MDriven ad hoc OclPs -> OCL/EAL? - mdriven

We have a large system (~170 classes and more than 200 million objects in some classes). It is built with MDriven Framework with ASP.NET in a mix of WebForms and MVC. Also a small WinForms app for some admin tasks.
I often need to run ad hoc OCL queries or EAL scripts, and tend to use the WinForms based MDriven debugger form.
The problem is that I usually can't construct the query using only OclPs or only Ocl, because Ocl would cause millions of objects to be loaded and OclPs doesn't support all OCL constructs, not to mention no EAL support at all.
So, I would need a two-step ability: one step that evaluates an OclPs expression and a second step that evals Ocl or EAL on the results of the first step.
Can this be done with the existing debugger form or with the ASP.NET autoform, or in any other "out-of-the-box" manner?
I know I can build my own form to do it. I was just wondering if I'm missing something...
I would also like to suggest to add this ability in a future version of MDriven Framework, i.e. in either or both of the auto/debugger forms.

Possibly you can use the new debugger as described here: https://www.capableobjects.com/2017/10/23/updates-to-autoform-and-debugger-after-latest-feedback/
What is better in the new debugger is the ability to hold variables and multiple expressions.
This makes it much easier to rumble around the data and to isolate the thing you are looking for.

Related

Can a framework be considered a class of classes?

I have seen this question What is the difference between a class library and a framework
and throughout all the provided answers, the framework is always referenced as a framework. I am looking to get more technical. What exactly is a framework? A class of classes that control all functionality and provide ultimate abstraction and the ability to customize it? I am just looking to understand what exactly a framework is, as far as initializing it, not just what it accomplishes, but how exactly it is implemented. How I believe it's used/implemented is listed below.
variable = Framework() -> Reference the variable
Framework is an infrastructure, ready-made and predefined, with some particular rules of the game on the "development field", according to which, you can build your application, on top of it, by "playing with framework rules" (you can, at some extent, customize those rules).
Spring MVC is a good example of Framework. You don't control how the View Resolving, Dispatching or Template Rendering happen and achieve a goal together.
Think of this as a big machine, where you can plug in and integrate your components which are applicable to that machine.
Library, on the other hand, is just a set of classes, which provide already implemented functionality out of the box, in order to not start inventing the bicycle again and again.
Apache Commons is a good example of the Library. It has a lot of ready tools and functionality to facilitate your work with String objects.
Think of this as a set of instruments and tools, using which, you can build your own machine.
With respect to how it is implemented question. This is like asking how the Boeing A220 is built?. I'm not sure anyone can describe here how the Framework is implemented in the details. But if I understood uour point about whether the Framework is used via classes, then:
Framework might provide some classes as an abstraction, yes, but it's not about them, it's more about mechanics of the entire system. The main thing it provides is the mechanism and mechanics of how the system is designed to work.

What is a software framework? [closed]

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Closed 9 years ago.
Can someone please explain me what a software framework is? Why do we need a framework? What does a framework do to make programming easier?
I'm very late to answer it. But, I would like to share one example, which I only thought of today. If I told you to cut a piece of paper with dimensions 5m by 5m, then surely you would do that. But suppose I ask you to cut 1000 pieces of paper of the same dimensions. In this case, you won't do the measuring 1000 times; obviously, you would make a frame of 5m by 5m, and then with the help of it you would be able to cut 1000 pieces of paper in less time. So, what you did was make a framework which would do a specific type of task. Instead of performing the same type of task again and again for the same type of applications, you create a framework having all those facilities together in one nice packet, hence providing the abstraction for your application and more importantly many applications.
Technically, you don't need a framework. If you're making a really really simple site (think of the web back in 1992), you can just do it all with hard-coded HTML and some CSS.
And if you want to make a modern webapp, you don't actually need to use a framework for that, either.
You can instead choose to write all of the logic you need yourself, every time.
You can write your own data-persistence/storage layer, or - if you're too busy - just write custom SQL for every single database access.
You can write your own authentication and session handling layers.
And your own template rending logic.
And your own exception-handling logic.
And your own security functions.
And your own unit test framework to make sure it all works fine.
And your own... [goes on for quite a long time]
Then again, if you do use a framework, you'll be able to benefit from the good, usually peer-reviewed and very well tested work of dozens if not hundreds of other developers, who may well be better than you. You'll get to build what you want rapidly, without having to spend time building or worrying too much about the infrastructure items listed above.
You can get more done in less time, and know that the framework code you're using or extending is very likely to be done better than you doing it all yourself.
And the cost of this? Investing some time learning the framework. But - as virtually every web dev out there will attest - it's definitely worth the time spent learning to get massive (really, massive) benefits from using whatever framework you choose.
