequence of characters as the IdentifierName.
The production PropertyName : StringLiteral is evaluated as follows:
Return the SV [String value] of the StringLiteral.
The production PropertyName : NumericLiteral is evaluated as follows:
Let nbr be the result of forming the value of the NumericLiteral.
Return ToString(nbr).
This means that:
{ theTop : 10 } is the exact same as { 'theTop' : 10 }
The PropertyName theTop is an IdentifierName, so it gets converted to the 'theTop' string value, which is the string value of 'theTop'.
It is not possible to write object initializers (literals) with variable keys.
The only three options are IdentifierName (expands to string literal), StringLiteral, and NumericLiteral (also expands to a string).
ES6 / 2020
If you're trying to push data to an object using "key:value" from any other source, you can use something like this:
let obj = {}
let key = "foo"
let value = "bar"
obj[`${key}`] = value
// A `console.log(obj)` would return:
// {foo: "bar}
// A `typeof obj` would return:
// "object"
Hope this helps someone :)
I have used the following to add a property with a "dynamic" name to an object:
var key = 'top';
$('#myElement').animate(
(function(o) { o[key]=10; return o;})({left: 20, width: 100}),
10
);
key is the name of the new property.
The object of properties passed to animate will be {left: 20, width: 100, top: 10}
This is just using the required [] notation as recommended by the other answers, but with fewer lines of code!
Adding square bracket around the variable works good for me. Try this
var thetop = 'top';
<something>.stop().animate(
{ [thetop] : 10 }, 10
);
You can also try like this:
const arr = [{
"description": "THURSDAY",
"count": "1",
"date": "2019-12-05"
},
{
"description": "WEDNESDAY",
"count": "0",
"date": "2019-12-04"
}]
const res = arr.map(value => {
return { [value.description]: { count: value.count, date: value.date } }
})
console.log(res);
I couldn't find a simple example about the differences between ES6 and ES5, so I made one. Both code samples create exactly the same object. But the ES5 example also works in older browsers (like IE11), wheres the ES6 example doesn't.
ES6
var matrix = {};
var a = 'one';
var b = 'two';
var c = 'three';
var d = 'four';
matrix[a] = {[b]: {[c]: d}};
ES5
var matrix = {};
var a = 'one';
var b = 'two';
var c = 'three';
var d = 'four';
function addObj(obj, key, value) {
obj[key] = value;
return obj;
}
matrix[a] = addObj({}, b, addObj({}, c, d));
Update: As a commenter pointed out, any version of JavaScript that supports arrow functions will also support ({[myKey]:myValue}), so this answer has no actual use-case (and, in fact, it might break in some bizarre corner-cases).
Don't use the below-listed method.
I can't believe this hasn't been posted yet: just use arrow functions with anonymous evaluation!
Completely non-invasive, doesn't mess with the namespace, and it takes just one line:
myNewObj = ((k,v)=>{o={};o[k]=v;return o;})(myKey,myValue);
demo:
var myKey="valueof_myKey";
var myValue="valueof_myValue";
var myNewObj = ((k,v)=>{o={};o[k]=v;return o;})(myKey,myValue);
console.log(myNewObj);
useful in environments that don't support the new {[myKey]: myValue} syntax yet, such as—apparently; I just verified it on my Web Developer Console—Firefox 72.0.1, released 2020-01-08. I stand corrected; just wrap the thing in parenthesis and it works.
(I'm sure you could potentially make some more powerful/extensible solutions or whatever involving clever use of reduce, but at that point you'd probably be better served by just breaking out the Object-creation into its own function instead of compulsively jamming it all inline)
not that it matters since OP asked this ten years ago, but for completeness' sake and to demonstrate how it is exactly the answer to the question as stated, I'll show this in the original context:
var thetop = 'top';
<something>.stop().animate(
((k,v)=>{o={};o[k]=v;return o;})(thetop,10), 10
);
Given code:
var thetop = 'top';
<something>.stop().animate(
{ thetop : 10 }, 10
);
Translation:
var thetop = 'top';
var config = { thetop : 10 }; // config.thetop = 10
<something>.stop().animate(config, 10);
As you can see, the { thetop : 10 } declaration doesn't make use of the variable thetop. Instead it creates an object with a key named thetop. If you want the key to be the value of the variable thetop, then you will have to use square brackets around thetop:
var thetop = 'top';
var config = { [thetop] : 10 }; // config.top = 10
<something>.stop().animate(config, 10);
The square bracket syntax has been introduced with ES6. In earlier versions of JavaScript, you would have to do the following:
var thetop = 'top';
var config = (
obj = {},
obj['' + thetop] = 10,
obj
); // config.top = 10
<something>.stop().animate(config, 10);
2020 update/example...
