REST API that calls another REST API - rest

Is it proper programming practice/ software design to have a REST API call another REST API? If not what would be the recommended way of handling this scenario?

If I understand your question correctly, then YES, it is extremely common.
You are describing the following, I presume:
Client makes API call to Server-1, which in the process of servicing
this request, makes another request to API Server-2, takes the
response from Server-2, does some reformatting or data extraction, and
packages that up to respond back the the Client?
This sort of thing happens all the time. The downside to it, is that unless the connection between Server-1 and Server-2 is very low latency (e.g. they are on the same network), and the bandwidth used is small, then the Client will have to wait quite a while for the response. Obviously there can be caching between the two back-end servers to help mitigate this.
It is pretty much the same as Server-1 making a SQL query to a database in order to answer the request.
An alternative interpretation of your question might be that the Client is asking Server-1 to queue an operation that Server-2 would pick up and execute asynchronously. This also is very common (it's how Google crawls your website, for instance). This scenario would have Server-1 respond to Client immediately without needing to wait for the results of the operation undertaken by Server-2. A message queue or database table is usually used as an intermediary between servers in this case.

Another approach to that is make your REST API(1) store the request details to a queue table. Make a backend that will check that queue table every let's say 100milliseconds. That backend will be the one who will call the other REST API(2).
In your REST API(1) just create a loop that will check if the transaction on queue has been processed. If yes, get the process details and return it to client, if no, just keep on looping until process is done

Related

Microservices: API Call Vs Messaging. When to Use?

I know that messaging system is non blocking and scalable and should be used in microservices environment.
The use case that i am questioning is:
Imagine that there's an admin dashboard client responsible for sending API request to create an Item object. There is a microservice that provides API endpoint which uses a MySQL database where the Item should be stored. There is another microservice which uses elastic search for text searching purposes.
Should this admin dashboard client :
A. Send 2 API Calls; 1 Call to MySQL service and another elasticsearch service
or
B. Send message to topic to be consumed by both MySQL service and elasticsearch service?
What are the pros and cons when considering A or B?
I'm thinking that it's a little overkill when only 2 microservices are consuming this topic. Also, the frequency of which the admin is creating Item object is very small.
Like many things in software architecture, it depends. Your requirements, SLAs and business needs should make it clearer.
As you noted, messaging system is not blocking and much more scalable, but, API communication got it pluses as well.
In general, REST APIs are best suited to request/response interactions where the client application sends a request to the API backend over HTTP.
Message streaming is best suited for notifications when new data or events occur that you may want to take action upon.
In you specific case, I would go with a messaging system with is much more scalable and non-blocking.
Your A approach is coupling the "routing" logic into your application. Pretend you need to perform an API call to audit your requests, then you will need to change the code and add another call to your application logic. As you said, the approach is synchronous and unless you're not providing threading logic, your calls will be lined up and won't scale, ie, call mysql --> wait response, then call elastic search --> wait response, ...
In any case you can prefer this approach if you need immediate consistency, ie, the result call of one action feeding the second action.
The B approach is decoupling that routing logic, so, any other service interested in the event can subscribe to the topic and perform the action expected. Totally asynchronous and scalable. Here you will have eventual consistency and you have to recover any possible failure.