The summary at Wikipedia (Software Framework) (first google hit btw) explains it quite well:
A software framework, in computer programming, is an abstraction in which common code providing generic functionality can be selectively overridden or specialized by user code providing specific functionality. Frameworks are a special case of software libraries in that they are reusable abstractions of code wrapped in a well-defined Application programming interface (API), yet they contain some key distinguishing features that separate them from normal libraries.
Software frameworks have these distinguishing features that separate them from libraries or normal user applications:
inversion of control - In a framework, unlike in libraries or normal user applications, the overall program's flow of control is not dictated by the caller, but by the framework.[1]
default behavior - A framework has a default behavior. This default behavior must actually be some useful behavior and not a series of no-ops.
extensibility - A framework can be extended by the user usually by selective overriding or specialized by user code providing specific functionality.
non-modifiable framework code - The framework code, in general, is not allowed to be modified. Users can extend the framework, but not modify its code.
You may "need" it because it may provide you with a great shortcut when developing applications, since it contains lots of already written and tested functionality. The reason is quite similar to the reason we use software libraries.
A lot of good answers already, but let me see if I can give you another viewpoint.
Simplifying things by quite a bit, you can view a framework as an application that is complete except for the actual functionality. You plug in the functionality and PRESTO! you have an application.
Consider, say, a GUI framework. The framework contains everything you need to make an application. Indeed you can often trivially make a minimal application with very few lines of source that does absolutely nothing -- but it does give you window management, sub-window management, menus, button bars, etc. That's the framework side of things. By adding your application functionality and "plugging it in" to the right places in the framework you turn this empty app that does nothing more than window management, etc. into a real, full-blown application.
There are similar types of frameworks for web apps, for server-side apps, etc. In each case the framework provides the bulk of the tedious, repetitive code (hopefully) while you provide the actual problem domain functionality. (This is the ideal. In reality, of course, the success of the framework is highly variable.)
I stress again that this is the simplified view of what a framework is. I'm not using scary terms like "Inversion of Control" and the like although most frameworks have such scary concepts built-in. Since you're a beginner, I thought I'd spare you the jargon and go with an easy simile.
I'm not sure there's a clear-cut definition of "framework". Sometimes a large set of libraries is called a framework, but I think the typical use of the word is closer to the definition aioobe brought.
This very nice article sums up the difference between just a set of libraries and a framework:
A framework can be defined as a set of libraries that say “Don’t call us, we’ll call you.”
How does a framework help you? Because instead of writing something from scratch, you basically just extend a given, working application. You get a lot of productivity this way - sometimes the resulting application can be far more elaborate than you could have done on your own in the same time frame - but you usually trade in a lot of flexibility.
A simple explanation is: A framework is a scaffold that you can you build applications around.
A framework generally provides some base functionality which you can use and extend to make more complex applications from, there are frameworks for all sorts of things. Microsofts MVC framework is a good example of this. It provides everything you need to get off the ground building website using the MVC pattern, it handles web requests, routes and the like. All you have to do is implement "Controllers" and provide "Views" which are two constructs defined by the MVC framework. The MVC framework then handles calling your controllers and rendering your views.
Perhaps not the best wording but I hope it helps
at the lowest level, a framework is an environment, where you are given a set of tools to work with
this tools come in the form of libraries, configuration files, etc.
this so-called "environment" provides you with the basic setup (error reportings, log files, language settings, etc)...which can be modified,extended and built upon.
People actually do not need frameworks, it's just a matter of wanting to save time, and others just a matter of personal preferences.
People will justify that with a framework, you don't have to code from scratch. But those are just people confusing libraries with frameworks.
I'm not being biased here, I am actually using a framework right now.
In General, A frame Work is real or Conceptual structure of intended to serve as a support or Guide for the building some thing that expands the structure into something useful...
A framework provides functionalities/solution to the particular problem area.
Definition from wiki:
A software framework, in computer
programming, is an abstraction in
which common code providing generic
functionality can be selectively
overridden or specialized by user code
providing specific functionality.
Frameworks are a special case of
software libraries in that they are
reusable abstractions of code wrapped
in a well-defined Application
programming interface (API), yet they
contain some key distinguishing
features that separate them from
normal libraries.
A framework helps us about using the "already created", a metaphore can be like,
think that earth material is the programming language,
and for example "a camera" is the program, and you decided to create a notebook. You don't need to recreate the camera everytime, you just use the earth framework (for example to a technology store) take the camera and integrate it to your notebook.
A framework has some functions that you may need. you maybe need some sort of arrays that have inbuilt sorting mechanisms. Or maybe you need a window where you want to place some controls, all that you can find in a framework. it's a kind of WORK that spans a FRAME around your own work.