A more complex example, using brackets and literals...something you may have to do for example with vue/axios. Wrap the literal in the brackets, so
[ ` ... ` ]
{
[`filter[${query.key}]`]: query.value, // 'filter[foo]' : 'bar'
}
ES5 implementation to assign keys is below:
var obj = Object.create(null),
objArgs = (
(objArgs = {}),
(objArgs.someKey = {
value: 'someValue'
}), objArgs);
Object.defineProperties(obj, objArgs);
I've attached a snippet I used to convert to bare object.
var obj = {
'key1': 'value1',
'key2': 'value2',
'key3': [
'value3',
'value4',
],
'key4': {
'key5': 'value5'
}
}
var bareObj = function(obj) {
var objArgs,
bareObj = Object.create(null);
Object.entries(obj).forEach(function([key, value]) {
var objArgs = (
(objArgs = {}),
(objArgs[key] = {
value: value
}), objArgs);
Object.defineProperties(bareObj, objArgs);
});
return {
input: obj,
output: bareObj
};
}(obj);
if (!Object.entries) {
Object.entries = function(obj){
var arr = [];
Object.keys(obj).forEach(function(key){
arr.push([key, obj[key]]);
});
return arr;
}
}
console(bareObj);
If you want object key to be same as variable name, there's a short hand in ES 2015.
New notations in ECMAScript 2015
var thetop = 10;
var obj = { thetop };
console.log(obj.thetop); // print 10
You can do it this way:
var thetop = 'top';
<something>.stop().animate(
new function() {this[thetop] = 10;}, 10
);
This way also you can achieve desired output
var jsonobj={};
var count=0;
$(document).on('click','#btnadd', function() {
jsonobj[count]=new Array({ "1" : $("#txtone").val()},{ "2" : $("#txttwo").val()});
count++;
console.clear();
console.log(jsonobj);
});
<script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script>
<span>value 1</span><input id="txtone" type="text"/>
<span>value 2</span><input id="txttwo" type="text"/>
<button id="btnadd">Add</button>
You could do the following for ES5:
var theTop = 'top'
<something>.stop().animate(
JSON.parse('{"' + theTop + '":' + JSON.stringify(10) + '}'), 10
)
Or extract to a function:
function newObj (key, value) {
return JSON.parse('{"' + key + '":' + JSON.stringify(value) + '}')
}
var theTop = 'top'
<something>.stop().animate(
newObj(theTop, 10), 10
)
Related
Is there a way to make Swift for loop use a variable outside the loop's scope as the loop counter?
