Are there any syntax for unicode characters in Common Lisp? Like \u03B1 in Java?
Maybe something like #\U+03B1, or something similar?
The uber-portable way is #.(code-char X) which will produce the
Unicode char with the given numeric code X (provided that the implementation actually uses Unicode - which the ANSI standard does not require - and, indeed, all implementations that go beyond ASCII - which is not mandated either! - do use Unicode).
If you know the Unicode name of the character, you can also use the #\ syntax:
(char= (code-char 12345) #\HANGZHOU_NUMERAL_TWENTY)
T
Implementations often define additional Unicode character syntax, e.g.:
#\Code<decimal> in CLISP.
#\U+0<hex> in SBCL.
See:
code-char
*read-eval*
Sharpsign Dot
Related
I am using MIT scheme, and would like to be able to do something like this:
(define π 3.14159265)
Without having an encoding error like this:
;Illegal character: #\U+80
;To continue, call RESTART with an option number:
; (RESTART 1) => Return to read-eval-print level 1
MIT Scheme does have Unicode support, but it appears that it doesn't have support for unicode in the code, which is what I am looking to do. It turns out that ISO-8859-1 (the encoding used in MIT Scheme) does not have any greek letters within it, which is a pity.
Solutions that might work, but are not very good:
Writing all of my code into text files and using the built in unicode support to read in the unicode characters as code.
Rewriting the entire interpreter to accept unicode names
Using a different lisp implementation which allows for Unicode names.
Can't wait to hear from the Stack Overflowers!
You can use unicode symbols in guile, gambit, scm, and chicken for sure.
I want to write a grammar for a file format whose content can contain characters other than US-ASCII ones. Since I am used to ABNF, I try to use it...
However, none of RFCs 5234 and 7405 are very friendly towards people who DO NOT use US ASCII.
In fact, I'm looking for an ABNF version (and possibly some basic rules as well) which is character oriented rather than byte oriented; the only thing which RFC 5234 has to say about this is in section 2.4:
2.4. External Encodings
External representations of terminal value characters will vary
according to constraints in the storage or transmission environment.
Hence, the same ABNF-based grammar may have multiple external
encodings, such as one for a 7-bit US-ASCII environment, another for
a binary octet environment, and still a different one when 16-bit
Unicode is used. Encoding details are beyond the scope of ABNF,
although Appendix B provides definitions for a 7-bit US-ASCII
environment as has been common to much of the Internet.
By separating external encoding from the syntax, it is intended that
alternate encoding environments can be used for the same syntax.
That doesn't really clarify matters.
Is there a version of ABNF somewhere which is code point oriented rather than byte oriented?
Refer to section 2.3 of RFC 5234, which says:
Rules resolve into a string of terminal values, sometimes called
characters. In ABNF, a character is merely a non-negative integer.
In certain contexts, a specific mapping (encoding) of values into a
character set (such as ASCII) will be specified.
Unicode is just the set of non-negative integers U+0000 through U+10FFFF minus the surrogate range D800-DFFF and there are various RFCs that use ABNF accordingly. An example is RFC 3987.
If the ABNF you're writing is intended for human reading, then I'd say just use the normal syntax and refer to code points instead of bytes instead. You could take a look at various language specifications that allow Unicode in source text, e.g. C#, Java, PowerShell, etc. They all have a grammar, and they all have to define Unicode characters somewhere (e.g. for identifiers).
E.g. the PowerShell grammar has lines like this:
double-quote-character:
" (U+0022)
Left double quotation mark (U+201C)
Right double quotation mark (U+201D)
Double low-9 quotation mark (U+201E)
Or in the Java specification:
UnicodeInputCharacter:
UnicodeEscape
RawInputCharacter
UnicodeEscape:
\ UnicodeMarker HexDigit HexDigit HexDigit HexDigit
UnicodeMarker:
u
UnicodeMarker u
RawInputCharacter:
any Unicode character
HexDigit: one of
0 1 2 3 4 5 6 7 8 9 a b c d e f A B C D E F
The \, u, and hexadecimal digits here are all ASCII characters.
Note that there is surrounding text explaining the intent – which is always better than just dumping a heap of grammar on someone.
If it's for automatic parser generation, you may be better off finding a tool that allows you to specify a grammar both in Unicode and ABNF-like form and publish that instead. People writing parsers should be expected to understand either, though.
