How do I read bridge entities in ERDs? - entity-framework

First time posting here as I was told to seek help from this community if I was ever stuck!!
I was recently introduced to databases this semester and I have a hard time grasping the bridge entity that is meant to erase the many-to-many relationships.
The classic example would be the relationship between STUDENT and CLASS;
where STUDENT can be in many CLASSES and a CLASS can have many STUDENTS.
The M-M relationship is fixed by introducing the ENROLL entity. Here we would read: a STUDENT can ENROLL in many CLASSES, and a CLASS may have many STUDENTS ENROLLED in it, however each STUDENT can be ENROLLED in a CLASS only once.
In my case, I tried to fix a M-M relationship issue between PRODUCT and RAW MATERIAL for a pharmaceutical company by introducing an INGREDIENT entity, which looks like this:
RAW MATERIAL 1----M INGREDIENT M----1 PRODUCT
I am not sure if the bridge works out because I have trouble interpreting it like the STUDENT-CLASS example above.
How would you interpret this?

The concept of "bridge" or "associative" entities came from network data modeling and was a way of handling many-to-many binary as well as ternary and higher relationships. Network data modeling is a simple physical data model based on representing entities as records and relationships as references/pointers.
Since the 1970s, the relational model of data has been developed which uses relations (tables) to record relationships between sets of values (which represent business entities, measurements and labels), allowing for the direct representation of many-to-many relationships and ternary and higher relationships.
The entity-relationship model was an attempt to provide more conceptual structure on top of the relational model, by distinguishing entity relations from relationship relations.
My point with the history is that in modern data modeling, we no longer resolve or erase many-to-many (or ternary or higher) relationships (unless you're using an object-relational mapper or framework based on the network data model). Tables with composite keys, consisting of two or more entity keys, directly represent relationships, and allow us to handle attributes on relationships as well, another feature missing from network data modeling.
In your case, it may be useful to add a Quantity attribute on your Ingredient relationship. The interpretation here is that Raw material refers to a type of material rather than a specific piece or selection of raw material. Students have identity, raw materials generally don't.
Note that pharmaceutical companies may well track specific batches of raw materials.

Related

Core Data Inheritance - Manage Inverse relationships of subclasses

I am new to CoreData environment and I'm trying to understand how it works.
In my project, I have a superclass VetExam whose subclasses are Examination, Treatments and Vaccination, which share the same attributes of their superclass and has a reference to Pet class. On the other hand, Pet class holds an array of reference of every class except of VetExam, which should only be used for Polymorphism (so that I can use VetExam object and create a single view for each type).
Based on this model, I've tried to create entities in CoreData, but it seems that I have to specify for each type the inverse relationship for each entity. This represent a problem since from VetExam entity side the relationship is of type Pet but on Pet side is To-Many for each type of Examination, which does not allow me to get the inverse reference of VetExam.
Since this explaination can easily be misunderstood, I will show you the visual representation of it.
The problem is in VetExam entity, whose Inverse attribute is not known.
Does anyone know how to deal with this type of situation?
A preliminary note on inheritance...
Class inheritance
AND
Entity inheritance
For the second, I highlight the note in the Apple Documentation:
Be careful with entity inheritance when working with SQLite persistent
stores. All entities that inherit from another entity exist within the
same table in SQLite. This factor in the design of the SQLite
persistent store can create a performance issue.
What this means is that Core Data framework creates one large table in the SQLite database that includes the parent entity and the child entities. Such a large table inherently contains inefficiencies. While this may seem convenient for you to manage now in your model editor and in your NSManagedObject subclasses, this may cause inefficiencies / performance issues in the long run if you expect your app to persist and retrieve large amounts of data in the four entities you mention.
Advice from others is very relevant here because four separate entities will in my humble opinion be easier to manage, rather than one parent entity and three child entities. You do not have to give up the class inheritance you’ve developed in your code if you choose this option.
So, to answer your question...
My logic:
Every Pet may have many instances of VetExam during its life, but each instance of VetExam is carried out on only one Pet?
If yes, then create a one-to-many relationship between Pet and VetExam -
Pet <—>> VetExam.
Whatever occurs during the VetExam is any combination of one Examination, Treatment and/or Vaccination. That is and in an attempt to be clear, the VetExam may optionally have an examination, but it may not have a treatment or a vaccination. This is likely to change for each VetExam, therefore this is directly related to the VetExam, not the Pet.
If yes, then create optional one-to-one relationships between VetExam and the entities Examination, Treatment and Vaccination.
VetExam <—> Examination
VetExam <—> Treatment
VetExam <—> Vaccination
In this model, each entity relationship detailed above has an inverse.
Finally, it might be worth noting that in this proposed model, the relationship between a Pet and all the examinations, treatments and vaccinations it receives during its lifetime is stored against PetExam, not directly against the Pet.

