How to trim lines in matlab's plot? - matlab

I'm plotting random lines and one circle as shown in the picture.
So I need to delete lines that located out of the circle and keep that's inside it. Also, if some lines have one point inside the circle and the other point outside the circle then I need to trim the outside part.
How can I do that?
Thank you in advance
I used this code
% plotting random lines
X1 = rand (8,8);
Y1 = rand (8,8);
figure
plot (X1,Y1)
hold on
% plotting the circle
R = 0.5;
angle = linspace(0,2*pi,180);
x= Rcos(angle);
y= Rsin(angle);
plot(x,y,'r')
axis equal

Related

convert image from Cartesian to Polar

I want to convert an image from Cartesian to Polar and to use it for opengl texture.
So I used matlab referring to the two articles below.
Link 1
Link 2
My code is exactly same with Link 2's anwser
% load image
img = imread('my_image.png');
% convert pixel coordinates from cartesian to polar
[h,w,~] = size(img);
[X,Y] = meshgrid((1:w)-floor(w/2), (1:h)-floor(h/2));
[theta,rho] = cart2pol(X, Y);
Z = zeros(size(theta));
% show pixel locations (subsample to get less dense points)
XX = X(1:8:end,1:4:end);
YY = Y(1:8:end,1:4:end);
tt = theta(1:8:end,1:4:end);
rr = rho(1:8:end,1:4:end);
subplot(121), scatter(XX(:),YY(:),3,'filled'), axis ij image
subplot(122), scatter(tt(:),rr(:),3,'filled'), axis ij square tight
% show images
figure
subplot(121), imshow(img), axis on
subplot(122), warp(theta, rho, Z, img), view(2), axis square
The result was exactly what I wanted, and I was very satisfied except for one thing. It's the area (red circled area) in the picture just below. Considering that the opposite side (blue circled area) is not, I think this part should also be filled. Because of this part is empty, so there is a problem when using it as a texture.
And I wonder how I can fill this part. Thank you.
(little difference from Link 2's answer code like degree<->radian and axis values. but i think it is not important.)
Those issues you show in your question happen because your algorithm is wrong.
What you did (push):
throw a grid on the source image
transform those points
try to plot these colored points and let MATLAB do some magic to make it look like a dense picture
Do it the other way around (pull):
throw a grid on the output
transform that backwards
sample the input at those points
The distinction is called "push" (into output) vs "pull" (from input). Only Pull gives proper results.
Very little MATLAB code is necessary. You just need pol2cart and interp2, and a meshgrid.
With interp2 you get to choose the interpolation (linear, cubic, ...). Nearest-neighbor interpolation leaves visible artefacts.
im = im2single(imread("PQFax.jpg"));
% center of polar map, manually picked
cx = 10 + 409/2;
cy = 7 + 413/2;
% output parameters
radius = 212;
dRho = 1;
dTheta = 2*pi / (2*pi * radius);
Thetas = pi/2 - (0:dTheta:2*pi);
Rhos = (0:dRho:radius);
% polar mesh
[Theta, Rho] = meshgrid(Thetas, Rhos);
% transform...
[Xq,Yq] = pol2cart(Theta, Rho);
% translate to sit on the circle's center
Xq = Xq + cx;
Yq = Yq + cy;
% sample image at those points
Ro = interp2(im(:,:,1), Xq,Yq, "cubic");
