What am i doing wrong? I have a database structure like the one shown in this image.
In appleDelegate.swift i just want to check if a certain user token actually exists under the "users" node. that is, if "users" has the child currentUserID (a string token). I understand observeSingleEvent is executed asynchronously.I get this error in swift: 'Application windows are expected to have a root view controller at the end of application launch'. in "func application(_ application: UIApplication" i have this code. I also have my completion handler function below.
if let user = Auth.auth().currentUser{
let currentUserID = user.uid
ifUserIsMember(userId:currentUserID){(exist)->() in
if exist == true{
print("user is member")
self.window?.rootViewController = CustomTabBarController()
} else {
self.window?.rootViewController = UINavigationController(rootViewController: LoginController())
}
}
return true
} else {
self.window?.rootViewController = UINavigationController(rootViewController: LoginController())
return true
}
}
func ifUserIsMember(userId:String,completionHandler:#escaping((_ exists : Bool)->Void)){
print("ifUserIsMember")
let ref = Database.database().reference()
ref.child("users").observeSingleEvent(of: .value, with: { (snapshot) in
if snapshot.hasChild(userId) {
print("user exists")
completionHandler(true)
} else {
print("user doesn't exist")
completionHandler(false)
}
})
}
I would suggest moving the code out of the app delegate and into an initial viewController. From there establish if this is an existing user and send the user to the appropriate UI.
.observeSingleEvent loads all of the nodes at a given location - one use would be to iterate over them to populate a datasource. If there were 10,000 users they would all be loaded in if you observe the /users node.
In this case it's really not necessary. It would be better to just observe the single node you are interested in and if it exists, send the user to a UI for existing users.
here's the code to do that
if let user = Auth.auth().currentUser {
let ref = self.ref.child("users").child(user.uid)
ref.observeSingleEvent(of: .value, with: { snapshot in
self.presentUserViewController(existing: snapshot.exists() )
})
}
snapshot.exists will be either true if the user node exists or false if not so the function presentUserViewController would accept a bool to then set up the UI depending on the user type.
Related
I dont know what I am doing wrong. I am trying sync from my MongoDB Realm Cloud to local database for access.
I am following this instruction
https://docs.mongodb.com/realm/ios/sync-data/#ios-sync-data
here is my mongoDB Realm screen shot. It shows the items i want to sync with the partioningKey.
here is my code
override func viewDidLoad() {
super.viewDidLoad()
fetchStoreItems()
}
func fetchStoreItems(){
let user = app.currentUser()
let partitionValue = "store=walmart"
Realm.asyncOpen(configuration: user!.configuration(partitionValue: partitionValue),
callback: { (maybeRealm, error) in
guard error == nil else {
fatalError("Failed to open realm: \(error!)")
}
guard let realm = maybeRealm else {
fatalError("realm is nil!")
}
// realm opened
// All tasks in the realm
let storeItems = maybeRealm!.objects(Item.self)
let tasksThatBeginWithA = storeItems.filter("name beginsWith 'R'")
print("these are the item amount", tasksThatBeginWithA.count)
})
}
Authentication works fine but fetching the data returns empty with this message
Sync: Connection2: Session2: client_reset_config = false, Realm exists = true, async open = false, client reset = false
what am I doing wrong and how can I fix it?
Pretty sure you're accessing the wrong object, but it's a little hard to tell by the question. Items is the highlighted object in the screen shot so it seems that's the one you're after (?)
It looks like your database has two objects
Item
and
items
but your code is accessing the Item one
let storeItems = maybeRealm!.objects(Item.self)
not the items one.
I know different variations of this question have been asked. However I seem to keep running into the same issue every time.
I want to check if an email already exist before the user pushes onto the next view. I will enter an email that exist in the database and the performSegue func is always called and pushes the user as if that email does not exist.
The only way I can check officially is when the user reaches the final sign up VC and the Auth.auth().createUser(withEmail: email as! String, password: password as! String ) { (user, error) in code will check for all errors.
However for good user experience I would hate for the user to have to click back three times to change the email address. Here is the code I have for the enter email view controller.
// Check if email is already taken
Auth.auth().fetchSignInMethods(forEmail: emailTextField.text!, completion: { (forEmail, error) in
// stop activity indicator
self.nextButton.setTitle("Continue", for: .normal)
self.activityIndicator.stopAnimating()
if let error = error {
print("Email Error: \(error.localizedDescription)")
print(error._code)
self.handleError(error)
return
} else {
print("Email is good")
self.performSegue(withIdentifier: "goToCreateUsernameVC", sender: self)
}
})
First off am I even entering the create property in the forEmail section? I added emailTextField.text because its the only way I know how even get the email the user typed. Does anyone know a better way I can do this?