On Linux with UTF-8 enabled console:
Clojure 1.6.0
user=> (def c \の)
#'user/c
user=> (str c)
"の"
user=> (def c \🍒)
RuntimeException Unsupported character: \🍒 clojure.lang.Util.runtimeException (Util.java:221)
RuntimeException Unmatched delimiter: ) clojure.lang.Util.runtimeException (Util.java:221)
I was hoping to have an emoji-rich Clojure application with little effort, but it appears I will be looking up and typing in emoji codes? Or am I missing something obvious here? 😞
Java represents Unicode characters in UTF-16. The emoji characters are "supplementary characters" and have a codepoint that cannot be represented in 16 bits.
http://www.oracle.com/technetwork/articles/javase/supplementary-142654.html
In essence, supplementary characters are represented not as chars but as ints and there are special apis for dealing with them.
One way is with (Character/toChars 128516) - this returns a char array that you can convert to a string to print: (apply str (Character/toChars 128516)). Or you can create a String from an array of codepoint ints directly with (String. (int-array [128516]) 0 1). Depending on all the various things between Java/Clojure and your eyeballs, that may or may not do what you want.
The format api supports supplementary characters so that may be easiest, however it takes an int so you'll need a cast: (format "Smile! %c" (int 128516)).
Thanks to Clojure’s extensible reader tags, you can create Unicode literals quite easily yourself.
We already know that not all of Unicode can be represented as char literals; that the preferred representation of Unicode characters on the JVM is int; and that a string literal can hold any Unicode character in a way that’s also convenient for humans to read.
So, a tagged literal #u "🍒" that reads as an int would make an excellent Unicode character literal!
Set up a reader function for the new tagged literal in *data-readers*:
(defn read-codepoint
[^String s]
{:pre [(= 1 (.codePointCount s 0 (.length s)))]}
(.codePointAt s 0))
(set! *data-readers* (assoc *data-readers* 'u #'read-codepoint))
With that in place, the reader reads such literals as code point integers:
#u"🍒" ; => 127826
(Character/getName #u"🍒") ; => "CHERRIES"
‘Reader tags without namespace qualifiers are reserved for Clojure’, says the documentation … #u is short but perhaps not the most responsible choice.
I am wondering if the newest version of flex supports unicode?
If so, how can use patterns to match Chinese characters?
More:
Use regular expression to match ANY Chinese character in utf-8 encoding
At the moment, flex only generates 8-bit scanners which basically limits you to use UTF-8. So if you have a pattern:
肖晗 { printf ("xiaohan\n"); }
it will work as expected, as the sequence of bytes in the pattern and in the input will be the same. What's more difficult is character classes. If you want to match either the character 肖 or 晗, you can't write:
[肖晗] { printf ("xiaohan/2\n"); }
because this will match each of the six bytes 0xe8, 0x82, 0x96, 0xe6, 0x99 and 0x97, which in practice means that if you supply 肖晗 as the input, the pattern will match six times. So in this simple case, you have to rewrite the pattern to (肖|晗).
For ranges, Hans Aberg has written a tool in Haskell that transforms these into 8-bit patterns:
Unicode> urToRegU8 0 0xFFFF
[\0-\x7F]|[\xC2-\xDF][\x80-\xBF]|(\xE0[\xA0-\xBF]|[\xE1-\xEF][\x80-\xBF])[\x80-\xBF]
Unicode> urToRegU32 0x00010000 0x001FFFFF
\0[\x01-\x1F][\0-\xFF][\0-\xFF]
Unicode> urToRegU32L 0x00010000 0x001FFFFF
[\x01-\x1F][\0-\xFF][\0-\xFF]\0
This isn't pretty, but it should work.
Flex does not support Unicode. However, Flex supports "8 bit clean" binary input. Therefore you can write lexical patterns which match UTF-8. You can use these patterns in specific lexical areas of the input language, for instance identifiers, comments or string literals.
This will work for well for typical programming languages, where you may be able to assert to the users of your implementation that the source language is written in ASCII/UTF-8 (and no other encoding is supported, period).
This approach won't work if your scanner must process text that can be in any encoding. It also won't work (very well) if you need to express lexical rules specifically for Unicode elements. I.e. you need Unicode characters and Unicode regexes in the scanner itself.
The idea is that you can recognize a pattern which includes UTF-8 bytes using a lex rule, (and then perhaps take the yytext, and convert it out of UTF-8 or at least validate it.)
