Remove space at the top of a UIScollView in Swift - swift

I have created a ScrollView and a ImageView:
let scrollView: UIScrollView = {
let scroll = UIScrollView()
scroll.backgroundColor = UIColor.red
scroll.contentSize.height = 1234
scroll.translatesAutoresizingMaskIntoConstraints = false
return scroll
}()
let filmImageView: UIImageView = {
let imageView = UIImageView()
imageView.contentMode = .scaleAspectFill
imageView.backgroundColor = UIColor.blue
imageView.clipsToBounds = true
imageView.translatesAutoresizingMaskIntoConstraints = false
return imageView
}()
And I have added these to my view with constraints, as followed:
self.view.addSubview(scrollView)
scrollView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 0).isActive = true
scrollView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: 0).isActive = true
scrollView.topAnchor.constraint(equalTo: view.topAnchor, constant: 0).isActive = true
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: 0).isActive = true
scrollView.addSubview(filmImageView)
filmImageView.widthAnchor.constraint(equalToConstant: self.view.frame.width).isActive = true
filmImageView.topAnchor.constraint(equalTo: scrollView.topAnchor, constant: 0).isActive = true
filmImageView.heightAnchor.constraint(equalToConstant: 350).isActive = true
Everything works, except, on the iPhone X only, the imageView doesn't sit to the top of the screen. See the image below. (I made the scrollview background colour red so you can see)
I have tried adding the code to my scrollView.
scroll.contentInset = UIEdgeInsets.zero
scroll.scrollIndicatorInsets = UIEdgeInsets.zero
scroll.contentOffset = CGPoint(x: 0.0, y: 0.0)
Along with:
self.automaticallyAdjustsScrollViewInsets = false
But it makes no change. I have been unable to find anything on the internet on how to get my image to sit to the top of the scrollview for the iPhone X. All other iPhone devices display this fine.

for the scrollView:
setting contentInsets to "never" instead of "always" solved the problem for me

Related

How to set specific width to stackview child, swift?

I'm creating a stackview, inside which there are 5 sub views. (3 custom views divided by 2 separator views). Two separator views's width must be 1 and every sub views must be center and fill equally.
Here's my current code and result which doesn't look nice.
var stackView: UIStackView = {
let view = UIStackView()
view.axis = .horizontal
view.alignment = .center
view.distribution = .fillEqually
view.translatesAutoresizingMaskIntoConstraints = false
return view
}()
func setUpView() {
containerView.addSubview(stackView)
stackView.topAnchor.constraint(equalTo: containerView.topAnchor, constant: 8).isActive = true
stackView.bottomAnchor.constraint(equalTo: containerView.bottomAnchor, constant: -8).isActive = true
stackView.leadingAnchor.constraint(equalTo: homeLogoImageView.trailingAnchor , constant: 18).isActive = true
stackView.trailingAnchor.constraint(equalTo: awayLogoImageView.leadingAnchor, constant: -18).isActive = true
stackView.addArrangedSubview(homeWinView)
stackView.addArrangedSubview(seperator1)
stackView.addArrangedSubview(drawView)
stackView.addArrangedSubview(seperator2)
stackView.addArrangedSubview(awayWinView)
seperator1.widthAnchor.constraint(equalToConstant: 1).isActive = true
seperator1.heightAnchor.constraint(equalToConstant: 60).isActive = true
seperator2.widthAnchor.constraint(equalToConstant: 1).isActive = true
seperator2.heightAnchor.constraint(equalToConstant: 60).isActive = true
}
Output:
Expectation:
fillEqually doesn't work, when you just want some of your views in your stack view to fill equally.
Change fillEqually to fill, and add the "equally" part using constraints yourself.
NSLayoutConstraint.activate([
homeWinView.widthAnchor.constraint(equalTo: drawView.widthAnchor),
homeWinView.widthAnchor.constraint(equalTo: awayWinView.widthAnchor),
])

