Service Fabric Multiple Environments and Versions Side-By-Side - azure-service-fabric

Looking at Microsoft documentation that says, under "Multiple deployment environments (production and staging)", that the "Service Fabric allows you to have multiple environments for your apps or to deploy different versions of your app side-by-side." How is this done and what does the topology look like? At any point in the cycle would different VMs in the cluster be at different versions or would different versions be installed on the same VMs? Particularly interested in Dev/Test/Prod environments, not simply upgrading Prod through a staging mechanism, though that would be good to better understand as well. Thanks.

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Can new Rancher version be used for local cluster only?

I have been working with kubernetes in a staging environment for a couple of month and want to switch to production, I came across a tool called Rancher almost 2 weeks ago and since then am going through their documents.
It was recommended by the developers and also in the community not to use rancher in production kubernete and preferably create a separated cluster for that and add an agent to your main production cluster from that one.
However in the latest stable version, there is actually an option you can tick to use the rancher only for local cluster so this question came to my mind that:
If the latest stable version of rancher is modified to be deployed on production cluster itself rather than having dedicated cluster? and if there is any security or restarting issues can happen that deletes all the configurations for other components on cluster
Note: on another staging environment I installed on the local clustor an instance of wordpress and ghost and both were working fine.
I still think the best option for you would be to have fully accessible own cluster and you wont be dependent to rancher cloud solutions. I am not saying Rancher is bad - no. Just If you are talking about PRODUCTION environment - my personal opinion cluster should be own. Sure arguable topic.
What I can mention also here - you can use any of Useful Interactive Terminal and Graphical UI Tools for Kubernetes . for example Octant
Octant is a browser-based UI aimed at application developers giving
them visibility into how their application is running. I also think
this tool can really benefit anyone using K8s, especially if you
forget the various options to kubectl to inspect your K8s Cluster
and/or workloads. Octant is also a VMware Open Source project and it
is supported on Windows, Mac and Linux (including ARM) and runs
locally on a system that has access to a K8S Cluster. After installing
Octant, just type octant and it will start listening on localhost:7777
and you just launch your web browser to access the UI.

local development of microservices, methods and tools to work efficiently

I work with teams members to develop a microservices architecture but I have a problem with the way to work. Indeed, I have too many microservices and when I run them during my development, it consumes too memory even with a good workstation. So I use docker compose to build and execute my MSA but it takes a long time. One often hears about how technically build an MSA but never about the way to work efficiently to build it. How do you do in this case ? How do you work ? Do you use tools or any others to improve and facilitate your developments. I've heard about skaffold but I don't see what the difference is with docker compose or with a simple ci/cd in a cluster env for example. Feel free to give tips and your opinion. Thanks
I've had a fair amount of experience with microservices and local development and here's been some approaches I've seen:
Run all the things locally on docker or k8. If using k8, then a tool like skaffolding can make it easier to run and debug a service locally in the IDE but put it into your local k8 so that it can communicate with other k8 services. It works OK but running more than 4 or 5 full services locally in k8 or docker requires dedicating a substantial amount of CPU and memory.
Build mock versions of all your services. Use those locally and for integration tests. The mock services are intentionally much simpler and therefore easier to run lots of them locally. Obvious downside is that you have to build mock version of every service, and you can easily miss bugs that are caused by mock services not behaving like the real service. Record/replay tools like Hoveryfly can help in building mock services.
Give every developer their own Cloud environment. Run most services in the cloud but use a tool like Telepresence to swap locally running services in and out of the cloud cluster. This eliminates the problem of running too many services on a single machine but can be spendy to maintain separate cloud sandboxes for each developer. You also need a DevOps resource to help developers when their cloud sandbox gets out of whack.
Eliminate unnecessary microservice complexity and consolidate all your services into 1 or 2 monoliths. Enjoy being able to run everything locally as a single service. Accept the fact that a microservice architecture is overkill for most companies. Too many people choose a microservice architecture upfront before their needs demand it. Or they do it out of fear that they will need it in the future. Inevitably this leads to guessing how they should decompose the system into many microservices, and getting the boundaries and contracts wrong, which makes it just as hard or harder to fix in the future compared to a monolith. And they incur the costs of microservices years before they need to. Microservices make everything more costly and painful, from local development to deployment. For companies like Netflix and Amazon, it's necessary. For most of us, it's not.
I prefer option 4 if at all possible. Otherwise option 2 or 3 in that order. Option 1 should be avoided in my opinion but it is probably the option everyone tries first.
In GKE and assuming you have a private cluster. You can utilize port forwarding while hooked up to the GKE environment through the CLI. Create a script that forwards your local ports to the GKE environment. I believe on the services tab in your cluster is where you will find the "port-forwarding" button that will give you the CMD command. This way you can work on one microservice with all of its traffic being routed to the actual DEV cluster. This prevents you from having to run multiple projects at the same time.
I would say create a staging environment which will have all services running. This staging environment will specifically be curated for development. E.g. if it's deployed using k8s then you expose some ports using nodeport service if you need them for your specific microservice. And have a DevOps pipeline to always keep this environment up to date with the code.
This environment should always be built from master branch. If you have single repo for app or repo per service, it's fair assumption that the will always have most recent code when you create your dev/feature branch.
Then when you want to develop a feature or fix a bug you checkout your microservice. And if you are following the microservice pattern appropriately, that single microservice should be an executable and have it's own docker file and should be debuggable from your local IDE. Many enterprises follow this pattern, and enforce at the organization level that the master branch is always production ready and high quality.
Let's say, you discover a bug in some other microservice running in k8s cluster. You will very likely get tempted to find a way to debug that remote microservice. However, that should be written as a bug for the team that owns the microservice. If your team owns it then you fix it and then start working on your feature. If you really think you need to debug multiple microservices, then I think you have real tight coupling between the services or you don't really need the microservice architecture.

