Entity framework code first one-to-one two way navigation - entity-framework

In every single place I've searched so far, all one-to-one relationships in entity framework have a principal and a dependent entity. What I want is a one-to-one relationship between two principal entities.
So lets setup an example. Imagine car engines and cars. A car engine can exist without a car, and a car can exist without a car engine. A car engine may be placed in a car (optionally) and a car may have a car engine placed in it (optionally). I want to be able to LoadAsync the associated car when I have a car engine (if available) and the associated car engine when I have a car (if available).
As you can see, I can't implement this using a principal and a dependent entity.
The entities should look something like this:
public class Car
{
[Key]
public string SN { get; set; }
public string Plate { get; set; }
public string IncludedEngineId { get; set; }
[ForeignKey("IncludedEngineId")]
public virtual Engine IncludedEngine { get; set; }
}
public class Engine
{
[Key]
public string SN { get; set; }
public int CC { get; set; }
public string PlacedInCarId { get; set; }
[ForeignKey("PlacedInCarId")]
public virtual Car PlacedInCar { get; set; }
}
If I do that however, car C1 could have IncludedEngineId E1, but E1 could be PlacedInCarId C2! That doesn't create a "pairing" between C1 and E1.
Is there a way to implement this using annotations? If not, is there a way using fluent api? Or do I have to implement this as business logic?

Seems like this is a kind of circular reference between two table and hope EF does not support this feature.. either you have to create seprate table for both or do coding for this get work.