EDIT:
OK I m about to dig what you guys were trying to tell me ;) you perhaps havent noticed the information between the lines "WORK that spans a FRAME around ..."
before this is getting fallen deeper n deeper. I try to give a floor to it hoping you're gracfully:
a good explanation to the question "Difference between a Library and a Framework" I found here
http://ifacethoughts.net/2007/06/04/difference-between-a-library-and-a-framework/
Beyond definitions, which are sometimes understandable only if you already understand, an example helped me.
I think I got a glimmer of understanding when loooking at sorting a list in .Net; an example of a framework providing a functionality that's tailored by user code providing specific functionality. Take List.Sort(IComparer). The sort algorithm, which resides in the .Net framework in the Sort method, needs to do a series of compares; does object A come before or after object B? But Sort itself has no clue how to do the compare; only the type being sorted knows that. You couldn't write a comparison sort algorithm that can be reused by many users and anticipate all the various types you'd be called upon to sort. You've got to leave that bit of work up to the user itself. So here, sort, aka the framework, calls back to a method in the user code, the type being sorted so it can do the compare. (Or a delegate can be used; same point.)
Did I get this right?

What is CSLA Framework and Its use?

What is CSLA Framework and Its use ?
My Opinions From My Experience w/ a 1.7M LOC code base:
CSLA is intended for a distributed application/database environment. This is why the basic business object is and does everything, for example it's own data persistence. An object (and everything remotely associated w/ its state) is intended to be serialized, sent to a different application and/or data server and work.
If the above is not a problem you need to solve, CSLA is overkill, big time. Our development team regrets having committed to CSLA.
Juggling all the CSLA balls in a complex Windowed UI is tough. We have multi-tabbed screens (which may in turn open sub-screens) that, unless you follow the "left to right, top to bottom" flow of data entry, and click save often, ends up putting and/or fetching incomplete data to/from the database; or dropping data altogether that you just entered. Yes, our original coders are at fault, but so is CSLA... It just seems that there are so many moving parts to enable, control, and coordinate CSLA features. It's like having to deal with all the dials & switches of a fighter jet when all you really need is something more like a Cessna 152.
You will write lots of custom code to enable the CSLA features. For example CSLA will never be confused with object relational mapper (ORM) tools like Hibernate and Entity Framework. Our SAVE() methods are non trivial, so are the trivial ones.
Encouraging the use of code generators compounds problems. We used CodeSMith to generate classes from data tables. So we end up with code that has a 1-1 correspondence of table to c# class. So you must write all the code to handle dataStore to your "real" objects.
Data store/ and fetch is very inefficient w/ CSLA. Because of the Behemoth, monolithic BusinessObject-does-all-and-knows-all centric paradigm, objects end up doing a one-object-at-a-time data fetch and instantiate. Collections of composite objects significantly compound the problem. A single "get this object" always results in a cascade of separate data fetches (one or more for each individual object) to instantiate the entire inheritance & composite relationship chains. Its known as the "N+1 query problem." Oh, and fetching data ALWAYS results in a new object being created, even if we're only updating an existing one. No wonder our more complex screens are FUBAR.
It allows you to architect your application with solid object oriented principals and a good seperation of concerns.
Yes and no. Mostly no.
The BusinessObject handles it's own data storing. That is anti separation of concerns.
"It allows you..." well, yeah - so does a blank text editor screen, but does not force or encourage you like the MVC.NET framework does, for example. IMHO, CLSA provides absolutely zero benefit for ensuring that the code you develop with it follows "solid OO principles". In fact coders w/ weak OO skills (the majority, in my experience) will really stand out when using CSLA! Woe betide the maintenance programmer.
CSLA is the poster child for the solid object oriented principle favor composition over inheritance. CLSA code is untestable. Because an inherited framework BusinessObject is, does, and needs everything, all at once and every time, it's not likely that you will be able to get much test coverage. You can't get at the pieces because everything is tightly coupled.The framework is not amenable to dependency injection. It is an iron curtain of code.
Your code will be difficult to debug. Call stacks get very deep and as you get near the center of the sun so to speak, everything turns into reflection - "what *&^# methods just got called???" And you simply get lost. period.
EDIT 7 Mar 2016
What more insight can I add after the original post? Two things, perhaps:
First, It feels like CSLA has some promise. If we knew how to juggle all those moving parts together. But CSLA is so enigmatic that even things we have done right are corrupted over time. IMHO without a very strong team-wide CSLA wherewithal, any implementation is doomed. Without a vibrant "open source" of technical references, training, and community it's hopeless. In almost a decade our CSLA code, in my final analysis, is just compounding technical debt.