UIScrollView does not scroll + second scrollView shows nothing

it is unpleasant for me but I need some help with my UIScrollViews. They are both arranged subviews of a stackView on my MainVC.
The weird thing is that only one of them is showing content, although I used the same code for both scrollViews. The second problem is that they do not scroll, here is my code:
class HomeVC: UIViewController, UIScrollViewDelegate {
var views = [UIImageView]()
//StackView
let stackView = UIStackView()
let topView = UIScrollView()
let bottomView = UIScrollView()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = MyColors.soft_pink
prepare_data()
print(views.count)
}
//MARK: - GUI
func setUpStackView() {
view.addSubview(stackView)
stackView.alignment = .center
stackView.axis = .vertical
stackView.distribution = .equalCentering
stackView.spacing = 5
stackView.addArrangedSubview(topView)
stackView.addArrangedSubview(bottomView)
stackView.translatesAutoresizingMaskIntoConstraints = false
stackView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20).isActive = true
stackView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 10).isActive = true
stackView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -10).isActive = true
stackView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor, constant: -25).isActive = true
setUpTopView()
setUpBottomView()
}
func setUpTopView() {
topView.delegate = self
topView.layer.cornerRadius = 25
topView.layer.masksToBounds = true
topView.layer.borderWidth = 10
topView.layer.borderColor = UIColor.white.cgColor
topView.contentMode = .scaleAspectFit
topView.showsHorizontalScrollIndicator = false
topView.isPagingEnabled = true
topView.contentSize = CGSize(width: topView.frame.width * CGFloat(views.count),height: topView.frame.height)
for i in 0..<views.count {
topView.addSubview(views[i])
views[i].frame = CGRect(x: topView.frame.width * CGFloat(i), y: 0, width: 350, height: 250)
views[i].layer.cornerRadius = 25
}
topView.translatesAutoresizingMaskIntoConstraints = false
topView.leadingAnchor.constraint(equalTo: stackView.leadingAnchor, constant: 10).isActive = true
topView.trailingAnchor.constraint(equalTo: stackView.trailingAnchor, constant: -10).isActive = true
topView.heightAnchor.constraint(equalToConstant: 250).isActive = true
}
func setUpBottomView() {
bottomView.delegate = self
bottomView.layer.cornerRadius = 25
bottomView.layer.masksToBounds = true
bottomView.layer.borderWidth = 10
bottomView.layer.borderColor = UIColor.white.cgColor
bottomView.contentMode = .scaleAspectFit
bottomView.showsHorizontalScrollIndicator = false
bottomView.isPagingEnabled = true
bottomView.contentSize = CGSize(width: bottomView.frame.width * CGFloat(views.count),height: bottomView.frame.height)
for i in 0..<views.count {
bottomView.addSubview(views[i])
views[i].frame = CGRect(x: bottomView.frame.width * CGFloat(i), y: 0, width: 350, height: 250)
views[i].layer.cornerRadius = 25
}
bottomView.translatesAutoresizingMaskIntoConstraints = false
bottomView.leadingAnchor.constraint(equalTo: stackView.leadingAnchor, constant: 10).isActive = true
bottomView.trailingAnchor.constraint(equalTo: stackView.trailingAnchor, constant: -10).isActive = true
bottomView.heightAnchor.constraint(equalToConstant: 250).isActive = true
}
func prepare_data() {
for x in 1...6 {
let woman = UIImage(named: "woman\(x)")
let womanView = UIImageView(image: woman)
womanView.contentMode = .scaleAspectFill
views.append(womanView)
}
setUpStackView()
}
}
Could someone please be so kind and tell me what I have wrong? Thank you in advance!
Try to debug by printing values. bottomView.frame.width was zero at initialisation, so update subviews in viewDidLayoutSubviews. There are more ways you can look for frame update detection.
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
DispatchQueue.main.async {
self.updateSubviewFrames()
}
}
func updateSubviewFrames() {
print(bottomView.frame)
bottomView.contentSize = CGSize(width: bottomView.frame.width * CGFloat(views.count),height: bottomView.frame.height)
for i in 0..<views.count {
views[i].frame = CGRect(x: bottomView.frame.width * CGFloat(i), y: 0, width: 350, height: 250)
views[i].layer.cornerRadius = 25
}
}
You've done a few things wrong...
First, because it's easy -- the reason you don't see anything in your Top scroll view is because you add your image views (from the views array) to topView, and then you add them to bottomView which removes them from topView!
So, you need one array of views for topView and an array of other views for bottomView.
Next, you are using auto-layout / constraints to size and position your stack view, then trying to use the frames of the stack view's arranged subviews -- for example:
bottomView.contentSize = CGSize(width: bottomView.frame.width * CGFloat(views.count),height: bottomView.frame.height)
but, that's all being done in functions called from viewDidLoad() when auto-layout has not yet configured the view frames.