Related

Entity Framework Eager Loading Loads Everything

We are using Entity Framework + Repository Pattern in a web based application to fetch database . Because of our complex business, our models are getting complex sometimes and this cause strange behaviour at Entity Framework eager loading system.
Please imagine our real model like this. We have tables, boxes which are on table, pencil cases which can be on table or in the box and pencils that can be on the table or in the box or in the pencil case.
We had modelled this in our application like this.
public class Table
{
public int TableID{ get; set; }
public virtual ICollection<Box> Boxes{ get; set; }
public virtual ICollection<PencilCases> PencilCases{ get; set; }
public virtual ICollection<Pencils> Pencils{ get; set; }
}
public class Box
{
public int BoxID{ get; set; }
public int TableID{ get; set; }
[ForeignKey("TableID")]
public virtual Table Table{ get; set; }
public virtual ICollection<PencilCases> PencilCases{ get; set; }
public virtual ICollection<Pencils> Pencils{ get; set; }
}
public class PencilCases
{
public int PencilCaseID{ get; set; }
public int? BoxID{ get; set; }
public int TableID{ get; set; }
[ForeignKey("TableID")]
public virtual Table Table{ get; set; }
[ForeignKey("BoxID")]
public virtual Box Box{ get; set; }
public virtual ICollection<Pencils> Pencils{ get; set; }
}
public class Pencils
{
public int PencilID{ get; set; }
public int? PencilCaseID{ get; set; }
public int? BoxID{ get; set; }
public int TableID{ get; set; }
[ForeignKey("TableID")]
public virtual Table Table{ get; set; }
[ForeignKey("BoxID")]
public virtual Box Box{ get; set; }
[ForeignKey("PencilCaseID")]
public virtual PencilCase PancelCase{ get; set; }
}
Our repository pattern implementation similar with this tutorial, http://www.asp.net/mvc/tutorials/getting-started-with-ef-5-using-mvc-4/implementing-the-repository-and-unit-of-work-patterns-in-an-asp-net-mvc-application
So we call get method like this.
var tables = unitOfWork.TableRepository.Get(includeProperties: "Boxes, PencilCases, Boxes.Pencils");
So the problem is the result is very different from my expectations;i expect only Boxes,PencilCases and Boxes.Pencils collections will be fetched, but all the Pencil entities fetched from database including Pencils, PencilCases.Pencils and Boxes.PencilCases.Pencils. This recursive fetch causes OutOfMemoryException because amount of data.
I couldn't understand why Entity Framework fetches all Pencils except Boxes.Pencils. I also tried to specify including list with Expression instead of Query Path but result didn't change.
first off - I'm fairly new to EF myself so please excuse if the following is not 100% accurate. However, I've dealt with this exact same problem just a couple of days ago, so hopefully this will help.
The problem is that when EF loads a specific entity, it will add that entity to every part of the Data Model that it appears in - not just the parts that were explicitly loaded.
This means that every Pencil in Boxes.Pencils that is also in the ICollection of Table.Pencils will be automatically resolved even though you did not specifically ask for it.
By itself that fact does not present a problem, and can even be helpful in a user-driven MVC application.
Where it all goes wrong is when you try to do anything that recurses trough the Data Entity, such as trying to map the self-recursing Data Entity to a Business Model or trying to turn the self-recursing data entity into JSON/XML.
Now, there are several solutions to this problem:
Implement a mapper / encoder that hashes / remembers each object and only adds it once:
The problem with this one is that it can lead to some hard-to-predict results, especially when you want / need the object in multiple places. Additionally, hashing and comparing every object could be costly.
Implement a mapper / encoder that can be configured to ignore some properties
Relatively simple - if you can specify that you don't want to map or encode Pencil at all, you won't have any issues. Downsides are of course that you could still encounter a stackoverflow if you are not vigilant about specifying the ignored properties.
Implement a mapper / encoder with specifyable recursion depth
This is a very simple and pretty decent solution - simply set a hard limit on recursion depth, either on a global or on a per-type basis, and you won't have any more stackoverflows. Downside is that you would still end up with elements that you don't want, and thus get a unnecessarily bloated return object.
Implement custom business entities
This is probably the best solution - simply create a new business entity with the offending navigational properties removed. The primary downside is that it would require you to create different business entities for different purposes.
Here is a example:
// Removed Pencils
public class BusinessTable
{
public int TableID{ get; set; }
public IEnumerable<Box> Boxes{ get; set; }
public IEnumerable<PencilCases> PencilCases{ get; set; }
}
// Removed Table & PencilCases
public class BusinessBox
{
public int BoxID{ get; set; }
public int TableID{ get; set; }
public IEnumerable<Pencils> Pencils{ get; set; }
}
// Removed Table & Box & Pencils
public class BusinessPencilCases
{
public int PencilCaseID{ get; set; }
public int? BoxID{ get; set; }
public int TableID{ get; set; }
}
// Removed Table, Box, PencilCase
public class BusinessPencils
{
public int PencilID{ get; set; }
public int? PencilCaseID{ get; set; }
public int? BoxID{ get; set; }
public int TableID{ get; set; }
}
Now when you map your Data Entity to this set of Business Entities, you won't get any more errors.
For the mapping aspect of this, theres 2 solutions: Manually doing things / using a mapping factory Example of Model Factory, ValueInjecter and AutoMapper - the latter two being available NuGet packages.
For AutoMapper:
I don't use AutoMapper, but you'd have to create a config file that looks something like this:
Mapper.CreateMap<Table, BusinessTable>();
Mapper.CreateMap<Box, BusinessBox>();
Mapper.CreateMap<PencilCases, BusinessPencilCases>();
Mapper.CreateMap<Pencils, BusinessPencils>();
And then in your query:
var tables = unitOfWork.TableRepository.Get(includeProperties: "Boxes, PencilCases, Boxes.Pencils");
var result = Mapper.Map<IEnumerable<Table>, IEnumerable<BusinessTable>>(tables);
Or
var tables = unitOfWork.TableRepository.Get(includeProperties: "Boxes, PencilCases, Boxes.Pencils").Project().To<IEnumerable<BusinessTable>;
For more info pertaining AutoMapper ( like how to set up a config file ): https://github.com/AutoMapper/AutoMapper/wiki/Getting-started
For ValueInjecter:
var tables = unitOfWork.TableRepository.Get(includeProperties: "Boxes, PencilCases, Boxes.Pencils");
var result = new List<BusinessTable>().InjectFrom(tables);
Or:
var tables = unitOfWork.TableRepository.Get(includeProperties: "Boxes, PencilCases, Boxes.Pencils");
var result = tables.Select(x => new BusinessTable.InjectFrom(x).Cast<BusinessTable>());
It might also be worthwhile to look at additional ValueInjecter Injections, like SmartConventionInjection, Deep Cloning, Useful Injections and a ORM with ValueInjecter guide.
I also made a few injections for my own project that may be of use to you, which you can find On my Github
With MaxDepthCloneInjector for example, you can supply a dictionary of (property names, max recursion depth) and it will only map values included in the dictionary, and only until the specified level.
Two more pieces of advice:
If you want a bit more freedom with your queries, you should consider using the Query Expression Syntax for some of your more complex needs. Theres also some good information in this answer on SO: How to limit number of related data with Include
If you are planning to run queries including navigational properties like the one in your example: STICK WITH EAGER LOADING. A query like that in Lazy Loading would lead to the N + 1 problem. As a rule of thumb:
Use Lazy Loading if you don't need the entire result set right away, for example if you are developing a application where data requirements naturally expand based on the User's interaction with the application.
Use Eager Loading if you need the entire result-set right away, for example in a Web Api, or a application that needs to work with the complete entity.
Best of luck,
Felix

Entity Framework 5 inheritance generating as TPT instead of TPH?