REST APIs and messaging

I have a system that exposes a REST API with a rich set of CRUD endpoints to manage different resources.
The REST API is used also by a front-end application that executes calls by using Ajax.
I would like to make some of these calls asynchronous and add reliability.
The obvious choice seems a message broker (ActiveMQ, RabbitMQ, etc...).
Never used message brokers before and I am wondering if they can be "put in front of" the REST API without having to rewrite them.
I do not want to access the REST API only through the messaging system: for some endpoints, a call must always be synchronous and the reliability is less important (mainly because in case of error the user receives an immediate feedback).
Would a full ESB be a better option for this use case?
If I understand your question, you would like to "register" an API endpoint as a subscriber so that it could receive the messages sent to a given queue.
I do not think that a message broker can be configured to do this.
For example, if you want to use a message broker, both your producers and subscribers need to use the JMS API.
I do not know if a solution can be to implement a subscriber that will execute the corresponding API call. In this case, the reliability is compromised because the message will be dequeued before the API call is executed. It can make sense if the subscriber is running in the same process of the API, but in this case it is not clear why you should use a REST API instead of a library.
IMO #EligioEleuterioFontana you have a misunderstanding of the roles of:
an RESTful Api
a message broker
These are two different subsystems which provide different services.
Now, let's explain their roles with respect to your requirements:
You have clients (desktop browsers, mobile phone browsers or apps) which need to get/push data to your system. (Assumption from the REST API mention).
Requests from the clients are using HTTP/HTTPS (that's the REST API part of your requirement).
Any data that is pushed, you wish to make this more responsive, quicker, reliable.
If I've gotten that right, then I would answer it as:
All clients need to push requests to a REST API because this does just more than simple CRUD. The Api also handles things like security (authentication and authorization), caching, possibly even request throttling, etc.
REST API should always been the front end to clients as this also 'hides' the subsystems that the API uses. Users should never see/know about any of your subsystem choices (eg. what DB you are using. Are you caching? if so, with what? etc).
Message Brokers are great for offloading the work that was requested now and handling the work later. There's heaps of ways this can be done (queues or pub/sub, etc) but the point here is this is a decision the clients should never see or know about.
MB's are also great for resilience (as you noted). If something fails, the message on a queue would be re-attempted after 'x' time ... etc. (no, I'm not going to mention poison queues, dead letter queue, etc).
You can have some endpoints of the Api that are synchronous. Sure! Then have others that leverage some eventual consistency (i.e. for that request, I'll deal with it later (even if later in 5 secs later) and just return the response to the client saying "thanks! got it! I'll do it soon"). This is the asynchronous workflow you are after.
The API endpoints needs to be simple, concise and hopefully pretty stable. What you do behind the scenes as you change things hopefully will be hidden away from the clients. This includes the use of message brokers.
Anyway, that my take on how I see REST APIs and Message Brokers and how they related to each other.
It might be worth looking into the Google Cloud sub/pub? -
https://cloud.google.com/pubsub/docs/overview

WebSocket/REST: Client connections?

I understand the main principles behind both. I have however a thought which I can't answer.
Benchmarks show that WebSockets can serve more messages as this website shows: http://blog.arungupta.me/rest-vs-websocket-comparison-benchmarks/
This makes sense as it states the connections do not have to be closed and reopened, also the http headers etc.
My question is, what if the connections are always from different clients all the time (and perhaps maybe some from the same client). The benchmark suggests it's the same clients connecting from what I understand, which would make sense keeping a constant connection.
If a user only does a request every minute or so, would it not be beneficial for the communication to run over REST instead of WebSockets as the server frees up sockets and can handle a larger crowd as to speak?
To fix the issue of REST you would go by vertical scaling, and WebSockets would be horizontal?
Doe this make sense or am I out of it?
This is my experience so far, I am happy to discuss my conclusions about using WebSockets in big applications approached with CQRS:
Real Time Apps
Are you creating a financial application, game, chat or whatever kind of application that needs low latency, frequent, bidirectional communication? Go with WebSockets:
Well supported.
Standard.
You can use either publisher/subscriber model or request/response model (by creating a correlationId with each request and subscribing once to it).
Small size apps
Do you need push communication and/or pub/sub in your client and your application is not too big? Go with WebSockets. Probably there is no point in complicating things further.
Regular Apps with some degree of high load expected
If you do not need to send commands very fast, and you expect to do far more reads than writes, you should expose a REST API to perform CRUD (create, read, update, delete), specially C_UD.
Not all devices prefer WebSockets. For example, mobile devices may prefer to use REST, since maintaining a WebSocket connection may prevent the device from saving battery.
You expect an outcome, even if it is a time out. Even when you can do request/response in WebSockets using a correlationId, still the response is not guaranteed. When you send a command to the system, you need to know if the system has accepted it. Yes you can implement your own logic and achieve the same effect, but what I mean, is that an HTTP request has the semantics you need to send a command.
Does your application send commands very often? You should strive for chunky communication rather than chatty, so you should probably batch those change request.
You should then expose a WebSocket endpoint to subscribe to specific topics, and to perform low latency query-response, like filling autocomplete boxes, checking for unique items (eg: usernames) or any kind of search in your read model. Also to get notification on when a change request (write) was actually processed and completed.
What I am doing in a pet project, is to place the WebSocket endpoint in the read model, then on connection the server gives a connectionID to the client via WebSocket. When the client performs an operation via REST, includes an optional parameter that indicates "when done, notify me through this connectionID". The REST server returns saying if the command was sent correctly to a service bus. A queue consumer processes the command, and when done (well or wrong), if the command had notification request, another message is placed in a "web notification queue" indicating the outcome of the command and the connectionID to be notified. The read model is subscribed to this queue, gets messessages and forward them to the appropriate WebSocket connection.
However, if your REST API is going to be consumed by non-browser clients, you may want to offer a way to check of the completion of a command using the async REST approach: https://www.adayinthelifeof.nl/2011/06/02/asynchronous-operations-in-rest/
I know, that is quite appealing to have an low latency UP channel available to send commands, but if you do, your overall architecture gets messed up. For example, if you are using a CQRS architecture, where is your WebSocket endpoint? in the read model or in the write model?
If you place it on the read model, then you can easy access to your read DB to answer fast search queries, but then you have to couple somehow the logic to process commands, being the read model the responsible of send the commands to the write model and notify if it is unable to do so.
If you place it on the write model, then you have it easy to place commands, but then you need access to your read model and read DB if you want to answer search queries through the WebSocket.
By considering WebSockets part of your read model and leaving command processing to the REST interface, you keep your loose coupling between your read model and your write model.