Is there a way to refer to a variable outside the for loop? For instance var output = "" var data = ["a", "b", "c"] let size = data.count var i = 0 // // How can I make this loop referring to variable "var i = 0"? // for i in 0..<size-1 { output.append(data[i]) output.append("\n") } // // Will not be executed because i remains 0 // if (i == size-1) { output.append(data[i]) } The only workaround I have found is var output = "" var data = ["a", "b", "c"] let size = data.count var i = 0 while (i < size-1) { output.append(data[i]) output.append("\n") i = i + 1 } if (i == size-1) { output.append(data[i]) }
You can keep roughly the same syntax by using a different variable name within the for loop and then assigning it to the outer variable. In your example, naming the variable i will shadow the outer variable (as mentioned in the comments) within the scope of the for loop, making the outer variable inaccessible in the scope of the for loop. There's currently no syntax in Swift to force a for loop's current value to bind to an existing variable. var output = "" var data = ["a", "b", "c"] let size = data.count var i = 0 for j in 0..<size-1 { i = j output.append(data[i]) output.append("\n") } if (i == size-1) { output.append(data[i]) }
If you don't want to use built-in function then you can check where it is less than the last index. As- for i in 0..<size-1 { output.append(data[i]) if i < size-1 { output.append("\n") } }
using varialbles to call marker and update options wont work
i have to change my marker options by calling the variables assigned to them but heres the problem. var CL1 = L.marker([-36.597889, -80.15625], { divId: 1, opacity: 1, }) .addTo(map) var id = 1; // this do not work var clickedMarker = 'CL'+id; // this do not work clickedMarker.setOpacity(.5); // this do not work but this one work CL1.setOpacity(.5); //working why is that? the error I'm getting is Uncaught TypeError: clickedMarker.setOpacity is not a function
You are creating a String with var clickedMarker = 'CL'+id; and with that you will not able to access the variable CL1. You can use a list to map the variable name with the variable self. var mapping = {}; var CL1 = L.marker([-36.597889, -80.15625], { divId: 1, opacity: 1, }) .addTo(map) mapping['CL1'] = CL1; var id = 1; var clickedMarkerId = 'CL'+id; var clickedMarker = mapping[clickedMarkerId]; // get the marker variable over the String 'CL1' clickedMarker.setOpacity(.5);
Query is not firing [duplicate]
Why does the following work? <something>.stop().animate( { 'top' : 10 }, 10 ); Whereas this doesn't work: var thetop = 'top'; <something>.stop().animate( { thetop : 10 }, 10 ); To make it even clearer: At the moment I'm not able to pass a CSS property to the animate function as a variable.
{ thetop : 10 } is a valid object literal. The code will create an object with a property named thetop that has a value of 10. Both the following are the same: obj = { thetop : 10 }; obj = { "thetop" : 10 }; In ES5 and earlier, you cannot use a variable as a property name inside an object literal. Your only option is to do the following: var thetop = "top"; // create the object literal var aniArgs = {}; // Assign the variable property name with a value of 10 aniArgs[thetop] = 10; // Pass the resulting object to the animate method <something>.stop().animate( aniArgs, 10 ); ES6 defines ComputedPropertyName as part of the grammar for object literals, which allows you to write the code like this: var thetop = "top", obj = { [thetop]: 10 }; console.log(obj.top); // -> 10 You can use this new syntax in the latest versions of each mainstream browser.
With ECMAScript 2015 you are now able to do it directly in object declaration with the brackets notation: var obj = { [key]: value } Where key can be any sort of expression (e.g. a variable) returning a value. So here your code would look like: <something>.stop().animate({ [thetop]: 10 }, 10) Where thetop will be evaluated before being used as key.
ES5 quote that says it should not work Note: rules have changed for ES6: https://stackoverflow.com/a/2274327/895245 Spec: http://www.ecma-international.org/ecma-262/5.1/#sec-11.1.5 PropertyName : IdentifierName StringLiteral NumericLiteral [...] The production PropertyName : IdentifierName is evaluated as follows: Return the String value containing the same sequence of characters as the IdentifierName. The production PropertyName : StringLiteral is evaluated as follows: Return the SV [String value] of the StringLiteral. The production PropertyName : NumericLiteral is evaluated as follows: Let nbr be the result of forming the value of the NumericLiteral. Return ToString(nbr). This means that: { theTop : 10 } is the exact same as { 'theTop' : 10 } The PropertyName theTop is an IdentifierName, so it gets converted to the 'theTop' string value, which is the string value of 'theTop'. It is not possible to write object initializers (literals) with variable keys. The only three options are IdentifierName (expands to string literal), StringLiteral, and NumericLiteral (also expands to a string).
ES6 / 2020 If you're trying to push data to an object using "key:value" from any other source, you can use something like this: let obj = {} let key = "foo" let value = "bar" obj[`${key}`] = value // A `console.log(obj)` would return: // {foo: "bar} // A `typeof obj` would return: // "object" Hope this helps someone :)
I have used the following to add a property with a "dynamic" name to an object: var key = 'top'; $('#myElement').animate( (function(o) { o[key]=10; return o;})({left: 20, width: 100}), 10 ); key is the name of the new property. The object of properties passed to animate will be {left: 20, width: 100, top: 10} This is just using the required [] notation as recommended by the other answers, but with fewer lines of code!