I'm trying to implement various tables that inherent a groups table. When I generate the database from the model it comes out as type-per-table instead of type-per-inheritance like I would like.
I have:
Group set to abstract
Each group type table is mapped to Group conditionally when type(column) = a different int for each table
Can anyone point me in the right direction for what I need to do to change this to type per inheritance?
EDIT: by request via comment here is my db set for group, and none of the group types of a dbset
public DbSet<Group> Groups { get; set; }
Here are the generated classes:
Group:
public abstract partial class Group
{
public Group()
{
this.GroupHierarchies = new HashSet<GroupHierarchy>();
this.GroupHierarchies1 = new HashSet<GroupHierarchy>();
this.NetworkActions = new HashSet<NetworkAction>();
this.PermissionAssignments = new HashSet<PermissionAssignment>();
this.UserProfiles = new HashSet<UserProfile>();
}
public int Id { get; set; }
public string Name { get; set; }
public string Acronym { get; set; }
public string Description { get; set; }
public Nullable<System.DateTime> CreatedDate { get; set; }
public virtual ICollection<GroupHierarchy> GroupHierarchies { get; set; }
public virtual ICollection<GroupHierarchy> GroupHierarchies1 { get; set; }
public virtual ICollection<NetworkAction> NetworkActions { get; set; }
public virtual ICollection<PermissionAssignment> PermissionAssignments { get; set; }
public virtual ICollection<UserProfile> UserProfiles { get; set; }
}
One of the group types:
public partial class HoaManagementCompany : Group
{
public string Address { get; set; }
public string Address2 { get; set; }
public string City { get; set; }
public string State { get; set; }
public string Zip { get; set; }
}
The other group type, there will be many more in the future but only these two until I get it to work.
public partial class HoaAttorney : Group
{
public string Address { get; set; }
}
When I generate the database from the model...
Are you using Model-First strategy? This unfortunately would make it difficult to get TPH inheritance for your model (which would be easy for Code-First or Database-First strategy).
(Default inheritance mapping for Code-First is TPH, so you should not have your problem with Code-First.)
Out of the box TPH is not available with Model-First. The default inheritance strategy for Model-First is TPT and there is no easy way to switch to TPH in the model designer:
It is possible to map to a TPH inheritance using Model First but you
would have to write your own database generation workflow which is
complex. You would then assign this workflow to the Database
Generation Workflow property in the EF Designer. An easier alternative
is to use Code First.
There is an additional tool from Microsoft - the Entity Designer Database Generation Power Pack - which supports TPH database generation workflow for Model-First. But the problem is that it doesn't look very well maintained (last update from May 2012) and it doesn't support Visual Studio 2012. But if you use VS 2010 you can try it.
You should only use your Groups DBSet for TPH.
Also make sure you aren't adding Table annotations to the poco classes
Try following this blog, it worked for me in the past.
Inheritance with EF Code First: Part 1 – Table per Hierarchy (TPH).
Also talks about Table per Type (TPT) and Table per Concrete class (TPC) Inheritances.

EF Code-First and nested sets

I would like to create a nested set model inside my database. However, I have a problem, 'cause I don't know how to start the implementation using Entity Framework Code-First.
Lets say I have such class:
public class Category
{
public long Id { get; set; }
public string Name { get; set; }
public virtual ICollection<Category> SubCategories { get; set; }
// public int left { get; set; }
// public int right { get; set; }
}
In my model I need SubCategories collection as it is right now. However I would like to implement automatic (implicit) update of left and right properties when I add/remove subcategories to/from SubCategories collection.
Is it possible?
Thank you for any answer in advance!
Best!
Nested sets and object graphs are two totally different models. You shouldn't store both of them in one type; that violates SRP.
Instead, put Left and Right on your code-first POCOs, load the, and then project/copy that onto objects of a different type (which are not entities) with a graph schema.