Go = interp2(im(:,:,2), Xq,Yq, "cubic");
Bo = interp2(im(:,:,3), Xq,Yq, "cubic");
Vo = cat(3, Ro, Go, Bo);
Vo = imrotate(Vo, 180);
imshow(Vo)
The other way around (get a "torus" from a "ribbon") is quite similar. Throw a meshgrid on the torus space, subtract center, transform from cartesian to polar, and use those to sample from the "ribbon" image into the "torus" image.
I'm more familiar with OpenCV than with MATLAB. Perhaps MATLAB has something like OpenCV's warpPolar(), or a generic remap(). In any case, the operation is trivial to do entirely "by hand" but there are enough supporting functions to take the heavy lifting off your hands (interp2, pol2cart, meshgrid).
1.- The white arcs tell that the used translation pol-cart introduces significant errors.
2.- Reversing the following script solves your question.
It's a script that goes from cart-pol without introducing errors or ignoring input data, which is what happens when such wide white arcs show up upon translation apparently correct.
clear all;clc;close all
clc,cla;
format long;
A=imread('shaffen dass.jpg');
[sz1 sz2 sz3]=size(A);
szx=sz2;szy=sz1;
A1=A(:,:,1);A2=A(:,:,2);A3=A(:,:,3); % working with binary maps or grey scale images this wouldn't be necessary
figure(1);imshow(A);
hold all;
Cx=floor(szx/2);Cy=floor(szy/2);
plot(Cx,Cy,'co'); % because observe image centre not centered
Rmin=80;Rmax=400; % radius search range for imfindcircles
[centers, radii]=imfindcircles(A,[Rmin Rmax],... % outer circle
'ObjectPolarity','dark','Sensitivity',0.9);
h=viscircles(centers,radii);
hold all; % inner circle
[centers2, radii2]=imfindcircles(A,[Rmin Rmax],...
'ObjectPolarity','bright');
h=viscircles(centers2,radii2);
% L=floor(.5*(radii+radii2)); % this is NOT the length X that should have the resulting XY morphed graph
L=floor(2*pi*radii); % expected length of the morphed graph
cx=floor(.5*(centers(1)+centers2(1))); % coordinates of averaged circle centres
cy=floor(.5*(centers(2)+centers2(2)));
plot(cx,cy,'r*'); % check avg centre circle is not aligned to figure centre
plot([cx 1],[cy 1],'r-.');
t=[45:360/L:404+1-360/L]; % if step=1 then we only get 360 points but need an amount of L points
% if angle step 1/L over minute waiting for for loop to finish
R=radii+5;x=R*sind(t)+cx;y=R*cosd(t)+cy; % build outer perimeter
hL1=plot(x,y,'m'); % axis equal;grid on;
% hold all;
% plot(hL1.XData,hL1.YData,'ro');
x_ref=hL1.XData;y_ref=hL1.YData;
% Sx=zeros(ceil(R),1);Sy=zeros(ceil(R),1);
Sx={};Sy={};
for k=1:1:numel(hL1.XData)
Lx=floor(linspace(x_ref(k),cx,ceil(R)));
Ly=floor(linspace(y_ref(k),cy,ceil(R)));
% plot(Lx,Ly,'go'); % check
% plot([cx x(k)],[cy y(k)],'r');
% L1=unique([Lx;Ly]','rows');
Sx=[Sx Lx'];Sy=[Sy Ly'];
end
sx=cell2mat(Sx);sy=cell2mat(Sy);
[s1 s2]=size(sx);
B1=uint8(zeros(s1,s2));
B2=uint8(zeros(s1,s2));
B3=uint8(zeros(s1,s2));
for n=1:1:s2
for k=1:1:s1
B1(k,n)=A1(sx(k,n),sy(k,n));
B2(k,n)=A2(sx(k,n),sy(k,n));
B3(k,n)=A3(sx(k,n),sy(k,n));
end
end
C=uint8(zeros(s1,s2,3));
C(:,:,1)=B1;
C(:,:,2)=B2;
C(:,:,3)=B3;
figure(2);imshow(C);
the resulting
3.- let me know if you'd like some assistance writing pol-cart from this script.
Regards
John BG

