Is there difference between using a constructor and using .init? - swift

Let's say I have a class:
class Fruit {
var fruitName: String
init(getFruit name: String) {
fruitName = name
}
}
Is there any difference between using the constructor, and using .init?
var apple = Fruit(getFruit: "apple")
var orange = Fruit.init(getFruit: "orange")
Im not seeing any difference in playground.
I apologize if the question is badly worded or has been asked before.

From the Initializer Expression section of the language guide:
If you specify a type by name, you can access the type’s initializer without using an initializer expression. In all other cases, you must use an initializer expression.
let s1 = SomeType.init(data: 3) // Valid
let s2 = SomeType(data: 1) // Also valid
let s3 = type(of: someValue).init(data: 7) // Valid
let s4 = type(of: someValue)(data: 5) // Error
Initializing using the explicit .init on the type directly is no different than without it; they are equivalent from Swift's perspective, so most folks prefer the brevity of omitting .init.

To my knowledge, there is absolutely no difference.
It is generally convention in Swift to call the constructor without the .init This is the 'swiftier' shorthand.

Related

What's the equivalent of Obj.C's NSMutableDictionary<Class, Class> in Swift?

What's the equivalent of Obj.C's NSMutableDictionary<Class, Class> in Swift?
I tried:
var dictionary = [AnyClass: AnyClass]()
However this throws the error: Type 'AnyClass' (aka 'AnyObject.Type') does not conform to protocol 'Hashable'
Since there can only be one class per name, we know a given class reference refers to a unique class; there is only one "String" in a given namespace. So why is this not hashable?
I also tried:
var dictionary = NSMutableDictionary<AnyClass, AnyClass>
However this also fails with: Cannot specialize non-generic type 'NSMutableDictionary'
I thought Swift was supposed to be type-safe, but here the compiler is encouraging me to just throw anything into this NSMutableDictionary without type-checking it to make sure it's an AnyClass!
Also, DO NOT lecture me about "You shouldn't be doing that in the first place," because, I am not doing it, it's already like that in some Objective C code that I am required to translate into Swift. I am simply trying to do it in the best possible way—if it means I must resort to a non-type-safe NSMutableDictionary, then so be it, however this seems ridiculous.
Surely I'm missing something here... what am I missing?
The closest you can get in Swift, I discovered, is to do this:
var classToClassMapping = Dictionary<ObjectIdentifier, AnyClass>()
extension Dictionary where Key == ObjectIdentifier, Value == AnyClass {
subscript<T>(keyType: T.Type) -> AnyClass? {
get {
let id = ObjectIdentifier(keyType)
return self[id]
}
set {
let id = ObjectIdentifier(keyType)
self[id] = newValue
}
}
}
classToClassMapping[Yay.self] = NSString.self
if let stringClass = classToClassMapping[Yay.self] as? NSString.Type {
print(stringClass.init(string: "hell yeah"))
}
// Prints "hell yeah"
// Alternative:
switch classToClassMapping[Yay.self] {
case let val as NSString.Type:
print(val.init(string: "yaiirrr boy"))
default:
print("woops")
}
// prints "yaiirrr boy"
Works perfectly for my needs! (Using Swift 5.1 here)

Difference between using class() and class.init() in swift [duplicate]

This question already has answers here:
Is there difference between using a constructor and using .init?
(2 answers)
Closed 3 years ago.
Why we need to use init method explicitly while we can create an object without it
class Details {
}
var obj = Details()
var obj = Details.init()
What's the difference between these two instance creations
Both are allowed and are equivalent. As The Swift Programming Language says:
If you specify a type by name, you can access the type’s initializer without using an initializer expression. In all other cases, you must use an initializer expression.
let s1 = SomeType.init(data: 3) // Valid
let s2 = SomeType(data: 1) // Also valid
let s3 = type(of: someValue).init(data: 7) // Valid
let s4 = type(of: someValue)(data: 5) // Error
So, when you’re supplying the name of the type when instantiating it, you can either use the SomeType(data: 3) syntax or SomeType.init(data: 3). Most Swift developers would favor SomeType(data: 3) as we generally favor brevity unless the more verbose syntax lends greater clarity, which it doesn’t in this case. That having been said, SomeType.init(data: 3) is permitted, though it is less common in practice.
Class() is just a shorthand for Class.init()
Both are interpreted by the compiler as exactly the same statements with no difference at all.

