how to read data into object array in Swift 4 - swift

class Employee{
var id:Int
var name:String
var salary:Int
init(){
self.id=0
self.name=""
self.salary=0
}
func getInfo(){
self.name=readLine()!
self.id=Int(readLine()!)!
self.salary=Int(readLine()!)!
}
}
var count=0
var flag="y"
var empData:[Employee]=[]
repeat{
count+=1
empData[count]=Employee()
empData[count].getInfo()
flag=readLine()!
}while(flag=="y") `
I have a class Employee with properties id , nam and salary. The function getInfo() is used to get information from user. I want to read data until the flag!="y" . I am getting index out of range error.
What is the right way of inputting data? Can we index the objects ?

You need to append to your array to make it increase in size. Replace
empData[count]=Employee()
with
empData.append(Employee())
to avoid index out of range error
Update
To make your code a little less horrible I would do
repeat {
var employee = Employee()
employee.getInfo()
empData.append(employee)
flag=readLine()!
}while( flag == "y" )

The subscript operator cannot be used to add elements to an array index which doesn't exist yet. You either need to initialize the array with an element count if you know at the time of initialization how many elements your array will have or use the append operator to add new elements to the array after the last index.
You don't even need the count variable, as you can simply access empData.last safely after calling append and adding a new Employee to the Array.
var flag="y"
var empData:[Employee]=[]
repeat {
empData.append(Employee())
empData.last!.getInfo()
flag=readLine()!
} while(flag=="y")
I would advise you to seriously reconsider your implementation as it is really unsafe at the moment. You are not validating user input in any way, hence your getInfo function can easily cause runtime errors if the user input is not in the expected form. Moreover, creating an empty initializer for Employee doesn't make sense, you could simply create a failable initializer, where you read the input and if the input is not of the correct form, make the initializer return nil.
class Employee{
let id:Int
let name:String
let salary:Int
init?(){
guard let name = readLine() else { return nil }
self.name = name
guard let idString = readLine(), let id = Int(idString) else { return nil }
self.id = id
guard let salaryString = readLine(), let salary = Int(salaryString) else { return nil}
self.salary = salary
}
}
var flag="y"
var empData:[Employee]=[]
repeat {
if let employee = Employee() {
empData.append(employee)
} else {
// Display error message to the user
}
flag=readLine() ?? ""
} while(flag=="y")

Related

check if there much id inside dictionary than holds objects

I have a dictionary that holds objects, inside that objects I have an id, is there a way to check matches with this id and return the object?
example:
if I have id = 2 and I want to check if there exists in the object and get the particular object that matches with this id
Thanks for the help
my structs:
struct CoinsInfo:Codable {
let data:[String:CoinSpecificInfo]?
}
struct CoinSpecificInfo:Codable {
let urls:UrlsCoins?
let logo:String?
let id:Int?
let symbol:String?
}
You can try
// item is an instance of CoinsInfo
// get a new dictionary with all keys that has id matching in their value
guard let matches = item.data?.filter { $1.id == 2 } else { return }
// get an array of objects
let arr = Array(matches.values)

Problem with mapping an array of objects in Swift

I have the following 2 class / structs:
class ConversationDetails {
var messages: [ChatMessage]?
var participants: [User]?
}
class User: Codable {
init (email: String) {
self.email = email
}
// system
var id: String?
var verifiedaccount: Int?
var rejected: Int?
...
}
I've further got the var conversationDetails = ConversationDetails () and I'm populating it with an API call. That all works fine.
I'd like to map the participants array inconversationDetailsand access the id property of each participant like so:
let recipient_ids = self.conversationDetails.participants.map( { (participant) -> String in
return participant.id
})
In my understanding, map iterates over the entire participants array, which is an array of User objects and I can access each item via participant.
However, I get Value of type '[User]' has no member 'id' for return participant.id.
Where is my misunderstanding?
Your participants var is optional, so you need to add question mark to access array. Without it, you try to call map on optional.
This is working code:
let recipientIds = conversationDetails.participants?.map( { (participant) -> String in
return participant.id
})
or shorter:
let recipientIds = conversationDetails.participants?.map { $0.id }
Also, you can use compactMap to remove nils from recipientIds array and have [String] array instead of [String?]:
let recipientIds = conversationDetails.participants?.compactMap { $0.id }
The first problem is that participants is optional so you need to add a ? when accessing it
conversationDetails.participants?
then when mapping you should use compactMap since id is also an optional property
let recipient_ids = conversationDetails.participants?.compactMap { $0.id }
Another variant is to not have an optional array but instead initialize it to an empty array. This is actually a much better way to handle collection properties because you can have a cleaner code by initializing them to an empty collection
var participants = [User]()
and then do
let recipient_ids = conversationDetails.participants.compactMap { $0.id }