Second, here is a recent comment I made, below:
Our complexity often does not seem to fit in the CSLA infrastructure
so we write outside of the framework. This and cheap labor results in
rampant SRP violations and has me hitting brick walls managing dynamic
rule application, for example. Then, CSLA parent/child infrastructure
propagates composite object validation but we don't always want c/p
relationships, so we write more validation and store code. So today
our CSLA implementation is inconsistent & confusing. Refactoring to
more-better CSLA will have profound domino effects. So after that
initial injection CSLA is essentially abandoned.
end Edit
CSLA is business object framework that allows you to easily create business objects on top of a data layer. It allows you to architect your application with solid object oriented principals and a good seperation of concerns.
I would highly recommend you read the CSLA book by Rocky Lhotka called Expert C# 2008 Business Objects. That will not only teach you about the framework but also teach good software architecture principals.
You can grab the book here on Amazon
I suggest reading the What is CSLA? page, and browse through the CSLA .NET FAQ site.
For the latest published information check out the Using CSLA 4 ebook series.
In reply to #radarbob https://stackoverflow.com/a/10922373/261363, hope I won't regret this and start a flame war.
Our team has been developing a couple of LOB applications with CSLA. From my experience on writing green field apps with CSLA and maintaining existing code here are my replies to your points.
The BO is not suppose to do it's own data persistence, you will have a Factory that will handle all data persistance, for example using a ORM to map to Models that are later on saved.
Sorry to hear that, I make sure I study the framework documentation and write at least one toy application before committing to a existing code database. Furthermore you can even download and browse the CSLA code.
You have BO -> Portal -> Factories that should not be very complicated the existing CSLA examples go a long way on explaining what is happening on each level.
CLSA should never be confused with a ORM
As you should, business object are rarely mapped to one table and thus require a bit of work when saving. In the case they are mapped to one table to you use something like AutoMapper to map your BO to your POCO in 1 line.
Look into CSLA Commands, also is nothing stopping you from keeping your BO as small or big as you want as long as you keep in mind that they are not the same as the POCO's that you will persist.
In a project we worked on we where able to easily test BO to ensure that the business logic was correct. Because of the nice separation of concerns we tested our Factories in isolation to make sure that business objects will be persisted accordingly.
At one point I was able to easily persist part of my BO's in MongoDB so the application was running on a hybrid database MSSQL and MongoDB without having to even change one line of code in my business objects, all I had to do was to update the factories to use Mongo instead of the current ORM.
Hope this addresses all your points in a fair manner,
Regards
CSLA: Component-based Scalable Logical Architecture
A paragraph in a nutshell that described CSLA to me from the website was this:
CSLA .NET enables you to create an object-oriented business layer that abstracts and encapsulates your business logic and data. The framework ensures your business objects work seamlessly with all .NET interface technologies, including WinRT XAML, WPF, ASP.NET MVC, ASP.NET Web Forms, WCF, asmx services, Windows Phone 7, Silverlight, Windows Workflow and Windows Forms.
Why you might use it:
Business rule management. Once you learn the business rule system, it provides a way to enforce business logic in a tidy package. If you have an object with child objects that need to report Validation to the parent most level, there is a way to handle that. (see http://www.lhotka.net/weblog/CSLA4BusinessRulesSubsystem.aspx for more information on the rule system)
You have business objects that you need to support N-level undo? A CSLA BusinessBase has a baked in property management system (like dependency properties) for functionality like N-Level Undo (it is actually completely implemented.) (This also ties into the business rule management. You can fire validation when a primary property changes, or you can change a property based on the value of another property.)
Data portal management. This one was an interesting concept. If I need to execute data operations locally, CSLA is configured for this out of the box. I can also stand up a WCF service that references my business object libraries, and use a few lines of configuration to make a WCF endpoint to manage data operations. The WCF service is a part of the CSLA framework. It was neat to see this in action. Other scenarios? Sure! Your business object library doesn't need to change, the DataPortal class determines if it needs to execute remotely or locally, according to your configuration.
CSLA does force you to use a few mechanisms that may not feel natural at first. I think that is somewhat true of any pattern you choose to implement. However, when it comes to the challenges of implementing Service Oriented Architecture, CSLA offers a lot. Yes, you are going to have an architect level developer authoring some of your libraries. However, if you're building an enterprise class application, shouldn't you be doing that already?
CSLA, when architected correctly, is testable. We use the repository pattern to replace out the actual dal with a mock layer and test both by specification (using NUnit/SpecFlow) and in a unit fashion when appropriate.
As far as support, including Rocky himself, there is a community of contributors that ensure things like CSLA.Net for Xamarin become a reality. There are consultancies that know CSLA and use it on a regular basis depending on the scope of work (and no, not just the consultancy for which I work.)
All things considered, CSLA may not be for you. Like others have indicated, read the site and the books (especially Expert C# 2008 Business Objects.) Ask questions, as the CSLA community tends to give quality advice.