Swift: get the compile time name of variable (referencing to a class)

Is there a way to get the compile time name of a variable in Swift 2?
I mean the first variable name, which references to a new class instance, if any.
Here is a simple example:
public class Parameter : FloatLiteralConvertible {
var name:String?
var value:Double
// init from float literal
public required init (floatLiteral value: FloatLiteralType) {
self.value = Double(value)
self.name = getLiteralName()
}
func getLiteralName () -> String {
var literalName:String = ""
// do some magic to return the name
return literalName
}
}
let x:Parameter = 2.0
print(x.value) // this returns "2.0"
print(x.name!) // I want this to return "x"
I've already checked similar questions on that topic handling mirroring or objective-c reflections. But in all those cases, one can get only the property names in a class - in the example above name and value.
The same question has been asked in 2014 - Swift: Get Variable Actual Name as String
- and I hope, that since then there is a solution in swift 2.
No, there is no way to do that.
You have to understand that in the compiled state that variable usually does not exist. It can be optimized out or it is represented only as an item on the execution stack.
Even in languages with much better reflection that Swift has, usually you cannot inspect local variables.
To be honest, getting the name of a local variable dynamically has no practical use case.

Why does Swift BooleanLiteralConvertible require a boolean literal?

I am trying to add BooleanLiteralConvertible support to my class so I can instantiate it with a boolean. The thing that's throwing me for a loop is the distinction between a boolean value and a boolean literal.
For example, after adding the protocol I attempted this:
func setSelected(value: Bool) {
var node: MyClass = value
}
But Swift complained that it cannot convert Bool to MyClass. It took me a while to realize it has to be a boolean literal. Oddly enough the following works fine:
func setSelected(value: Bool) {
var node: MyClass = value ? true : false
}
…which seems just absolutely silly to me. Is there a legitimate reason for this seemingly very bizarre requirement?
Types conforming to BooleanLiteralConvertible can be initialized with the Boolean literals true and false, e.g.
let mc : MyClass = true
This has nothing to do with initializing the type with a Boolean value:
let value : Bool = // ... some boolean value
let mc : MyClass = value // error: cannot convert value of type 'Bool' to specified type 'MyClass'
and there is – as far as I know – no way to make such an implicit
conversion work. You would have to write a custom init method
init(bool : Bool) {
// ...
}
and initialize the object as
let value : Bool = // ... some boolean value
let mc = MyClass(bool: value)
I like the question. Only the Swift team could definitively answer, but I can speculate as to why: converting a typed value into a variable of a different type without an explicit conversion or cast is very easy to confuse with a programmer error, and in many cases is something the compiler should warn about.
Example (and assume that Person is also a StringLiteralConvertible that can be initialized with a string variable as well as a literal as you pose in your question):
struct Person {
private static var idCounter = 1
var name:String
let id:Int
init(withName name:String) {
Person.idCounter += 1
self.name = name
self.id = Person.idCounter
}
}
var person = Person(withName:"Mary")
let name = "John"
person = name
The above code looks suspiciously like a mistake, where the programmer is assigning a value of the wrong type (String) to a variable of type Person. It may in fact be a mistake. Maybe the programmer only meant to change the name of the person (person.name = name) without creating a new Person with a new unique id. Or maybe the programmer intended to assign some other value to person but made a typo or code completion error. Hard to tell without either being the original programmer, or carefully studying all the context to see whether this conversion makes sense. And it gets harder the further the assignment is from the place where the variables are originally initialized Should the compiler warn here that a value of type String is being assigned to a variable of type Person?
The example would be far more clear, and more in line with Swift conventions as:
var person = Person(withName:"Mary")
let name = "John"
person = Person(withName:name)
The above version is completely unambiguous, both to the compiler and to any other programmers who read this later.

