Newbee here. Trying to run the android emulator for the generic first_app flutter application.
Run flutter run -d windows
Receive:
C:\Development\Flutter\first_app>flutter run -d windows
Launching lib\main.dart on Windows in debug mode...
lib/main.dart(60,15): error G67247B7E: Expected ';' after this. [C:\Development\Flutter\first_app\build\windows\flutter\flutter_assemble.vcxproj]
C:\Program Files\Microsoft Visual Studio\2022\Community\MSBuild\Microsoft\VC\v170\Microsoft.CppCommon.targets(247,5): error MSB8066: Custom build for 'C:\Development\Flutter\first_app\build\windows\CMakeFiles\13756e3632117b79f6e0bc292bc438e0\flutter_windows.dll.rule;C:\Development\Flutter\first_app\build\windows\CMakeFiles\f154f6c681490929a1ff6491e40cd6b3\flutter_assemble.rule' exited with code 1. [C:\Development\Flutter\first_app\build\windows\flutter\flutter_assemble.vcxproj]
Building Windows application...
Exception: Build process failed.
Other information:
Flutter Doctor is clean. That took hours.
Running from Android Studio works.
Launching emulator works correctly
Have tried Flutter Clean, Flutter upgrade, Flutter Master.
Have tried running from powershell with the same error.
Any assistance welcomed.
First you can check if the emulator is running or not by this command
flutter devices
Then you can directly run your app through
flutter run -d device-id
In my case, it was
flutter run -d emulator-5554
All, on a whim, I deleted my first_app and created it again via flutter create first_app.
Immediately running flutter run, it works!
I'm receiving the following error while running flutter run on some projects, however, on other projects it works fine:
(base) Nusraths-MacBook-Pro:flutter_uber_clone rahama$ flutter emulators --launch Pixel_2_XL_API_28
(base) Nusraths-MacBook-Pro:flutter_uber_clone rahama$ flutter run
Using hardware rendering with device Android SDK built for x86. If you get graphics artifacts, consider enabling software rendering with "--enable-software-rendering".
Launching lib/main.dart on Android SDK built for x86 in debug mode...
Initializing Gradle... 0.8s
Resolving dependencies... 1.4s
Running Gradle task 'assembly debug'...
Running Gradle task 'assembly debug'... Done 9.3s
Built build/app/outputs/apk/debug/app-debug.apk.
Installing build/app/outputs/apk/app.apk... 1.9s
Error: ADB exited with exit code 1
Performing Streamed Install
ADB: failed to install /Users/rahama/development/flutter_uber_clone/build/app/outputs/apk/app.apk: Failure [INSTALL_FAILED_INSUFFICIENT_STORAGE]
Error launching the application on Android SDK built for x86.
It's just the flutter demo project, I haven't made any changes to it.
Actually, the answer lies in the error message of your question:
[ADB: failed to install /Users/rahama/development/flutter_uber_clone/build/app/outputs/apk/app.apk: Failure [INSTALL_FAILED_INSUFFICIENT_STORAGE]Error launching the application on Android SDK built for x86.]
Your Emulator is running out of space, clear its cache:
Click on AVD Manager
Wipe Data (Your Target Device )
You are set to go..
Flutter had a new update (I think last night), run flutter upgrade in the terminal and it should work fine (at least that did it for me).
Docs:
To update both the Flutter SDK and the packages that your app depends on, use the flutter upgrade command from the root of your app (the same directory that contains the pubspec.yaml file)
https://flutter.dev/docs/development/tools/sdk/upgrading
Run in terminal
$ flutter clean
and then
$ flutter pub get
and then
$ flutter packages get
then
$ flutter run
Although I don't have any other apps installed on my emulator, when I install the flutter app, I get the same error.
I found that the storage space of the emulator is indeed not enough. Because when I created the emulator, the default was only 1024M. When I changed the storage space of the emulator to 4096M, the problem was solved.
In my case, it was caused by an adb glitch, not a flutter problem.
This was solved by doing a combination of the following, not sure which step fixed it exactly
Reset adb server on desktop, macOS in mycase: adb kill-server, and then adb start-server
Reset USB debugging on the mobile device.
Restarted the device.
None of the existing answers worked for me, so it wasn't a flutter problem. A plain adb install any.apk didn't work. So I narrowed it down to an adb/usb issue.
this common problem with the Emulator and all you need to clear the Emulator cache .
in my case it was the solution...
1- open AVD Manger.
2- click on the (bottom arrow) that beside (Edit) button.
3- choose Wipe Data.
Sometimes it can work by uninstalling your app and and all it's data then try again,
another fix is to send the apk you are trying to install from projectname/build/app/outputs/apk and to your device and install it and try again.