How to handle timeouts in a REST Client when calling methods with side-effect

Let's say we have a REST client with some UI that lists items it GETs from the server. The server also exposes some REST methods to manipulate the items (POST / PUT).
Now the user triggers one of those calls that are supposed to change the data on the server side. The UI will reflect the server state change, if the call was successful.
But what are good strategies to handle the situation when the server is not available?
What is a reasonable timeout lengths (especially in a 3G / Cloud setup)?
How do you handle the timeout in the client, considering the fact that the client can't tell whether the operation succeeded or not?
Are there any common patterns to solve that, other than a complete client termination (and subsequent restart)?
This will be application specific. You need to decide what makes the most sense in your usage case.
Perhaps start with a timeout similar to that of the the default PHP session of 24 minutes. Adjust as necessary based on testing.
Do you have server and client mixed up here? If so the server cannot tell if the client times out other than reaching the end of a session. The client can always query the server for a progress update.
This one is a little general to provide an answer for.

A RESTful approach to data synchronization

Assume the following scenario A web application serves up resources through a RESTful API. A number of clients consume this API. The goal is to keep the data on the clients synchronized with the web application (in both directions).
The easiest way to do this is to ask the API if any of the resources have changed since the client last synchronized with the API. This means that the client needs to ask the API for the appropriate resources accompanied by timestamp (to see if the data needs to be updated). This seems to me like the approach with the least overhead in terms of needless consumption of bandwidth.
However, I have the feeling that this approach has a few downsides in terms of design and responsibilities. For example, the API shouldn't have to deal with checking whether the resources are out of date. It seems that the only responsibility of the API should be to serve up the resources when asked without having to deal with the updating aspect. By following this second approach, the client would ask for a lot of data every time it wants to update its data to keep it synchronized with the web application. In other words, the client would check whether the data it got back is newer than the locally stored data. If this process takes place every few minutes, this might become a significant burden for the system.
Am I seeing this correctly or is there a middle road that I am overlooking?
This is a pretty common problem, and a RESTful approach can help you solve it. HTTP (the application protocol typically used to build RESTful services) supports a variety of techniques that can be used to keep API clients in sync with the data on the server side.
If the client receives a Last-Modified or E-Tag header in a HTTP response, it may use that information to make conditional GET calls in the future. This allows the server to quickly indicate with a 304 – Not Modified response that the client’s previously stored representation of the resource is still valid and accurate. This will allow the server (or even better, an intermediate proxy or cache server) to be as efficient as possible in how it responds to the client’s requests, potentially reducing costly round-trips to a back-end data store.
If a response contains a Last-Modified header and the client wishes to take advantage of the performance optimization available with it, they must include an If-Modified-Since directive in a subsequent GET call to the same URI, passing in the same timestamp value it received. This instructs the server to only GET the information from the authoritative back-end source if it knows it has changed since that time. Your server will have to be built to support this technique, of course.
A similar principle applies to E-Tag headers. An E-Tag is a simple hash code representing a specific state of the resource at a particular point in time. If the resource changes in any way, so does its E-Tag value. If the client sees an E-Tag in a response it should pass it in subsequent GET requests to the same URI, thereby allowing the server to quickly determine if the client has an up-to-date representation of the resource.
Finally, you should probably look at the long polling technique to reduce the number of repeated GET requests issued by your clients to the server. In essence, the trick is to issue very long GET requests to the server to watch for server data changes. The GET will not return a response until either the data has changed or the very long timeout fires. If the latter, the client just re-issues the same long-lived request to watch for changes again. See also topics like Comet and Web Sockets which are similar in approach.