How backpressure works for a hot flowable with multiple subscribers - rx-java2

If we had a hot Flowable (for example PublishProcessor) with a backpressure strategy. How it works when there are several subscribers and only one of them has problems processing received elements?
The subscribers that can attend the messages at the time are affected by the backpressure strategy that is needed by the slower one?
EDIT:
After reading #akarnokd suggested documentation and looking at the diagram I've seen that there isn't any backpressure management for PublishProcessor.
But what if I chain a .onBackPressureXXXX(). To my understanding, it seems that the strategy will be applied to each subscriber, but just want to be sure be getting a confirmation from an experimented developer.

Related

How to replay Event Sourcing events reliably?

One of great promises of Event Sourcing is the ability to replay events. When there's no relationship between entities (e.g. blob storage, user profiles) it works great, but how to do replay quckly when there are important relationships to check?
For example: Product(id, name, quantity) and Order(id, list of productIds). If we have CreateProduct and then CreateOrder events, then it will succeed (product is available in warehouse), it's easy to implement e.g. with Kafka (one topic with n1 partitions for products, another with n2 partitions for orders).
During replay everything happens more quickly, and Kafka may reorder the events (e.g. CreateOrder and then CreateProduct), which will give us different behavior than originally (CreateOrder will now fail because product doesn't exist yet). It's because Kafka guarantees ordering only within one topic within one partition. The easy solution would be putting everything into one huge topic with one partition, but this would be completely unscalable, as single-threaded replay of bigger databases could take days at least.
Is there any existing, better solution for quick replaying of related entities? Or should we forget about event sourcing and replaying of events when we need to check relationships in our databases, and replaying is good only for unrelated data?
As a practical necessity when event sourcing, you need the ability to conjure up a stream of events for a particular entity so that you can apply your event handler to build up the state. For Kafka, outside of the case where you have so few entities that you can assign an entire topic partition to just the events for a single entity, this entails a linear scan and filter through a partition. So for this reason, while Kafka is very likely to be a critical part of any event-driven/event-based system in relaying events published by a service for consumption by other services (at which point, if we consider the event vs. command dichotomy, we're talking about commands from the perspective of the consuming service), it's not well suited to the role of an event store, which are defined by their ability to quickly give you an ordered stream of the events for a particular entity.
The most popular purpose-built event store is, probably, the imaginatively named Event Store (at least partly due to the involvement of a few prominent advocates of event sourcing in its design and implementation). Alternatively, there are libraries/frameworks like Akka Persistence (JVM with a .Net port) which use existing DBs (e.g. relational SQL DBs, Cassandra, Mongo, Azure Cosmos, etc.) in a way which facilitates their use as an event store.
Event sourcing also as a practical necessity tends to lead to CQRS (they go together very well: event sourcing is arguably the simplest possible persistence model capable of being a write model, while its nearly useless as a read model). The typical pattern seen is that the command processing component of the system enforces constraints like "product exists before being added to the cart" (how those constraints are enforced is generally a question of whatever concurrency model is in use: the actor model has a high level of mechanical sympathy with this approach, but other models are possible) before writing events to the event store and then the events read back from the event store can be assumed to have been valid as of the time they were written (it's possible to later decide a compensating event needs to be recorded). The events from within the event store can be projected to a Kafka topic for communication to another service (the command processing component is the single source of truth for events).
