I have a feedVC which shows updates from all user. I'm retrieving data from firebase and want the height to set automatically depending on the post length. the problem is, even after returning UITableViewAutomaticDimension from heightForRowAt, the cells don't resize automatically when the VC is first launched. if I navigate to other vc and come back to the feedVc it is working fine. Images Attached
When VC is launched for the first time
After switching to another VC from tabbar and then again tapping on feed, it's giving the desired results.
class FeedViewController: UIViewController, UITableViewDelegate, UITableViewDataSource{
#IBOutlet weak var tableviewFeed: UITableView!
var listPost = [Posts]()
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return listPost.count
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return UITableViewAutomaticDimension
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableviewFeed.dequeueReusableCell(withIdentifier: "feedCell") as! FeedCell
cell.lblUser.sizeToFit()
cell.lblPost.sizeToFit()
cell.lblUser.text = listPost[indexPath.row].user
cell.lblPost.text = listPost[indexPath.row].post
return cell
}
override func viewDidLoad() {
super.viewDidLoad()
tableviewFeed.estimatedRowHeight = 100
}
override func viewWillAppear(_ animated: Bool) {
FirebaseService.instance.retrievePost { (post) in
self.listPost = post.reversed()
self.tableviewFeed.reloadData()
}
}
}
You need to call
cell.lblUser.layoutIfNeeded()
after
cell.lblUser.sizeToFit()
Related
I'm setting up a tableview with customtableview cell, but when i run the app, the data is not shown.
I already check all the connection, identifier, class name, etc
import UIKit
class ViewController: UITableViewController {
#IBOutlet var testingTableView: UITableView!
var data = ["Indomie","Kacang Tanah","Soya"]
override func viewDidLoad() {
super.viewDidLoad()
testingTableView.register(UINib(nibName: "TableViewCell", bundle: nil), forCellReuseIdentifier: "customCell")
// Do any additional setup after loading the view.
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = testingTableView.dequeueReusableCell(withIdentifier: "customCell", for: indexPath) as! customTableViewCell
cell.customLabel.text = data[indexPath.row]
return cell
}
override func numberOfSections(in tableView: UITableView) -> Int {
return data.count
}
}
This is my code for the table view, it's should call the cellforrowat but it's not
You are missing tableView(_:numberOfRowsInSection:) implementation.
You have number of data.count section, but each section has 0 row.
Try replacing numberOfSections(in:) to tableView(_:numberOfRowsInSection:)
I guess you need additional code as below-
testingTableView.delegate = self
testingTableView.datasource = self
testingTableView.reloadData() // I think you missed it!
1). Add this line
#IBOutlet var testingTableView: UITableView! {
didSet {
testingTableView.delegate = self
testingTableView.dataSource = self
}
}
2). You also can add this feature via Stroyboard. Click on your table and using right click drag the pointer on ViewController and add delegate and dataSource.
And i think you missed
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 0 //As per your need.
}
You are using the wrong API, numberOfSections returns the number of sections but you have to return the number of rows
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int { {
return data.count
}
There is no need to override numberOfRowsInSection, the default value is 1.
And delete
#IBOutlet var testingTableView: UITableView!
There is an implicit tableView property of UITableViewController
I am using a UIViewController and a Table View/Table View Cell (extending to delegate/datasource). Whenever a cell is clicked from MessageController, it is supposed to be directed into another View Controller, called ChatController. Even though I am using didSelectRowAt and adding a segue with identifier, it does not switch to the ChatController.
import UIKit
class MessagesController: UIViewController, UITableViewDataSource, UITableViewDelegate {
var myIndex = 0;
#IBOutlet weak var tableView: UITableView!
var tableData: [MModel] = []
override func viewDidLoad() {
super.viewDidLoad()
tableView.dataSource = self
MData.getData { (data) in
self.tableData = data
self.tableView.reloadData()
}
func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return tableData.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MessageCell") as! MessagesCell
cell.setup(model: tableData[indexPath.row])
return cell
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 375
}
//clicking on cell
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "segue", sender: nil)
}
}
The problematic line is as follows:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
performSegue(withIdentifier: "segue", sender: nil)
}
You must set the delegate also in viewDidLoad
self.tableView.delegate = self
You have not set the delegate to the tableview.
Set it as:
aftertableView.dataSource = self
tableView.delegate = self
my problem had to do with having a GestureRecognizer in my viewDidLoad(). after so many hours of troubleshooting i realize that what was breaking the code was that 'hide keyboard' code of GestureRecognizer.