What are the benefits of building an Android application with Kubernetes/Containers

I will be building an Android application (not a game) soon. I heard of containerized development and Docker/Kubernetes but I'm not well-versed in its functions and use cases.
Why should I build my Android application with Kubernetes?
Your question can be split up into two parts:
1. Why should I containerize my deployment?
I hope by "deployment", you are referring to the backend services that serve your Android application; not the application itself (not sure how one would do that...). Here is a good article.
Containerization is a powerful abstraction that can help you manage both your code and environment. Setting up a container with the correct dependencies, utilities etc., and securing them is a lot of work, as is the case with any server setup. However, once you have packaged everything into a container, you can deploy said container multiple times and build on-top of it. The value of the grunt work that you have done in the past is therefore carried forward in your future deployments; conversely, so are the bugs... Additionally, you can also leverage the Docker ecosystem and build on various community contributions greatly accelerating your workflows.
A possible unintended advantage is also protection against configuration drift. Whenever services fail or your application crashes, you can simply restart your container, and a fresh version of the service will be created again. However, to support these operations, you need to ensure that your containerized service behaves nicely across restarts and fails gracefully. There are many other caveats and advantages that are not listed here; you can find more discussion on Google.
2. Why should I use Kubernetes for my container orchestration?
If you have many containers (think in the order of 100s), then using a single-node solution like Docker/docker-compose to manage them becomes tedious.
If only there was a tool to manage across multiple nodes, implement service discovery between your nodes, have fault tolerance (ie. automatic restarts, backoff policies), do health-checking of your services, manage storage assets, and conveniently expose your containers to the public. That tool is Kubernetes.
Here is a more in-depth intro.
Hope this helps!

Classic usecases for different deployment environments

I just started working in a software company and they have 4 different deployment environments.
Reference / Integration / Acceptance / Production.
Could someon please explain to me what the typical usecases of these single environments are? Production is clear to me but the others not really. Especially the difference between Reference and Integration. I already googled it but couldn't find it out.
In software deployment, an environment or tier is a computer system in which a computer program or software component is deployed and executed. In simple cases, such as developing and immediately executing a program on the same machine, there may be a single environment, but in industrial use the development environment (where changes are originally made) and production environment (what end users use) are separated; often with several stages in between. This structured release management process allows phased deployment (rollout), testing/Acceptance , and rollback in case of problems.
Environments may vary significantly in size: the development environment is typically an individual developer's workstation, while the production environment may be a network of many geographically distributed machines in data centers, or virtual machines in cloud computing.

Solutions for automated deployment in developer environments?

I am setting up an automated deployment environment for a number of decoupled services that are in active development. While I am comfortable with the automated deployment/configuration management aspect, I am looking for strategies on how best to structure the deployment environment to make things a bit easier for developers. Some things to take into consideration:
Developers are generally building web applications, web services, and daemons -- all of which talk to one another over HTTP, sockets, etc.
The developers may not have all running on their locally machine, but still need to be able to quickly do end to end testing by pointing their machine at the environment
My biggest concern with continuous deployment is that we have a large team and I do not want to constantly be restarting services while developers working locally against those remote servers. On the flip side, delaying deployments to this development environment makes integration testing much more difficult.
Can you recommend a strategy that you have used in this situation in the past that was worked well?
Continuous integration doesn't have to mean continuous deployment. You can compile/unit test/etc the code "continuously" thoughout the day without deploying it and only deploy at night. This is often a good idea anyway - to deploy at night or on demand - since people may be integration testing during the day and wouldn't want the codebase to change out from under them.
Consider, how much of the software can developers test locally? If a lot, they shouldn't need the environment constantly. If not a lot, it would be good to set up mocks/stubs so much more can be tested on a local server. Then the deployed environment is only needed for true integration testing and doesn't need to be update constantly throughout the day.
I'd suggest setting up a CI server (Hudson?) and use this to control all deployments to both your QA and production servers. This forces you to automate all aspects of deployment and ensures that the are no ad-hoc restarts of the system by developers.
I'd further suggest that you consider publishing your build output to a repository manager like Nexus , Artifactory or Archiva. In that way deployment scripts could retrieve any version of a previous build. The use of a repository manager would enable your QA team to certify a release prior to it's deployment onto production.
Finally, consider one of the emerging deployment automation tools. Tools like chef, puppet, ControlTier can be used to further version control the configuration of your infrastructure.
I agree with Mark's suggestion in using Hudson for build automation. We have seem successful continuous deployment projects that use Nolio ASAP (http://www.noliosoft.com) to automatically deploy the application once the build is ready. As stated, chef, puppet and the like are good for middle-ware installations and configurations, but when you need to continuously release the new application versions, a platform such as Nolio ASAP, that is application centric, is better suited.
You should have the best IT operation folks create and approve the application release processes, and then provide an interface for the developers to run these processes on approved environments.