Note: Following is answer for stuck at Performing Streamed Install by adb install xxx.apk:
phenomenon
use adb install xxx.apk and showing Performing Streamed Install but stuck, hang forever.
Have tried
re-plug USB cable
change USB adapter
change USB cable
reboot PC(Mac)
reboot android phone
restart VSCode
make adb command shorter
from: adb -s hxxxxxxxxs install -r /Users/limao/dev/xxx/crawler/appAutoCrawler/AppCrawler/task/20201202_xxx_0192LeiMoChuanShuo/20201202_xxx_0192LeiMoChuanShuo_gameApp_Android/20201202_xxx_0192LeiMoChuanShuo_gameApp_Android_0.apk
to: adb -s hxxxxxxxxs install -r /var/folders/gt/5868sbcd1jq4rxvryqhy2_1sz8n0s3/T/tmpq3ypjfgd/20201202_xxx_0192LeiMoChuanShuo_gameApp_Android_0.apk
tried adb shell pm install but not support
etc...
all not work.
Final solution
update (original old version 29.0.5) adb to latest version (30.0.5)
Q: how to update adb to latest version
A:
goto
https://developer.android.com/studio/releases/platform-tools
to download your platform adb
下载适用于 Windows 的 SDK Platform-Tools
下载适用于 Mac 的 SDK Platform-Tools
下载适用于 Linux 的 SDK Platform-Tools
or:
goto
https://www.xda-developers.com/google-releases-separate-adb-and-fastboot-binary-downloads/
to download:
windows
https://dl.google.com/android/repository/platform-tools-latest-windows.zip
Mac
https://dl.google.com/android/repository/platform-tools-latest-darwin.zip
Linux
https://dl.google.com/android/repository/platform-tools-latest-linux.zip
unzip to got folder platform-tools
add the folder to your PATH variable
eg:
vi ~/.zshrc
PATH=/Users/limao/dev/tools/android/adb/platform-tools:$PATH
In my case, this was resolved by updating android studio and all the flutter and dart plugins.
Go to File>> invalidate caches
By this way I resolved this issues on BlueStack.Do these steps for running android applications on BlueStack Emulator.
Go to setting of BlueStack Emulator
Then click on Advance and then
Turn on Android Debug Bridge (ADB)
I experienced this same problem on a physical device, tried all solution i could see out there but none worked.
What worked at the end of the day was to ensure my device API version was also installed in the android studio.
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Forewords
This question gets the first result from Google, so my answer covers a bit different error.
The error in question has [INSTALL_FAILED_INSUFFICIENT_STORAGE] code. My answer is for any Performing Streamed Install error that does not specifically define [INSTALL_FAILED_INSUFFICIENT_STORAGE] code.
My Environment
KDE Neon 5.24 (a.k.a. Ubuntu 20.04 but latest KDE stuff)
Visual Studio Code from Snap (I use this mainly)
Android Studio from Snap (I use this to install SDK, Platform Tools and Build Tools)
Troubleshooting
The problem is this globally installed /usr/bin/adb overrides the adb that Flutter uses. As you know, Ubuntu has many outdated packages (to protect their system's stability). ADB is one of them. So, if you try to do:
adb kill-server
adb start-server
You will highly likely get an output similar to below:
* daemon not running; starting now at tcp:5037
ADB server didn't ACK
Full server startup log: /tmp/adb.1000.log
Server had pid: 12668
--- adb starting (pid 12668) ---
adb I 03-26 03:19:35 12668 12668 main.cpp:57] Android Debug Bridge version 1.0.39
adb I 03-26 03:19:35 12668 12668 main.cpp:57] Version 1:8.1.0+r23-5ubuntu2
adb I 03-26 03:19:35 12668 12668 main.cpp:57] Installed as /usr/lib/android-sdk/platform-tools/adb
adb I 03-26 03:19:35 12668 12668 main.cpp:57]
adb I 03-26 03:19:35 12668 12668 adb_auth_host.cpp:416] adb_auth_init...
adb I 03-26 03:19:35 12668 12668 adb_auth_host.cpp:174] read_key_file '/home/erayerdin/.android/adbkey'...
adb I 03-26 03:19:35 12668 12668 adb_auth_host.cpp:391] adb_auth_inotify_init...
adb I 03-26 03:19:35 12668 12668 adb_auth_host.cpp:467] Calling send_auth_response
adb server killed by remote request
* failed to start daemon
error: cannot connect to daemon
In some flutter run sessions, I've got an output similar to "adb server version (whatever) does not match the client (whatever); killing". That's when I had the doubt maybe I have installed adb globally. Check this:
which adb
# /usr/bin/adb
# This is a sign that this adb might be globally installed.
# This must be a symlink. Just to make sure, I do the following...
realpath /usr/bin/adb
# /usr/lib/android-sdk/platform-tools
# This is the evidence that it has been installed globally.
So, we use an outdated version of adb, which does not match the target device's adb server.
