Will HikariCP auto Shut Poll when Program Exit - hikaricp

Should I shut down the data source mannully when my program exits? If it is, then what is the best practice to close the source, for example, if the kill cmd is issued?

shutdown() or close() is essential at application termination, otherwise you will leave database resources in use.
Solution found in old issue to call close on your DataSource:
you can simply cast to Closeable and call close

Related

Unbind at System.exit(0)

I'm working with Java RMI. The problem is that, by closing a thread, or call System.exit(0), I need the object registered with the RMI registry to execute an unbind() to remove all associations with the object. When we perform System.exit(0), the object is already registered with the RMI registry.
How I can do so by calling System.exit(0) the unbind() is made of the object in particular? I had thought about making a System.exit() override , but apparently that's not the solution.
The problem is that, by closing a thread, or call System.exit(0), I need the object registered with the RMI registry to execute an unbind() to remove all associations with the object.
So do that. But there is no such thing as 'closing a thread', and even exiting a thread doesn't require you to unbind anything.
When we perform System.exit(0), the object is already registered with the RMI registry.
Good, so the unbind() will succeed. Not sure what point is being made her. Did you mean 'still registered'?
How I can do so by calling System.exit(0) the unbind() is made of the object in particular?
You can't. You have to precede the System.exit() call with an unbind() call.
I had thought about making a System.exit() override , but apparently that's not the solution.
You can't override static methods, and System is final.
It seems you may have System.exit() spattered all over the place, which is already poor practice.
The simple answer is not to call System.exit() at all, but to unbind and unexport the object instead. Then the RMI threads will exit and your JVM will exit of its own accord, as long as you don't have any non-daemon threads of your own.

potential for file id collision in C when doing pthread network io

I have an app in c that listens on a port and creates a pthread upon connection and goes back to the listen. The pthread functions reads from the socket, writes a response and then waits 1/10th of a sec followed by a shutdown() and a close() then pthread_exit(). This can happen very rapidly resulting in possibly hundreds of threads at the same time. My question is can the system reuse a file id before I do the final close()? I'm concerned about the possibility of the socket closing prematurely for some reason. On the listening side the file id cannot be reused until I do the close() call even if the underlying connection is long gone, right? I'm fairly sure that this is how it works but I can't confirm.
On the listening side the file id cannot be reused until I do the
close() call even if the underlying connection is long gone, right?
Yes, this is correct - the file descriptor is not released for re-use until it has been passed to close() (or is an FD_CLOEXEC file descriptor being closed automatically at execve()).
All thread try to enter critical region to be processed if you didn't use semafor,mutex or monitoring probably it uses same id even your files that you get from byte stream may be croupted. I advise to you use semafor, mutex ,or monitoring, and search about dining philosophers problem, because it is very frequent situation. Good luck I hope I can show a clue about your problem.

Memcached memory leak

i'm building some application, where i have to use memcached.
I found quite nice client:
net.spy.memcached.MemcachedClient
Under this cliend everything works greate except one - i have problem with close connection, and after a while i'm startign to fight with memory leak.
I was looking for possibility for close connection, and i foud "shutdown" method. But if i use this method like this:
MemcachedClient c = new MemcachedClient(new InetSocketAddress(
memcachedIp, memcachedPort));
c.set(something, sessionLifeTime, memcache.toJSONString());
c.shutdown();
I have problem with adding anything do memcached - in logs i see that this method is opening connection, and before it will add anything to memcached, it's closeing the connection.
Do you have any idea, what to do?
Additionally - i found method: c.shutdown(2, TimeUnit.SECONDS); - which should close connection after 2 seconds, but i have connected jmx monitor to my tomcat and i see, that Memcached thread isn't finished after 2 seconds - this thread isn't finished at all...
The reason you are having an issue adding things to memcached like this is that the set(...) function is asynchronous and all it does is put that operation into a queue to be sent to memcached. Since you call shutdown right after this the operation doesn't actually have time to make it out onto the wire. You need to call set(...).get() in order to make your application thread actually wait for the operation to complete before calling shutdown.
Also, I haven't experience IO threads not dying after calling shutdown with a timeout. One way you can confirm that this is an actual bug is by running a standalone program with Spymemached. If the process doesn't terminate when it's completed then you've found an issue.