How I create user accounts
This is an example of what I use. When a user provides credentials, FirebaseAuth checks if these credentials can be used to make a user account. The function returns two values, a boolean indicating whether the creation was successful, and an optional error, which is returned when the creation is unsuccessful. If the boolean returns true, we simply push to the next view controller. Otherwise, we present the error.
func createUserAcct(completion: #escaping (Bool, Error?) -> Void) {
//Try to create an account with the given credentials
Auth.auth().createUser(withEmail: emailTextField.text!, password: passwordConfirmTextField.text!) { (user, error) in
if error == nil {
//If the account is created without an error, then we will make a ProfileChangeRequest, i.e. update the user's photo and display name.
if let firebaseUser = Auth.auth().currentUser {
let changeRequest = firebaseUser.createProfileChangeRequest()
//If you have a URL for FirebaseStorage where the user has uploaded a profile picture, you'll pass the url here
changeRequest.photoURL = URL(string: "nil")
changeRequest.displayName = self.nameTextField.text!
changeRequest.commitChanges { error in
if let error = error {
// An error happened.
completion(false, error)
} else {
//If the change is committed successfully, then I create an object from the credentials. I store this object both on the FirebaseDatabase (so it is accessible by other users) and in my user defaults (so that the user doesn't have to remotely grab their own info
//Create the object
let userData = ["email" : self.emailTextField.text!,"name": self.nameTextField.text!] as [String : Any]
//Store the object in FirebaseDatabase
Database.database().reference().child("Users").child(firebaseUser.uid).updateChildvalues(userData)
//Store the object as data in my user defaults
let data = NSKeyedArchiver.archivedData(withRootObject: userData)
UserDefaults.standard.set(data, forKey: "UserData")
UserDefaults.standard.set([Data](), forKey: "UserPhotos")
completion(true, nil)
}
}
}
} else {
// An error happened.
completion(false, error)
}
}
}
Here is an example of how I would use it. We can use the success boolean returned to determine if we should push to the next view controller, or present an error alert to the user.
createUserAcct { success, error in
//Handle the success
if success {
//Instantiate nextViewController
let storyboard = UIStoryboard(name: "Main", bundle: .main)
let nextVC = storyboard.instantiateViewController(withIdentifier: "NextVC") as! NextViewController
//Push typeSelectVC
self.navigationController!.pushViewController(viewController: nextVC, animated: true, completion: {
//We are no longer doing asynchronous work, so we hide our activity indicator
self.activityIndicator.isHidden = true
self.activityIndicator.stopAnimating()
})
} else {
//We now handle the error
//We are no longer doing asynchronous work, so we hide our activity indicator
self.activityIndicator.isHidden = true
self.activityIndicator.stopAnimating()
//Create a UIAlertController with the error received as the message (ex. "A user with this email already exists.")
let alertController = UIAlertController(title: "Error", message: error!.localizedDescription, style: .alert)
let ok = UIAlertAction(title: "OK", style: .cancel, action: nil)
//Present the UIAlertController
alertController.addAction(ok)
self.present(alertController, animated: true, completion: nil)
}
}
Let me know if this all makes sense, I know there is a lot to it. I'm just considering things you'll maybe find you need done anyways that you may not be aware of (like making change requests, or storing a data object on FirebaseDatabase).
Now for checking if the email is already taken:
Remember when I said that I post a user object to FirebaseDatabase upon account creation? Well we can query for the given email to see if it already exists. If it doesn't we continue with the flow as normal, without having actually created the account. Otherwise, we simply tell the user to pick another email address.
Pushing a user object to your database (taken from the above code):
if let firebaseUser = Auth.auth().currentUser {
//Create the object
let userData = ["email" : self.emailTextField.text!,"name": self.nameTextField.text!] as [String : Any]
//Store the object in FirebaseDatabase
Database.database().reference().child("Users").child(firebaseUser.uid).updateChildvalues(userData)
}
And now querying to see if somebody already has that email:
func checkIfEmailExists(email: String, completion: #escaping (Bool) -> Void ) {
Database.database().reference().child("Users").queryOrdered(byChild: "email").queryEqual(toValue: email).observeSingleEvent(of: .value, with: {(snapshot: DataSnapshot) in
if let result = snapshot.value as? [String:[String:Any]] {
completion(true)
} else {
completion(false)
}
}
}
Then we can call this like so:
checkIfEmailExists(email: emailTextField.text!, completion: {(exists) in
if exists {
//Present error that the email is already used
} else {
//Segue to next view controller
}
})
i'm creating my first app (and newbie in swift). When i login from Facebook, the name and email are saved in Firestore. I'm trying to set the name from facebook to a variable to use it in other places, but i can't assign the value, always shows "nil" in the console. Anyone can help me please?
I set the variable
var userN: String?
I get the data from Firestore
func readDatabase(){
let db = Firestore.firestore()
let docRef = db.collection("users").document("email")
docRef.getDocument { (document, error) in
if let document = document, document.exists {
let dataDescription = document.data().map(String.init(describing:)) ?? "nil"
print("Document data: \(dataDescription)")
let data = document.data()
let userName = data!["name"]! as! String
print(userName)
let userEmail = data!["email"]! as! String
print(userEmail)
let containerController = ContainerController()
let containerController.userN = userName;
return
}
}
}
i want to assign userN = userName, to use it in other view
How can i do that? thanks
If you are using StoryBoards you can pass this through the segue function;
override func prepare(for segue: UIStoryboardSegue, sender: Any?) {
if segue.identifier == "YourStoryBoardSegue" {
if let viewController = segue.destination as? ContainerController {
viewController.userN = userName
}
}
}
otherwise, best practice would be to use a delegate method.