CSLA is described in detail here. The new book is a great starting point. As a great compliment to the book I would recommend checking out our CSLA 3.8 templates. Rocky recommends using a Code Generator, and we have the leading set of templates, that will get you up and running in no time.
Thanks
-Blake Niemyjski (Author of the CodeSmith CSLA Templates)

What is scaffolding? Is it a term for a particular platform?

Scaffolding, what is it? Is it a Rails-only thing?
Scaffolding generally refers to a quickly set up skeleton for an app. It's not rails-only since other platforms have it as well. It's also not generally meant to be a "final" system; merely the first, smallest way to do it.
From Wikipedia:
Scaffolding is a meta-programming
method of building database-backed
software applications. It is a
technique supported by some
model-view-controller frameworks, in
which the programmer may write a
specification that describes how the
application database may be used. The
compiler uses this specification to
generate code that the application can
use to create, read, update and delete
database entries, effectively treating
the template as a "scaffold" on which
to build a more powerful application.
Just like a real scaffolding in a building construction site, scaffolding gives you some kind of a (fast, simplified, temporary) structure for your project, on which you can rely to build the real project.
It can be (and is today) used to describe many things - from abstracting DB layers, to web apps folder structures, and to generating and managing project dependencies .
It is not something that is specific to any language / technology, just like the term skeleton or boilerplate is platform agnostic.
It is just a term borrowed from real scaffolding (like mentioned above).
You build some fast, simplified, (sometimes external, sometimes temporary) structure that will help you to build the real, more complex, finalized structure under, above, inside or outside of that temporary structure .
.. And just like the real scaffolding, the scaffolding structure is meant to support the building process of the project, rather than the project itself (with some exceptions).
Scafolding is usually some type of code generation where you point it at a database, and the technology creates basic CRUD (create, read, update, delete) screens.
I believe that Wikipedia and some answers here provides a narrow and restricted view. Scaffolding is not just for CRUD operations on top of a database. Scaffolding has a broader objective to give you a skeleton app for any kind of technology.
Yeoman is a modern and useful tool for scaffolding. Using their own words:
The web's scaffolding tool for modern webapps
What's Yeoman?
Yeoman helps you to kickstart new projects, prescribing best practices
and tools to help you stay productive.
To do so, we provide a generator ecosystem. A generator is basically a
plugin that can be run with the yo command to scaffold complete
projects or useful parts.
Through our official Generators, we promote the "Yeoman workflow".
This workflow is a robust and opinionated client-side stack,
comprising tools and frameworks that can help developers quickly build
beautiful web applications. We take care of providing everything
needed to get started without any of the normal headaches associated
with a manual setup.
With a modular architecture that can scale out of the box, we leverage
the success and lessons learned from several open-source communities
to ensure the stack developers use is as intelligent as possible.
As firm believers in good documentation and well thought out build
processes, Yeoman includes support for linting, testing, minification
and much more, so developers can focus on solutions rather than
worrying about the little things.
That's it. Use scaffolding to create a quick-start application to work as an example or the foundation of your solution. It makes you productive faster them building things from scratch.
It is not a rails only term although I think it originated there (at least that is where I first heard it.)
Scaffolding is a framework that allows you to do basic CRUD operations against your database with little or no code. Generally, you then go through and add the code to manage the data the way you want replacing the scaffolding. It is generally only intended to get you up and running quickly.
No it is used in other technologies also such as ASP.NET MVC
it creates a basic layout from some predefined code which programmers uses in almost every project , Eg: for database data access it can make a crud method for create, read, update, delete operations
OR you might use it to create layout for your View/Html Code
Scaffolding is writing any piece of code that would not be part of the business logic but would help in unit testing and integration testing.
This is a software engineering term and not bound to any framework or programming language.
No, scaffolding is not the term for the specific platform, however many know this term in the context of Ruby on Rails or .NET
There are also plenty of tools that perform javascript scaffolding:
divjoy.com
flatlogic.com
scaffoldhub.com
yeoman.io
Those tools are also known as code-generators
Scaffolding is the term used when you don't want to create all parts of the structure such as models, views, etc. and want to generate them all in one go. A lot of frameworks use this technique, I studied about it while doing odoo but most of the references given were to ruby on rails :)

What is the difference between a framework and a library? [closed]

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What is the difference between a framework and a library?
I always thought of a library as a set of objects and functions that focuses on solving a particular problem or a specific area of application development (i.e. database access); and a framework on the other hand as a collection of libraries centered on a particular methodology (i.e. MVC) and which covers all areas of application development.
A library performs specific, well-defined operations.
A framework is a skeleton where the application defines the "meat" of the operation by filling out the skeleton. The skeleton still has code to link up the parts but the most important work is done by the application.
