I can't find example with html page or any live example for browsers (html page).
I need basic example just what to import lib and make one class.
I found on http://inversify.io :
InversifyJS compiles to clean, simple JavaScript code which runs on
any browser, in Node.js, or in any JavaScript engine that supports
ECMAScript 5 (or newer).
To use InversifyJS in a web browser you are going to need Webpack. You need to bundle your app just like when working with any other frontend library these days. We don't have an official example but I found this blog https://blog.kloud.com.au/2017/03/22/dependency-injection-in-vuejs-app-with-typescript/ and the code is available on GitHub https://github.com/devkimchi/Vue.js-with-ASP.NET-Core-Sample/tree/master/src/VueJsTsIocSample
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I need to get data from javascript in web-site.
It was successful to get data from general html web by using flutter_webscrapper dart package but looks like the webscrapper do not support to load javascript and scrap it.
I've been searching it and lots of developers recommend to use flutter_webview as headless browser.
However, flutter_webview spends too much time to create browser & load website. It takes almost over 4~5 seconds. Seems that challenge to use it in commercial product.
I also cannot use flutter_puppeteer because it does not support android & ios.
If there are any other way or other Dart package to scrap the data from javascript in web-site, please let me recommend. Waiting for your supports.
You can use web_scraper package .
may be using getAllScripts or getScriptVariables methods help you .
this sample repository used web_scraper package .
Let me preface this by saying my knowledge of node apps and javascript is very limited, all my programming knowledge comes from a python data analyst background.
So, I am trying to learn frontend and build an app in Svelte. I will serve this app with another backend so I will not be using SvelteKit. I am also using Ionic for my UI framework. I will probably use Routify for routing but this is beyond the scope of this question. Also, I know svelte isn't officially supported by Ionic but i'm not interested in using another framework.
The simple method would be to include the Ionic CDN in the svelte index.html. However, I would like to keep my files in one place when I build the final app and not require a CDN or even possibly a network connection if I decide to use Capacitor to build for mobile devices. So, I'm not sure how to proceed. I would like to bundle Ionic (Ionic/Core - IonicIcons) with the default JS and CSS bundles that svelte builds using Rollup. Googling around a bit iv'e discovered I apparently need to use something called "rollup-plugin-css-only" to bundle the CSS and somehow include the JS files in commonjs in the "rollup.config.js". I tried adding the path to the JS files to commonjs but I couldn't see any changes to the bundled JS the svelte outputs. I also have no idea how to use add the css or use "rollup-plugin-css-only". Instructions and explanations iv'e found haven't been very helpful.
So, in summary... I'm trying to bundle Ionic into my svelte project without using a CDN and haven't figured out how too do it yet. I also may not be understanding this workflow correctly so let me know if I got something wrong. I just need an explanation or example of Ionic bundled in a svelte app. I would also like to mention that the workflow I am looking to accomplish will also allow custom themes in Ionic with the CSS processing.
What programming language is behind ionic 2, on github i can only see css classes for tags of ionic 2 not the actual code of tag, where exactly I can find this, the implementation of tags of ionic 2
Ionic2 is written using TypeScript and Sass. It also leverages elements (Component, Directive, ...) and mechanisms provided by Angular2.
The source code of the framework can be reached in Github: https://github.com/driftyco/ionic/tree/2.0/ionic.
If you look for the source code of components, you could have a look at the components folder.
For example for tabs, here is the corresponding TypeScript source code:
https://github.com/driftyco/ionic/blob/2.0/ionic/components/tabs/tabs.ts
https://github.com/driftyco/ionic/blob/2.0/ionic/components/tabs/tab.ts
...
And the SASS one:
https://github.com/driftyco/ionic/blob/2.0/ionic/components/tabs/tabs.scss
...
Ionic 2 is built using Typescript (same as Angular 2) and Sass. We have found that Typescript is really great for open-source development since the compiler and static types eliminate an entire class of potential issues.
Ionic 2 will support traditional 'desktop' web, mobile web/progressive web apps, hybrid apps like Ionic 2, and even hybrid 'desktop' apps via Electron.
Ionic runs within Apache Cordova (PhoneGap). Ionic is a combination of javascript, html and css files written for you, so that you don't have to write them yourself and concentrate on your application.
So, basically you want to learn in what programming language Cordova has been written? As you can see on GitHub, it uses different languages for different platforms. Mostly Objective-C for iOS, Java for Android, etc.
I have gone through typeahead reference site . they given some examples. In that examples , they have not mention , what are the JS need to added to run the sample program. share some examples to understand . it will be very useful to us
I presume you are referring to the Bootstrap Typeahead plugin, and not the Twitter Typeahead.js, which has links to examples.
For Bootstrap Typeahead you need either the bootstrap.js file - which is already there if you downloaded the full version - or the bootstrap-typeahead.js which you can get from the Customize page. And of course the bootstrap.css.
Here are some example pages that I found useful:
http://www.webmaster-source.com/2012/11/07/getting-more-from-twitter-bootstraps-typeahead-library/
and
http://www.w3resource.com/twitter-bootstrap/typehead.php
The plugin doesn't support ajax, so go to Github and download one of the forks that enable ajax and also add some other functionality.
Is there a SWFObject type setup for embedding Unity content and having a fallback HTML content (with a link to install the plugin)?
The JS included with Unity only allows for a button they've created.
Here's the official guide
Basically, for non-IE browsers, you check that the plugin's installed using javascript, and for IE, you use VisualBasic scripting. Their code isn't terribly pretty (all those document.write calls - ugh!) but it's robust.
You can always take their code, clean it up and wrap it in a nicer package. I know I did (but for a client, so I can't give you the code - sorry)