How can I reduce the number of mesh lines shown in a surface plot?

I've found this answer, but I can't complete my work. I wanted to plot more precisely the functions I am studying, without overcoloring my function with black ink... meaning reducing the number of mesh lines. I precise that the functions are complex.
I tried to add to my already existing code the work written at the link above.
This is what I've done:
r = (0:0.35:15)'; % create a matrix of complex inputs
theta = pi*(-2:0.04:2);
z = r*exp(1i*theta);
w = z.^2;
figure('Name','Graphique complexe','units','normalized','outerposition',[0.08 0.1 0.8 0.55]);
s = surf(real(z),imag(z),imag(w),real(w)); % visualize the complex function using surf
s.EdgeColor = 'none';
x=s.XData;
y=s.YData;
z=s.ZData;
x=x(1,:);
y=y(:,1);
% Divide the lengths by the number of lines needed
xnumlines = 10; % 10 lines
ynumlines = 10; % 10 partitions
xspacing = round(length(x)/xnumlines);
yspacing = round(length(y)/ynumlines);
hold on
for i = 1:yspacing:length(y)
Y1 = y(i)*ones(size(x)); % a constant vector
Z1 = z(i,:);
plot3(x,Y1,Z1,'-k');
end
% Plotting lines in the Y-Z plane
for i = 1:xspacing:length(x)
X2 = x(i)*ones(size(y)); % a constant vector
Z2 = z(:,i);
plot3(X2,y,Z2,'-k');
end
hold off
But the problem is that the mesh is still invisible. How to fix this? Where is the problem?
And maybe, instead of drawing a grid, perhaps it is possible to draw circles and radiuses like originally on the graph?
I found an old script of mine where I did more or less what you're looking for. I adapted it to the radial plot you have here.
There are two tricks in this script:
The surface plot contains all the data, but because there is no mesh drawn, it is hard to see the details in this surface (your data is quite smooth, this is particularly true for a more bumpy surface, so I added some noise to the data to show this off). To improve the visibility, we use interpolation for the color, and add a light source.
The mesh drawn is a subsampled version of the original data. Because the original data is radial, the XData and YData properties are not a rectangular grid, and therefore one cannot just take the first row and column of these arrays. Instead, we use the full matrices, but subsample rows for drawing the circles and subsample columns for drawing the radii.
% create a matrix of complex inputs
% (similar to OP, but with more data points)
r = linspace(0,15,101).';
theta = linspace(-pi,pi,101);
z = r * exp(1i*theta);
w = z.^2;
figure, hold on
% visualize the complex function using surf
% (similar to OP, but with a little bit of noise added to Z)
s = surf(real(z),imag(z),imag(w)+5*rand(size(w)),real(w));
s.EdgeColor = 'none';
s.FaceColor = 'interp';
% get data back from figure
x = s.XData;
y = s.YData;
z = s.ZData;
% draw circles -- loop written to make sure the outer circle is drawn
for ii=size(x,1):-10:1
plot3(x(ii,:),y(ii,:),z(ii,:),'k-');
end
% draw radii
for ii=1:5:size(x,2)
plot3(x(:,ii),y(:,ii),z(:,ii),'k-');
end
% set axis properties for better 3D viewing of data
set(gca,'box','on','projection','perspective')
set(gca,'DataAspectRatio',[1,1,40])
view(-10,26)
% add lighting
h = camlight('left');
lighting gouraud
material dull
How about this approach?
[X,Y,Z] = peaks(500) ;
surf(X,Y,Z) ;
shading interp ;
colorbar
hold on
miss = 10 ; % enter the number of lines you want to miss
plot3(X(1:miss:end,1:miss:end),Y(1:miss:end,1:miss:end),Z(1:miss:end,1:miss:end),'k') ;
plot3(X(1:miss:end,1:miss:end)',Y(1:miss:end,1:miss:end)',Z(1:miss:end,1:miss:end)','k') ;

Plot random lines starting from specific point in a sphere in MatLab

I am trying to plot random lines, starting from a specific radius of a sphere, but I only want the upper hemisphere, as shown in the image
So far I am able to create random starting points(but for R=15), random intersections, random slopes, but I don't know how to connect all these to plot the lines.
My code is
%Create the random starting points, slopes, intersections
tracks=input('Give me the number of muon tracks: ');
theta=180.*rand(tracks,1);
rho=15*ones(tracks,1);
startPoint = [theta rho];
[X,Y]=pol2cart(theta*pi/180,rho);
intersection =-6371+(2*6371).*rand(tracks,1);
slope = tand(360.*rand(tracks,1));
I know that I need only two elements to draw a line, but I kind of confused right now...
Any idea on how to do it?
Because you don't want MATLAB to join up all of your lines when you plot them, you need to plot them separately, in a loop, e.g., something like
theta = 2 * pi * rand(tracks, 2); % 2 rows of random points on a circle, in radians
X = cos(theta); Y = sin(theta);
close all;
figure;
hold on;
for nPlot = 1:tracks
plot(X(nPlot, :), Y(nPlot, :), 'r-o');
end
Note that this code also generates X and Y differently to your original - pol2cart and the above method both expect values in radians, not degrees.