Examples of libraries: Network protocols, compression, image manipulation, string utilities, regular expression evaluation, math. Operations are self-contained.
Examples of frameworks: Web application system, Plug-in manager, GUI system. The framework defines the concept but the application defines the fundamental functionality that end-users care about.
Actually these terms can mean a lot of different things depending the context they are used.
For example, on Mac OS X frameworks are just libraries, packed into a bundle. Within the bundle you will find an actual dynamic library (libWhatever.dylib). The difference between a bare library and the framework on Mac is that a framework can contain multiple different versions of the library. It can contain extra resources (images, localized strings, XML data files, UI objects, etc.) and unless the framework is released to public, it usually contains the necessary .h files you need to use the library.
Thus you have everything within a single package you need to use the library in your application (a C/C++/Objective-C library without .h files is pretty useless, unless you write them yourself according to some library documentation), instead of a bunch of files to move around (a Mac bundle is just a directory on the Unix level, but the UI treats it like a single file, pretty much like you have JAR files in Java and when you click it, you usually don't see what's inside, unless you explicitly select to show the content).
Wikipedia calls framework a "buzzword". It defines a software framework as
A software framework is a re-usable
design for a software system (or
subsystem). A software framework may
include support programs, code
libraries, a scripting language, or
other software to help develop and
glue together the different components
of a software project. Various parts
of the framework may be exposed
through an API..
So I'd say a library is just that, "a library". It is a collection of objects/functions/methods (depending on your language) and your application "links" against it and thus can use the objects/functions/methods. It is basically a file containing re-usable code that can usually be shared among multiple applications (you don't have to write the same code over and over again).
A framework can be everything you use in application development. It can be a library, a collection of many libraries, a collection of scripts, or any piece of software you need to create your application. Framework is just a very vague term.
Here's an article about some guy regarding the topic "Library vs. Framework". I personally think this article is highly arguable. It's not wrong what he's saying there, however, he's just picking out one of the multiple definitions of framework and compares that to the classic definition of library. E.g. he says you need a framework for sub-classing. Really? I can have an object defined in a library, I can link against it, and sub-class it in my code. I don't see how I need a "framework" for that. In some way he rather explains how the term framework is used nowadays. It's just a hyped word, as I said before. Some companies release just a normal library (in any sense of a classical library) and call it a "framework" because it sounds more fancy.
I think that the main difference is that frameworks follow the "Hollywood principle", i.e. "don't call us, we'll call you."
According to Martin Fowler:
A library is essentially a set of
functions that you can call, these
days usually organized into classes.
Each call does some work and returns
control to the client.
A framework embodies some abstract
design, with more behavior built in.
In order to use it you need to insert
your behavior into various places in
the framework either by subclassing or
by plugging in your own classes. The
framework's code then calls your code
at these points.
Library:
It is just a collection of routines (functional programming) or class definitions(object oriented programming). The reason behind is simply code reuse, i.e. get the code that has already been written by other developers. The classes or routines normally define specific operations in a domain specific area. For example, there are some libraries of mathematics which can let developer just call the function without redo the implementation of how an algorithm works.
Framework:
In framework, all the control flow is already there, and there are a bunch of predefined white spots that we should fill out with our code. A framework is normally more complex. It defines a skeleton where the application defines its own features to fill out the skeleton. In this way, your code will be called by the framework when appropriately. The benefit is that developers do not need to worry about if a design is good or not, but just about implementing domain specific functions.
Library,Framework and your Code image representation:
KeyDifference:
The key difference between a library and a framework is “Inversion of Control”. When you call a method from a library, you are in control. But with a framework, the control is inverted: the framework calls you. Source.
Relation:
Both of them defined API, which is used for programmers to use. To put those together, we can think of a library as a certain function of an application, a framework as the skeleton of the application, and an API is connector to put those together. A typical development process normally starts with a framework, and fill out functions defined in libraries through API.
As I've always described it:
A Library is a tool.
A Framework is a way of life.
A library you can use whatever tiny part helps you. A Framework you must commit your entire project to.
From Web developer perspective:
Library can be easily replaceable by another library. But framework cannot.
If you don't like jquery date picker library, you can replace with other date picker such as bootstrap date picker or pickadate.
If you don't like AngularJS on which you built your product, you cannot just replace with any other frameworks. You have to rewrite your entire code base.
Mostly library takes very less learning curve compared to Frameworks. Eg: underscore.js is a library, Ember.js is a framework.
I like Cohens answer, but a more technical definition is: Your code calls a library. A framework calls your code. For example a GUI framework calls your code through event-handlers. A web framework calls your code through some request-response model.