Swift rating system loop and assign

Trying to build a rating system in Swift and looking for a cleaner way to loop through each of the values.
private func calculateRating(user: String) throws -> String {
let query = try Rating.makeQuery().filter("user", user).all()
var fiveStars = [Int]()
var fourStars = [Int]()
var threeStars = [Int]()
var twoStars = [Int]()
var onestar = [Int]()
if query.count > 1 {
for rating in query {
// Check each value and assign it to its associated value
// insert large if/else condition here :)
}
// Perform calculation and return value below
return ""
} else {
// Only one rating has been set
return query[0].value
}
}
Currently I'm looping through each of the values and assigning the rating to it's associated array fiveStars fourStars etc. I will then calculate the rating by the standard multiplication method. Is there a cleaner way to loop through the ratings and assign it to the relevant fiveStars array etc without creating a long if/else conditional?
Thanks
Edit: Sample output would be a single rounded up value out of 5 i.e. "4" out of five based on 1000's of multiple ratings.
let twoStars: [Int] = query.filter {$0.val == 2} .map {$0.val}
And so on.

Trouble using UILocalizedIndexedCollation to filter a table view with the inputed user's name.

I'm new to this forum! I am having a little bit of trouble sorting my Person's array with the use of UILocalizedIndexedCollation.
Code
I created the following class:
#objc class Person : NSObject {
#objc var firstName: String!
#objc var lastName: String!
init(firstName: String, lastName: String) {
self.firstName = firstName
self.lastName = lastName
}
}
With the help of this class, I created a bunch of instances to be displayed and sorted alphabetically on the table view by their last names.
For me to do so, I created the following function:
func partitionObjects(array:[AnyObject], collationStringSelector:Selector) -> ([AnyObject], [String]) {
var unsortedSections = [[AnyObject]]()
//1. Create a array to hold the data for each section
for _ in self.sectionTitles {
unsortedSections.append([]) //appending an empty array
}
//2. Put each objects into a section
for item in array {
let index:Int = self.section(for: item, collationStringSelector:collationStringSelector)
unsortedSections[index].append(item)
}
//3. sorting the array of each sections
var sectionTitles = [String]()
var sections = [AnyObject]()
sectionTitles.append("Frequently Requested")
for index in 0 ..< unsortedSections.count { if unsortedSections[index].count > 0 {
sectionTitles.append(self.sectionTitles[index])
sections.append(self.sortedArray(from: unsortedSections[index], collationStringSelector: collationStringSelector) as AnyObject)
}
}
return (sections, sectionTitles)
}
With this function, I am able to assign my array of Person and array of titles to the returning values of the function:
var sectionTitles = [Person]()
var personsWithSections = [[Person]]()
var contacts = [Person]()
#objc func setUpCollation(){
let (arrayPersons, arrayTitles) = collation.partitionObjects(array: self.persons, collationStringSelector: #selector(getter: Person.lastName))
self.personsWithSections = arrayPersons as! [[Person]]
self.sectionTitles = arrayTitles
}
With this, I am able able to set up my whole table view and it works great. I get every person sorted up by their last name to their corresponding alphabetical section.
The Issue, Specifically
The problem is that if the user has only inputed their first name and not their last name, that Person object gets appended to the last section of the array, where objects with last names that start with numbers or special characters go.
How can I append these object's with only first names to the corresponding alphabetical
section if the user doesn't input a last name? The same goes with
numbers.
As you can see, my collationsStringSelector takes Person.lastName, I was thinking maybe I could create a computed variable that would return the right person's property under some conditions? I am not sure how I would do so. It would be nice to have some guidance or help!
ps: NEW to the forum! if I'm doing something wrong let me know guys! thanks

Swift diff realm.io without fetching it in advance

I was wondering if there is a possibility in realm.io (swift) to select all items from one "table" that are not in the other one.
Lets say you have 2 classes:
class A: Object {
dynamic var id: Int = 0
dynamic var text: String = ""
}
class B: Object {
dynamic var id: Int = 0
dynamic var value: Bool = false
}
Is it possible to get an result of items from A who's id is not present in B?
There is actually a very simple way to do this using NSPredicate on Realm filter API.
func fetch() throws -> [A] {
do {
// Create Realm
let realm = try Realm()
// Get B objects from Realm and put their IDs to [Int] array
let IdB: [Int] = realm.objects(B).map { $0.id }
// Create predicate
// Filter all items where property id is not present in array IdB
let predicateFilter = NSPredicate(format: "NOT (id IN %#)", IdB)
// Get all A objects from array using predicateFilter
let objectsA = realm.objects(A).filter(predicateFilter)
// Return the [A] array
return objectsA.map { $0 }
} catch {
// Throw an error if any
throw error
}
}
Also note that all objects from fetched using Realm are lazy loaded which means that this method is also very fast. From the documentation:
All queries (including queries and property access) are lazy in Realm. Data is only read when the properties are accessed.