I cannot get this to segue to another TableViewController. I keep getting a crash... I know it is because it is going through the NavigationController and I do not know how to segue from the main controller to pass it and go to the tableView. Heres the look
the segue from the navControl to the tableView is called "ChildsInfo"
Here is what I am trying and crashing.
class PagesViewController: UIViewController, UITableViewDelegate {
#IBOutlet weak var pagesTableView: UITableView!
#IBOutlet weak var infoProgressBar: UIProgressView!
let pages = ["Page 1","Page 2","Page 3"]
var myIndex = 0
var selectedPage: String?
override func viewDidLoad() {
super.viewDidLoad()
pagesTableView.dataSource = self
pagesTableView.delegate = self
// Do any additional setup after loading the view.
}
}
extension PagesViewController: UITableViewDataSource {
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "pagesTableViewCell")
cell?.textLabel?.text = pages[indexPath.row]
return cell!
}
func numberOfSections(in tableView: UITableView) -> Int {
return 1
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return pages.count
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 71.0
}
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
if indexPath.row == 0 {
performSegue(withIdentifier: "ChildsInfo", sender: self)
}
}
}
Based on the images you have posted I'm assuming the crash you are getting is that the segue is not found. This is because you should be trying to perform the segue to the navigation controller itself from the table view (i.e. the link on the left in your image). The navigation controller then has a root view controller and you can push others onto the stack as required.
I'm trying to use UITableView Inside UIViewController. However, when I tried to so it it gives me an error when I start the app.
the error says "method doesnt override ant method from superclass"
import UIKit
class GPATableViewController: UIViewController,UITableViewDelegate,UITableViewDataSource {
struct Objects {
var sectionName : String!
var sectionObjects : [String]!
}
var objectsArray = [Objects]()
override func viewDidLoad() {
super.viewDidLoad()
objectsArray =
[Objects(sectionName: "Section1" , sectionObjects: ["","",""]),
Objects(sectionName: "Section2" , sectionObjects: ["","",""]),
Objects(sectionName: "Section3" , sectionObjects: ["","",""])]
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell") as UITableViewCell!
// cell?.textLabel!.text = objectsArray[indexPath.section].sectionObjects[indexPath.row]
print
return cell!
}
override func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return objectsArray[section].sectionObjects.count
}
override func numberOfSections(in tableView: UITableView) -> Int {
return objectsArray.count
}
override func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return objectsArray[section].sectionName
}
}
When you implement the UITableViewDatasource in an UIViewController, you are not overriding the methods.
Remove override from the methods that the compiler is tell you to.
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell") as UITableViewCell!
// cell?.textLabel!.text = objectsArray[indexPath.section].sectionObjects[indexPath.row]
print
return cell!
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return objectsArray[section].sectionObjects.count
}
func numberOfSections(in tableView: UITableView) -> Int {
return objectsArray.count
}
func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return objectsArray[section].sectionName
}
NOTE: If you were using a UITableViewController, then you would need the override, which is probably what was going on in whatever file you copied this from.
Functions involving tableView such as numberOfSections(...), cellForRowAt etc. are not part of the UIViewController.
Instead, they belong to the UITableViewDelegate and UITableViewDataSource.
To fix your errors, remove the override keyword in front of these functions. You are not overriding them but instead "implementing" them at the request of the protocols.
Be sure to also set the view controller as the delegate and dataSource if you have not already done so in a Storyboard:
override func viewDidLoad()
super.viewDidLoad()
// other code...
tableView.delegate = self
tableView.dataSource = self
// other code...
}
I am trying to implement a tableview with different sections. Before putting this code in, the app ran fine. I understand this error pops up from outlets that are not connected properly, so I believe the error is coming from the IBOutlet I set with my TableView. But I am not sure what I am doing wrong. Below is my code:
import UIKit
class MainPageVC: UIViewController, UITableViewDelegate, UITableViewDataSource {
#IBOutlet weak var tableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
tableView.delegate = self
tableView.dataSource = self
}
let textCellIdentifier = "cell"
let items = ["My Items", "Needed Items", "Future Items"]
func tableView(_ tableView: UITableView, titleForHeaderInSection section: Int) -> String? {
return items[section]
}
func numberOfSections(in tableView: UITableView) -> Int {
return items.count
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 1
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: textCellIdentifier, for: indexPath)
return cell
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
I did not put in a prototype cell in the tableview, this got rid of the error.