Solution
So, we need to get rid of this global adb first.
⚠ Warning
If you use adb from terminal, what we are going to do will remove it. You can add your {SDK PATH}/platform-tools where SDK PATH is where you have installed SDK to get it back.
Simply do:
sudo apt remove android-sdk android-sdk-common android-sdk-build-tools android-sdk-build-tools-common android-sdk-platform-tools android-sdk-platform-tools-common
However, doing these actually does not remove adb from the system. It still lays there for some reason, so, for the last step, we do:
# simply backup our symlink
sudo mv /usr/bin/adb /usr/bin/adb.bak
# and backup global android-sdk tools
sudo mv /usr/lib/android-sdk /usr/lib/android-sdk.bak
After these steps, you can restart your editor and try again. If you want to make double sure, you can optionally do (while your editor's closed):
# clean the build artifacts
flutter clean
# reinstall the packages because we have cleared them
flutter pub get
flutter pub get packages
Android 12 requires you to add a piece of code to your main activity
Go to your project folder and open the AndroidManifest.xml file
Add the below code in the activity
android:exported="true"
I was having the same issue with a physical device connected via wifi, then I figured out what was wrong. The battery of my device was below 15%, it worked as expected after charging. So, keep an eye on the battery status if you're working with a physical device via wifi.
Good day Guys, i'm new on flutter & I wan set up flutter and the android SDK(without using android studio) on my device but when i run flutter doctor --android-licenses command i get this error after running the command
(/home/olaneat/android/Sdk/tools/bin/sdkmanager).
Try re-installing or updating your Android SDK,
visit https://flutter.dev/docs/get-started/install/linux#android-setup for
detailed instructions.
this is how i configured my path
ANDROID_HOME="$PATH:/home/olaneat/android/Sdk"
export PATH="$PATH:/home/olaneat/android/Sdk/platform-tools"
export JAVA_HOME="/usr/lib/jvm/java-11-openjdk-amd64"
export PATH="$JAVA_HOME/bin:$ANDROID_HOME/cmdline-tools/tools/bin:$ANDROID_HOME/platform-tools:SPATH"
and i have my SDK already installed
can anyone help out?
Update cmdline-tools direcotry
Try changing the path name cmdline-tools/tools to cmdline-tools/latest. I was facing the same problem and found that the directory patern has been updated.
So I ran flutter doctor and it says that Android studio is missing.
I install Android Studio, run flutter doctor again, but it doesn't detect android studio and still displays the same message.
Why is flutter doctor not detecting it?
Is there a tool to fix the tool that fixes flutter? Like flutter doctor doctor for example?
try this: flutter doctor -vv
-v, --verbose Noisy logging, including all shell commands
executed.
If used with "--help", shows hidden options. If used
with "flutter doctor", shows additional diagnostic
information. (Use "-vv" to force verbose logging in
those cases.)
If you have installed Android Studio properly by following the steps listed in this doc, then just try to restart your Terminal or PC.
If it doesn't show after this, then there is no need to worry as still, you should be able to build and debug Flutter Android apps without the Android Studio being detected.
After installing AndroidStudio install tools and plugins, if you still face any issue, do a restart.
Also, you can follow install guide
Does it solve in your case?
After installing Android Studio, you have to install Flutter SDK and add it to the path in Windows environment variables, and also before all this, it is better to install JDK8 (not 11 not 16 just 8).
Once you have done all that I said, you can restart your terminal or CMD in windows and now run the flutter doctor
and for details on that you should run flutter doctor -v
Link for download flutter SDK : https://flutter.dev/docs/get-started/install
Link for download JDK 8 : https://www.oracle.com/java/technologies/javase/javase-jdk8-downloads.html
I am trying to debug a demo app of flutter in vscode where the error is showing for ADB exit with code 1
performing streamed install. I uninstall the existing Flutter demo app.
You should try with these three stuff:
Check out if your emulator memory full.
Check your package name is alright
Clean your flutter and re-run
flutter clean
flutter run
as APK built is Successful there is no issue with the code.
there is something wrong with the device
check u enabled USB debugging
check u enabled install over USB in developer option
few devices don't have to enable install over USB.
then
flutter clean && flutter pub get
uninstall the app in the device and run
flutter run -d <device name>
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