Draw a line through two points

Using MatLab, I know how to create a line segment connecting two points using this code:
line([0 1],[0 1])
This draws a straight line segment from the point (0,0) to the point (1,1).
What I am trying to do is continue that line to the edge of the plot. Rather than just drawing a line between these two points I want to draw a line through those two points that spans the entire figure for any set of two points.
For this particular line and a x=-10:10, y=-10:10 plot I could write:
line([-10 10], [-10 10]);
But I would need to generalize this for any set of points.
Solve the line equation going through those two points:
y = a*x + b;
for a and b:
a = (yp(2)-yp(1)) / (xp(2)-xp(1));
b = yp(1)-a*xp(1);
Find the edges of the plotting window
xlims = xlim(gca);
ylims = ylim(gca);
or take a edges far away, so you can still zoomout, later reset the x/y limits.
or if there is no plot at the moment, define your desired edges:
xlims = [-10 10];
ylims = [-10 10];
Fill in those edges into the line equation and plot the corresponding points:
y = xlims*a+b;
line( xlims, y );
And reset the edges
xlim(xlims);
ylim(ylims);
There is one special case, the vertical line, which you'll have to take care of separately.
What about
function = long_line(X,Y,sym_len)
dir = (Y-X)/norm(Y-X);
Yp = X + dir*sym_len;
Xp = X - dir*sym_len;
line(Xp,Yp);
end
being sym_len one half of the expected length of the plotted line around X?

How do I display an arrow positioned at a specific angle in MATLAB?

I am working in MATLAB and I'm stuck on a very simple problem: I've got an object defined by its position (x,y) and theta (an angle, in degrees). I would like to plot the point and add an arrow, starting from the point and pointing toward the direction defined by the angle. It actually doesn't even have to be an arrow, anything graphically showing the value of the angle will do!
Here's a picture showing the kind of thing I'm trying to draw:
removed dead ImageShack link
The quiver() plotting function plots arrows like this. Take your theta value and convert it to (x,y) cartesian coordinates representing the vector you want to plot as an arrow and use those as the (u,v) parameters to quiver().
theta = pi/9;
r = 3; % magnitude (length) of arrow to plot
x = 4; y = 5;
u = r * cos(theta); % convert polar (theta,r) to cartesian
v = r * sin(theta);
h = quiver(x,y,u,v);
set(gca, 'XLim', [1 10], 'YLim', [1 10]);
Take a look through online the Matlab documentation to see other plot types; there's a lot, including several radial plots. They're in the MATLAB > Functions > Graphics > Specialized Plotting section. Do "doc quiver" at the command line and browse around.
If you want to try and make something that looks like the image you linked to, here's some code to help you do it (NOTE: you would first have to download the submission arrow.m by Erik Johnson on the MathWorks File Exchange, which I always like to use for generating arrows of any shape and size):
x = 1; % X coordinate of arrow start
y = 2; % Y coordinate of arrow start
theta = pi/4; % Angle of arrow, from x-axis
L = 2; % Length of arrow
xEnd = x+L*cos(theta); % X coordinate of arrow end
yEnd = y+L*sin(theta); % Y coordinate of arrow end
points = linspace(0, theta); % 100 points from 0 to theta
xCurve = x+(L/2).*cos(points); % X coordinates of curve
yCurve = y+(L/2).*sin(points); % Y coordinates of curve
plot(x+[-L L], [y y], '--k'); % Plot dashed line
hold on; % Add subsequent plots to the current axes
axis([x+[-L L] y+[-L L]]); % Set axis limits
axis equal; % Make tick increments of each axis equal
arrow([x y], [xEnd yEnd]); % Plot arrow
plot(xCurve, yCurve, '-k'); % Plot curve
plot(x, y, 'o', 'MarkerEdgeColor', 'k', 'MarkerFaceColor', 'w'); % Plot point
And here's what it would look like:
You can then add text to the plot (for the angle and the coordinate values) using the text function.
Here's a partial answer, I expect you can figure out the rest. I fired up the Figures editor and opened the plot tools. I dragged an arrow from the palette onto my figure. Then I generated an m-file. This included the line:
annotation(figure1,'arrow',[0.1489 0.2945],[0.5793 0.6481]);
So, the first pair of coordinates is the start of the arrow. You're going to have to figure out the pointy end (second pair of coordinates) using a little bit of trigonometry. You might even be able to get the little arc if you do some more fiddling around with plot tools.
Let us know if the trig defeats you. Oh, and I forgot to plot the point, but I guess you can figure that out ?