Search stack overflow for best practices using delegates to pass data.
The question is extremely broad and without knowing details the only way to address it is with a general answer that specifically addresses how to read data from Firestore and save it in a variable to be used later.
Suppose your Firestore looks like this
root
users
uid_0
name: "users name"
uid_1
name: "another users name"
and when the app loads, we want to read the users name and store it in in a variable per your question:
a variable to use it in other places
Here's what that could look like
class ViewController: NSViewController {
var usersName = ""
override func viewDidLoad() {
super.viewDidLoad()
FirebaseApp.configure()
self.db = Firestore.firestore()
let settings = self.db.settings
self.db.settings = settings
self.readUserName()
}
func readUsersName() {
let users = self.db.collection("users")
let thisUser = users.document("uid_1")
thisUser.getDocument(completion: { documentSnapshot, error in
if let error = error {
print(error.localizedDescription)
return
}
let name = documentSnapshot?.get("name") as! String
self.usersName = name
})
}
The code sets up Firestore, reads the user name from the uid_1 document and stores it in a variable where it could be used later.
Suppose we want to let the user change their name. There's 100 ways to do it; passing data via a segue, use a delegate method or open a detail view controller and before it closes, have this master controller read the updated name from a textField and save the data. You could even pass the users uid and then in the detail viewcontroller read the document via that uid and then update it upon closing. However, all of those go beyond the scope of the question.
Iam using cloudkit to read and write in public database - in my application user suppose to be able to upload files and write records to database and other users to read it
I am using cloudkit however as far as I know to write to the public database user has to login with icloud account however apple does not allow this in production so how to solve this - how can I give the users a right to write to DB
let Container = CKContainer.default()
let database = Container.publicCloudDatabase
let predicate = NSPredicate(value: true)
let query = CKQuery(recordType: "NewCode", predicate: predicate) //Photos is table name in cloudkit server
//-------Fetch the data---------------------
database.perform(query, inZoneWith: nil,
completionHandler: ({results, error in
DispatchQueue.main.async() { //Disp
if (error != nil) {
DispatchQueue.main.async() {
}
}
else { //a
if results!.count > 0 {
print("count = \(results!.count)")
record = results![0]
currentRecord = record
newcode = currentRecord?.object(forKey: "Code") as! String
newcodevalue = Int(newcode)!
newcodevalue = newcodevalue + 10
print("new code is = \(newcodevalue)")
myCodeStrinValue = String(newcodevalue)
print("new code string = \(newcodevalue)")
record?.setObject(myCodeStrinValue as CKRecordValue?,forKey: "Code")
database.save(record!, completionHandler: //save
({returnRecord, error in
if let err = error {
DispatchQueue.main.async() {
}
} else {
DispatchQueue.main.async() {
print("NewCode Table updated successfully")
// passing the code value we fetched above to the second viewcontroller "Uploadphotoviewcontroller" to be saved with the uploaded photo when saved button on the second controller clicked. remember you have to set an ID for the second view controller "Uploadphotoviewcontroller" to be used here when passing the value to it (set ID in the attributes right panel
// Instantiate SecondViewController
let UploadPhotoviewcontroller = self.storyboard?.instantiateViewController(withIdentifier:
"UploadPhotoviewcontroller") as! UploadPhotoviewcontroller
// Set the code value got from the DB above to the variable "myCodeValue" (this variable declared in the second view controller that will receive the value passed from here "Uploadphotoviewcontroller"
// add alpha numeric value to the code to make it more complicated for secuirty reasons
let CodeLetter = self.randomAlphaNumericString (length: 3)
UploadPhotoviewcontroller.myCodeValue = CodeLetter + myCodeStrinValue
UploadPhotoviewcontroller.codeOnly = myCodeStrinValue
// Take user to SecondViewController and accordingly remember not create graphical sague way link in the main storyboard to avoid reload of the view controller - remember to set ID attribute to UploadPhotoviewcontroller to use it here
self.navigationController?.pushViewController(UploadPhotoviewcontroller, animated: true)
}
}
})) //save
}
else { //G
DispatchQueue.main.async()
{
}
} //G
} //a
} //Disp
}))
In my app I want do display different ViewControllers depending on if the user is already logged in or not. Like if the user is logged in present VC_A if not, present VC_B. I tried the following code in my vc_login:
if let user = FIRAuth.auth()?.currentUser {
let vc = self.storyboard?.instantiateViewController(withIdentifier: "vc_home") as! ViewController_Home
self.present(vc, animated: true, completion: nil)
} else {
// Do Nothing
}
You can do it like that (hints are in the code comments):
if FIRAuth.auth()?.currentUser?.uid == nil {
// user is not logged in
// present VC_B
} else {
// user is logged in
// present VC_A
}
Or you can use the ternary conditional operator like this:
FIRAuth.auth()?.currentUser?.uid == nil ? presentViewControllerB() : presentViewControllerA()
func presentViewControllerA() {
// call if logged in
}
func presentViewControllerB() {
// call if not logged in
}