Reusing variable defined in one scenario in another - rest

I assigned JSON response to a variable in the first scenario and I wanna use the same variable in other scenarios. Note that first scenario gets the response and assigns it to the variable defined in the background. Is it possible?

No. You have to do the assignment in the Background: itself in order for it to be re-usable across multiple scenarios.
Please take the time to read through the documentation and demo examples, really.

Related

Get the results of a flow into a global variable

I have a flow in my Talend job that returns just one value (one row with one column), and I want to store this value in a global variable. What is the best way to do it? So far I have been using tFlowToIterate in this scenario, but this seems like a hack - because I really do not need to iterate. I'm wondering if there are better alternatives.
there is different solutions personnaly I also use the tFlowToIterate method but you can also use the tJava components or juste use the tSetGlobalVar component which is the component use in this case (one row).
Here is how to use it :
I hope this answers your question :)

Memory usage: global variables

I am writing an app that requires access to a set of information from all classes and methods.
My query is, what's the most efficient way of doing this, so as to minimise memory usage?
I have taught myself coding and have, of course, come across numerous different methods to solve this whilst trawling the internet. For example:
I could create a global variable such as var info = ..., which I'd place above a class definition, thus giving access from anywhere in the app.
Or I could create a singleton, GameData and have the data stored there, e.g. GameData.shared.info, similarly available from anywhere in the app.
Or I could load the information in the first ViewController and then pass it around as a parameter.
There are no doubt more methods that I haven't come across, but I wonder which is the most memory-efficient method, if indeed there is such a thing. In my case, I won't need access to a huge amount of data - no more than say sixty or seventy records each with half a dozen fields of text or numbers.
Many thanks
Using dependency injection, that is, passing it as a parameter to any object that requires it, would be the more memory conscious method, since the variable will stop existing "automatically" if you were to replace the whole hierarchy (as long as it's done correctly).
By using a singleton or a global variable, you would have to clear the value yourself.
If the value is not going to disappear during the lifetime of the application, then memory usage doesn't matter, but I would still advice against global variables and suggest using dependency injection.

How to manage a pool via a RESTful interface

As I am not sure I stated the question very well originally, I am restating it to see if there is a better response.
I have a problem with how best to manage a specific kind collection with a RESTful API. To help illustrate the issue I have I will use an simple artificial example. Lets call it the 'Raffle Ticket Selector'. For this question I am only interested in how to perform one function.
I have a collection of unpurchased raffle tickets (raffleTickets). Each with a unique Raffle Number along with other information.
I need to be able to take an identified number of tickets (numTickets) from the raffleTickets collection without uniquely selecting them. The collection itself has a mechanism for random selection.
The result is that I am returned 5 unique tickets from the collection and the size of the collection is decreased by 5 as the 5 returned have been removed.
The quesition is, how do I do it in a RESTfull way?
I intuatively want to do METHOD .../raffelTickets?numTickets=5 but struggle with which HTTP Method to use
In answering; you are not allowed to suggest that I just PATCH/PUT a status change to effect a removal by marking them taken. It must result an actual change in the cardanality of the collection.
Note: Calling the method twice will return a different result set every time and will always alter the collection on which it is performed (unless it is empty!)
So what method should I use? PUT? POST? DELETE? PATCH? Identpotent restrictions would seem to only leave me with POST and PATCH neither of which feels ideal to me. Or perhaps there is another way of providing the overall behavior that is considered the correct approach.
I am really interested to know what is best practice and understand why.
Cheers
Original Post on which the first response was based:
I have a pool of a given item which is to be managed with a RESTful API. Now adding items to the pool is not an issue but how to I take items from the pool? Is it also a POST or is it a DELETE?
Lets say it is a pool of random numbers and I want to retrieve a variable number of items in a single method call.
I have two scenarios:
I am not checking them out as once taken they will not be returned to the pool.
I only want to check them out and they effectively remain part of the pool but have a status altered to 'inUse'
The important thing in each case is I do not care which items I get, I just want N of them.
What is considered the RESTful way performing each of the two actions on the pool? I have an opinion on the second option but I dither on the former so I am interested in your thoughts for both so I better understand the thought pattern
Thanks
Not sure if I understood well your question. It will mostly depend on the way you developed the API side of your REST communication.
In a generic solution, you would use DELETE to take items out of a list. However, if you just want to PARTIALY update the items, you could use PATCH instead of POST or PUT.
Give this a look: http://restcookbook.com/HTTP%20Methods/patch/

Multi-instance and Loop in BPMN

I am trying to model a certain behaviour, where couple of activities in differents swimlanes supposed to be processed in a loop. Now BPMN uses tokens to ilustrate the flow and paths taken. I wonder how such tokens work in case of loops. Does every activity iteration creates a token which consequently travel through the connected activities?
E.g. Let's say Activity1 will be performed in a loop 10 times. Will that create 10 tokens where each will travel through the remaining activities of the process? Such behaviour would be undesirable, however if I am not mistaken multi-instance activities work that way.
The only solution on my mind which would comply with BPMN specification would be to create a Call activity for the whole block of activities and then run the Call activity in a loop.
Can anyone clarify for me the use of loops and multi-instances in BPMN from the view of tokens?
Thank you in advance!
Based upon my reading of the documentation: https://www.omg.org/spec/BPMN/2.0/PDF The answer from #qwerty_so does not seem to conform to the standard, although in part this seems to be because the question also seems imprecise or at least underspecified.
A token (see glossary) is simply an imaginary object that represents the flow unit in the process diagram. There are at least three different types of loops specified in the standard, which suggest different implications for the flow unit.
Sections 13.2.6 and 12.2.7 describe Loop Activity and Multiple Instance Activities respectively. While the latter, on its face, might not seem like a loop, the standard defines attributes of the activity that suggest otherwise including: MultipleInstanceLoopCharacteristics and ExpressionloopCardinality.
In the former case, it seems that the operational semantics suggest a single flow unit that repeats multiple times according to some policy or even unbounded.
In the latter case, the activity has "multiple instances spawned," including a parallel variant.
That multiple instances can flow forward in parallel, on its face, suggests that the system must at least allow for the possibility of spawning multiple tokens (or conceptually splitting the original token) to support multiple threads proceeding simultaneously along different paths.
That said, the Loop Activity (13.2.6) appears to support the OP's desired semantics.

Drools 6 Fusion Notification

We are working in a very complex solution using drools 6 (Fusion) and I would like your opinion about best way to read Objects created during the correlation results over time.
My first basic approach was to read Working Memory every certain time, looking for new objects and reporting them to external Service (REST).
AgendaEventListener does not seems to be the "best" approach beacuse I dont care about most of the objects being inserted in working memory, so maybe, best approach would be to inject particular "object" in some sort of service inside DRL. Is this a good approach?
You have quite a lot of options. In decreasing order of my preference:
AgendaEventListener is probably the solution requiring the smallest amount of LOC. It might be useful for other tasks as well; all you have on the negative side is one additional method call and a class test per inserted fact. Peanuts.
You can wrap the insert macro in a DRL function and collect inserted fact of class X in a global List. The problem you have here is that you'll have to pass the KieContext as a second parameter to the function call.
If the creation of a class X object is inevitably linked with its insertion into WM, you could add the registry of new objects into a static List inside class X, to be done in a factory method (or the constructor).
I'm putting your "basic approach" last because it requires much more cycles than the listener (#1) and tons of overhead for maintaining the set of X objects that have already been put to REST.