How do I print the type or class of a variable in Swift?

Is there a way to print the runtime type of a variable in swift? For example:
var now = NSDate()
var soon = now.dateByAddingTimeInterval(5.0)
println("\(now.dynamicType)")
// Prints "(Metatype)"
println("\(now.dynamicType.description()")
// Prints "__NSDate" since objective-c Class objects have a "description" selector
println("\(soon.dynamicType.description()")
// Compile-time error since ImplicitlyUnwrappedOptional<NSDate> has no "description" method
In the example above, I'm looking for a way to show that the variable "soon" is of type ImplicitlyUnwrappedOptional<NSDate>, or at least NSDate!.
Update September 2016
Swift 3.0: Use type(of:), e.g. type(of: someThing) (since the dynamicType keyword has been removed)
Update October 2015:
I updated the examples below to the new Swift 2.0 syntax (e.g. println was replaced with print, toString() is now String()).
From the Xcode 6.3 release notes:
#nschum points out in the comments that the Xcode 6.3 release notes show another way:
Type values now print as the full demangled type name when used with
println or string interpolation.
import Foundation
class PureSwiftClass { }
var myvar0 = NSString() // Objective-C class
var myvar1 = PureSwiftClass()
var myvar2 = 42
var myvar3 = "Hans"
print( "String(myvar0.dynamicType) -> \(myvar0.dynamicType)")
print( "String(myvar1.dynamicType) -> \(myvar1.dynamicType)")
print( "String(myvar2.dynamicType) -> \(myvar2.dynamicType)")
print( "String(myvar3.dynamicType) -> \(myvar3.dynamicType)")
print( "String(Int.self) -> \(Int.self)")
print( "String((Int?).self -> \((Int?).self)")
print( "String(NSString.self) -> \(NSString.self)")
print( "String(Array<String>.self) -> \(Array<String>.self)")
Which outputs:
String(myvar0.dynamicType) -> __NSCFConstantString
String(myvar1.dynamicType) -> PureSwiftClass
String(myvar2.dynamicType) -> Int
String(myvar3.dynamicType) -> String
String(Int.self) -> Int
String((Int?).self -> Optional<Int>
String(NSString.self) -> NSString
String(Array<String>.self) -> Array<String>
Update for Xcode 6.3:
You can use the _stdlib_getDemangledTypeName():
print( "TypeName0 = \(_stdlib_getDemangledTypeName(myvar0))")
print( "TypeName1 = \(_stdlib_getDemangledTypeName(myvar1))")
print( "TypeName2 = \(_stdlib_getDemangledTypeName(myvar2))")
print( "TypeName3 = \(_stdlib_getDemangledTypeName(myvar3))")
and get this as output:
TypeName0 = NSString
TypeName1 = __lldb_expr_26.PureSwiftClass
TypeName2 = Swift.Int
TypeName3 = Swift.String
Original answer:
Prior to Xcode 6.3 _stdlib_getTypeName got the mangled type name of a variable. Ewan Swick's blog entry helps to decipher these strings:
e.g. _TtSi stands for Swift's internal Int type.
Mike Ash has a great blog entry covering the same topic.
Edit: A new toString function has been introduced in Swift 1.2 (Xcode 6.3).
You can now print the demangled type of any type using .self and any instance using .dynamicType:
struct Box<T> {}
toString("foo".dynamicType) // Swift.String
toString([1, 23, 456].dynamicType) // Swift.Array<Swift.Int>
toString((7 as NSNumber).dynamicType) // __NSCFNumber
toString((Bool?).self) // Swift.Optional<Swift.Bool>
toString(Box<SinkOf<Character>>.self) // __lldb_expr_1.Box<Swift.SinkOf<Swift.Character>>
toString(NSStream.self) // NSStream
Try calling YourClass.self and yourObject.dynamicType.
Reference: https://devforums.apple.com/thread/227425.
Swift 3.0
let string = "Hello"
let stringArray = ["one", "two"]
let dictionary = ["key": 2]
print(type(of: string)) // "String"
// Get type name as a string
String(describing: type(of: string)) // "String"
String(describing: type(of: stringArray)) // "Array<String>"
String(describing: type(of: dictionary)) // "Dictionary<String, Int>"
// Get full type as a string
String(reflecting: type(of: string)) // "Swift.String"
String(reflecting: type(of: stringArray)) // "Swift.Array<Swift.String>"