Adding square bracket around the variable works good for me. Try this var thetop = 'top'; <something>.stop().animate( { [thetop] : 10 }, 10 );
You can also try like this: const arr = [{ "description": "THURSDAY", "count": "1", "date": "2019-12-05" }, { "description": "WEDNESDAY", "count": "0", "date": "2019-12-04" }] const res = arr.map(value => { return { [value.description]: { count: value.count, date: value.date } } }) console.log(res);
I couldn't find a simple example about the differences between ES6 and ES5, so I made one. Both code samples create exactly the same object. But the ES5 example also works in older browsers (like IE11), wheres the ES6 example doesn't. ES6 var matrix = {}; var a = 'one'; var b = 'two'; var c = 'three'; var d = 'four'; matrix[a] = {[b]: {[c]: d}}; ES5 var matrix = {}; var a = 'one'; var b = 'two'; var c = 'three'; var d = 'four'; function addObj(obj, key, value) { obj[key] = value; return obj; } matrix[a] = addObj({}, b, addObj({}, c, d));
Update: As a commenter pointed out, any version of JavaScript that supports arrow functions will also support ({[myKey]:myValue}), so this answer has no actual use-case (and, in fact, it might break in some bizarre corner-cases). Don't use the below-listed method. I can't believe this hasn't been posted yet: just use arrow functions with anonymous evaluation! Completely non-invasive, doesn't mess with the namespace, and it takes just one line: myNewObj = ((k,v)=>{o={};o[k]=v;return o;})(myKey,myValue); demo: var myKey="valueof_myKey"; var myValue="valueof_myValue"; var myNewObj = ((k,v)=>{o={};o[k]=v;return o;})(myKey,myValue); console.log(myNewObj); useful in environments that don't support the new {[myKey]: myValue} syntax yet, such as—apparently; I just verified it on my Web Developer Console—Firefox 72.0.1, released 2020-01-08. I stand corrected; just wrap the thing in parenthesis and it works. (I'm sure you could potentially make some more powerful/extensible solutions or whatever involving clever use of reduce, but at that point you'd probably be better served by just breaking out the Object-creation into its own function instead of compulsively jamming it all inline) not that it matters since OP asked this ten years ago, but for completeness' sake and to demonstrate how it is exactly the answer to the question as stated, I'll show this in the original context: var thetop = 'top'; <something>.stop().animate( ((k,v)=>{o={};o[k]=v;return o;})(thetop,10), 10 );
Given code: var thetop = 'top'; <something>.stop().animate( { thetop : 10 }, 10 ); Translation: var thetop = 'top'; var config = { thetop : 10 }; // config.thetop = 10 <something>.stop().animate(config, 10); As you can see, the { thetop : 10 } declaration doesn't make use of the variable thetop. Instead it creates an object with a key named thetop. If you want the key to be the value of the variable thetop, then you will have to use square brackets around thetop: var thetop = 'top'; var config = { [thetop] : 10 }; // config.top = 10 <something>.stop().animate(config, 10); The square bracket syntax has been introduced with ES6. In earlier versions of JavaScript, you would have to do the following: var thetop = 'top'; var config = ( obj = {}, obj['' + thetop] = 10, obj ); // config.top = 10 <something>.stop().animate(config, 10);
2020 update/example... A more complex example, using brackets and literals...something you may have to do for example with vue/axios. Wrap the literal in the brackets, so [ ` ... ` ] { [`filter[${query.key}]`]: query.value, // 'filter[foo]' : 'bar' }
ES5 implementation to assign keys is below: var obj = Object.create(null), objArgs = ( (objArgs = {}), (objArgs.someKey = { value: 'someValue' }), objArgs); Object.defineProperties(obj, objArgs); I've attached a snippet I used to convert to bare object. var obj = { 'key1': 'value1', 'key2': 'value2', 'key3': [ 'value3', 'value4', ], 'key4': { 'key5': 'value5' } } var bareObj = function(obj) { var objArgs, bareObj = Object.create(null); Object.entries(obj).forEach(function([key, value]) { var objArgs = ( (objArgs = {}), (objArgs[key] = { value: value }), objArgs); Object.defineProperties(bareObj, objArgs); }); return { input: obj, output: bareObj }; }(obj); if (!Object.entries) { Object.entries = function(obj){ var arr = []; Object.keys(obj).forEach(function(key){ arr.push([key, obj[key]]); }); return arr; } } console(bareObj);