You're also adding your scroll view's as arranged subviews of the stack view, but then constraining them to the stack view (which is not the way to do it):
topView.leadingAnchor.constraint(equalTo: stackView.leadingAnchor, constant: 10).isActive = true
As a side note: the easiest way to manage a paged scroll view is to embed the "pages" (your image views) in a horizontal stack view, setting the width of each view to the width of the scroll view's Frame Layout Guide (minus desired spacing).
Here's a modified version of your code to take a look at:
class HomeVC: UIViewController, UIScrollViewDelegate {
var topViews = [UIImageView]()
var botViews = [UIImageView]()
//StackView
let stackView = UIStackView()
let topView = UIScrollView()
let bottomView = UIScrollView()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .systemPink // MyColors.soft_pink
prepare_data()
setUpStackView()
setUpTopAndBottomViews()
}
func prepare_data() {
// create 6 image views
// for BOTH Top and Bottom scroll views
// I'll assume you have "woman" and "man" images
for x in 1...6 {
let woman = UIImage(named: "woman\(x)")
let man = UIImage(named: "man\(x)")
let womanView = UIImageView(image: woman)
womanView.contentMode = .scaleAspectFill
topViews.append(womanView)
let manView = UIImageView(image: man)
manView.contentMode = .scaleAspectFill
botViews.append(manView)
}
}
func setUpStackView() {
// setup stack view
view.addSubview(stackView)
// .alignment should be .fill, not .center
//stackView.alignment = .center
stackView.alignment = .fill
stackView.axis = .vertical
// let's use .fillEqually instead of .equalCentering
//stackView.distribution = .equalCentering
stackView.distribution = .fillEqually
stackView.spacing = 5
stackView.addArrangedSubview(topView)
stackView.addArrangedSubview(bottomView)
stackView.translatesAutoresizingMaskIntoConstraints = false
stackView.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor, constant: 20).isActive = true
stackView.leadingAnchor.constraint(equalTo: view.leadingAnchor, constant: 10).isActive = true
stackView.trailingAnchor.constraint(equalTo: view.trailingAnchor, constant: -10).isActive = true
stackView.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor, constant: -25).isActive = true
}
func setUpTopAndBottomViews() {
// setup both scroll views with the same properties
[topView, bottomView].forEach { v in
v.delegate = self
v.layer.cornerRadius = 25
v.layer.masksToBounds = true
v.layer.borderWidth = 10
v.layer.borderColor = UIColor.white.cgColor
v.showsHorizontalScrollIndicator = false
v.isPagingEnabled = true
}
// let's use auto-layout here
// if you want horizontal paged scrolling, easiest route is to
// use a horizontal stack view
// create a stack view
let topStack = UIStackView()
topStack.translatesAutoresizingMaskIntoConstraints = false
topStack.spacing = 10
// add stack view to topView
topView.addSubview(topStack)
for i in 0..<topViews.count {
topStack.addArrangedSubview(topViews[i])
topViews[i].layer.cornerRadius = 25
// set view width and height equal to
// topView's Frame Layout Guide
// allowing for 5-pts "padding" on the sides
topViews[i].widthAnchor.constraint(equalTo: topView.frameLayoutGuide.widthAnchor, constant: -10.0).isActive = true
topViews[i].heightAnchor.constraint(equalTo: topView.frameLayoutGuide.heightAnchor).isActive = true
}
// now we'll set constraints on the stack view to
// topView's Content Layout Guide
NSLayoutConstraint.activate([
topStack.topAnchor.constraint(equalTo: topView.contentLayoutGuide.topAnchor),
topStack.leadingAnchor.constraint(equalTo: topView.contentLayoutGuide.leadingAnchor, constant: 5.0),
topStack.trailingAnchor.constraint(equalTo: topView.contentLayoutGuide.trailingAnchor, constant: -5.0),
topStack.bottomAnchor.constraint(equalTo: topView.contentLayoutGuide.bottomAnchor),
])
// same thing with the bottom scroll view
// create a new stack view
let botStack = UIStackView()
botStack.translatesAutoresizingMaskIntoConstraints = false
botStack.spacing = 10
// add stack view to bottomView
bottomView.addSubview(botStack)
for i in 0..<botViews.count {
botStack.addArrangedSubview(botViews[i])
botViews[i].layer.cornerRadius = 25
// set view width and height equal to
// bottomView's Frame Layout Guide
// allowing for 5-pts "padding" on the sides
botViews[i].widthAnchor.constraint(equalTo: bottomView.frameLayoutGuide.widthAnchor, constant: -10.0).isActive = true
botViews[i].heightAnchor.constraint(equalTo: bottomView.frameLayoutGuide.heightAnchor).isActive = true
}
// now we'll set constraints on the stack view to
// bottomView's Content Layout Guide
NSLayoutConstraint.activate([
botStack.topAnchor.constraint(equalTo: bottomView.contentLayoutGuide.topAnchor),
botStack.leadingAnchor.constraint(equalTo: bottomView.contentLayoutGuide.leadingAnchor, constant: 5.0),
botStack.trailingAnchor.constraint(equalTo: bottomView.contentLayoutGuide.trailingAnchor, constant: -5.0),
botStack.bottomAnchor.constraint(equalTo: bottomView.contentLayoutGuide.bottomAnchor),
])
}
}