String(reflecting: type(of: dictionary)) // "Swift.Dictionary<Swift.String, Swift.Int>"
Is this what you're looking for?
println("\(object_getClassName(now))");
It prints "__NSDate"
UPDATE: Please note this no longer seems to work as of Beta05
My current Xcode is Version 6.0 (6A280e).
import Foundation
class Person { var name: String; init(name: String) { self.name = name }}
class Patient: Person {}
class Doctor: Person {}
var variables:[Any] = [
5,
7.5,
true,
"maple",
Person(name:"Sarah"),
Patient(name:"Pat"),
Doctor(name:"Sandy")
]
for variable in variables {
let typeLongName = _stdlib_getDemangledTypeName(variable)
let tokens = split(typeLongName, { $0 == "." })
if let typeName = tokens.last {
println("Variable \(variable) is of Type \(typeName).")
}
}
Output:
Variable 5 is of Type Int.
Variable 7.5 is of Type Double.
Variable true is of Type Bool.
Variable maple is of Type String.
Variable Swift001.Person is of Type Person.
Variable Swift001.Patient is of Type Patient.
Variable Swift001.Doctor is of Type Doctor.
As of Xcode 6.3 with Swift 1.2, you can simply convert type values into the full demangled String.
toString(Int) // "Swift.Int"
toString(Int.Type) // "Swift.Int.Type"
toString((10).dynamicType) // "Swift.Int"
println(Bool.self) // "Swift.Bool"
println([UTF8].self) // "Swift.Array<Swift.UTF8>"
println((Int, String).self) // "(Swift.Int, Swift.String)"
println((String?()).dynamicType)// "Swift.Optional<Swift.String>"
println(NSDate) // "NSDate"
println(NSDate.Type) // "NSDate.Type"
println(WKWebView) // "WKWebView"
toString(MyClass) // "[Module Name].MyClass"
toString(MyClass().dynamicType) // "[Module Name].MyClass"
You can still access the class, through className (which returns a String).
There are actually several ways to get the class, for example classForArchiver, classForCoder, classForKeyedArchiver (all return AnyClass!).
You can't get the type of a primitive (a primitive is not a class).
Example:
var ivar = [:]
ivar.className // __NSDictionaryI
var i = 1
i.className // error: 'Int' does not have a member named 'className'
If you want to get the type of a primitive, you have to use bridgeToObjectiveC(). Example:
var i = 1
i.bridgeToObjectiveC().className // __NSCFNumber
You can use reflect to get information about object.
For example name of object class:
var classname = reflect(now).summary
Xcode 8 Swift 3.0 use type(of:)
let className = "\(type(of: instance))"
I had luck with:
let className = NSStringFromClass(obj.dynamicType)
SWIFT 5
With the latest release of Swift 3 we can get pretty descriptions of type names through the String initializer. Like, for example print(String(describing: type(of: object))). Where object can be an instance variable like array, a dictionary, an Int, a NSDate, an instance of a custom class, etc.
Here is my complete answer: Get class name of object as string in Swift
That question is looking for a way to getting the class name of an object as string but, also i proposed another way to getting the class name of a variable that isn't subclass of NSObject. Here it is:
class Utility{
class func classNameAsString(obj: Any) -> String {
//prints more readable results for dictionaries, arrays, Int, etc
return String(describing: type(of: obj))
}
}
I made a static function which takes as parameter an object of type Any and returns its class name as String :) .
I tested this function with some variables like:
let diccionary: [String: CGFloat] = [:]
let array: [Int] = []
let numInt = 9
let numFloat: CGFloat = 3.0
let numDouble: Double = 1.0
let classOne = ClassOne()
let classTwo: ClassTwo? = ClassTwo()
let now = NSDate()
let lbl = UILabel()
and the output was:
diccionary is of type Dictionary
array is of type Array
numInt is of type Int
numFloat is of type CGFloat
numDouble is of type Double
classOne is of type: ClassOne
classTwo is of type: ClassTwo
now is of type: Date
lbl is of type: UILabel
In Xcode 8, Swift 3.0