From the perspective of that other service, as noted, the projected events in the topic are commands (the implicit command for an event is "update your model to account for this event"). Semantically, their provenance as events means that they've been validated and are undeniable (they can be ignored, however). If there's some model validation that needs to occur, that generally entails either a conscious decision to ignore that command or to wait until another command is received which allows that command to be accepted.
Ok, you are still thinking how did we developed applications in last 20 years instead of how we should develop applications in the future. There are frameworks that actually fits the paradigms of future perfectly, one of those, which mentioned above, is Akka but more importantly a sub component of it Akka FSM Finite State Machine, which is some concept we ignored in software development for years, but future seems to be more and more event based and we can't ignore anymore.
So how these will help you, Akka is a framework based on Actor concept, every Actor is an unique entity with a message box, so lets say you have Order Actor with id: 123456789, every Event for Order Id: 123456789 will be processed with this Actor and its messages will be ordered in its message box with first in first out principle, so you don't need a synchronisation logic anymore. But you could have millions of Order Actors in your system, so they can work in parallel, when Order Actor: 123456789 processing its events, an Order Actor: 987654321 can process its own, so there is the parallelism and scalability. While your Kafka guaranteeing the order of every message for Key 123456789 and 987654321, everything is green.
Now you can ask, where Finite State Machine comes into play, as you mentioned the problem arise, when addProduct Event arrives before createOrder Event arrives (while being on different Kafka Topics), at that point, State Machine will behave differently when Order Actor is in CREATED state or INITIALISING state, in CREATED state, it will just add the Product, in INITIALISING state probably it will just stash it, until createOrder Event arrives.
These concepts are explained really good in this video and if you want to see a practical example I have a blog for it and this one for a more direct dive.
I think I found the solution for scalable (multi-partition) event sourcing:
create in Kafka (or in a similar system) topic named messages
assign users to partitions (e.g by murmurHash(login) % partitionCount)
if a piece of data is mutable (e.g. Product, Order), every partition should contain own copy of the data
if we have e.g. 256 pieces of a product in our warehouse and 64 partitions, we can initially 'give' every partition 8 pieces, so most CreateOrder events will be processed quickly without leaving user's partition
if a user (a partition) sometimes needs to mutate data in other partition, it should send a message there:
for example for Product / Order domain, partitions could work similarly to Walmart/Tesco stores around a country, and the messages sent between partitions ('stores') could be like CreateProduct, UpdateProduct, CreateOrder, SendProductToMyPartition, ProductSentToYourPartition
the message will become an 'event' as if it was generated by an user
the message shouldn't be sent during replay (already sent, no need to do it twice)
This way even when Kafka (or any other event sourcing system) chooses to reorder messages between partitions, we'll still be ok, because we don't ever read any data outside our single-threaded 'island'.
EDIT: As #LeviRamsey noted, this 'single-threaded island' is basically actor model, and frameworks like Akka can make it a bit easier.