If you want object key to be same as variable name, there's a short hand in ES 2015. New notations in ECMAScript 2015 var thetop = 10; var obj = { thetop }; console.log(obj.thetop); // print 10
You can do it this way: var thetop = 'top'; <something>.stop().animate( new function() {this[thetop] = 10;}, 10 );
This way also you can achieve desired output var jsonobj={}; var count=0; $(document).on('click','#btnadd', function() { jsonobj[count]=new Array({ "1" : $("#txtone").val()},{ "2" : $("#txttwo").val()}); count++; console.clear(); console.log(jsonobj); }); <script src="https://ajax.googleapis.com/ajax/libs/jquery/2.1.1/jquery.min.js"></script> <span>value 1</span><input id="txtone" type="text"/> <span>value 2</span><input id="txttwo" type="text"/> <button id="btnadd">Add</button>
You could do the following for ES5: var theTop = 'top' <something>.stop().animate( JSON.parse('{"' + theTop + '":' + JSON.stringify(10) + '}'), 10 ) Or extract to a function: function newObj (key, value) { return JSON.parse('{"' + key + '":' + JSON.stringify(value) + '}') } var theTop = 'top' <something>.stop().animate( newObj(theTop, 10), 10 )
How to traversal a array in JSON Response in Fiddler CustomRules.js?
In CustomRules.js static function OnBeforeResponse(oSession: Session) { var responseStringOriginal = oSession.GetResponseBodyAsString(); var responseJSON = Fiddler.WebFormats.JSON.JsonDecode(responseStringOriginal); var responseJSONObject = responseJSON.JSONObject; } There is an array in response responseJSONObject , which are like [ { "id": "6661370502453447944" }, { "id": "333" }, ... ] Question 1: How can I get this array's length or traversal this array? Question 2: How can I save the javascript array to the responseJSON.JSONObject? I tried var newJSON = Fiddler.WebFormats.JSON.JsonDecode('{}'); var newJSONObject = newJSON.JSONObject; newJSONObject['type'] = 'aweme_info'; //ok newJSONObject['aweme_length'] = 3; //ok newJSONObject['k']['kell'] = 'good'; //failed var tpArray = new Array(); for (var i = 1; i < 3; i++) { tpArray.push(i); } var jsonString = JSON.stringify(tpArray); // failed // how can I convert tpArray to JSON? Question 3: Where can I find any documentation about this object "Fiddler.WebFormats.JSON", like what method and properties it have. I tried several ways but nothing works and I can't using the JSON.parse() function in this script. I also google for the documents of this object (Fiddler.WebFormats.JSON) and found nothing. Thank you very much and welcome reply any infomation.
https://learn.microsoft.com/en-us/dotnet/api/system.collections.hashtable?view=netframework-4.7.2 This script syntax is very similar to DOTNET. You can read the doc above to find the answers.
Add additional text at the end of a string in an array item
Would like to add an additional text at the end of an existing text in an array-item. The code which I have till now looks like: for var i = 0; i < arrMain.count; i++ { if (arrMain[i] as NSString).containsString("#ID-001") { println("OK") // Add additional text (eg. "Test") at the end of #ID-001 } } Every tried combination overwrites me #ID-001...
Try: var arrMain:[AnyObject] = ["#ID-001"] for var i = 0; i < arrMain.count; i++ { if (arrMain[i] as NSString).containsString("#ID-001") { arrMain[i] = (arrMain[i] as String) + "Test" } }
Either do this with the for-loop you already have, e.g. var x = [ "a", "b", "c" ] for index in 0 ..< x.count { if x[index] == "b" { x[index] += "_hello" } } or use Swift's map function: let y = x.map({ value -> String in return value == "b" ? value + "_hello" : value }) Please note, that The second example will make a copy of the array. Your array needs to be a mutable array, e.g. let x = [ ... ] won't work.
Assuming I understand the question: arrMain[i] = arrMain[i].stringByReplacingOccurrencesOfString("#ID-001", withString: "#ID-001Test")