Perl: Installing signal handlers in forked child which execs

I found the answer in Managing Signal Handling for daemons that fork() very helpful for what I'm doing. I'm unsure about how to solve
"You will therefore need to install any signal handling in the execed process when it starts up"
I don't have control over the process that start up. Is there any way for me to force some signal handles on the execed from the parent of the fork?
Edit:{
I'm writing a Perl module that monitors long-running processes. Instead of
system(<long-running cmd>);
you'd use
my_system(<ID>, <long-running cmd>);
I create a lock file for the <ID> and don't let another my_system(<ID>...) call through if there is one currently running with a matching ID.
The parent fork/execs <long-running cmd> and is in change of cleaning up the lock file when it terminates. I'd like to have the child self-sufficient so the parent can exit (or so the child can take care of itself if the parent gets a kill -9).
}
On Unix systems, you can make an exec'd process ignore signals (unless the process chooses to override what you say), but you can't force it to set a handler for it. The most you can do is leave the relevant signal being handled by the default handler.
If you think about it, you'll realize why. To install a signal handler, you have to provide a function pointer - but the process that does the exec() can't specify one of its functions because they won't exist as part of the exec'd process, and it can't specify one of the exec'd processes functions because they don't exist as part of the exec'ing process. Similarly, you can't register atexit() handlers in the exec'ing process that will be honoured by the exec'd process.
As to your programming problem, there's a good reason that the lock file normally contains the process ID (pid) of the process that holds the lock; it allows you to check whether that process is still around, even if it isn't your child. You can read the pid from the lock file, and then use kill(pid, 0) which will tell you if the process exists and you can signal it without actually sending any signal.
One approach would be to use two forks.
The first fork would create a child process responsible for cleaning up the lock file if the parent dies. This process will also fork a grandchild which would exec the long running command.

Shutdown Persistent TCP Con. (C multithreaded server)

I'm designing a multi-threaded server with a thread pool. This system is designed to use persistent TCP connections, as clients will maintain connects close to 24/7. The problem I run into is how to manage shutdowns. Currently, a connection comes in through "accept(listen_fd....)" and gets assigned to a work order struct. This struct is dumped onto the work queue, and is picked up by a thread. From this point on, this thread is devoted to the current connection. My code inside the thread is:
/* Function which runs in a thread to handle a request */
void *
handle_req( void *in)
{
ssize_t n;
char read;
/* Convert the input to a workorder_ptr */
workorder_t *workorder_ptr = (workorder_t *)in;
while( !serv_shutdown
&& (n=recv(workorder_ptr->sock_fd,&read,1,0) != 0))
{
printf("Read a character: %c\n",read);
}
printf("Peer has shutdown.\n");
/* Free the workorder memory */
close(workorder_ptr->sock_fd);
free(workorder_ptr);
return NULL;
}
Which simply listens to the socket and echos the characters indefinitely, and operates correctly when the client terminates the connection. You see the "!serv_shutdown" part in the while loop - this is my attempt to get the thread to break out of its loop on a shutdown signal. When a SIGINT is caught, the global variable is set to 1. Unfortunately, the program is currently blocking on the recv statement, and won't check this flag until another character is read. I want to avoid that, since it could be an arbitrary amount of time before another character is sent on this connection.
Also, I read on another post here that it's better to use "select" than "accept" to wait on a socket connection, but I didn't quite understand. Would you do a select to wait, and then do an accept right after that? I'm not sure how select creates a socket connection. I ask this, because if my understanding of select is cleared up, maybe it applies to the question I am asking?
Also also, how do I detect the case where a connection simply times out?
Thanks!
EDIT
I think I may have finally found a solution, after further digging:
Wake up thread blocked on accept() call
Basically, I could create a global pipe and have each thread do a select on its own socket_fd as well as this global pipe. Then, when a signal is caught, I'll just write something to the pipe. All threads should be woken, no?
Well, on FreeBSD, MacOSX and maybe somewhere else there is kevent() call, that allows listening on a broad range of system events including connect requests and signaling when data arrives to the socket.
It will solve all of your problems in a neat way, but it's not portable. There are libs such libevent and libev, that wraps OS-specific functionality like kevent() on BSD's, epoll() on Linux and so on. May be it would help you.
You can use the recv() primitive. If it returns 0, that means that the socket has been closed.
More information: http://beej.us/guide/bgnet/output/html/singlepage/bgnet.html#recvman