Implementing sagas with Kafka

I am using Kafka for Event Sourcing and I am interested in implementing sagas using Kafka.
Any best practices on how to do this? The Commander pattern mentioned here seems close to the architecture I am trying to build but sagas are not mentioned anywhere in the presentation.
This talk from this year's DDD eXchange is the best resource I came across wrt Process Manager/Saga pattern in event-driven/CQRS systems:
https://skillsmatter.com/skillscasts/9853-long-running-processes-in-ddd
(requires registering for a free account to view)
The demo shown there lives on github: https://github.com/flowing/flowing-retail
I've given it a spin and I quite like it. I do recommend watching the video first to set the stage.
Although the approach shown is message-bus agnostic, the demo uses Kafka for the Process Manager to send commands to and listen to events from other bounded contexts. It does not use Kafka Streams but I don't see why it couldn't be plugged into a Kafka Streams topology and become part of the broader architecture like the one depicted in the Commander presentation you referenced.
I hope to investigate this further for our own needs, so please feel free to start a thread on the Kafka users mailing list, that's a good place to collaborate on such patterns.
Hope that helps :-)
I would like to add something here about sagas and Kafka.
In general
In general Kafka is a tad different than a normal queue. It's especially good in scaling. And this actually can cause some complications.
One of the means to accomplish scaling, Kafka uses partitioning of the data stream. Data is placed in partitions, which can be consumed at its own rate, independent of the other partitions of the same topic. Here is some info on it: how-choose-number-topics-partitions-kafka-cluster. I'll come back on why this is important.
The most common ways to ensure the order within Kafka are:
Use 1 partition for the topic
Use a partition message key to "assign" the message to a topic
In both scenarios your chronologically dependent messages need to stream through the same topic.
Also, as #pranjal thakur points out, make sure the delivery method is set to "exactly once", which has a performance impact but ensures you will not receive the messages multiple times.
The caveat
Now, here's the caveat: When changing the amount of partitions the message distribution over the partitions (when using a key) will be changed as well.
In normal conditions this can be handled easily. But if you have a high traffic situation, the migration toward a different number of partitions can result in a moment in time in which a saga-"flow" is handled over multiple partitions and the order is not guaranteed at that point.
It's up to you whether this will be an issue in your scenario.
Here are some questions you can ask to determine if this applies to your system:
What will happen if you somehow need to migrate/copy data to a new system, using Kafka?(high traffic scenario)
Can you send your data to 1 topic?
What will happen after a temporary outage of your saga service? (low availability scenario/high traffic scenario)
What will happen when you need to replay a bunch of messages?(high traffic scenario)
What will happen if we need to increase the partitions?(high traffic scenario/outage & recovery scenario)
The alternative
If you're thinking of setting up a saga, based on steps, like a state machine, I would challenge you to rethink your design a bit.
I'll give an example:
Lets consider a booking-a-hotel-room process:
Simplified, it might consist of the following steps:
Handle room reserved (incoming event)
Handle room payed (incoming event)
Send acknowledgement of the booking (after payed and some processing)
Now, if your saga is not able to handle the payment if the reservation hasn't come in yet, then you are relying on the order of events.
In this case you should ask yourself: when will this break?
If you conclude you want to avoid the chronological dependency; consider a system without a saga, or a saga which does not depend on the order of events - i.e.: accepting all messages, even when it's not their turn yet in the process.
Some examples:
aggregators
Modeled as business process: parallel gateways (parallel process flows)
Do note in such a setup it is even more crucial that every action has got an implemented compensating action (rollback action).
I know this is often hard to accomplish; but, if you start small, you might start to like it :-)