For a working example, see the source code of the TXR language, in particular this file: http://www.kylheku.com/cgit/txr/tree/parser.l
Scroll down to this section:
ASC [\x00-\x7f]
ASCN [\x00-\t\v-\x7f]
U [\x80-\xbf]
U2 [\xc2-\xdf]
U3 [\xe0-\xef]
U4 [\xf0-\xf4]
UANY {ASC}|{U2}{U}|{U3}{U}{U}|{U4}{U}{U}{U}
UANYN {ASCN}|{U2}{U}|{U3}{U}{U}|{U4}{U}{U}{U}
UONLY {U2}{U}|{U3}{U}{U}|{U4}{U}{U}{U}
As you can see, we can define patterns to match ASCII characters as well as UTF-8 start and continuation bytes. UTF-8 is a lexical notation, and this is a lexical analyzer generator, so ... no problem!
Some explanations: The UANY means match any character, single-byte ASCII or multi-byte UTF-8. UANYN means like UANY but no not match the newline. This is useful for tokens that do not break across lines, like say a comment from # to the end of the line, containing international text. UONLY means match only a UTF-8 extended character, not an ASCII one. This is useful for writing a lex rule which needs to exclude certain specific ASCII characters (not just newline) but all extended characters are okay.
DISCLAIMER: Note that the scanner's rules use a function called utf8_dup_from to convert the yytext to wide character strings containing Unicode codepoints. That function is robust; it detects problems like overlong sequences and invalid bytes and properly handles them. I.e. this program is not relying on these lex rules to do the validation and conversion, just to do the basic lexical recognition. These rules will recognize an overlong form (like an ASCII code encoded using several bytes) as valid syntax, but the conversion function will treat them properly. In any case, I don't expect UTF-8 related security issues in the program source code, since you have to trust source code to be running it anyway (but data handled by the program may not be trusted!) If you're writing a scanner for untrusted UTF-8 data, take care!
I am wondering if the newest version of flex supports unicode?
If so, how can use patterns to match Chinese characters?
To match patterns with Chinese characters and other Unicode code points with a Flex-compatible lexical analyzer, you could use the RE/flex lexical analyzer for C++.
RE/flex safely supports the full Unicode standard and accepts UTF-8, UTF-16, and UTF-32 input files without requiring UTF-8 hacks (that can't even support UTF-16/32 input and handle UTF BOM.)
Also, UTF-8 hacks with Flex don't allow you to write Unicode regular expressions such as [肖晗] that are fully supported in RE/flex.
It works seamlessly with Bison to build lexers and parsers.
In fact, with RE/flex we can write any Unicode patterns as UTF-8-based regular expressions in lexer .l specifications, such as:
%option flex unicode
%%
[肖晗] { printf ("xiaohan/2\n"); }
%%
This generates a lexer that scans UTF-8, UTF-16, and UTF-32 files automatically. As per UTF standardization, for UTF-16/32 input a UTF BOM is expected in the input, while an UTF-8 BOM is optional.
We can use global %option unicode to enable Unicode and %option flex to specify Flex specifications. A local modifier (?u:) can be used to restrict Unicode to a single pattern (so everything else is still ASCII/8-bit as in Flex):
%option flex
%%
(?u:[肖晗]) { printf ("xiaohan/2\n"); }
(?u:\p{Han}) { printf ("Han character %s\n", yytext); }
. { printf ("8-bit character %d\n", yytext[0]); }
%%
Option flex enables Flex compatibility, so you can use yytext, yyleng, ECHO, and so on. Without the flex option RE/flex expects Lexer method calls: text() (or str() and wstr() for std::string and std::wstring), size() (or wsize() for wide char length), and echo(). RE/flex method calls are cleaner IMHO, and include wide char operations.
This is a double question for you amazingly kind Stacked Overflow Wizards out there.
How do I set emacs/slime/swank to use UTF-8 when talking with Clojure, or use UTF-8 at the command-line REPL? At the moment I cannot send any non-roman characters to swank-clojure, and using the command-line REPL garbles things.
It's really easy to do regular expressions on latin text:
(re-seq #"[\w]+" "It's really true that Japanese sentences don't need spaces?")
But what if I had some japanese? I thought that this would work, but I can't test it:
(re-seq #"[(?u)\w]+" "日本語 の 文章 に は スペース が 必要 ない って、 本当?")