This is also called inversion of control - suddenly the framework decides when and how to execute you code rather than the other way around as with libraries. This means that a framework also have a much larger impact on how you have to structure your code.
I forget where I saw this definition, but I think it's pretty nice.
A library is a module that you call from your code, and a framework is a module which calls your code.
A framework can be made out of different libraries. Let's take an example.
Let's say you want to cook a fish curry. Then you need ingredients like oil, spices and other utilities. You also need fish which is your base to prepare your dish on (This is data of your application). all ingredients together called a framework. Now you gonna use them one by one or in combination to make your fish curry which is your final product. Compare that with a web framework which is made out of underscore.js, bootstrap.css, bootstrap.js, fontawesome, AngularJS etc. For an example, Twitter Bootstrap v.35.
Now, if you consider only one ingredient, like say oil. You can't use any oil you want because then it will ruin your fish (data). You can only use Olive Oil. Compare that with underscore.js. Now what brand of oil you want to use is up to you. Some dish was made with American Olive Oil (underscore.js) or Indian Olive Oil (lodash.js). This will only change the taste of your application. Since they serve almost the same purpose, their use depends on the developer's preference and they are easily replaceable.
Framework: A collection of libraries that provide unique properties and behavior to your application. (All ingredients)
Library: A well-defined set of instructions that provide unique properties and behavior to your data. (Oil on Fish)
Plugin : A utility build for a library (ui-router -> AngularJS) or many libraries in combination (date-picker -> bootstrap.css + jQuery) without which your plugin might now work as expected.
P.S. AngularJS is an MVC framework but a JavaScript library. Because I believe Library extends default behavior of native technology (JavaScript in this case).
This is how I think of it (and have seen rationalized by others):
A library is something contained within your code. And a framework is a container for your application.
I will try to explain like you're five. ( No programming term was being used. )
Let's imagine that you had opened a burger restaurant in your city a while ago. But you feel it's so hard to make a burger as a beginner. You were thinking about an easy way to make burgers for customers.
Someone told you that If you use framework, you can make bugger easily. and you got to know that there are McDonald Burger Framework and BurgerKing Burger Framework.
If you use McDonald Burger Framework, It's so easy to make Big Mac burger. (but you cannot make Whopper.)
If you use BurgerKing Burger Framework, It's so easy to make Whopper Burger. (however, you cannot make Big Mac)
Anyway, In the end, they are all burgers. An important thing here is, you have to follow their framework's rule to make burgers. otherwise, you feel even harder to make it or won't be able to make it.
And you also heard that there is something called Simple Burger-Patty Library.
If you use this Library, you can make whatever burger patty so easily (X2 speed).
It doesn't really matter if you use McDonald Burger Framework or BurgerKing Burger Framework.
Either way, you can still use this Simple Burger-Patty Library. (Even you can use this Library without frameworks.)
Do you see the difference between Framework vs Library now?
Once you started using McDonald Burger Framework. It would not be easy to switch to BurgerKing Burger Framework. Since you have to change the whole kitchen.
If you start to build Web Application using Java Spring Framework, It would be hard(maybe impossible) to change to Ruby on Rails Framework later.
But Library, It would be much easier to switch others. or you can just not to use it.
A library implements functionality for a narrowly-scoped purpose whereas a framework tends to be a collection of libraries providing support for a wider range of features. For example, the library System.Drawing.dll handles drawing functionality, but is only one part of the overall .NET framework.
Libraries are for ease of use and efficiency.You can say for example that Zend library helps us accomplish different tasks with its well defined classes and functions.While a framework is something that usually forces a certain way of implementing a solution, like MVC(Model-view-controller)(reference). It is a well-defined system for the distribution of tasks like in MVC.Model contains database side,Views are for UI Interface, and controllers are for Business logic.
I think library is a set of utilities to reach a goal (for example, sockets, cryptography, etc).
Framework is library + RUNTIME ENVIRONMENT. For example, ASP.NET is a framework: it accepts HTTP requests, create page object, invoke life cycle events, etc. Framework does all this, you write a bit of code which will be run at a specific time of the life cycle of current request!
Your interpretation sounds pretty good to me... A library could be anything that's compiled and self-contained for re-use in other code, there's literally no restriction on its content.
A framework on the other hand is expected to have a range of facilities for use in some specific arena of application development, just like your example, MVC.
I think you pinned down quite well the difference: the framework provides a frame in which we do our work... Somehow, it is more "constraining" than a simple library.
The framework is also supposed to add consistency to a set of libraries.
Library - Any set of classes or components that can be used as the client deems fit to accomplish a certain task.
Framework - mandates certain guidelines for you to "plug-in" into something bigger than you. You merely provide the pieces specific to your application/requirements in a published-required manner, so that 'the framwework can make your life easy'
I don´t remember the source of this answer (I guess I found it in a .ppt in the internet), but the answer is quite simple.