How do I keep the RDMS and Kafka in sync?

We want to introduce a Kafka Event Bus which will contain some events like EntityCreated or EntityModified into our application so other parts of our system can consume from it. The main application uses an RDMS (i.e. postgres) under the hood to store the entities and their relationship.
Now the issue is how you make sure that you only send out EntityCreated events on Kafka if you successfully saved to the RDMS. If you don't make sure that this is the case, you end up with inconsistencies on the consumers.
I saw three solutions, of which none is convincing:
Don't care: Very dangerous, there can be something going wrong when inserting into an RDMS.
When saving the entity, also save the message which should be sent into a own table. Then have a separate process which consumes from this table and publishes to Kafka and after a success deleted from this table. This is quiet complex to implement and also looks like an anti-pattern.
Insert into the RDMS, keep the (SQL-) Transaction open until you wrote successfully to Kafka and only then commit. The problem is that you potentially keep the RDMS transaction open for some time. Don't know how big the problem is.
Do real CQRS which means that you don't save at all to the RDMS but construct the RDMS out of the Kafka queue. That seems like the ideal way but is difficult to retrofit to a service. Also there are problems with inconsistencies due to latencies.
I had difficulties finding good solutions on the internet.
Maybe this question is to broad, feel free to point me somewhere it fits better.
When saving the entity, also save the message which should be sent into a own table. Then have a separate process which consumes from this table and publishes to Kafka and after a success deleted from this table. This is quiet complex to implement and also looks like an anti-pattern.
This is, in fact, the solution described by Udi Dahan in his talk: Reliable Messaging without Distributed Transactions. It's actually pretty close to a "best practice"; so it may be worth exploring why you think it is an anti-pattern.
Do real CQRS which means that you don't save at all to the RDMS but construct the RDMS out of the Kafka queue.
Noooo! That's where the monster is hiding! (see below).
If you were doing "real CQRS", your primary use case would be that your writers make events durable in your book of record, and the consumers would periodically poll for updates. Think "Atom Feed", with the additional constraint that the entries, and the order of entries, is immutable; you can share events, and pages of events; cache invalidation isn't a concern because, since the state doesn't change, the event representations are valid "forever".
This also has the benefit that your consumers don't need to worry about message ordering; the consumers are reading documents of well ordered events with pointers to the prior and subsequent documents.
Furthermore, you've additionally gotten a solution to a versioning story: rather than broadcasting N different representations of the same event, you send out one representation, and then negotiate the content when the consumer polls you.
Now, polling does have latency issues; you can reduce the latency by broadcasting an announcement of the update, and notifying the consumers that new events are available.
If you want to reduce the rate of false polling (waking up a consumer for an event that they don't care about), then you can start adding more information into the notification, so that the consumer can judge whether to pull an update.
Notice that "wake up and maybe poll" is a process that is triggered by a single event in isolation. "Wake up and poll just this message" is another variation on the same idea. We broadcast a thin version of EmailDeliveryScheduled; and the service responsible for that calls back to ask for the email/an enhanced version of the event with the details needed to construct the email.
These are specializations of "wake up and consume the notification". If you have a use case where you can't afford the additional latency required to poll, you can use the state in the representation of the isolated event.
But trying to reproduce an ordered sequence of events when that information is already exposed as a sharable, cacheable document... That's a pretty unusual use case right there. I wouldn't worry about it as a general problem to solve -- my guess is that these cases are rare, and not easily generalized.
Note that all of the above is about messaging, not about Kafka. Notice that messaging and event sourcing are documented as different use cases. Jay Kreps wrote (2013)
I use the term "log" here instead of "messaging system" or "pub sub" because it is a lot more specific about semantics and a much closer description of what you need in a practical implementation to support data replication.
You can think of the log as acting as a kind of messaging system with durability guarantees and strong ordering semantics
The book of record should be the sole authority for the order of event messages. Any consumer that cares about order should be reading ordered documents from the book of record, rather than reading unordered documents and reconstructing the order.
In your current design....
Now the issue is how you make sure that you only send out EntityCreated events on Kafka if you successfully saved to the RDMS.
If the RDBMS is the book of record (the source of "truth"), then the Kafka log isn't (yet).
You can get there from here, over a number of gentle steps; roughly, you add events into the existing database, you read from the existing database to write into kafka's log; you use kafka's log as a (time delayed) source of truth to build a replica of the existing RDBMS, you migrate your read use cases to the replica, you migrate your write use cases to kafka, and you decommission the legacy database.
Kafka's log may or may not be the book of record you want. Greg Young has been developing Get Event Store for quite some time, and has enumerated some of the tradeoffs (2016). Horses for courses - I wouldn't expect it to be too difficult to switch the log from one of these to the other with a well written code base, but I can't speak at all to the additional coupling that might occur.
There is no perfect way to do this if your requirement is look SQL & kafka as a single node. So the question should be: "What bad things(power failure, hardware failure) I can afford if it happen? What the changes(programming, architecture) I can take if it must apply to my applications?"
For those points you mentioned:
What if the node fail after insert to kafka before delete from sql?
What if the node fail after insert to kafka before commit the sql transaction?
What if the node fail after insert to sql before commit the kafka offset?
All of them will facing the risk of data inconsistency(4 is slightly better if the data insert to sql can not success more than once such as they has a non database generated pk).
From the viewpoint of changes, 3 is smallest, however, it will decrease sql throughput. 4 is biggest due to your business logic model will facing two kinds of database when you coding(write to kafka by a data encoder, read from sql by sql sentence), it has more coupling than others.
So the choice is depend on what your business is. There is no generic way.

What is an "observable" in reactive programming?