Deletion of entire entity graph, including relationships, using EF Code First

I have classes that are structured like the following:
public class Forecast
{
[Key]
[ForeignKey("Stop")]
public string Abbreviation { get; set; }
public virtual Stop Stop { get; set; }
public virtual List<Direction> Directions { get; set; }
}
public class Direction
{
public int DirectionId { get; set;}
public string Abbreviation { get; set;}
public virtual Forecast Forecast { get; set;}
public virtual List<Transport> Transports { get; set;}
}
public class Transport
{
public int TransportId { get; set; }
public int DirectionId { get; set;}
public virtual Direction Direction { get; set;}
}
public partial class Stop
{
[Key]
public string Abbreviation { get; set; }
public virtual Forecast Forecast { get; set; }
}
I developed these classes and used EF Code First 4.1 to generate the database. CF does appear to properly create all of the primary and foreign key relationships between the classes within the database (MSSQL).
My problem is when I want to delete a Forecast. I thought I do could something like the following:
using (MyContext ctxt = new MyContext())
{
// get a forecast, somehow, not really important
// The one assumption is I'm absolutely sure it's
// Abbreviation key already exists in the database
// and the list of Forecasts.
Forecast f;
ctxt.Forecasts.Remove(f);
}
This deletes the top-level object from the database just fine. However, all of its child objects - all of the directions and transports - remain in the database and become orphaned (their key relationship column gets set to null. I expect that but I DON'T know why they're not just deleted). I have resorted to recursing down the object graph and calling Remove on every object from its appropriate DbSet in ctxt, but that seems like... the wrong way to do it.
What am I missing here?
Why can't I just say
ctxt.Forecasts.Remove(f);
and be done with it?
Edit:
#Ladislav gave me the right answer - I
needed to add [Required] to the
Abbreviation property on Direction.
However, I am still forced to actually
load the child entities for this to
work - doing something as simple as
Direction d = f.Directions[0];
will cause the delete to actually
delete the child entities. I'm well
aware that this is due to lazy
loading. I thought the point of the
FK relationship and ON CASCADE DELETE
was that you wouldn't have to actually
load the entities to delete them?
Again I seem to be missing something simple.
#Eranga is right that this is done by ON DELETE CASCADE setting on relation in the database BUT you are using code first approach and EF creates database for you so the problem here is that your model is not correctly defined because EF didn't create cascading rule for you.
Why? Because of this:
public class Direction
{
public int DirectionId { get; set; }
public string Abbreviation { get; set; }
public virtual Forecast Forecast { get; set; }
public virtual List<Transport> Transports { get; set; }
}
Abbreviation is FK property and it is nullable! So EF looks at your model and it sees that you defined Direction entity which can have Abbreviation set to null and because of that it can exists orphaned. Change it to:
public class Direction
{
public int DirectionId { get; set; }
[Required]
public string Abbreviation { get; set; }
public virtual Forecast Forecast { get; set; }
public virtual List<Transport> Transports { get; set; }
}
and removing Forecast will delete all related Direction instances and Transport instances. Stop is different story because it is parent entity to Forecast so it will never be removed with Forecast.
Edit:
One more point - you don't want to add ON DELETE CASCADE to your relations manually because EF have to know about enabled cascade deletes. EF use this information in case where you have related entities loaded.
If you place the rule manually into the database you must use fluent mapping and tell EF about this rule as well. Once you force cascade delete in fluent api you don't need to make it manually in the database - it will be created automatically during database recreation.
You can easily achieve this by setting ON DELETE CASCADE when you create foreign keys in the Database.

Entity Framework POCO Does Not Fit Nicely with Domain Objects

I have taken a model first approach for a project i'm working on. An example of a class relationship is shown as follows, pretty strightforward:
public class Product
{
public int Id { get; set; }
public string Name { get; set; }
List<Photo> Photos { get; set; }
}
public class Photo
{
public int Id { get; set; }
public string Path { get; set; }
}
The database schema will roughly be:
--------------
Products Table
--------------
Id int,
Name Varchar
------------
Photos Table
------------
Id int,
Path varchar
ProductId int FK Products.ID
A Product can have Zero or more Photos.
Now when i try to plug is my ORM of choice (Entity Framework V4 - Poco approach) iam forced to map my relationships in the domain model!
public class Product
{
public int Id { get; set; }
public string Name { get; set; }
List<Photo> Photos { get; set; }
}
public class Photo
{
public int Id { get; set; }
public string Path { get; set; }
public int ProductId {get; set; } //Foriegn Key
public Product Proudct {get; set; } //For uni-directional navigation
}
Firstly, i dont need/want uni-directional navigation. I understand this can be deleted. Secondly, I dont want the Foriegn Key declared in the Photos class.
I dont think this is true POCO/persistence ignorance if i must define database properties in the Domain Objects?
Do other ORM's behave this way?
I found the answer. Using the wizard, there is an option to "Include foreign key columns in the model" - Uncheck this box and you will a clean conceptual model without FK.
Make sure Code Generation Strategy is set to none in the properties window.
Why don't you want to have Photo.Product property? If there is no such property, it seems one photo can belong to several products and since database schema should be more complex (with auxiliary table).
The relationships don't have to be two-way, and don't have to be public (if you use true POCOs, not proxy types). You've said quite a bit about what you don't want in your code, but can you be clearer about how you do want to define the relationships? It has to go somewhere. Where would you like to put it? There are many options.