A Library and a Framework are a set of classes, modules and/or code (depending of the programing language) that can be used in your applications and helps you to solve an especific "problem".
That problem can be log or debuging info in an application, draw charts, create an specific file format (html, pdf, xls), connect to a data base, create a part of an application or a complete application or a code applied to a Design Pattern.
You can have a Framework or a Library to solve all these problems and many more, normaly the frameworks helps you to solve more complex or bigger problems, but that a consecuence of their main difference, not a main definition for both.
The main difference betwen a Library and a Framework is the dependency betwen their own code, in oder words to use a Framework you
need to use almost all the classes, modules or code in the FW, but to
use a Library you can use one or few classes, modules or code in the
lib in your own application
This means that if a Framework has, for example has 50 classes in order to use the framework in an app you need to use, let said, 10-15 or more classes in your code, because that is how is designed a Framework, some classes (objects of that classes) are inputs/parameters for methods in other classes in the framework. See the .NET framework, Spring, or any MVC framework.
But for example a log library, you can just use a Log class in your code, and helps you to solve the "logging problem", that doesn´t mean that the log library doesn't have more classes in his code, like classes to handle files, handle screen outputs, or even data bases, but you never touch/use that classes in your code, and that is the reason of why is a library and not a framework.
And also there are more categories than Frameworks and Libraries, but that is off topic.
What is a Library?
A library is a collection of code blocks (could be in the form of variables, functions, classes, interfaces etc.) that are built by developers to ease the process of software development for other developers that find its relevance.
What is a Framework?
With reference to the definition of a library, we could define a framework as a tool that helps a developer solve a large range of domain-specific problems by providing the developer with necessary libraries in a controlled development environment.
Based on the definitions given in the book Design Patterns by Erich Gamma et al.:
library: a set of related procedures and classes making up a reusable implementation;
framework: a set of cooperating classes with template methods making up a reusable specification. It sets the control flow and allows to hook into that flow for tailoring the framework to a specific problem by overriding in a subclass the hook methods called by the template methods in the framework classes.
Problem-specific code can use libraries and implement frameworks.
Library vs Framework
Martin Fowler - InversionOfControl
Library and Framework are external code towards yours code. It can be file(e.g. .jar), system code(part of OS) etc.
Library is a set of helpful code. Main focus is on your code. Library solves a narrow range of tasks. For example - utilities, sort, modularisation
your code ->(has) Library API
Framework or Inversion of Control(IoC) container[About] is something more. Framework solves a wide range of tasks(domain specific), you delegates this task to framework. IoC - your code depends on framework logic, events... As a result framework calls your code. It forces your code to stick to it's rules(implement/extend protocol/interface/contract), pass lambdas... For example - Tests, GUI, DI frameworks...
your code ->(has) and ->(implements) Framework API
[iOS Library vs Framework]
[DIP vs DI vs IoC]
Really it depends on what definition you give to the terminology. There's probably a lot of different definitions out there.
I think the following are nice explanations based on what I believe this terminology refers to:
Deterministic Library
A deterministic library holds functions that are deterministic based on either a) function input or b) state that is somehow maintained across function calls.
Should logic be dependency-injected into a deterministic library, such logic must conform to a concrete specification such that the output of the library is not affected.
Example: A collision-detection library which for some reason depends on a sorting function to aid in these calculations. This sorting function can be configured for optimization purposes (e.g. through dependency-injection, compile-time linkage, etc), but must always conform to the same input/output mapping, so that the library itself remains deterministic.
Indeterministic Library
An indeterministic library can hold indeterministic functions by communicating with other external indeterministic libraries that it somehow gained access to.
I generally refer to indeterministic libraries as services.
Example: A poker library which depends on a random-number generator service for shuffling the deck. This is probably a bad example, because, for architectural purposes, we should push the indeterministic aspect of this library to the outside. The poker library could instead become deterministic and unit-testable by taking in a pre-shuffled deck of cards, and it's now the responsibility of the user of this library to shuffle the deck randomly if they so wish.
Framework
A framework is in-between a deterministic and indeterministic library.
Any logic that is dependency-injected into a framework must be deterministic for the lifetime of that function instance, but different function instances of varying logic can be injected on separate executions of framework functions.
Example: Functions that operate on lists such as map, filter, sort, reduce, that expect to take in functions that are deterministic but can have varying logic for different executions. Note that this requirement only exists if these list operations advertise themselves as deterministic. In most languages, list operations wouldn't have this constraint. The core logic of such frameworks are deterministic, but are allowed to accept indeterministic logic at the risk of the user. This is generally a messy scenario to deal with, because output can vary widely due to implementation details of the framework.