Microsoft says, "developers represent asynchronous data streams with Observables." I'm trying to reason through the idea. If I were to tackle the concept implicitly, I would imagine that it's just, anything that could be observed in the data stream. Code should be more precise.
How would I know an "observable" if I saw it? Could you give me a better explanation of what an "observable" is?
Microsoft says, "developers represent asynchronous data streams with
Observables." I'm trying to reason through the idea. If I were to
tackle the concept implicitly, I would imagine that it's just,
anything that could be observed in the data stream. Code should be
more precise.
The code actually is more precise. An Observable is represented by the IObservable<T> interface. The main job of IObservable<T> is to handle IObserver<T>s. These two work in tandem: An IObservable<T> represents a stream of type T that can be be subscribed to. An IObserver<T> represents a handler that subscribes to the observable to handle those events.
There are three types of events that an observable can implicitly emit:
OnNext: The next instance of T
OnCompleted: A non-error (empty-message) terminator.
OnError: An error terminator.
However, observables don't emit these messages directly, rather they emit them only onto subscribed observers.
How would I know an "observable" if I saw it? Could you give me a
better explanation of what an "observable" is?
Imagine a service that reports the latest Apple stock price. You can think of the service as an observable. To get this information, you would have to subscribe to the service. Once subscribed, the service could emit one of three messages:
Next most-latest stock price
Market closed
Some sort of failure (connection failure would be most typical)
You would in turn write a handler to handle these three types of messages. That handler would be an observer to the observable stream of prices.
From Wikipedia:
The observer pattern is a software design pattern in which an object, called the subject, maintains a list of its dependents, called observers, and notifies them automatically of any state changes, usually by calling one of their methods.
This definition is clear when applied to the events used in user interfaces: you observe button clicks by providing a event handler which the button calls when it is clicked. In this case, the button is an observable, which notifies a number of observers in the form of event handlers.
Applied to reactive programming, an observable is just a stream of events that you can subscribe - i.e. observe. Think of it as a pipe through which events traverse and that you can peek into. You do so by observing the stream and handling those events you are interested to. Furthermore, operations can be performed over streams - for instance merging a couple streams into a new one.
Both the publishing of events to the stream and the handling of those events - your observer which processes them - can be done asynchronously which promotes scalability.
Similar concepts are those of messages, topics, and subscribers: some stakeholder can publish messages to a topic, to which many different stakeholders can subscribe. Respectively, these would correspond to the events, the observable stream event, and the observers.
Microsoft uses the terms Observer and Observable while in some other reactive frameworks they may use other terms. The Getting started of Introduction to Rx can help you further clarify these concepts and the whole book is a free gem. Note that this book prefers to use the term sequence to refer to a stream of events.
I would imagine that it's just, anything that could be observed in the data stream.
That's right. Actually, in Microsoft's Rx, the main core are just the two interfaces interfaces defining the contract between observers and observables, the rest is pretty much abstracted away.
I think the terminology varies, but if you search for functional reactive programming papers e.g. on Google Scholar, you will find definitions of the basic concepts behavior and event. I think the following two definitions from a paper from Functional Reactive Programming from First Principles are representative:
Behavior is a value of type a that changes over time
Event is a
time-ordered sequence of event occurences
Intuitively, a behavior is a stream transformer: a function that takes
an infinite stream of sample times, and yields an infinite stream of
values. Similarly, an event is a stream transformer, and can be
thought of as a behavior where, at each time t, the event either
occurs or does not occur.
It seems MS fuses both into the concept of an Observable.
I think it is good to read some background papers to get the terminology. The papers from Conal Elliott are a good start. Or you could enlist in the Principles of Reactive Programming at coursera if you want a more interactive introduction.

akka persistence or not

Current application uses Akka eventstream and its publish/subscribe for a use case which imports a lot of data and upon receiving data for each row it publishes and event and there is an subscriber to it. this design is running into risk of losing events if something goes wrong with either publisher/subscriber as such.
I am wondering if using Akka persistence makes sense here, for a few reasons
1)Persist events
2)Audit history
3)Recreate scenario with snapshot
note there isn't a shared/global state (generally described as a use case in almost all Akka persistence blogs/examples) in the system.
Does Akka persistence make sense here?
If I understand your scenario correctly, I'd say no for 1), yes for 2), no for 3):
1) If the message is lost due to a problem with the pub/sub mediator (which you don't really control), it will never reach your persistent actors and therefore will never be saved in the event stream, thus never replayed.
2) Recorded message will be lookable upon during audit.
3) If your actors are stateless processors, what scenario are you going to recreate/save in the snapshot?
I'd suggest you can work around 1 by using a confirmation/retry mechanism in which you resend the message at regular intervals until you receive an ack from the consumer.