I am making a form in ms-Access and needed buttons. A problem I am sure lots of you got is the flickering of certain button when going over them. I have searched around and found the same problem multiple time and never found the right answer.
People suggested things like changing labels to disabled textbox but it didn't work. I also tested it without anything else but buttons and it still does it. One of the first suggestion i actually found was disabling the theme, but still nothing. The latest tested suggestion was a pop-up window of the form and it still fail to fix the problem.
If you want to test it, just create a blank form and but multiple button. To see the effect more clearly, disable them all. Then go over them with your mouse multiple time and you'll eventually see the visual-glitch.
Is there reasons why those glitch happen? It seems to have been there for around 10 years. If you got a workaround, i would really appreciate it.
Related
My problem is that my slider change even when I am not on it but sometimes one special points it changes, I think it s because of the greensquares but why and how to repair it ?
I do not have a single idea on how to do it so please help me.
I'm currently having an issue with unity UI.
I have some buttons to who I've added an instruction in OnClick directly in the editor, but because it is in the last position in the list of instructions, it is executed at a poor time.
I would like to know if there is a way to move these instructions up and down, as to change the order in which they are executed ?
I've tried to slide them up and down to no avail, and no amount of google searches seem to help.
Feel free to ask any questions if you need more specific information !
Edit : Added a screenshot. I want to move the items in the circled area up and down if possible without having to delete it all and restart...
Screenshot of the hierarchy with concerned area circled:
Even if you were able to reorder events, order doesn't mean execution order.
https://forum.unity.com/threads/solved-unityevent-invoke-calling-order.265292/#post-1753393
Looked around and didn't see answer. I need to work on a splash page that is only visible for 5 seconds. Here's what I've tried:
Disable Javascript. That broke the whole thing.
From Source, hitting pause. This let's me see the page as long as I want and even effect some styles, but only some. Seems like a partial solution.
Is there a straightforward solution for this?
thanks!
While wanting modalPopupExtender to show from code-behind, everything works well except
the opacity and alpha(filter) properties of the CSS are not applied meaning i get a modal popup with the color i set in my BackgroundCSSClass and hence cannot see my original controls in the background.
anyone facing this weird behavior and have a solution for this?
B.t.w, Everything works well when the TargetControlID is not hidden.
I battled this same issue for most of the day today. I have 3 pages with this identical code in them. two of the pages worked as expected, with transparent background, one did not. In that one, the background was always 100% opaque.
Finally, I realised i had accidentally deleted the < !DOCTYPE html > line in that page. Adding that one line back into the page fixed the problem instantly. Simple. and a little unexpected. HTH
Ok, I know this seems like a duplicate question, but don't think it is. I actually have this implemented already (thanks to this SO question), but it seems sluggish. I am willing to tweak it a bit, but I ran across a demo app by AboutObjects that seems to have exactly the right functionality with absolutely no code doing it. I have looked through their demo code dozens of times, and I can't figure out what they are doing that I am not. The code to look at is in their iPhone Development Tutorials section, and is called "Editable TableView" (2nd from the bottom). There are a couple of questions on the forums on that site asking how they got the functionality, but there is no answer (other than "It's a built in function"). Does anyone have any clue as to why their UITableView would implement the input scrolling by default (including being able to scroll the view manually when the keyboard pops up, which I cannot get to work).
Not sure what I was doing wrong, or what I changed, but it "just works" now. No code necessary. Weird.
I believe the UITableViewController handles the automatic scrolling including scrolling up making rows visible when the keyboard pops up.