UIStackvView jumping in the UIScrollView. Swift

I understand that this is most likely a matter of limitations. But when I set the width to the view it still doesn't help me.
I find similar questions. But they don't solve my problem.
How to get rid of this?
lazy var scrollView: UIScrollView = {
let scrollView = UIScrollView()
scrollView.translatesAutoresizingMaskIntoConstraints = false
scrollView.backgroundColor = .white
scrollView.addSubview(stackView)
scrollView.showsVerticalScrollIndicator = false
scrollView.showsHorizontalScrollIndicator = false
scrollView.alwaysBounceHorizontal = false
return scrollView
}()
private func setupScrollViewConstraint() {
let frameLayoutGuide = scrollView.frameLayoutGuide
NSLayoutConstraint.activate([
frameLayoutGuide.leadingAnchor.constraint(equalTo: view.leadingAnchor),
frameLayoutGuide.trailingAnchor.constraint(equalTo: view.trailingAnchor),
frameLayoutGuide.topAnchor.constraint(equalTo: view.safeAreaLayoutGuide.topAnchor),
frameLayoutGuide.bottomAnchor.constraint(equalTo: view.safeAreaLayoutGuide.bottomAnchor),
frameLayoutGuide.widthAnchor.constraint(equalTo: view.widthAnchor)
])
}
private func setupStackViewConstraint() {
let contentLayoutGuide = scrollView.contentLayoutGuide
NSLayoutConstraint.activate([
stackView.leadingAnchor.constraint(equalTo: contentLayoutGuide.leadingAnchor, constant: 5),
stackView.trailingAnchor.constraint(equalTo: contentLayoutGuide.trailingAnchor, constant: -5),
stackView.topAnchor.constraint(equalTo: contentLayoutGuide.topAnchor, constant: 5),
stackView.bottomAnchor.constraint(equalTo: contentLayoutGuide.bottomAnchor, constant: -5)])
}
It is necessary to fix in the center the stack that is in the scroll view.
stackView.centerXAnchor.constraint(equalTo: view.centerXAnchor)

Creating scrollview with 20 labels with programmatically in Swift

I am pretty new in Programming Swift so I am trying to achieve a scrollable task includes 20 labels inside. I made it with storyboard but programmatically I failed..
Thanks in advance, a green view background and 20 labels orange. Can anyone show me how ?
So i am not very fond of advertising, but raywenderlich has an awesome tutorial on how to do this. It is quite easy, but it comes down to a scrollable view and a tableview with navigation links.
https://www.raywenderlich.com/5662524-your-second-ios-and-swiftui-app
Again, i am not advertising, just sharing some videos that really helped me understand Swift!
And for answering your question:
Use
Scrollview { put here your to-do code
} end of body
There is your scrollable view with all the labels!
Below code will print your label 20 times with scrollview.
import UIKit
class ViewController: UIViewController {
let scrollView = UIScrollView()
var a = 0
var COnstant: CGFloat = 20
override func viewDidLoad() {
super.viewDidLoad()
scrollView.translatesAutoresizingMaskIntoConstraints = false
scrollView.backgroundColor = .green
self.view.addSubview(scrollView)
scrollView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 0).isActive = true
scrollView.topAnchor.constraint(equalTo: view.topAnchor, constant: 0).isActive = true
scrollView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: 0).isActive = true
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: 0).isActive = true
while a<20 {
let label = UILabel()
label.backgroundColor = .orange
label.translatesAutoresizingMaskIntoConstraints = false
label.textColor = .black
label.text = "I'm label \(a)"
label.textAlignment = .center
scrollView.addSubview(label)
label.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor, constant: 0).isActive = true
label.trailingAnchor.constraint(equalTo: scrollView.trailingAnchor, constant: 0).isActive = true
label.widthAnchor.constraint(equalTo: scrollView.widthAnchor, constant: 0).isActive = true
label.topAnchor.constraint(equalTo: scrollView.topAnchor, constant: COnstant).isActive = true
COnstant += 40
a = a+1
if a >= 20 { // if bottomanchor is not set then our scroll view doesnot work
label.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor, constant: 0).isActive = true
}
}
}
}