What's an entity in entity framework?

In the tutorials im following for learning about the entity framework, they keep mentioning entities. I often see it gets used as a synonym for the dbsets<> in the database context class, but what's the literal meaning of it?
I already know how the entity framework works, I just dont understand the meaning of the word.
In Entity Framework an entity is largely equivalent to a class in the conceptual model (or the class model, which is mapped to the store model).
In domain model terms an entity is
An object that is not defined by its attributes, but rather by a thread of continuity and its identity.
(Source: Wikipedia)
That quite a mouthful for "an object with an identity", as opposed to a value object, like a DateTime or (maybe) an Address. A Customer is an entity, because it is identified by "who" he is. Two customers with the same name are still two customers.
So entities can loosely be defined as the "things" the business domain is about. The things both the customer/user and the system designer/developer talk about in ubiquitous language. And in EF those things are represented by classes.
So it's not the DbSet. The DbSet is a repository that provides entity objects.
I often see people referring to entities as models. I don't know the origin of this terminology (it seems to happen too often to be a coincidence), but I don't think it's correct. It's mostly confusing. The model in EF is either the store model or the conceptual model, so it's a collection of entities. A model can also be a view model that comprises any number of attributes of any number of entities.
Lets take a Person object for example and lets say the Person data is being posted to a database and its moving through the tiers
When its in my UI, I call it a Person Model or ViewModel.
When its in my business layer I call it a Person Business Object.
When its in my Data Layer, I call it a Person Entity.
Its the same data that is moving into different objects in different tiers. The entity is just the name of the object that is holding the Person data in the Data Access tier....
An entity is simply an object that represents some form of relational data. This is typically used for representing relational databases, but it is not confined to that. I suggest looking at http://msdn.microsoft.com/en-us/data/aa937709 for a brief overview of how the Entity Framework works.

How should I map relationships between multiple inheritance models?

I have an Eentity Framework model with a Table Per Hierarchy (Brand) and also a Table Per Type (Vehicle) inheritance like this:
(Vehicle and Brand are abstract classes).
So far so good, I can access derived entities on linq queries using Vehicle.OfType<> or Brand.OfType<> method.
Now, Brand entity is one to many related with Vehicle on my conceptual model, So the question is, how should I make relationships on EF model so I can keep using navigation properties between Vehicle and Brand but at the same time keep the consistency of the TPH inheritance on Brand?, my first approach was to relate only derived clases, like:
But if I do this, I have no access to Brand directly from Vehicle, so I would have to do a double relation (between derived and base), like:
This works for me now, but I still have a duplicated relationship somehow, is this right?, do you have a better approach?, am I'm making some silly mistake on my modelling?
It seems to me that the reason you are running into cross-linking in your model is because you are artificially separating Brand and Vehicle as top-level sibling entities. If you start with Brand, which seems essentially equivalent to Make, that becomes the true top-level entity. There is no need to separate Make for each vehicle type (car, motorcycle, truck, etc.); just introduce the entity Model between Make and Vehicle and I think that solves most of your cross-linking problems.
Then the relationships aren't strictly parent-child, but are more accurate as composition. So you have Make, which has a one-to-many composite relationship to Model, which in turn has a one-to-many composite relationship to Vehicle. Vehicles are instances of a Model, so there isn't really a parent-child relationship there either. With this structure, there is no need to branch the EF for each type of Vehicle, because that is just part of what is described by the Model entity.
I hope my answer is helpful and that I haven't missed any of the essential points of what you are trying to model-