It gets harder if we have to use a dictionary to find word breaks, or to find a katakana-only word ourselves:
(re-seq #"[アイウエオ-ン]" "日本語の文章にはスペースが必要ないって、本当?")
Thanks!
Can't help with swank or Emacs, I'm afraid. I'm using Enclojure on NetBeans and it works well there.
On matching: As Alex said, \w doesn't work for non-English characters, not even the extended Latin charsets for Western Europe:
(re-seq #"\w+" "prøve") =>("pr" "ve") ; Norwegian
(re-seq #"\w+" "mañana") => ("ma" "ana") ; Spanish
(re-seq #"\w+" "große") => ("gro" "e") ; German
(re-seq #"\w+" "plaît") => ("pla" "t") ; French
The \w skips the extended chars. Using [(?u)\w]+ instead makes no difference, same with the Japanese.
But see this regex reference: \p{L} matches any Unicode character in category Letter, so it actually works for Norwegian
(re-seq #"\p{L}+" "prøve")
=> ("prøve")
as well as for Japanese (at least I suppose so, I can't read it but it seems to be in the ballpark):
(re-seq #"\p{L}+" "日本語 の 文章 に は スペース が 必要 ない って、 本当?")
=> ("日本語" "の" "文章" "に" "は" "スペース" "が" "必要" "ない" "って" "本当")
There are lots of other options, like matching on combining diacritical marks and whatnot, check out the reference.
Edit: More on Unicode in Java
A quick reference to other points of potential interest when working with Unicode.
Fortunately, Java generally does a very good job of reading and writing text in the correct encodings for the location and platform, but occasionally you need to override it.
This is all Java, most of this stuff does not have a Clojure wrapper (at least not yet).
java.nio.charset.Charset - represents a charset like US-ASCII, ISO-8859-1, UTF-8
java.io.InputStreamReader - lets you specify a charset to translate from bytes to strings when reading. There is a corresponding OutputStreamWriter.
java.lang.String - lets you specify a charset when creating a String from an array of bytes.
java.lang.Character - has methods for getting the Unicode category of a character and converting between Java chars and Unicode code points.
java.util.regex.Pattern - specification of regexp patterns, including Unicode blocks and categories.
Java characters/strings are UTF-16 internally. The char type (and its wrapper Character) is 16 bits, which is not enough to represent all of Unicode, so many non-Latin scripts need two chars to represent one symbol.
When dealing with non-Latin Unicode it's often better to use code points rather than characters. A code point is one Unicode character/symbol represented as an int. The String and Character classes have methods for converting between Java chars and Unicode code points.
unicode.org - the Unicode standard and code charts.
I'm putting this here since I occasionally need this stuff, but not often enough to actually remember the details from one time to the next. Sort of a note to my future self, and it might be useful to others starting out with international languages and encodings as well.
I'll answer half a question here:
How do I set emacs/slime/swank to use UTF-8 when talking with Clojure, or use UTF-8 at the command-line REPL?
A more interactive way:
M-x customize-group
"slime-lisp"
Find the option for slime coding system, and select utf-8-unix. Save this so Emacs picks it up in your next session.
Or place this in your .emacs:
(custom-set-variables '(slime-net-coding-system (quote utf-8-unix)))
That's what the interactive menu will do anyway.
Works on Emacs 23 and works on my machine
For katakana, Wikipedia shows you the Unicode ordering. So if you wanted to use a regex character class that caught all the katakana, I suppose you could do something like this:
user> (re-seq #"[\u30a0-\u30ff]+" "日本語の文章にはスペースが必要ないって、本当?")
("スペース")
Hiragana, for what it's worth:
user> (re-seq #"[\u3040-\u309f]+" "日本語の文章にはスペースが必要ないって、本当?")
("の" "には" "が" "ないって")
I'd be pretty amazed if any regex could detect Japanese word breaks.
for international characters you need to use Java Character classes, something like [\p{javaLowerCase}\p{javaUpperCase}]+ to match any word character... \w is used for ASCII - see java.util.Regex documentation
Prefix your regex with (?U) like so: (re-matches #"(?U)\w+" "ñé2_hi") => "ñé2_hi".
This sets the UNICODE_CHARACTER_CLASS flag to true so that the typical character classes do what you want with non-ASCII Unicode.
See here for more info: http://docs.oracle.com/javase/8/docs/api/java/util/regex/Pattern.html#UNICODE_CHARACTER_CLASS