How to resize content view in UIScrollView programmatically?

Here is the issue: I need to add a view containing other subviews to a scroll view programmatically. In addition, I also need to make the frame of such a view to stick to the bounds of the main super view. The code below shows the approach I was trying to implement, but as you can see from the pictures below the 'contentView' is not updating its frame size when the screen is rotated. The initial code is taken from here for demonstration purposes. Any help would be greatly appreciated.
import UIKit
class TestViewController : UIViewController {
var contentViewSize = CGSize()
let contentView: UIView = {
let view = UIView()
view.backgroundColor = .magenta
view.translatesAutoresizingMaskIntoConstraints = false
return view
}()
let labelOne: UILabel = {
let label = UILabel()
label.text = "Scroll Top"
label.backgroundColor = .red
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let labelTwo: UILabel = {
let label = UILabel()
label.text = "Scroll Bottom"
label.backgroundColor = .green
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let scrollView: UIScrollView = {
let v = UIScrollView()
v.translatesAutoresizingMaskIntoConstraints = false
v.backgroundColor = .cyan
return v
}()
override func viewDidLayoutSubviews() {
super.viewDidLayoutSubviews()
contentViewSize = view.bounds.size
labelTwo.leadingAnchor.constraint(equalTo: contentView.leadingAnchor, constant: (contentViewSize.width - labelTwo.frame.size.width - 16.0)).isActive = true
labelTwo.topAnchor.constraint(equalTo: contentView.topAnchor, constant: (contentViewSize.height - labelTwo.frame.size.height - 16.0)).isActive = true
}
override func viewDidLoad() {
super.viewDidLoad()
contentViewSize = view.bounds.size
view.backgroundColor = .yellow
self.view.addSubview(scrollView)
scrollView.leftAnchor.constraint(equalTo: view.leftAnchor, constant: 8.0).isActive = true
scrollView.topAnchor.constraint(equalTo: view.topAnchor, constant: 8.0).isActive = true
scrollView.rightAnchor.constraint(equalTo: view.rightAnchor, constant: -8.0).isActive = true
scrollView.bottomAnchor.constraint(equalTo: view.bottomAnchor, constant: -8.0).isActive = true
scrollView.addSubview(contentView)
contentView.leadingAnchor.constraint(equalTo: scrollView.leadingAnchor, constant: 16).isActive = true
contentView.topAnchor.constraint(equalTo: scrollView.topAnchor, constant: 16).isActive = true
contentView.bottomAnchor.constraint(equalTo: scrollView.bottomAnchor, constant: 16).isActive = true
contentView.rightAnchor.constraint(equalTo: scrollView.rightAnchor, constant: 16).isActive = true
contentView.addSubview(labelOne)
labelOne.leadingAnchor.constraint(equalTo: contentView.leadingAnchor, constant: 16.0).isActive = true
labelOne.topAnchor.constraint(equalTo: contentView.topAnchor, constant: 16.0).isActive = true
contentView.addSubview(labelTwo)
labelTwo.leadingAnchor.constraint(equalTo: contentView.leadingAnchor, constant: (contentViewSize.width - labelTwo.frame.size.width - 16.0)).isActive = true
labelTwo.topAnchor.constraint(equalTo: contentView.topAnchor, constant: (contentViewSize.height - labelTwo.frame.size.height - 16.0)).isActive = true
labelTwo.rightAnchor.constraint(equalTo: contentView.rightAnchor, constant: -16.0).isActive = true
labelTwo.bottomAnchor.constraint(equalTo: contentView.bottomAnchor, constant: -16.0).isActive = true
}
}
You made some odd changes to the code from the answer you linked to. Also, that answer is a little out-of-date.
Here's a better example. Assuming you want only vertical scrolling, this will:
add a Cyan scroll view, inset 8-pts on each side from the safe-area