Steps:
1. Get the Type:
Option 1:
let type : Type = MyClass.self //Determines Type from Class
Option 2:
let type : Type = type(of:self) //Determines Type from self
2. Convert Type to String:
let string : String = "\(type)" //String
In Swift 3.0, you can use type(of:), as dynamicType keyword has been removed.
To get a type of object or class of object in Swift, you must need to use a type(of: yourObject)
type(of: yourObject)
When using Cocoa (not CocoaTouch), you can use the className property for objects that are subclasses of NSObject.
println(now.className)
This property is not available for normal Swift objects, which aren't subclasses of NSObject (and in fact, there is no root id or object type in Swift).
class Person {
var name: String?
}
var p = Person()
println(person.className) // <- Compiler error
In CocoaTouch, at this time there is not a way to get a string description of the type of a given variable. Similar functionality also does not exist for primitive types in either Cocoa or CocoaTouch.
The Swift REPL is able to print out a summary of values including its type, so it is possible this manner of introspection will be possible via an API in the future.
EDIT: dump(object) seems to do the trick.
The top answer doesn't have a working example of the new way of doing this using type(of:. So to help rookies like me, here is a working example, taken mostly from Apple's docs here - https://developer.apple.com/documentation/swift/2885064-type
doubleNum = 30.1
func printInfo(_ value: Any) {
let varType = type(of: value)
print("'\(value)' of type '\(varType)'")
}
printInfo(doubleNum)
//'30.1' of type 'Double'
I've tried some of the other answers here but milage seems to very on what the underling object is.
However I did found a way you can get the Object-C class name for an object by doing the following:
now?.superclass as AnyObject! //replace now with the object you are trying to get the class name for
Here is and example of how you would use it:
let now = NSDate()
println("what is this = \(now?.superclass as AnyObject!)")
In this case it will print NSDate in the console.
I found this solution which hopefully might work for someone else.
I created a class method to access the value. Please bear in mind this will work for NSObject subclass only. But at least is a clean and tidy solution.
class var className: String!{
let classString : String = NSStringFromClass(self.classForCoder())
return classString.componentsSeparatedByString(".").last;
}
In the latest XCode 6.3 with Swift 1.2, this is the only way I found:
if view.classForCoder.description() == "UISegment" {
...
}
Many of the answers here do not work with the latest Swift (Xcode 7.1.1 at time of writing).
The current way of getting the information is to create a Mirror and interrogate that. For the classname it is as simple as:
let mirror = Mirror(reflecting: instanceToInspect)
let classname:String = mirror.description
Additional information about the object can also be retrieved from the Mirror. See http://swiftdoc.org/v2.1/type/Mirror/ for details.
Swift version 4:
print("\(type(of: self)) ,\(#function)")
// within a function of a class
Thanks #Joshua Dance
In lldb as of beta 5, you can see the class of an object with the command:
fr v -d r shipDate
which outputs something like:
(DBSalesOrderShipDate_DBSalesOrderShipDate_ *) shipDate = 0x7f859940
The command expanded out means something like:
Frame Variable (print a frame variable) -d run_target (expand dynamic types)
Something useful to know is that using "Frame Variable" to output variable values guarantees no code is executed.
I've found a solution for self-developed classes (or such you have access to).
Place the following computed property within your objects class definition:
var className: String? {
return __FILE__.lastPathComponent.stringByDeletingPathExtension
}
Now you can simply call the class name on your object like so:
myObject.className
Please note that this will only work if your class definition is made within a file that is named exactly like the class you want the name of.
As this is commonly the case the above answer should do it for most cases. But in some special cases you might need to figure out a different solution.
If you need the class name within the class (file) itself you can simply use this line:
let className = __FILE__.lastPathComponent.stringByDeletingPathExtension
Maybe this method helps some people out there.
Based on the answers and comments given by Klass and Kevin Ballard above, I would go with:
println(_stdlib_getDemangledTypeName(now).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(soon).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(soon?).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(soon!).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(myvar0).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(myvar1).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(myvar2).componentsSeparatedByString(".").last!)
println(_stdlib_getDemangledTypeName(myvar3).componentsSeparatedByString(".").last!)
which will print out:
"NSDate"
"ImplicitlyUnwrappedOptional"
"Optional"
"NSDate"
"NSString"
"PureSwiftClass"
"Int"
"Double"
let i: Int = 20
func getTypeName(v: Any) -> String {
let fullName = _stdlib_demangleName(_stdlib_getTypeName(i))
if let range = fullName.rangeOfString(".") {
return fullName.substringFromIndex(range.endIndex)
}
return fullName
}
println("Var type is \(getTypeName(i)) = \(i)")
Swift 4:
// "TypeName"
func stringType(of some: Any) -> String {
let string = (some is Any.Type) ? String(describing: some) : String(describing: type(of: some))
return string
}
// "ModuleName.TypeName"
func fullStringType(of some: Any) -> String {
let string = (some is Any.Type) ? String(reflecting: some) : String(reflecting: type(of: some))
return string
}
Usage:
print(stringType(of: SomeClass())) // "SomeClass"
print(stringType(of: SomeClass.self)) // "SomeClass"
print(stringType(of: String())) // "String"
print(fullStringType(of: String())) // "Swift.String"
There appears to be no generic way to print the type name of an arbitrary value's type. As others have noted, for class instances you can print value.className but for primitive values it appears that at runtime, the type information is gone.
For instance, it looks as if there's not a way to type: 1.something() and get out Int for any value of something. (You can, as another answer suggested, use i.bridgeToObjectiveC().className to give you a hint, but __NSCFNumber is not actually the type of i -- just what it will be converted to when it crosses the boundary of an Objective-C function call.)
I would be happy to be proven wrong, but it looks like the type checking is all done at compile time, and like C++ (with RTTI disabled) much of the type information is gone at runtime.
This is how you get a type string of your object or Type which is consistent and takes into account to which module the object definition belongs to or nested in. Works in Swift 4.x.
#inline(__always) func typeString(for _type: Any.Type) -> String {
return String(reflecting: type(of: _type))
}
#inline(__always) func typeString(for object: Any) -> String {
return String(reflecting: type(of: type(of: object)))
}
struct Lol {
struct Kek {}
}
// if you run this in playground the results will be something like
typeString(for: Lol.self) // __lldb_expr_74.Lol.Type
typeString(for: Lol()) // __lldb_expr_74.Lol.Type
typeString(for: Lol.Kek.self)// __lldb_expr_74.Lol.Kek.Type
typeString(for: Lol.Kek()) // __lldb_expr_74.Lol.Kek.Type
Not exactly what you are after, but you can also check the type of the variable against Swift types like so:
let object: AnyObject = 1
if object is Int {
}
else if object is String {
}
For example.
Xcode 7.3.1, Swift 2.2:
String(instanceToPrint.self).componentsSeparatedByString(".").last