entity has many collections of other entities EF 4.2

I need to model a large number of tables in my domain... I am trying to figure out how to correctly normalize the following:
I have Address Entity which is Abstract
StreetAddress and POBoxAddress are derived from Address
Many other entities in this domain will need a collection of addresses for instance:
Vendor.Addresses
CondoComplex.Addresses
Employee.Addresses
PositionShift.Addresses
Location.Addresses
Guest.Addresses
Property.Addresses
Owner.Addresses
etc... many other enities... So I am confused on how to store these associations in EF ? As a many to many tph with a discriminator column or am I just missing the forest for the trees and there is an less complex solution ?
Inheritance is overused in entity mappings (indeed, it's overused in general, but especially in the case of mapped objects, which aren't really strongly OO in the first place and shouldn't generally have behaviors). Most of the time, you should avoid it, as it makes queries and data structures far more complicated. Do you really need two different types for StreetAddress and POBoxAddress? Why? The Post Office won't care.
There needs to be a clear, compelling case for inheritance before you take that complexity into your model. In this case, you not only don't have it, but your question indicates that you have a strong case for not using inheritance here at all.
Leaving the case of complexity of your Address entity aside, if related entities are not going to share Addresses I don't think there's a point in creating many to many relationship. I'm not sure how your abstract Address class looks like, but I would go simply with
public List<Address> Addresses {get;set;}
in your entities

Any decent resources on how to map complex POCO objects in EF 4.1?

So I heard L2S is going the way of the dodo bird. I am also finding out that if I use L2S, I will have to write multiple versions of the same code to target different schemas even if they vary slightly. I originally chose L2S because it was reliable and easy to learn, while EF 3 wasn't ready for public consumption at the time.
After reading lots of praises for EF 4.1, I thought I would do a feasibility test. I discovered that EF 4.1 is a beast to get your head around. It is mindnumblingly complex with hundreds of ways of doing the same thing. It seems to work fine if you're planning on using simple table-to-object mapped entities, but complex POCO object mapping has been a real PITA. There are no good tutorials and the few that exist are very rudimentary.
There are tons of blogs about learning the fundamentals about EF 4.1, but I have a feeling that they deliberately avoid advanced topics. Are there any good tutorials on more complex mapping scenarios? For instance, taking an existing POCO object and mapping it across several tables, or persisting a POCO object that is composed of other POCO objects? I keep hearing this is possible, but haven't found any examples.
Disclaimer: IMO EF 4.1 is best known for its Code-First approach. Most of the following links point to articles about doing stuff in code-first style. I'm not very familiar with DB-First or Model-First approaches.
I have learned many things from Mr. Manavi's blog. Especially, the Inheritance with code-first series was full of new stuff for me. This MSDN link has some valuable links/infos about different mapping scenarios too. Also, I have learned manu stuff by following or answering questions with entity-framework tags here on SO.
Whenever I want to try some new complex object mapping, I do my best (based on my knowledge about EF) to create the correct mappings; However sometimes, you face a dead end. That's why god created StackOverflow. :)
What do you mean by EFv4.1? Do you mean overhyped code-first / fluent-API? In such case live with a fact that it is mostly for simple mapping scenarios. It offers more then L2S but still very little in terms of advanced mappings.
The basic mapping available in EF follows basic rule: one table = one entity. Entity can be single class or composition of the main class representing the entity itself and helper classes for set of mapped fields (complex types).
The most advanced features you will get with EF fluent-API or designer are:
TPH inheritance - multiple tables in inheritance hierarchy mapped to the same table. Types are differed by special column called discriminator. Shared fields must be in parent class.
TPT inheritance - each type mapped to the separate table = basic type has one table and each derived type has one table as well. Shared fields must be defined in base type and thus in base table. Relation between base and derived table is one-to-one. Derived entities span multiple tables.
TPC inheritance - each class has separate table = shared fields must be defined in base type but each derived type has them in its own table.
Entity splitting - entity is split into two or more tables which are related by one-to-one relation. All parts of entity must exist.
Table splitting - table is split into two or more entities related with one-to-one relation.
Designer also offers
Conditional mapping - this is not real mapping. It is only hardcoded filter on mapping level where you select one or more fields to restrict records which are allowed for loading.
When using basic or more advanced features table can participate only in one mapping.
All these mapping techniques follow very strict rules. Your classes and tables must follow these rules to make them work. That means you cannot take arbitrary POCO and map it to multiple tables without satisfying those rules.
These rules can be avoided only when using EDMX and advanced approach with advanced skills = no fluent API and no designer but manual modifications of XML defining EDMX. Once you go this way you can use
Defining query - custom SQL query used to specify loading of new "entity". This is also approach natively used by EDMX and designer when mapping database view
Query view - custom ESQL query used to specify new "entity" from already mapped entities. It is more usable for predefined projections because in contrast to defining query it has some limitations (for example aggregations are not allowed).
Both these features allow you defining classes combined from multiple tables. The disadvantage of both these mapping techniques is that mapped result is read only. You must use stored procedures for persisting changes when using these techniques.