add a Magenta "content view" to the scroll view, with 16-pts on each side constrained to the scroll view's contentLayoutGuide, with a width 32-pts less than the scroll view's frame (16-pts on each side)
add a label at top-left of the content view
add a label at bottom-right of the content view
constrain the bottom label 1500-pts below the top label (so it will scroll vertically)
Code:
class ScrollTestViewController : UIViewController {
let contentView: UIView = {
let view = UIView()
view.backgroundColor = .magenta
view.translatesAutoresizingMaskIntoConstraints = false
return view
}()
let labelOne: UILabel = {
let label = UILabel()
label.text = "Scroll Top"
label.backgroundColor = .red
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let labelTwo: UILabel = {
let label = UILabel()
label.text = "Scroll Bottom"
label.backgroundColor = .green
label.translatesAutoresizingMaskIntoConstraints = false
return label
}()
let scrollView: UIScrollView = {
let v = UIScrollView()
v.translatesAutoresizingMaskIntoConstraints = false
v.backgroundColor = .cyan
return v
}()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = .yellow
// add the scroll view
self.view.addSubview(scrollView)
// add contentView to scroll view
scrollView.addSubview(contentView)
// add two labels to contentView
contentView.addSubview(labelOne)
contentView.addSubview(labelTwo)
// respect safe-area
let g = view.safeAreaLayoutGuide
// if you want to ignore the safe-area (bad idea),
// use this instead
//let g = view!
//scrollView.contentInsetAdjustmentBehavior = .never
// we're going to constrain the contentView to the scroll view's content layout guide
let scg = scrollView.contentLayoutGuide
NSLayoutConstraint.activate([
// constrain scrollView Top / Leading / Trailing / Bottom to view (safe-area)
// with 8-pts on each side
scrollView.topAnchor.constraint(equalTo: g.topAnchor, constant: 8.0),
scrollView.leadingAnchor.constraint(equalTo: g.leadingAnchor, constant: 8.0),
scrollView.trailingAnchor.constraint(equalTo: g.trailingAnchor, constant: -8.0),
scrollView.bottomAnchor.constraint(equalTo: g.bottomAnchor, constant: -8.0),
// constrain contentView Top / Leading / Trailing / Bottom to scroll view's Content Layout Guide
// with 16-pts on each side
contentView.topAnchor.constraint(equalTo: scg.topAnchor, constant: 16.0),
contentView.leadingAnchor.constraint(equalTo: scg.leadingAnchor, constant: 16.0),
contentView.trailingAnchor.constraint(equalTo: scg.trailingAnchor, constant: -16.0),
contentView.bottomAnchor.constraint(equalTo: scg.bottomAnchor, constant: -16.0),
// if we only want vertical scrolling, constrain contentView Width
// to scrollView's Frame Layout Guide minus 32-pts (because we have 16-pts on each side)
contentView.widthAnchor.constraint(equalTo: scrollView.frameLayoutGuide.widthAnchor, constant: -32.0),
// constrain labelOne Top / Leading 16-pts to contentView Top / Leading
// (so it shows up at top-left corner)
labelOne.topAnchor.constraint(equalTo: contentView.topAnchor, constant: 16.0),
labelOne.leadingAnchor.constraint(equalTo: contentView.leadingAnchor, constant: 16.0),
// constrain labelTwo Bottom / Trailing 16-pts to contentView Bottom / Trailing
// (so it shows up at bottom-right corner)
labelTwo.trailingAnchor.constraint(equalTo: contentView.trailingAnchor, constant: -16.0),
labelTwo.bottomAnchor.constraint(equalTo: contentView.bottomAnchor, constant: -16.0),
// constrain labelTwo Top to labelOne Bottom + 1500-pts
// so we'll have some vertical scrolling to get to it
labelTwo.topAnchor.constraint(equalTo: labelOne.bottomAnchor, constant: 1500.0),
])
}
}